New Media, Cthulu, & the Adjacent Possible
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New Media, Cthulu, & the Adjacent Possible

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A short primer on new media in museums and examples of newer kinds of new media

A short primer on new media in museums and examples of newer kinds of new media

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  • Full Name Full Name Comment goes here.
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  • Hi Christina,

    The best place to start would be the archives of the Museums and the Web conference. Their proceedings are available gratis, and are my go-to source for references. You'll find tons.

    I also blogged quite a bit on gamification (ack!) and museums, and those posts have quite a few references in them as well. Start here: https://exhibitdev.wordpress.com/2011/06/28/gaming-the-museum-separating-fad-from-function-part-one-of/
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  • Hey Ed! Really enjoyed this slideshow. I laughed when I saw your opinion regarding gamification and mobile apps for museums.

    I, myself, am a bit disconcerted by 'gamification' of the museum experience, but do believe that mini-games could have their place in mobile guides for children, acting to draw in the attention of younger audiences.

    Do you know of any research available on audience response to gamification in mobile museum apps?
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New Media, Cthulu, & the Adjacent Possible New Media, Cthulu, & the Adjacent Possible Presentation Transcript

  • New Media, Cthulu, &the Adjacent PossibleEd RodleyPeabody Essex Museum1Friday, May 31, 13
  • I’d like to tell you a little bitabout what I find so interestingabout digital media in museums2Friday, May 31, 13
  • icons courtesy of The Noun Project3Friday, May 31, 13
  • icons courtesy of The Noun Project3Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionicons courtesy of The Noun Project3Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionicons courtesy of The Noun Project3Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computericons courtesy of The Noun Project3Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computericons courtesy of The Noun Project3Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computerThe Internet - a disembodied computerinteractivity = visiting a websiteicons courtesy of The Noun Project3Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computerThe Internet - a disembodied computerinteractivity = visiting a websiteicons courtesy of The Noun Project3Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computerThe Internet - a disembodied computerinteractivity = visiting a websiteWeb 2.0/SM/etc... - the crowdinteractivity = interacting with each othericons courtesy of The Noun Project3Friday, May 31, 13
  • “In his house at Rlyeh, dead Cthulhu waitsdreaming.”- H.P. LovecraftCthuluby Tiina Aumala4Friday, May 31, 13
  • In new media, all those other“old” media lie waiting.5Friday, May 31, 13
  • But first, a brief history of new mediain museums6Friday, May 31, 13
  • icons courtesy of The Noun Project7Friday, May 31, 13
  • icons courtesy of The Noun Project7Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionicons courtesy of The Noun Project7Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionicons courtesy of The Noun Project7Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computericons courtesy of The Noun Project7Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computericons courtesy of The Noun Project7Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computerThe Internet - a disembodied computerinteractivity = visiting a websiteicons courtesy of The Noun Project7Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computerThe Internet - a disembodied computerinteractivity = visiting a websiteicons courtesy of The Noun Project7Friday, May 31, 13
  • Screens - the original New mediuminteractivity  = watching televisionThe computer - a different kind of screeninteractivity = engaging with a computerThe Internet - a disembodied computerinteractivity = visiting a websiteWeb 2.0/SM/etc... - the crowdinteractivity = interacting with each othericons courtesy of The Noun Project7Friday, May 31, 13
  • “In his house at Rlyeh, dead Cthulhu waitsdreaming.”- H.P. LovecraftCthuluby Tiina Aumala8Friday, May 31, 13
  • In new media, all those other“old” media lie waiting.9Friday, May 31, 13
  • Now, some general thoughts on newmedia, old media, and media media10Friday, May 31, 13
  • “The medium is the message”the symbiotic relationship by which the medium influences how the messageis perceived- Marshall McLuhan Marshall McLuhan from Library and ArchivesCanada reference number PA-17279111Friday, May 31, 13
  • “The medium is the message”the symbiotic relationship by which the medium influences how the messageis perceived- Marshall McLuhan stillMarshall McLuhan from Library and ArchivesCanada reference number PA-17279111Friday, May 31, 13
  • “The impact of new media... is evolutionary, notrevolutionary,”- David Thorburn &Henry Jenkins080523 Henry Jenkins-1by Flickr user Dan4th(CC-BY-2.0)Face by Flickr user GregPC (CC BY-NC-SA 2.0) 12Friday, May 31, 13
  • “New media do not make old media obsolete:they assign them other places in the system.”- Friedrich Kittlertm07_Friedrich Kittlerby Flickr user transmediale(CC BY-NC-SA 2.0) 13Friday, May 31, 13
  • Old media don’t go away justbecause newer media appear.They live on after death, justlike Cthulu.14Friday, May 31, 13
  • 15Friday, May 31, 13
  • 15Friday, May 31, 13
  • 15Friday, May 31, 13
  • 15Friday, May 31, 13
  • 15Friday, May 31, 13
  • 15Friday, May 31, 13
  • 15Friday, May 31, 13
  • What makes new media“new” is their position inthe adjacent possible16Friday, May 31, 13
  • What makes new media“new” is their position inthe adjacent possibleotherwise they’re justmedia16Friday, May 31, 13
  • The adjacent possible17Friday, May 31, 13
