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EQUIVALENTS UNIT COVERAGE: UNIT 1 & UNIT 2 
This project is about working from direct 
observation, thinking and exploring the world 
around us. You have used drawing to 
analyse, develop skills and to communicate 
ideas. 
You have used a wide range of two and 
three dimensional materials and processes. 
Through using an experimental approach 
you are learning the creative process to 
generate new ideas
EQUIVALENTS 
COVERAGE: UNIT 1 & UNIT 2 
THE ASSIGNMENT IS DESIGNED TO PRODUCED OPPORTUNITIES TO PRODUCE 
EVIDENCE FOR THESE UNITS 
Unit 1: 
2D 3D Visual Language 
You need to produce work, which 
demonstrates development of skills and 
creativity in using visual language 
The work should be organised and 
annotated to show your evaluative skills and 
development over time. Also 
experimentation with mark-making and 
object-making techniques, formal elements 
and sources. 
Evidence should be from contextual studies, 
developmental and/or final project work 
Unit 2: 
Materials, Techniques and Processes 
Produce work, which demonstrates 
your understanding of skills in using 
media, materials, techniques, 
processes and associated 
technology. This should include; 
samples, trials, notes, records and 
exploratory project work
THE EQUIVALENTS - STILL LIFE 
KENDRA QUINN
CREATING STUDIES FROM DIFFERENT SOURCES 
Assessment criteria: Examples of ‘primary and secondary sources with a description of how others have used visual 
language in their work. 
This still life is an 
example of a 
primary source, as it 
is the original piece 
not a copy, for 
example a photo or 
painting. 
This image here is a secondary 
source, as it is a collage based 
on the primary still life. 
As part of out study of the still 
life, we created different 
studies from the primary source 
itself and our previous studies. 
Therefore we gained 
experience of recreating the 
same image from a range of 
different sources. 
A B 
My collage 
The primary source
FORMAL ELEMENTS, MARK MAKING 
AND OBJECT MAKING 
Assessment criteria: examples of your work where you have used a combination of formal elements, mark-making and object-making 
to develop ideas and intentions. 
Line drawing- different thickness of lines can 
show an objects state (dark lines = hard/solid) 
Tone- use of tone 
creates shadow 
and depth in an 
image. Different 
contrasts can 
create different 
effects. 
This is high in contrast, shadow is much darker 
than in reality. 
Texture-mark making, techniques such as 
crosshatching can create the impression 
of texture.
VISUAL LANGUAGE 
Assessment criteria: An example and commentary of how you have used visual language in your work and how it has been 
influenced by others’ work. 
Visual language is a system of 
communication using visual 
elements. Use of different shapes 
and colour is a form of visual 
language. For example in 
Matisse's piece he uses curved 
shapes and earthy tones in order 
for the image to seem natural. 
The main object in my still life 
(left) was a metal weighing 
scale. Using more rectangular 
shapes and harder lines shows its 
solid form. 
The main feature of this painting is the 
way in which colour is used. They give it 
warmth. I used the same colours to 
recreate this, I like how it contradicts with 
the solid metal (more unnatural) that the 
still life is made from. 
My piece-influenced by 
the visual language 
shown in Matisse's piece. 
Oil painting by Matisse
WORKING WITH DIFFERENT MATERIALS 
Assessment criteria: Examples where you have worked with a range of techniques with information describing the 
characteristics of materials you have used 
Metal work- we were using relatively soft metals 
and therefore easily malleable. Using clamps, 
guillotines and hammers to create the right 
shapes and sizes. Clamping the metal enable you 
to bend the metal more easily, for example when 
creating tight curves or corners. 
Welding the metal was done with a spot welder. 
Wood work- to shape the wood a number of 
different tools were needed which resulted in 
learning a variety of different techniques. For 
example how to angle the wood to create the 
curved corners on each piece.
SAFETY AND DEVELOPMENT OF WORK 
Assessment criteria: Use materials, techniques and technology safely in creating and developing work. Experiment and 
explore the potential of using these to develop ideas 
Example: Demonstration of techniques and Health & Safety rules of working in the workshop. Examples of work developed; 
drawings, colour studies, collages, models and how you have developed them. 
Safety : 
Safety rules in the workshop: 
• Always wear an apron to prevent harm to clothes and skin. 
• When using the equipment wear goggles to prevent sawdust/ 
slinters/sparks harming the eyes. 
• Only one person on a piece of equipment at a time. Crowding 
can cause accidents. 
• Shoes must not be open toed and rigid to prevent harm 
• Keep fingers away from blades and sanders. 
It is important to know what each 
tool is used for, e.g. the band saw is 
used for straight lines, you would use 
the fret saw to cut sharper curves. 
