Originally presented at EventTech 2016 by Brent Turner. This fast-paced trend spotting session will take you around the world for a sneak peek at the latest and greatest technologies you’ve probably never seen before. Uncover macro trends in the industry, see how brands are tapping new technologies to tackle them and walk away with a tablet full of inspiration, cutting-edge ideas, and fresh technologies to try at your next event.
59. #EventTechLive
RECAP
15 Tech Trends to Bet On
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1. The Future is Really Augmented
2. Hello Virtual Actualization
3. The Offline Get Techie
4. Expanding the Quantified Self
5. Body Hacks Get More Kick Starts
6. Biometrics Meet Culture
7. Experiential Art Opens Up
8. AI Gets Creative
9. AI is Your New Coach
10. Robots Get Personal
11. Rise of Conversational Interfaces
12. Next Wave for Video Messaging
13. Niche Social Networks
14. Tech Takes on Social Issues
15. Group Exp. on Personal Devices
Not directly related to events.
Who knows what they could become?
Not just classic event tech.
Public Speaking for Cardboard – a free mobile app launched in February 2016 by London based VirtualSpeech – allows people to practice public speaking in front of a virtual audience. Available for Gear VR, the 360-degree app enables users to speak to small or large audiences in a variety of locations, adding their own presentation slides to a virtual screen. The screen helps the speaker to keep track of time while learning to deal with distractions and make eye contact with the audience.
Link: http://virtualspeech.co.uk/
In the UK in April 2016, Samsung announced the Bedtime VR Stories storytelling app, which is designed to connect parents and children for a bedtime story when they are not together. A combination of VR headsets and VOIP (voice over internet protocol) is used and a virtual world is created and explored through the app's dedicated title, 'The Most Wonderful Place to be’. Users can see virtual versions of each other in the app and speak to one another as the story explores the Arctic, prehistoric world and outer space.
Link: https://www.youtube.com/watch?v=XRbAvieBXfc&feature=youtu.be
July 2016 saw virtual reality theme park The Void expand to New York's Times Square, allowing movie fans to experience additional content via their headsets. A VR headset provided to participants linked to a backpack containing a power source, enabling users to walk around a custom-built environment - featuring fog machines, heat lamps and moving walkways - without any assistance. The first public experience was launched in partnership with Sony Pictures to promote the 2016 release of Ghostbusters, with fans able to access it for between USD 30 - 40 per person. The move to New York followed the opening of a full-size VR theme park in Utah during Q3 2015.
Link: https://thevoid.com/
British experiential events company, Bompas & Parr designed a movement-sensitive garden for a luxury pop-up venue during September 2016's London Fashion Week. Created for Perrier-Jouët; Bioresponsive Garden featured layers of moving vines, a dancing tree, and a living wall of greenery which responded to guests' movements. Located beneath the French Champagne brand's luxury pop-up shop, L’Eden, the garden also included a hidden Eden tasting cellar, open by invitation only.
Link: http://www.perrier-jouet.com/uk-en/london-eden-landing#bio-Responsive-garden
An August 2016 campaign by United Arab Emirates-based insurance company Daman aims to encourage people to absorb more vitamin D. The ‘Now You See Me’ ad used photochromic ink to reveal the words 'Vitamin D' as the ink reacted to direct UV light. Printed on the front cover of leading business and lifestyle magazines, readers received their daily dose of vitamin D during the time it took for the printed message to be revealed.
Link: https://www.damanhealth.ae/opencms/opencms/Daman/en/home/
In July 2016, Volkswagen released an edible book to celebrate the 40th anniversary of the first fuel-injected automobile. Available in the UAE, Eat the Road contains picturesque images of roads and landscapes suited to the GTI model. According to the brand, the concept book was developed because the phrase “eat the road” was popularized by drivers of the car. The reader can peel away and eat the pictures, which are uniquely flavored to bring to life each particular destination.
Link: http://www.volkswagen-me.com/en-vwme.html
In Berlin during September 2016, Philips launched a device allowing consumers to measure, track, and improve breath quality using Bluetooth technology. The Sonicare Breath device measures bacteria byproducts in the mouth and analyzes air from the user’s mouth in under 30 seconds. Real time results are displayed on the companion app, and the system includes personalized coaching to help improve the user’s breath quality and overall health. Produced in partnership with US breath analysis technology company, Breathometer, the device retails at USD 99.
Link: http://www.ifa.philips.com/news/health-and-home/philips-tonguecare-and-breath-care
In Germany in May 2016, NIVEA announced NIVEA NOSE MEN: a sensor-embedded smartphone case allowing cellphones to 'smell' body odor. Scents are detected when cellphones are placed near users' armpits and data is evaluated by a specialized algorithm. A dedicated mobile app sends users notifications about body odor levels, and links to recommended products via an online store. The free app does not function without its dedicated smartphone cover.
