SlideShare a Scribd company logo
1 of 17
The screen and the user MANOVICH, L. 2001. The screen and the user. The Language of New Media. London: MIT Press. Week 7 Elle Gan      310089670      egan9752@uni.sydney.edu.au
The Window Metaphor A computer monitor (p.94) When connected to a network becomes a window Can be transformed and becomes capable of engaging us in dialogue.
The Screen Screen Definition (p. 94 -95) ... a flat rectangular surface that the user experiences the illusion of navigating through virtual spaces, of being physically present somewhere else The existence of another virtual space, another three-dimensional world enclosed by a frame and situated inside our normal space . The frame separates two absolutely different spaces that somehow coexist . Virtual Space
The Screen  A screen’s image (p.96) Strives for complete illusion and visual plenitude Viewers are asked to suspend disbelief, and to identify with the image. Creates an illusion when the screen is filled, if the illusion is disrupted then it makes us conscious of what exists outside of the representation (For example,  Breaking the Fourth wall).    Are there any other attributes that would 		 	describe a screen? Q
Screen Types Classic (p.95) Flat rectangular Intended for frontal viewing, exists in normal space and acts as a window into another space.  Other space –“space of representation” has a different scale from the scale of our normal space.
Screen Types  Dynamic (p.95) Similar properties of classical screen, but can display an image changing over time.  For example, Television, cinema, and so on –brings about a relationship between the image and the spectator  “viewing regime.”
Screen Types Real Time - Computer Screen (p. 96-97) Landscape mode, and portrait mode A number of co-existing windows – no single window dominates the viewer’s attention.  The viewer no longer concentrates on one image. Originally created for military/surveillance, and much later in the public.
History of Modern Surveillance WWII (p. 98-100) Radar emerging – screens would change in real time Semi-Automatic Ground Environment (SAGE) (p.100-102) contained all the main elements of the modern human-computer interface. For example, Sketchpad – interactive touch screen. New paradigm emerged – the simulation of an interactive three-dimensional environment without a screen. Sound familiar? Q
History of Modern Surveillance IBM Sage Computer Ad, 1960 http://www.youtube.com/watch?v=iCCL4INQcFo History of Radar http://www.youtube.com/watch?v=VTBdtZ5C16E 1957 SAGE Early Warning Defence Radar Computer System by IBM http://www.youtube.com/watch?v=tf1h6aGE5Zo
The Screen and the Body Examining the relationship (p.103 -104) Roland Barthes, the screen becomes an all-encompassing concept that covers the functioning of even non-visual representation (literature).  Barthes concept encompasses all the types of representational apparatuses : painting, film, television, radar, and computer display.  Reality is cut by the screen This allows simultaneously double viewing of the subject, who exists in two spaces – the familiar physical space of the body, and the virtual space of an image within the screen.
The Screen and the Body Western Tradition (p.104-105) The body is fixed in space order to see the image.  Described as imprisonment of the body  - as it occurs both on the conceptual and literal levels. Gaze vs. Glance Norman Bryson – perspective followed by logic of the Gaze rather than the Glance, thus producing a visual take that was eternalized, reduced to one ‘point of view’ and disembodied.  ! Originally  the window was open to possibilities and other worlds, and yet, we are told  in order to enter those worlds, our bodies become imprisoned – held captive by the immobile gaze.  Movable prisons.
The Screen and the Body Mobility (p.107 - 108) Anne Friedberg -  “mobilized virtual gaze.”  The body of the spectator remains in their seat while their eye is coupled with a mobile camera. In actuality the camera does not, move, it remains stationary, coinciding with the spectator’s eyes.   Immobility Cost of virtual mobility rendered the spectator immobile.  The virtual space as a whole that changes its positions with each shot. Virtual space is rotated, scaled, and zoomed always to give the spectator the best viewpoint.
Representation vs. Simulation Virtual Reality (VR) (p. 110-113) Two spaces (Physcial, and Virtual) have different scales. VR paradox  - movement is now tethered by a machine, the viewer must move in order to proceed. Virtual world is synchronised  with the physical one. Simulation Blending of spaces vs. separation of them.  Depicted a fake space continuous with and extended from the normal space.
Representation vs. Simulation VR continues the tradition of simulation (p. 113). However, there is no connection between the two spaces... or conversely, the two completely coincide.  In either case, the actual physical reality is disregarded, dismissed, abandoned. The central viewing area is conceived as a continuation of fake space, rather than vice versa, as before – and this why it is usually empty (For example, Walking in  Virtual Reality).
The Screen of Today The Screen Era (p. 114- 115) We clearly live in the society of the screen. The Screen threatens to take over our offices and homes. Dynamic, real-time, and interactive, a screen is still a screen. We still have not left the era of the screen. What could be nexton the horizon?  Q
Further notions on the screen Video game spaces  Player’s have gone beyond an interface and feel their presence in a world “beyond the screen Nitsche (2008: p.203). ” What do I think ?  Anything rectangular always represented a  metaphor for a doorway as a way of escaping to another dimension in human culture through narrative. For example, Alice in Wonderland (Looking Glass),  Coraline (Small doorway), Chronicles of Narnia (The Wardrobe)  The screen represents possibilities and paradox, as much as we try to “escape” screens connect our lives together  For example, Smartphone applications, Windows (Operating System)
References MANOVICH, L. 2001. The screen and the user. The Language of New Media. London: MIT Press. NITSCHE, M. 2008. Video Game Spaces, Cambridge, Massachusetts, The MIT Press. Window Pane  by Purpleplatapus 714http://browse.deviantart.com/?qh=&section=&global=1&q=window+pane#/d21la39 Windows Aero Messenger by CrystalPhoenixStudiohttp://browse.deviantart.com/?qh=&section=&global=1&q=Windows+Aero+Messenger#/d1077qy A frame is not a limit  by Hybrid-creationhttp://hybrid-creation.deviantart.com/art/A-frame-is-not-a-limit-144030850?q=boost%3Apopular+picture+frame&qo=24 Image http://www.digitaltigers.com/images/zv-arenaelite_700x387.jpg