Band saw 
My safety/techniques 
notes in sketch book. 
Each technique was demonstrated 
before we were able to use the 
equipment. This prevents harm to 
the user and also the equipment. 
E.g. we were shown to keep fingers 
away from the band saw to use 
specific tools to push through 
smaller pieces of wood.
SAFETY AND DEVELOPMENT OF WORK 
Assessment criteria: Use materials, techniques and technology safely in creating and developing work. Experiment and 
explore the potential of using these to develop ideas 
Development: 
A series of object making techniques used to develop my ideas. 
Started with basic 
models working 
from images we 
took of the still life. 
Using materials 
such as cardboard 
to create basic 
shapes. 
We then developed 
our designs further 
using card. 
Abstracting the 
original images in 
order to focus on 
shape. I decided to 
keep the overall shape 
of the design however 
swap the curves for 
geometric shapes 
For my final piece we were 
using resistant materials 
such as wood. I recreated 
my previous card design, 
adapting it slightly. I curved 
the wood to make the 
piece look less like a stack 
of bricks and also 
positioned them as if it were 
spiralling upward to show 
movement. 
Model 1 Model 2 Model 3-Final 
model
PROJECT EVALUATION 
Assessment criteria: evaluation of your work is vital to your development as an artist/designer –it is important to question your 
approach, what have you learnt, how have you developed an idea and what you would do differently in future to improve. 
By the end of this project, my goal was to create a 3d piece incorporating what I have learnt throughout this unit, to do with primary and 
secondary sources, formal elements, and also how to develop my ideas. Here I will evaluate how effective my research and development 
was, and will also review the overall success of my final piece. 
A key factor which contributes to the efficiency and detail of my research is time management, I believe my time management overall 
was good, all artist research was handed in on time. The only difficulty being that in some pieces, my 3D/relief collage for example, I was 
unable to finish in class this meant completing it in my own time. In class I found time limits difficult when in balance with quality of finished 
work, however by the end of the half-term I believe I was able to order myself so work could be finished on time to a high standard. The 
stage of the project I found most difficult was the design development of my 3D final outcome (making models using cardboard and 
other objects) this was hard as we had limited time to brainstorm ideas and therefore my design kept changing as I went along, this 
slowed the development process. Despite this once my ideas were clear it was easy to create my final piece and complete my 
sketchbook. 
I researched into a range of artists to gather inspiration from a variety of sources. We had to research artists from a 
range of different genres, in order to gather ideas from a mix of styles, such as collage or cubism. For example I 
studied a Henri Matisse oil painting, focusing on colour. I found research focusing on particular elements of the work 
(such as colour) most useful as it allowed me to learn more about how to use this concept e.g. colour to create a 
certain effect such as mood or environment. These studies were useful in developing my skills and creating inspiration for 
later pieces. For my research I used websites such as Wikiart to gain information. 
Here I used the colours studied in the Matisse to paint my still life work in the same style, the earthy tones contradict with 
the original materials the still life is made from, and the scales were solid metal. So by researching and using colour I was 
able to put the warmth of the Matisse into my still life.
Development of ideas was important to gain the most out of my research. On the most part I feel I developed 
my ideas well and to a great extent. For example on the collage extension projects I believe I used my 
research well to form my ideas and then developed these further. For example I saw texture was a key element 
in Picasso’s collages, therefore I made it the main feature of my 2D collage, developing this idea of texture I 
then bought in more materials to build up my 3D collage. I believe I could have done more in developing my 
experiments with formal elements, perhaps repeating studies to discover more approaches to sketching 
techniques such tone and texture. I used drawings to develop my work, for example when developing my still 
life work on the formal elements. I drew some studies of this still life before attempting a final sketch. 
In my 3D model I felt that development from my second card design to the final outcome went well, I was able to stick to the design 
but also modify it to suit the materials available, and create a better finish. For my final model I used wood, as I wanted to stick to the 
same materials the still life was made from as I was already abstracting its overall shape. 
This abstraction was influenced by cubist models and painting I have researched, such as Juan Gris. The process of creating my piece 
was cutting the cuboid pieces to exact size using the band saw. Following that using a number of sanding machines. I wanted to 
round out my pieces (I gave them a concave edge) to make the model more interesting and make it flow better as a complete 
model not just individual pieces stacked on top of one another, which is what I felt the card model looked like. 
My Final Outcome 
This final outcomes main features are its shape, a simplified, tactile version of the original shape is shown throughout the development. 
This meant that qualities found in the original still life could still be seen in my final design. 
The original brief for the still life was to develop work from primary and secondary sources. My model was based on the original still life 
but also, my sketches and collage, this meant I had a range of different views to approach my design from. 