Link: http://niveamennose.com/
Crowdfunded in September 2016, SGNL is a smart watch strap allowing people to place or take phone calls using their finger rather than a headset. Via the US-created system, users can place their fingertip near their ear to have body conduction allow them to hear the call, with vibrations traveling from the wrist strap to their ear. The SGNL strap can be used with most watches, and connects to a cellphone via Bluetooth and a dedicated mobile app. Costing USD 149, the strap also features LED indicators which can be programmed to show users who's calling, for example.
Link: https://www.indiegogo.com/projects/sgnl-make-phone-calls-with-your-fingertip-watch#/
Devised in Australia and successfully crowdfunded in June 2016, Nura headphones determine individual sensitivity to sound frequencies by measuring how a person hears high, mid and low sound tones. The headphones then automatically adjust audio based on that data, storing a unique profile that is activated each time the individual uses the headphones. Nura headphones retail for USD 399.
Link: https://www.kickstarter.com/projects/nura/nura-headphones-that-learn-and-adapt-to-your-uniqu
September 2016 saw Plumen unveil its energy-saving LED light bulb, which is designed to make people look “beautiful”. According to the London-based lighting company, the design of the Plumen 003 took five years to develop, with the product functioning as “two lights in one”. The lightbulb features a gold-colored inner shade that gives off an ambient glow and also acts as a spotlight to illuminate specific areas for reading and eating. The lightbulb is available to purchase for GBP 150.
Link: http://ukshop.plumen.com/products/plumen-003-led-light-bulb-and-pendant-set
August 2016 saw 19 malls across the UAE offer to turn women’s heartbeats into songs. In partnership with the country's Ministry of Health and City Centre Clinic, Feel the Beat recorded participant’s heartbeats via a digital stethoscope, which a DJ mixes with a track from a selection of 500 songs to create a personalized song. All malls are equipped to measure blood pressure, blood sugar and Body Mass Index, with the aim of promoting heart health awareness as women are encouraged to get check-ups.
Link: http://www.malloftheemirates.com/press-release/feel-the-beat
In October 2016, creative agency DDB Group Hong Kong launched a mobile app called Crafted By My Heart. The app creates a unique ring based on the wearer’s heartbeat. Users place their finger over their cellphone’s camera flash and the app records their heartbeat through the subtle changes in skin coloration. A 3D printer creates a wax model, which is then coated in silver or gold. The team partnered with jewelry designer Nomera Ajmal to create the styles, and rings costs between HKD 1,198 - 1,588 (USD 155 - 205).
Link: https://www.craftedbymyheart.com/
April 2016 saw ING unveil The Next Rembrandt: a 3D-printed painting created based on big data and generated via computer algorithms. Data scientists, engineers and art historians were involved in the project which resulted in scanning Rembrandt's complete body of work to create a painting mimicking the look of an actual new work by the artist. Designed to create a conversation about the relationship between art and technology, the Dutch bank's portrait consists of over 148 million pixels, based on 168,263 painting fragments.
Link: https://www.nextrembrandt.com/
In August 2016, to promote the new science fiction movie Morgan, 20th Century Fox released a trailer that was created by IBM Watson. Utilizing experimental Watson APIs and machine learning techniques, the system analyzed hundreds of horror and thriller movie trailers. After learning what keeps audiences on the edge of their seats, the AI system suggested the best moments from the movie to use. A human editor still stepped in to create the final version, with the entire process was completed in 24 hours - versus the typical 10 to 30 days.
Link: https://www.youtube.com/watch?v=gJEzuYynaiw
In May 2016, Google Brain fed a neural network over 11,000 books in an attempt to train it to generate coherent sentences. Once training was complete, when prompted to fill the gaps between two sentences from a work of fiction, the AI produced results that were compared to 'mournful poetry'.
Link: https://arxiv.org/pdf/1511.06349.pdf
Boltt is developing an ecosystem of wearable devices – including smart shoes and a wristband – allowing individuals to track and compare health and fitness data on one single platform. The India-based startup is also developing an AI-powered personal coach that will process user data and offer real-time advice across a range of self-improvement areas, including fitness, nutrition and sleep. All the programs were developed in partnership with coaches and trainers, with Boltt set to launch in Q4 2016.
Link: https://boltt.com/
Crowdfunded in June 2016, Vi is a personal training device using artificial intelligence. Developed by US-based wearable technology company LifeBeam, the device features a neckband along with earphones to create personalized fitness plans and offer training in real-time. Location, speed, heart rate and cadence are tracked, allowing the device to adapt training accordingly. Vi links with a cellphone, with an app enabling users to view training plans and review feedback. The USD 249 device can also play music and adapt plans to fit with current weather conditions.
Link: https://www.kickstarter.com/projects/1050572498/vi-the-first-true-artificial-intelligence-personal
Unveiled by Puma in April 2016, the BeatBot is a self-driving robot designed to help the brand's sponsored runners and athletes in their training. Working with an associated app, the robot can be fully programmed, with runners entering their desired race time and distance. Placed on a running track, the BeatBot then paces out the selected race, enabling runners to test their speed and/or stamina. The device features nine infrared sensors so that the BeatBot can follow the white markings on a running track, and navigate bends, while GoPro cameras enable runners to review their performance after the race.
Link: https://youtu.be/Q-g1DtiXfu8
Launched by ASUS in Taiwan during May 2016, Zenbo is a smart home robot that can act as a home manager, security guard, and family photographer. Operated via voice command, an array of sensors allow Zenbo to navigate itself on wheels around the home. Zenbo can respond to questions, connect with smart home devices, and entertain children with music and songs. If a user wearing a compatible device falls in their home, Zenbo will automatically alert a selected relative, livestream footage via its camera, and facilitate remote control via an app. Zenbo costs USD 599.
Link: https://zenbo.asus.com/
Launched by ASUS in Taiwan during May 2016, Zenbo is a smart home robot that can act as a home manager, security guard, and family photographer. Operated via voice command, an array of sensors allow Zenbo to navigate itself on wheels around the home. Zenbo can respond to questions, connect with smart home devices, and entertain children with music and songs. If a user wearing a compatible device falls in their home, Zenbo will automatically alert a selected relative, livestream footage via its camera, and facilitate remote control via an app. Zenbo costs USD 599.
Link: https://zenbo.asus.com/
Blind is an app that allows corporate employees – who are verified via their company email address – to vent concerns, vote in polls and discuss internal company topics anonymously. The service was first available in South Korea, where it is now used by teams from over 1,500 companies. As of August 2016, the US version has 15% of all Yahoo employees, 10% of all Microsoft employees, alongside staff from LinkedIn, Uber, Lyft, and more checking in 3,500 times per week. The creators of the network say Blind is intended to 'level the playing field and give everyone a voice'.
Link: https://us.teamblind.com/
In May 2016, Antipersona: an app enabling people to experience Twitter from anyone's social media perspective, added a 24-hour time limit feature. Users can select any celebrity or Twitter user they would like to simulate and receive the same alerts, retweets, notifications and follows that individual receives. The US-created mobile app is free to download.
Link: https://itunes.apple.com/us/app/antipersona-become-any-twitter/id1059194929?mt=8
Interviewing.io, a platform for engineers to practice technical job interviews, announced a feature that disguises both the interviewer's and candidate's voices. Using Twilio's cloud communications technology and proprietary voice software, the service alters voices to sound androgynous, add synthetic elements or sound like animals to eliminate interview bias. Users can reveal their identities should they want the interview process to continue, the voice masking feature was in private beta as of Q2 2016.
Link: https://www.twilio.com/blog/2016/05/bias-free-hiring-interviewingio-and-twilio.html
Launched in March 2016, EquiTable is a free mobile app that allows diners to split their restaurant bill in a way that reflects the gender and race pay gap in the US. The app uses statistics from the Department of Labor – which reveal, for example that Hispanic women earn on average 54% of what white men earn – to calculate the final bill for each person. The creators of the app say that they hope it will start discussions about wage inequality.
Link: http://equitableapp.com/
In October 2016, MTV installed an interactive video wall in New York's Herald Square to highlight issues of immigration, identity and diversity in America. Aiming to encourage young people to register to vote in the presidential election, the 10 foot by 35 foot 'Beyond the Wall' installation featured video testimonials by artists, activists and young people. Participants could engage with issues beyond the headlines, using a touchscreen to ‘break down the wall’ brick by brick and unlock each human story.
Link: http://www.electthis.com/beyond-the-wall
August 2016 saw MasterCard Priceless Causes partner with Salma (a company creating packaged food for emergency relief situations) on a initiative encouraging people to donate to help provide refugees affected by the crisis in the Middle East with food. Set up in Dubai Mall, an interactive experience allowed donors to see – and feel the impact that giving could have. A screen showed children lining up, and anyone donating at least AED 10 (USD 2.70) could 'pass' a packet of Salma food to them, with a video showing the child taking the item directly from them.
Link: https://www.youtube.com/watch?v=pEs1S0U4_8w