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Fernando Cejas - @fernando_cejasFernando García - @fegabe
 Introduction What’s Push? Push vs. Poll Cloud to device messaging Android Implementation Build your app? F.A.Q
 “fastDove Push”                                  Who   we are?     App for this demo   http://bit.ly/ac2dm_sample
Push technology, or server push, describes a style of Internet-based communication where the request for a giventransactio...
Push me your news!        Any news?           No!        Any news?           No!        Any news?           No!          N...
 HaIt     allows third-party application servers to send lightweight messages to their Android applications C2DM  makes ...
 Itdoes not provide any built-in user interface or  other handling for message data Itrequires devices running Android 2...
1.   Register device for Push   3.   Device receives message2.   App server send message    4.   Unregister device
 Requesting     a Registration IDC2DMessaging.register(this, "sender@gmail.com");
 Receiving         the Registration IDpublic class C2DMReceiver extends C2DMBaseReceiver {         public C2DMReceiver() ...
 Receiving        Messagespublic class C2DMReceiver extends C2DMBaseReceiver {           ...         @Override         pr...
 Android            Manifest<application>    ...     <!-- required for AC2DM -->     <service android:name="com.fastdove....
 Android             Manifest<application>    ...</application><!-- required for AC2DM -->  <permission     android:name=...
 Request     Authorization Token$ curl https://www.google.com/accounts/ClientLogin -daccountType=GOOGLE -d source=Google-...
http://www.fastdove.com/@fastdove@fastdovedevinfo@fastdove.comFernando Cejas - @fernando_cejasFernando García - @fegabe
Say thanks to the people I gotinformation from:@johanni@vogella
Android Cloud To Device Messaging
Android Cloud To Device Messaging
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Android Cloud To Device Messaging

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Explanation about push for Android using the Android Cloud to Device Messaging Library.

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Transcript of "Android Cloud To Device Messaging"

  1. 1. Fernando Cejas - @fernando_cejasFernando García - @fegabe
  2. 2.  Introduction What’s Push? Push vs. Poll Cloud to device messaging Android Implementation Build your app? F.A.Q
  3. 3.  “fastDove Push”  Who we are? App for this demo http://bit.ly/ac2dm_sample
  4. 4. Push technology, or server push, describes a style of Internet-based communication where the request for a giventransaction is initiated by the publisher or central server.  Harder to implement  Less battery consumption  Constant connection
  5. 5. Push me your news! Any news? No! Any news? No! Any news? No! New News! content! Any news? Yes! (News) Transfer content as soon as available Save device battery Reduce data traffic for user
  6. 6.  HaIt allows third-party application servers to send lightweight messages to their Android applications C2DM makes no guarantees about delivery or the order of messages Anapplication on an Android device doesn’t need to be running to receive messages
  7. 7.  Itdoes not provide any built-in user interface or other handling for message data Itrequires devices running Android 2.2 or higher that also have the Market application installed Ituses an existing connection for Google services
  8. 8. 1. Register device for Push 3. Device receives message2. App server send message 4. Unregister device
  9. 9.  Requesting a Registration IDC2DMessaging.register(this, "sender@gmail.com");
  10. 10.  Receiving the Registration IDpublic class C2DMReceiver extends C2DMBaseReceiver { public C2DMReceiver() { super("sender@gmail.com"); } @Override public void onRegistered(Context context, String registrationId) { // TODO send registration ID to the app server } ...}
  11. 11.  Receiving Messagespublic class C2DMReceiver extends C2DMBaseReceiver { ... @Override protected void onMessage(Context context, Intent intent) { String payload = intent.getStringExtra("payload"); // TODO handle the message }}
  12. 12.  Android Manifest<application> ... <!-- required for AC2DM --> <service android:name="com.fastdove.sample.ac2dm.C2DMReceiver" /> <receiver android:name="com.google.android.c2dm.C2DMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND"> <intent-filter> <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> <category android:name="com.fastdove.sample.ac2dm" /> </intent-filter> <intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" /> <category android:name="com.fastdove.sample.ac2dm" /> </intent-filter> </receiver> <!-- END required for AC2DM --></application>
  13. 13.  Android Manifest<application> ...</application><!-- required for AC2DM --> <permission android:name="com.fastdove.notifications.demo.permission.C2D_MESSAGE" android:protectionLevel="signature" /> <uses-permission android:name="com.fastdove.notifications.demo.permission.C2D_MESSAGE" /> <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WAKE_LOCK" /><!-- END required for AC2DM -->
  14. 14.  Request Authorization Token$ curl https://www.google.com/accounts/ClientLogin -daccountType=GOOGLE -d source=Google-cURL-Example -dservice=ac2dm -d Email=sender@gmail.com -d "Passwd=***" Send Message$ curl --header "Authorization: GoogleLogin auth=authorization_id""https://android.apis.google.com/c2dm/send" -dregistration_id=device_registration_id -d "data.payload=yourmessage" -d collapse_key=something
  15. 15. http://www.fastdove.com/@fastdove@fastdovedevinfo@fastdove.comFernando Cejas - @fernando_cejasFernando García - @fegabe
  16. 16. Say thanks to the people I gotinformation from:@johanni@vogella
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