Overall, from this project as a whole I have learnt how to use a range of new techniques, creating studies 
from a range of different sources and using a number of materials, ink, acrylic, metal and wood. I have 
learnt how to communicate my ideas through visual elements such as shape and colour. How to present 
my work clearly I have found difficult however I believe my sketchbook does show how my presentation skills 
have progressed. Now I have learnt to develop designs and use a number of techniques, If given the 
chance to repeat the project I would create more complex designs which will allow me to develop my 
work more.

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Equivalents project summary

  • 1. EQUIVALENTS UNIT COVERAGE: UNIT 1 & UNIT 2 This project is about working from direct observation, thinking and exploring the world around us. You have used drawing to analyse, develop skills and to communicate ideas. You have used a wide range of two and three dimensional materials and processes. Through using an experimental approach you are learning the creative process to generate new ideas
  • 2. EQUIVALENTS COVERAGE: UNIT 1 & UNIT 2 THE ASSIGNMENT IS DESIGNED TO PRODUCED OPPORTUNITIES TO PRODUCE EVIDENCE FOR THESE UNITS Unit 1: 2D 3D Visual Language You need to produce work, which demonstrates development of skills and creativity in using visual language The work should be organised and annotated to show your evaluative skills and development over time. Also experimentation with mark-making and object-making techniques, formal elements and sources. Evidence should be from contextual studies, developmental and/or final project work Unit 2: Materials, Techniques and Processes Produce work, which demonstrates your understanding of skills in using media, materials, techniques, processes and associated technology. This should include; samples, trials, notes, records and exploratory project work
  • 3. THE EQUIVALENTS - STILL LIFE KENDRA QUINN
  • 4. CREATING STUDIES FROM DIFFERENT SOURCES Assessment criteria: Examples of ‘primary and secondary sources with a description of how others have used visual language in their work. This still life is an example of a primary source, as it is the original piece not a copy, for example a photo or painting. This image here is a secondary source, as it is a collage based on the primary still life. As part of out study of the still life, we created different studies from the primary source itself and our previous studies. Therefore we gained experience of recreating the same image from a range of different sources. A B My collage The primary source
  • 5. FORMAL ELEMENTS, MARK MAKING AND OBJECT MAKING Assessment criteria: examples of your work where you have used a combination of formal elements, mark-making and object-making to develop ideas and intentions. Line drawing- different thickness of lines can show an objects state (dark lines = hard/solid) Tone- use of tone creates shadow and depth in an image. Different contrasts can create different effects. This is high in contrast, shadow is much darker than in reality. Texture-mark making, techniques such as crosshatching can create the impression of texture.
  • 6. VISUAL LANGUAGE Assessment criteria: An example and commentary of how you have used visual language in your work and how it has been influenced by others’ work. Visual language is a system of communication using visual elements. Use of different shapes and colour is a form of visual language. For example in Matisse's piece he uses curved shapes and earthy tones in order for the image to seem natural. The main object in my still life (left) was a metal weighing scale. Using more rectangular shapes and harder lines shows its solid form. The main feature of this painting is the way in which colour is used. They give it warmth. I used the same colours to recreate this, I like how it contradicts with the solid metal (more unnatural) that the still life is made from. My piece-influenced by the visual language shown in Matisse's piece. Oil painting by Matisse
  • 7. WORKING WITH DIFFERENT MATERIALS Assessment criteria: Examples where you have worked with a range of techniques with information describing the characteristics of materials you have used Metal work- we were using relatively soft metals and therefore easily malleable. Using clamps, guillotines and hammers to create the right shapes and sizes. Clamping the metal enable you to bend the metal more easily, for example when creating tight curves or corners. Welding the metal was done with a spot welder. Wood work- to shape the wood a number of different tools were needed which resulted in learning a variety of different techniques. For example how to angle the wood to create the curved corners on each piece.
  • 8. SAFETY AND DEVELOPMENT OF WORK Assessment criteria: Use materials, techniques and technology safely in creating and developing work. Experiment and explore the potential of using these to develop ideas Example: Demonstration of techniques and Health & Safety rules of working in the workshop. Examples of work developed; drawings, colour studies, collages, models and how you have developed them. Safety : Safety rules in the workshop: • Always wear an apron to prevent harm to clothes and skin. • When using the equipment wear goggles to prevent sawdust/ slinters/sparks harming the eyes. • Only one person on a piece of equipment at a time. Crowding can cause accidents. • Shoes must not be open toed and rigid to prevent harm • Keep fingers away from blades and sanders. It is important to know what each tool is used for, e.g. the band saw is used for straight lines, you would use the fret saw to cut sharper curves. Band saw My safety/techniques notes in sketch book. Each technique was demonstrated before we were able to use the equipment. This prevents harm to the user and also the equipment. E.g. we were shown to keep fingers away from the band saw to use specific tools to push through smaller pieces of wood.