  • is a kind of shadow future,hovering on the edges of the present state ofthings, a map of all the ways in which the presentcan reinvent itself.The adjacent possible17Friday, May 31, 13
  • is a kind of shadow future,hovering on the edges of the present state ofthings, a map of all the ways in which the presentcan reinvent itself.The adjacent possibleFlickr user jdlasica(CC BY-NC 2.0) 17Friday, May 31, 13
  • is a kind of shadow future,hovering on the edges of the present state ofthings, a map of all the ways in which the presentcan reinvent itself.- Steven JohnsonThe adjacent possibleFlickr user jdlasica(CC BY-NC 2.0) 17Friday, May 31, 13
  • is a kind of shadow future,hovering on the edges of the present state ofthings, a map of all the ways in which the presentcan reinvent itself.- Steven Johnson- Stuart KaufmannThe adjacent possibleFlickr user jdlasica(CC BY-NC 2.0) 17Friday, May 31, 13
  • is a kind of shadow future,hovering on the edges of the present state ofthings, a map of all the ways in which the presentcan reinvent itself.- Steven Johnson- Stuart KaufmannTeemu Rajala(CC BY 3.0)The adjacent possibleFlickr user jdlasica(CC BY-NC 2.0) 17Friday, May 31, 13
  • old media18Friday, May 31, 13
  • old media18Friday, May 31, 13
  • old media18Friday, May 31, 13
  • old media18Friday, May 31, 13
  • old media?????? ? ?18Friday, May 31, 13
  • old media?????? ? ?18Friday, May 31, 13
  • old media?????? ? ?the adjacencies arewell-understood18Friday, May 31, 13
  • "The strange and beautiful truth about theadjacent possible is that its boundaries grow asyou explore them. Each new combinationopens up the possibility of other newcombinations.Think of it as a house thatmagically expands with each door you open.”19Friday, May 31, 13
  • new media20Friday, May 31, 13
  • new media20Friday, May 31, 13
  • new media20Friday, May 31, 13
  • new media?????? ? ?20Friday, May 31, 13
  • new media?????? ? ?20Friday, May 31, 13
  • new media?????? ? ????20Friday, May 31, 13
  • new media?????? ? ????20Friday, May 31, 13
  • new media?????? ? ?????????20Friday, May 31, 13
  • new media?????? ? ?????????20Friday, May 31, 13
  • and so on...21Friday, May 31, 13
  • And this matters because...?22Friday, May 31, 13
  • “A museum exhibition is ‘themedium of media’”- Dan Spockby @danspock23Friday, May 31, 13
  • An exhibition canutilize:Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,• sound,Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,• sound,• image,Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,• sound,• image,• moving image,Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,• sound,• image,• moving image,• performance,Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,• sound,• image,• moving image,• performance,• installation, andGallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,• sound,• image,• moving image,• performance,• installation, andmost recently, Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,• sound,• image,• moving image,• performance,• installation, andmost recently,• digital media.Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • An exhibition canutilize:• the written word,• sound,• image,• moving image,• performance,• installation, andmost recently,• digital media.Gallery OneCleveland Museum of Art24Friday, May 31, 13
  • Part of the joy of our work is thatanything is fair game for inclusion inmuseum experiences25Friday, May 31, 13
  • Part of the joy of our work is thatanything is fair game for inclusion inmuseum experiencesPart of the challenge is figuring outwhat are appropriate uses for a giventechnology/medium/device25Friday, May 31, 13
  • Our audiences are out there,already using these media26Friday, May 31, 13
  • Our audiences are out there,already using these mediaWherever we want to move their understanding,we need to meet them where they are.26Friday, May 31, 13
  •  What are some waysmuseums are experimentingwith new media?27Friday, May 31, 13
  • Games & Gamification (ack!)28Friday, May 31, 13
  • Games & Gamification (ack!)28Friday, May 31, 13
  • Games & Gamification (ack!)• In 2013, people (young and old) don’t cometo most museums with the expectation ofgaming, and treat “games” with suspicion.• Exceptions include actual games used inmuseum settings, like Minecraft, orWii/Kinecthacks29Friday, May 31, 13
  • Game Overby Flickr user Jennie Faber(CC BY 2.0) 30Friday, May 31, 13
  • Museum gamestend to suckGame Overby Flickr user Jennie Faber(CC BY 2.0) 30Friday, May 31, 13
  • Museum gamestend to suckGame Overby Flickr user Jennie Faber(CC BY 2.0) 30Friday, May 31, 13
  • Museum gamestend to suckbecause bolting gamemechanics onto an activitydoesn’t automatically make thatactivity “fun”.Game Overby Flickr user Jennie Faber(CC BY 2.0) 30Friday, May 31, 13
  • Rather than gamifying (ack!),we should be working moretowards making hard fun.31Friday, May 31, 13
  • Hard Funby Flickr user ak_mardini (CC BY-SA 2.0) 32Friday, May 31, 13
  • Hard Funby Flickr user ak_mardini (CC BY-SA 2.0) 32Friday, May 31, 13
  • Hard Fun“Everyone likes hardchallenging things to do. Butthey have to be the right thingsmatched to the individual andto the culture of the times.”- Seymour Papertby Flickr user ak_mardini (CC BY-SA 2.0) 32Friday, May 31, 13
  • “Hard fun” ishardHard to find, and hard to make...but not impossible4 Keys 2 Funby XEODesign33Friday, May 31, 13
  • “Hard fun” ishardHard to find, and hard to make...but not impossible4 Keys 2 Funby XEODesign33Friday, May 31, 13
  • Actual prototype interface34Friday, May 31, 13
  • It looks like a real tool, not an“educational” experience35Friday, May 31, 13
  • 3D Scanning & Printing36Friday, May 31, 13
  • 3D Scanning & Printing36Friday, May 31, 13
  • New media now includesrealitythanks to 3D scans and prints37Friday, May 31, 13
  • 38Friday, May 31, 13
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  • 40Friday, May 31, 13
  • 40Friday, May 31, 13
  • Meet Liz41Friday, May 31, 13
  • Meet Liz41Friday, May 31, 13
  • Meet Liz41Friday, May 31, 13
  • Meet Liz41Friday, May 31, 13
  • Questions?42Friday, May 31, 13