More Related Content

Recently uploaded

Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsanshu789521
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentInMediaRes1
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...Marc Dusseiller Dusjagr
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Celine George
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxmanuelaromero2013
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxSayali Powar
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdfssuser54595a
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 

Recently uploaded (20)

Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha elections
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media Component
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptx
 
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 

Featured

Everything You Need To Know About ChatGPT
Everything You Need To Know About ChatGPTEverything You Need To Know About ChatGPT
Everything You Need To Know About ChatGPTExpeed Software
 
Product Design Trends in 2024 | Teenage Engineerings
Product Design Trends in 2024 | Teenage EngineeringsProduct Design Trends in 2024 | Teenage Engineerings
Product Design Trends in 2024 | Teenage EngineeringsPixeldarts
 
How Race, Age and Gender Shape Attitudes Towards Mental Health
How Race, Age and Gender Shape Attitudes Towards Mental HealthHow Race, Age and Gender Shape Attitudes Towards Mental Health
How Race, Age and Gender Shape Attitudes Towards Mental HealthThinkNow
 
AI Trends in Creative Operations 2024 by Artwork Flow.pdf
AI Trends in Creative Operations 2024 by Artwork Flow.pdfAI Trends in Creative Operations 2024 by Artwork Flow.pdf
AI Trends in Creative Operations 2024 by Artwork Flow.pdfmarketingartwork
 
PEPSICO Presentation to CAGNY Conference Feb 2024
PEPSICO Presentation to CAGNY Conference Feb 2024PEPSICO Presentation to CAGNY Conference Feb 2024
PEPSICO Presentation to CAGNY Conference Feb 2024Neil Kimberley
 
Content Methodology: A Best Practices Report (Webinar)
Content Methodology: A Best Practices Report (Webinar)Content Methodology: A Best Practices Report (Webinar)
Content Methodology: A Best Practices Report (Webinar)contently
 
How to Prepare For a Successful Job Search for 2024
How to Prepare For a Successful Job Search for 2024How to Prepare For a Successful Job Search for 2024
How to Prepare For a Successful Job Search for 2024Albert Qian
 
Social Media Marketing Trends 2024 // The Global Indie Insights
Social Media Marketing Trends 2024 // The Global Indie InsightsSocial Media Marketing Trends 2024 // The Global Indie Insights
Social Media Marketing Trends 2024 // The Global Indie InsightsKurio // The Social Media Age(ncy)
 
