The Life Of A Tester In An Agile Team

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    Favorites, Groups & Events

    The Life Of A Tester In An Agile Team - Presentation Transcript

    1. What about me? the life of a tester in an agile team presented by Corey Haines at Saturday, May 23, 2009
    2. Where have we been? Requirements Design Implementation Verification Release http://www.flickr.com/photos/ctam/3430829356/ Saturday, May 23, 2009
    3. Major dysfunctional pattern Requirements Design Tester are ‘separate’ Implementation from ‘developers’ Tester involvement is Verification left to the end Release Saturday, May 23, 2009
    4. Why is this Bad? Saturday, May 23, 2009
    5. Why is this Bad? Saturday, May 23, 2009
    6. Agile to the Rescue! Saturday, May 23, 2009
    7. What did we do? Iterations Story Cards Incremental Design Saturday, May 23, 2009
    8. What did we do? Iterations Story Cards Incremental Design QA At End of Iteration Saturday, May 23, 2009
    9. Scrumerfall Saturday, May 23, 2009
    10. We often forget it is easy to do Saturday, May 23, 2009
    11. Agile is not just about the programmers Saturday, May 23, 2009
    12. Agile is about the developers Saturday, May 23, 2009
    13. Developers make up a development team Customers Analysts Programmers Testers Saturday, May 23, 2009
    14. What to talk about? Agile Principles Tester activities during an iteration Key Success Factors Saturday, May 23, 2009
    15. Corey Haines Journeyman Developer That’s Me! www.coreyhaines.com coreyhaines@gmail.com @coreyhaines Saturday, May 23, 2009
    16. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    17. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    18. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    19. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    20. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    21. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    22. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    23. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    24. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    25. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    26. Agile Principles Provide Continuous Feedback Deliver Value to Customer Enable Face-to-Face Communication Have Courage Keep It Simple Practice Continuous Improvement Respond to Change Self-Organize Focus on People Enjoy! Saturday, May 23, 2009
    27. Role during iteration? Saturday, May 23, 2009
    28. Parts of Iteration Release Planning Iteration Planning / Kickoff Iteration Wrap-Up Coding and Testing End-Game Testing Release Saturday, May 23, 2009
    29. Release Planning Big Picture Saturday, May 23, 2009
    30. Release Planning Sizing Prioritizing Saturday, May 23, 2009
    31. Release Planning Keep focus on value Saturday, May 23, 2009
    32. Release Planning Planning Tests Test Environment Test Data Saturday, May 23, 2009
    33. Release Planning Visibility Planning Test Plans Defects Saturday, May 23, 2009
    34. Iteration Planning / Kickoff Automated Tests Driving Examples copyright Brian Marick www.examplar.com Saturday, May 23, 2009
    35. Iteration Planning/Kickoff Story Sizing Testing Approach for Stories Don’t bite off more than you can finish Saturday, May 23, 2009
    36. Coding & Testing Pair with Programmers on unit tests Automated tests Tests that critique Regression Testing Saturday, May 23, 2009
    37. Coding & Testing Bug Management Saturday, May 23, 2009
    38. Coding & Testing Bug Management To track or not, that is the question! Saturday, May 23, 2009
    39. Coding & Testing Facilitate Communication between Customer and Developer Law of Three Saturday, May 23, 2009
    40. Wrap-Up Iteration Demo Saturday, May 23, 2009
    41. Wrap-Up Iteration Retrospectives Saturday, May 23, 2009
    42. Wrap-Up Iteration Celebration! Saturday, May 23, 2009
    43. End-Game Tester is very important here Saturday, May 23, 2009
    44. End-Game Release Candidate Saturday, May 23, 2009
    45. End-Game Staging Saturday, May 23, 2009
    46. End-Game Nonfunctional Saturday, May 23, 2009
    47. End-Game Integration Saturday, May 23, 2009
    48. End-Game Data Conversion / Updates Saturday, May 23, 2009
    49. End-Game Installation Saturday, May 23, 2009
    50. Key Success Factors Saturday, May 23, 2009
    51. Whole-Team Approach Saturday, May 23, 2009
    52. Adopt Agile Testing Mind-set Saturday, May 23, 2009
    53. Automate Regression Testing Saturday, May 23, 2009
    54. Provide & Obtain Feedback Saturday, May 23, 2009
    55. Build a Foundation of Core Practices Saturday, May 23, 2009
    56. Collaborate with Customers Saturday, May 23, 2009
    57. Look at the Big Picture Saturday, May 23, 2009
    58. Thank You! Contact Information: www.coreyhaines.com Thanks to Saturday, May 23, 2009

    + OpenAgile RomaniaOpenAgile Romania, 5 months ago

    custom

    768 views, 0 favs, 0 embeds more stats

    The Life Of A Tester In An Agile Team - presented b more

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 768
      • 768 on SlideShare
      • 0 from embeds
    • Comments 0
    • Favorites 0
    • Downloads 35
    Most viewed embeds

    more

    All embeds

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories