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AUDIENCE
Let’s recap....
2
Hypodermic Needle Model or
The Effects Model
1920s - Frankfurt school (Bobo doll - linked to Clockwortk Orange
etc)
 It is a crude model and suggests that audiences passively receive the information transmitted via a media text,
without any attempt on their part to process or challenge the data. Don't forget that this theory was developed in an
age when the mass media were still fairly new - radio and cinema were less than two decades old. Governments
had just discovered the power of advertising to communicate a message, and produced propaganda to try and sway
populaces to their way of thinking. This was particularly rampant in Europe during the First World War and its
aftermath.
Basically, the Hypodermic Needle Model suggests that the information from a text passes into the mass
consciouness of the audience unmediated, ie the experience, intelligence and opinion of an individual are not
relevant to the reception of the text. This theory suggests that, as an audience, we are manipulated by the creators
of media texts, and that our behaviour and thinking might be easily changed by media-makers. It assumes that the
audience are passive and heterogenous. This theory is still quoted during moral panics by parents, politicians and
pressure groups, and is used to explain why certain groups in society should not be exposed to certain media texts
(comics in the 1950s, rap music in the 2000s), for fear that they will watch or read sexual or violent behaviour and
will then act them out themselves.
 In short:
 CONSUMING A MEDIA TEXT HAS AN EFFECT UPON AN AUDIENCE
THIS IS NORMALLY CONSIDERED NEGATIVE
AUDIENCES ARE PASSIVE AND POWERLESS
THE POWER LIES IN THE MESSAGE
LEADS TO MORAL PANICS - COPYCAT BEHAVIOUR OR MINDLESS SHOPPING DUE TO ADS
3
Two Step Flow
 As the mass media became an essential part of life in societies around the world and did NOT reduce populations to
a mass of unthinking drones, a more sophisticated explanation was sought.
 Paul Lazarsfeld, Bernard Berelson, and Hazel Gaudet analysed the voters' decision-making processes during a
1940 presidential election campaign and published their results in a paper called The People's Choice. Their
findings suggested that the information does not flow directly from the text into the minds of its audience unmediated
but is filtered through "opinion leaders" who then communicate it to their less active associates, over whom they
have influence. The audience then mediate the information received directly from the media with the ideas and
thoughts expressed by the opinion leaders, thus being influenced not by a direct process, but by a two step flow.
This diminished the power of the media in the eyes of researchers, and caused them to conclude that social factors
were also important in the way in which audiences interpreted texts. This is sometimes referred to as the limited
effects paradigm.
4
Uses and Gratifications
 During the 1960s, as the first generation to grow up with television became grown ups, it became increasingly
apparent to media theorists that audiences made choices about what they did when consuming texts. Far from
being a passive mass, audiences were made up of individuals who actively consumed texts for different reasons
and in different ways. In 1948 Lasswell suggested that media texts had the following functions for individuals and
society:
surveillance
correlation
entertainment
cultural transmission
 Researchers Blulmer and Katz expanded this theory and published their own in 1974, stating that individuals might
choose and use a text for the following purposes (ie uses and gratifications):
• 1. Diversion - escape from everyday problems and routine.
2. Personal Relationships - using the media for emotional interaction eg) substituting soap operas for family life
3. Personal Identity - finding yourself reflected in texts, learning behaviour and values from texts
4. Surveillance - Information which could be useful for living eg) weather reports, financial news, holiday bargains
 Since then, the list of Uses and Gratifications has been extended, particularly as new media forms have come along
(eg video games, the internet)
 In short:
 OPPOSITE OF EFFECTS MODEL - AUDIENCE IS ACTIVE
AUDIENCE USES THE TEXT AND IS NOT USED BY IT
THE AUDIENCE USES THE TEXT FOR PLEASURE
POWER LIES WITH THE AUDIENCE, NOT THE PRODUCER - THEY CAN REJECT OR PLAY WITH MEANINGS
THE TEXT ALLOWS THE AUDIENCE WITH ISSUES SUCH AS LEARNING, SOCIAL IDENTITY, PERSONAL
IDENTITY CONSUMPTION OF VIOLENT IMAGES HELPFUL, NOT HARMFUL (ACT OUT VIOLENCE THROUGH
CONSUMING MEDIA)
5
Reception Theory
 Extending the concept of an active audience still further, in the 1980s and 1990s a lot of work was done on the way
individuals received and interpreted a text, and how their individual circumstances (gender, class, age, ethnicity)
affected their reading.
 This work was based on Stuart Hall's encoding/decoding model of the relationship between text and audience - the
text is encoded by the producer, and decoded by the reader, and there may be major differences between two
different readings of the same code. However, by using recognised codes and conventions, and by drawing upon
audience expectations relating to aspects such as genre and use of stars, the producers can position the audience
and thus create a certain amount of agreement on what the code means. This is known as a preferred reading.
+
Audience - in brief
Who was your product aimed at? mass or niche audience? an
audience of a particular genre? does
race/religion/gender/nationality factor?
How did you target this audience?
(think uses and gratifications, what did you include to appeal to
them?)
What was their reaction?
(Stuart Hall’s preferred, oppositional/resistant and negotiated)
10
IN YOUR VIDEO - THINK
What reasons are there for an audience to watch your video?
How do we know who the intended audience for your video is?
How are the following used by you to attract your audience?
mise-en-scene
camera
sound
editing

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Audience

  • 2. 2 Hypodermic Needle Model or The Effects Model 1920s - Frankfurt school (Bobo doll - linked to Clockwortk Orange etc)  It is a crude model and suggests that audiences passively receive the information transmitted via a media text, without any attempt on their part to process or challenge the data. Don't forget that this theory was developed in an age when the mass media were still fairly new - radio and cinema were less than two decades old. Governments had just discovered the power of advertising to communicate a message, and produced propaganda to try and sway populaces to their way of thinking. This was particularly rampant in Europe during the First World War and its aftermath. Basically, the Hypodermic Needle Model suggests that the information from a text passes into the mass consciouness of the audience unmediated, ie the experience, intelligence and opinion of an individual are not relevant to the reception of the text. This theory suggests that, as an audience, we are manipulated by the creators of media texts, and that our behaviour and thinking might be easily changed by media-makers. It assumes that the audience are passive and heterogenous. This theory is still quoted during moral panics by parents, politicians and pressure groups, and is used to explain why certain groups in society should not be exposed to certain media texts (comics in the 1950s, rap music in the 2000s), for fear that they will watch or read sexual or violent behaviour and will then act them out themselves.  In short:  CONSUMING A MEDIA TEXT HAS AN EFFECT UPON AN AUDIENCE THIS IS NORMALLY CONSIDERED NEGATIVE AUDIENCES ARE PASSIVE AND POWERLESS THE POWER LIES IN THE MESSAGE LEADS TO MORAL PANICS - COPYCAT BEHAVIOUR OR MINDLESS SHOPPING DUE TO ADS
  • 3. 3 Two Step Flow  As the mass media became an essential part of life in societies around the world and did NOT reduce populations to a mass of unthinking drones, a more sophisticated explanation was sought.  Paul Lazarsfeld, Bernard Berelson, and Hazel Gaudet analysed the voters' decision-making processes during a 1940 presidential election campaign and published their results in a paper called The People's Choice. Their findings suggested that the information does not flow directly from the text into the minds of its audience unmediated but is filtered through "opinion leaders" who then communicate it to their less active associates, over whom they have influence. The audience then mediate the information received directly from the media with the ideas and thoughts expressed by the opinion leaders, thus being influenced not by a direct process, but by a two step flow. This diminished the power of the media in the eyes of researchers, and caused them to conclude that social factors were also important in the way in which audiences interpreted texts. This is sometimes referred to as the limited effects paradigm.
  • 4. 4 Uses and Gratifications  During the 1960s, as the first generation to grow up with television became grown ups, it became increasingly apparent to media theorists that audiences made choices about what they did when consuming texts. Far from being a passive mass, audiences were made up of individuals who actively consumed texts for different reasons and in different ways. In 1948 Lasswell suggested that media texts had the following functions for individuals and society: surveillance correlation entertainment cultural transmission  Researchers Blulmer and Katz expanded this theory and published their own in 1974, stating that individuals might choose and use a text for the following purposes (ie uses and gratifications): • 1. Diversion - escape from everyday problems and routine. 2. Personal Relationships - using the media for emotional interaction eg) substituting soap operas for family life 3. Personal Identity - finding yourself reflected in texts, learning behaviour and values from texts 4. Surveillance - Information which could be useful for living eg) weather reports, financial news, holiday bargains  Since then, the list of Uses and Gratifications has been extended, particularly as new media forms have come along (eg video games, the internet)  In short:  OPPOSITE OF EFFECTS MODEL - AUDIENCE IS ACTIVE AUDIENCE USES THE TEXT AND IS NOT USED BY IT THE AUDIENCE USES THE TEXT FOR PLEASURE POWER LIES WITH THE AUDIENCE, NOT THE PRODUCER - THEY CAN REJECT OR PLAY WITH MEANINGS THE TEXT ALLOWS THE AUDIENCE WITH ISSUES SUCH AS LEARNING, SOCIAL IDENTITY, PERSONAL IDENTITY CONSUMPTION OF VIOLENT IMAGES HELPFUL, NOT HARMFUL (ACT OUT VIOLENCE THROUGH CONSUMING MEDIA)
  • 5. 5 Reception Theory  Extending the concept of an active audience still further, in the 1980s and 1990s a lot of work was done on the way individuals received and interpreted a text, and how their individual circumstances (gender, class, age, ethnicity) affected their reading.  This work was based on Stuart Hall's encoding/decoding model of the relationship between text and audience - the text is encoded by the producer, and decoded by the reader, and there may be major differences between two different readings of the same code. However, by using recognised codes and conventions, and by drawing upon audience expectations relating to aspects such as genre and use of stars, the producers can position the audience and thus create a certain amount of agreement on what the code means. This is known as a preferred reading.
  • 6.
  • 7.
  • 8.
  • 9. + Audience - in brief Who was your product aimed at? mass or niche audience? an audience of a particular genre? does race/religion/gender/nationality factor? How did you target this audience? (think uses and gratifications, what did you include to appeal to them?) What was their reaction? (Stuart Hall’s preferred, oppositional/resistant and negotiated)
  • 10. 10 IN YOUR VIDEO - THINK What reasons are there for an audience to watch your video? How do we know who the intended audience for your video is? How are the following used by you to attract your audience? mise-en-scene camera sound editing