Trends In Paid Search: Navigating The Digital Landscape In 2024
Trends In Paid Search: Navigating The Digital Landscape In 2024Trends In Paid Search: Navigating The Digital Landscape In 2024
Trends In Paid Search: Navigating The Digital Landscape In 2024Search Engine Journal
 
5 Public speaking tips from TED - Visualized summary
5 Public speaking tips from TED - Visualized summary5 Public speaking tips from TED - Visualized summary
5 Public speaking tips from TED - Visualized summarySpeakerHub
 
ChatGPT and the Future of Work - Clark Boyd
ChatGPT and the Future of Work - Clark Boyd ChatGPT and the Future of Work - Clark Boyd
ChatGPT and the Future of Work - Clark Boyd Clark Boyd
 
Getting into the tech field. what next
Getting into the tech field. what next Getting into the tech field. what next
Getting into the tech field. what next Tessa Mero
 
Google's Just Not That Into You: Understanding Core Updates & Search Intent
Google's Just Not That Into You: Understanding Core Updates & Search IntentGoogle's Just Not That Into You: Understanding Core Updates & Search Intent
Google's Just Not That Into You: Understanding Core Updates & Search IntentLily Ray
 
Time Management & Productivity - Best Practices
Time Management & Productivity -  Best PracticesTime Management & Productivity -  Best Practices
Time Management & Productivity - Best PracticesVit Horky
 
The six step guide to practical project management
The six step guide to practical project managementThe six step guide to practical project management
The six step guide to practical project managementMindGenius
 
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...RachelPearson36
 
Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...
Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...
Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...Applitools
 

Featured (20)

Everything You Need To Know About ChatGPT
Everything You Need To Know About ChatGPTEverything You Need To Know About ChatGPT
Everything You Need To Know About ChatGPT
 
Product Design Trends in 2024 | Teenage Engineerings
Product Design Trends in 2024 | Teenage EngineeringsProduct Design Trends in 2024 | Teenage Engineerings
Product Design Trends in 2024 | Teenage Engineerings
 
How Race, Age and Gender Shape Attitudes Towards Mental Health
How Race, Age and Gender Shape Attitudes Towards Mental HealthHow Race, Age and Gender Shape Attitudes Towards Mental Health
How Race, Age and Gender Shape Attitudes Towards Mental Health
 
AI Trends in Creative Operations 2024 by Artwork Flow.pdf
AI Trends in Creative Operations 2024 by Artwork Flow.pdfAI Trends in Creative Operations 2024 by Artwork Flow.pdf
AI Trends in Creative Operations 2024 by Artwork Flow.pdf
 
Skeleton Culture Code
Skeleton Culture CodeSkeleton Culture Code
Skeleton Culture Code
 
PEPSICO Presentation to CAGNY Conference Feb 2024
PEPSICO Presentation to CAGNY Conference Feb 2024PEPSICO Presentation to CAGNY Conference Feb 2024
PEPSICO Presentation to CAGNY Conference Feb 2024
 
Content Methodology: A Best Practices Report (Webinar)
Content Methodology: A Best Practices Report (Webinar)Content Methodology: A Best Practices Report (Webinar)
Content Methodology: A Best Practices Report (Webinar)
 
How to Prepare For a Successful Job Search for 2024
How to Prepare For a Successful Job Search for 2024How to Prepare For a Successful Job Search for 2024
How to Prepare For a Successful Job Search for 2024
 
Social Media Marketing Trends 2024 // The Global Indie Insights
Social Media Marketing Trends 2024 // The Global Indie InsightsSocial Media Marketing Trends 2024 // The Global Indie Insights
Social Media Marketing Trends 2024 // The Global Indie Insights
 
Trends In Paid Search: Navigating The Digital Landscape In 2024
Trends In Paid Search: Navigating The Digital Landscape In 2024Trends In Paid Search: Navigating The Digital Landscape In 2024
Trends In Paid Search: Navigating The Digital Landscape In 2024
 
5 Public speaking tips from TED - Visualized summary
5 Public speaking tips from TED - Visualized summary5 Public speaking tips from TED - Visualized summary
5 Public speaking tips from TED - Visualized summary
 
ChatGPT and the Future of Work - Clark Boyd
ChatGPT and the Future of Work - Clark Boyd ChatGPT and the Future of Work - Clark Boyd
ChatGPT and the Future of Work - Clark Boyd
 
Getting into the tech field. what next
Getting into the tech field. what next Getting into the tech field. what next
Getting into the tech field. what next
 
Google's Just Not That Into You: Understanding Core Updates & Search Intent
Google's Just Not That Into You: Understanding Core Updates & Search IntentGoogle's Just Not That Into You: Understanding Core Updates & Search Intent
Google's Just Not That Into You: Understanding Core Updates & Search Intent
 
How to have difficult conversations
How to have difficult conversations How to have difficult conversations
How to have difficult conversations
 
Introduction to Data Science
Introduction to Data ScienceIntroduction to Data Science
Introduction to Data Science
 
Time Management & Productivity - Best Practices
Time Management & Productivity -  Best PracticesTime Management & Productivity -  Best Practices
Time Management & Productivity - Best Practices
 
The six step guide to practical project management
The six step guide to practical project managementThe six step guide to practical project management
The six step guide to practical project management
 
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
 
Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...
Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...
Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...
 

Egan9752 arin6903 week7presentation

  • 1. The screen and the user MANOVICH, L. 2001. The screen and the user. The Language of New Media. London: MIT Press. Week 7 Elle Gan 310089670 egan9752@uni.sydney.edu.au
  • 2. The Window Metaphor A computer monitor (p.94) When connected to a network becomes a window Can be transformed and becomes capable of engaging us in dialogue.
  • 3. The Screen Screen Definition (p. 94 -95) ... a flat rectangular surface that the user experiences the illusion of navigating through virtual spaces, of being physically present somewhere else The existence of another virtual space, another three-dimensional world enclosed by a frame and situated inside our normal space . The frame separates two absolutely different spaces that somehow coexist . Virtual Space
  • 4. The Screen A screen’s image (p.96) Strives for complete illusion and visual plenitude Viewers are asked to suspend disbelief, and to identify with the image. Creates an illusion when the screen is filled, if the illusion is disrupted then it makes us conscious of what exists outside of the representation (For example, Breaking the Fourth wall). Are there any other attributes that would describe a screen? Q
  • 5. Screen Types Classic (p.95) Flat rectangular Intended for frontal viewing, exists in normal space and acts as a window into another space. Other space –“space of representation” has a different scale from the scale of our normal space.
  • 6. Screen Types Dynamic (p.95) Similar properties of classical screen, but can display an image changing over time. For example, Television, cinema, and so on –brings about a relationship between the image and the spectator “viewing regime.”
  • 7. Screen Types Real Time - Computer Screen (p. 96-97) Landscape mode, and portrait mode A number of co-existing windows – no single window dominates the viewer’s attention. The viewer no longer concentrates on one image. Originally created for military/surveillance, and much later in the public.
  • 8. History of Modern Surveillance WWII (p. 98-100) Radar emerging – screens would change in real time Semi-Automatic Ground Environment (SAGE) (p.100-102) contained all the main elements of the modern human-computer interface. For example, Sketchpad – interactive touch screen. New paradigm emerged – the simulation of an interactive three-dimensional environment without a screen. Sound familiar? Q
  • 9. History of Modern Surveillance IBM Sage Computer Ad, 1960 http://www.youtube.com/watch?v=iCCL4INQcFo History of Radar http://www.youtube.com/watch?v=VTBdtZ5C16E 1957 SAGE Early Warning Defence Radar Computer System by IBM http://www.youtube.com/watch?v=tf1h6aGE5Zo
  • 10. The Screen and the Body Examining the relationship (p.103 -104) Roland Barthes, the screen becomes an all-encompassing concept that covers the functioning of even non-visual representation (literature). Barthes concept encompasses all the types of representational apparatuses : painting, film, television, radar, and computer display. Reality is cut by the screen This allows simultaneously double viewing of the subject, who exists in two spaces – the familiar physical space of the body, and the virtual space of an image within the screen.
  • 11. The Screen and the Body Western Tradition (p.104-105) The body is fixed in space order to see the image. Described as imprisonment of the body - as it occurs both on the conceptual and literal levels. Gaze vs. Glance Norman Bryson – perspective followed by logic of the Gaze rather than the Glance, thus producing a visual take that was eternalized, reduced to one ‘point of view’ and disembodied. ! Originally the window was open to possibilities and other worlds, and yet, we are told in order to enter those worlds, our bodies become imprisoned – held captive by the immobile gaze. Movable prisons.
  • 12. The Screen and the Body Mobility (p.107 - 108) Anne Friedberg - “mobilized virtual gaze.” The body of the spectator remains in their seat while their eye is coupled with a mobile camera. In actuality the camera does not, move, it remains stationary, coinciding with the spectator’s eyes. Immobility Cost of virtual mobility rendered the spectator immobile. The virtual space as a whole that changes its positions with each shot. Virtual space is rotated, scaled, and zoomed always to give the spectator the best viewpoint.
  • 13. Representation vs. Simulation Virtual Reality (VR) (p. 110-113) Two spaces (Physcial, and Virtual) have different scales. VR paradox - movement is now tethered by a machine, the viewer must move in order to proceed. Virtual world is synchronised with the physical one. Simulation Blending of spaces vs. separation of them. Depicted a fake space continuous with and extended from the normal space.
  • 14. Representation vs. Simulation VR continues the tradition of simulation (p. 113). However, there is no connection between the two spaces... or conversely, the two completely coincide. In either case, the actual physical reality is disregarded, dismissed, abandoned. The central viewing area is conceived as a continuation of fake space, rather than vice versa, as before – and this why it is usually empty (For example, Walking in Virtual Reality).
  • 15. The Screen of Today The Screen Era (p. 114- 115) We clearly live in the society of the screen. The Screen threatens to take over our offices and homes. Dynamic, real-time, and interactive, a screen is still a screen. We still have not left the era of the screen. What could be nexton the horizon? Q
  • 16. Further notions on the screen Video game spaces Player’s have gone beyond an interface and feel their presence in a world “beyond the screen Nitsche (2008: p.203). ” What do I think ? Anything rectangular always represented a metaphor for a doorway as a way of escaping to another dimension in human culture through narrative. For example, Alice in Wonderland (Looking Glass), Coraline (Small doorway), Chronicles of Narnia (The Wardrobe) The screen represents possibilities and paradox, as much as we try to “escape” screens connect our lives together For example, Smartphone applications, Windows (Operating System)
  • 17. References MANOVICH, L. 2001. The screen and the user. The Language of New Media. London: MIT Press. NITSCHE, M. 2008. Video Game Spaces, Cambridge, Massachusetts, The MIT Press. Window Pane by Purpleplatapus 714http://browse.deviantart.com/?qh=&section=&global=1&q=window+pane#/d21la39 Windows Aero Messenger by CrystalPhoenixStudiohttp://browse.deviantart.com/?qh=&section=&global=1&q=Windows+Aero+Messenger#/d1077qy A frame is not a limit by Hybrid-creationhttp://hybrid-creation.deviantart.com/art/A-frame-is-not-a-limit-144030850?q=boost%3Apopular+picture+frame&qo=24 Image http://www.digitaltigers.com/images/zv-arenaelite_700x387.jpg