  • 9. SAFETY AND DEVELOPMENT OF WORK Assessment criteria: Use materials, techniques and technology safely in creating and developing work. Experiment and explore the potential of using these to develop ideas Development: A series of object making techniques used to develop my ideas. Started with basic models working from images we took of the still life. Using materials such as cardboard to create basic shapes. We then developed our designs further using card. Abstracting the original images in order to focus on shape. I decided to keep the overall shape of the design however swap the curves for geometric shapes For my final piece we were using resistant materials such as wood. I recreated my previous card design, adapting it slightly. I curved the wood to make the piece look less like a stack of bricks and also positioned them as if it were spiralling upward to show movement. Model 1 Model 2 Model 3-Final model
  • 10. PROJECT EVALUATION Assessment criteria: evaluation of your work is vital to your development as an artist/designer –it is important to question your approach, what have you learnt, how have you developed an idea and what you would do differently in future to improve. By the end of this project, my goal was to create a 3d piece incorporating what I have learnt throughout this unit, to do with primary and secondary sources, formal elements, and also how to develop my ideas. Here I will evaluate how effective my research and development was, and will also review the overall success of my final piece. A key factor which contributes to the efficiency and detail of my research is time management, I believe my time management overall was good, all artist research was handed in on time. The only difficulty being that in some pieces, my 3D/relief collage for example, I was unable to finish in class this meant completing it in my own time. In class I found time limits difficult when in balance with quality of finished work, however by the end of the half-term I believe I was able to order myself so work could be finished on time to a high standard. The stage of the project I found most difficult was the design development of my 3D final outcome (making models using cardboard and other objects) this was hard as we had limited time to brainstorm ideas and therefore my design kept changing as I went along, this slowed the development process. Despite this once my ideas were clear it was easy to create my final piece and complete my sketchbook. I researched into a range of artists to gather inspiration from a variety of sources. We had to research artists from a range of different genres, in order to gather ideas from a mix of styles, such as collage or cubism. For example I studied a Henri Matisse oil painting, focusing on colour. I found research focusing on particular elements of the work (such as colour) most useful as it allowed me to learn more about how to use this concept e.g. colour to create a certain effect such as mood or environment. These studies were useful in developing my skills and creating inspiration for later pieces. For my research I used websites such as Wikiart to gain information. Here I used the colours studied in the Matisse to paint my still life work in the same style, the earthy tones contradict with the original materials the still life is made from, and the scales were solid metal. So by researching and using colour I was able to put the warmth of the Matisse into my still life.
  • 11. Development of ideas was important to gain the most out of my research. On the most part I feel I developed my ideas well and to a great extent. For example on the collage extension projects I believe I used my research well to form my ideas and then developed these further. For example I saw texture was a key element in Picasso’s collages, therefore I made it the main feature of my 2D collage, developing this idea of texture I then bought in more materials to build up my 3D collage. I believe I could have done more in developing my experiments with formal elements, perhaps repeating studies to discover more approaches to sketching techniques such tone and texture. I used drawings to develop my work, for example when developing my still life work on the formal elements. I drew some studies of this still life before attempting a final sketch. In my 3D model I felt that development from my second card design to the final outcome went well, I was able to stick to the design but also modify it to suit the materials available, and create a better finish. For my final model I used wood, as I wanted to stick to the same materials the still life was made from as I was already abstracting its overall shape. This abstraction was influenced by cubist models and painting I have researched, such as Juan Gris. The process of creating my piece was cutting the cuboid pieces to exact size using the band saw. Following that using a number of sanding machines. I wanted to round out my pieces (I gave them a concave edge) to make the model more interesting and make it flow better as a complete model not just individual pieces stacked on top of one another, which is what I felt the card model looked like. My Final Outcome This final outcomes main features are its shape, a simplified, tactile version of the original shape is shown throughout the development. This meant that qualities found in the original still life could still be seen in my final design. The original brief for the still life was to develop work from primary and secondary sources. My model was based on the original still life but also, my sketches and collage, this meant I had a range of different views to approach my design from. Overall, from this project as a whole I have learnt how to use a range of new techniques, creating studies from a range of different sources and using a number of materials, ink, acrylic, metal and wood. I have learnt how to communicate my ideas through visual elements such as shape and colour. How to present my work clearly I have found difficult however I believe my sketchbook does show how my presentation skills have progressed. Now I have learnt to develop designs and use a number of techniques, If given the chance to repeat the project I would create more complex designs which will allow me to develop my work more.