Editor's Notes

  1. Image: Window Pane Purpleplatapus 714 http://browse.deviantart.com/?qh=&section=&global=1&q=window+pane#/d21la39 Windows Aero Messenger CrystalPhoenixStudio http://browse.deviantart.com/?qh=&section=&global=1&q=Windows+Aero+Messenger#/d1077qy
  2. Youtube link: http://www.youtube.com/watch?v=3uQwjgZ0kQM
  3. At the end of the movie Ferris Bueller’s day off , he talks to the audience.
  4. A frame is not a limit Hybrid-creation http://hybrid-creation.deviantart.com/art/A-frame-is-not-a-limit-144030850?q=boost%3Apopular+picture+frame&qo=24
  5. Image TV Undefined144 http://browse.deviantart.com/?q=TV&order=9&offset=24#/d2flys
  6. Image http://www.digitaltigers.com/images/zv-arenaelite_700x387.jpg
  7. iPhones/ iPad/ Iron Man and augmented reality.
  8. Interesting how originally the window was open to possibilities and other worlds, and yet, we are told in order to enter those worlds, our bodies become imprisoned – held captive by the immobile gaze. Movable prisons.
  9. Interesting how originally the window was open to possibilities and other worlds, and yet, we are told in order to enter those worlds, our bodies become imprisoned – held captive by the immobile gaze. Movable prisons.
  10. The future?
  11. players do not see the interface anymore because they feel present in the world beyond the screen.