7. The United States Department of Commerce
ranked 55 industrial sectors by their level of
Information Technology (IT).
Education came in at 55
The lowest of all including coal mining (U.S.
Department of Commerce, 2002).
8. We are preparing
students for an
era that no
longer exists and
for a job market
that no longer
offers the same
positions
(Partnership for 21st Century Skills, 2006).
9. Basic Skills No Longer
Enough
Minimum jobs need to solve
a range of intellectual and
technical problems
21st century skills calls us to
reason, analyze, weigh
evidence, problem-solve –
and to communicate
effectively
They are survival skills for all
of us
10. “The future U.S. workforce
is here – and it is woefully
ill-prepared for the demands
of today’s (and tomorrow’s)
workplace”
(The Conference Board, Partnership for 21st century Skills, Corporate Voices for Working
Families, HR Society for Human Resource Management, 2006, p. 9).
11. Nearly a decade into the 21st Century, there are
indications that American society – including
businesses, industry, education, and communities --
have not kept pace with the rapid transformation
into a knowledge-based society.
Building the technological capacity of the education
system in the U.S. is critical to the global leadership
of the state of New York and the nation.
12. In international competition in
mathematics and science, American
students are not competitive, with
less than one-third of 4th and 8th
grade students performing at or
above a level of proficiency in
mathematics.
National Center for Education Statistics. (2006).The Nation’s Report Card:
Mathematics (2005).
13. In the U.S., 34% of doctoral
degrees in natural sciences, and
56% of engineering PhDs are
awarded to foreign-born
students.
14. Approximately 1/3 of students in the U.S. do
not graduate after 4 years of HS. In the
nation’s most recent study of HS dropouts:
47% said that a major reason for dropping
out was that classes were not interesting
70% said they were not motivated or
inspired to work hard
81% said there should be more opportunities
for real world learning.
16. Move away from lecture driven instruction
Move towards constructivist, inquiry-oriented
classrooms
Technology is a catalyst for a more flexible,
engaging and challenging learning
experience for students KABOOM!
k
18. Virtual Workplaces:
Integrated media - 2D and 3D
LMS:
Moodle, Blackboard, Sakai
Social Networking Platforms:
Ning, Facebook, Diigo, Glogster
3D Virtual Worlds:
Active Worlds, Second Life
22. Simply put:
Web 1.0 – get information from the Internet
Web 2.0 – contribute and interact on the Web
http://dembe01.edu.glogster.com/web20inthec
lassroom/?
28. Always on
Mobile learning Always on you
WifFi
originally referred to Independent of time and space
the use of laptop
computers, which
freed learners from Mobile phones opened up
the desktop the concept of wireless
learning
Pocket PCs and
other devices
used for learning
“Learning has moved purposes led to the
from the classroom term handheld
learning
onto your desktop
and into your pocket”
29.
30. Mobile Learning is taking on board and
complementing the concepts of Web 2.0 which have
led to the emergence of E-Learning 2.0 and …
Mobile Learning 2.0
Web 1.0 Web 2.0
content sharing (content)
collaboration
content
syndication
content tagging
31. E-Learning 2.0 Mobile Learning 2.0
blogs moblogs and vlogs
RSS podcasts (audio blogs)
wikis RSS
social applications collaborative learning
32.
33. 1. Do you instant message?
2. Do you blog?
3. Do you subscribe to RSS feeds?
4. Have you contributed to a wiki?
5. Do you use Digg, Furl or Delicious?
34
34. 6. Do you text message on your cell?
7. Have you created an avatar in Second Life?
8. Do you watch videos on YouTube or other sites?
9. Have you subscribed to a vod/podcast?
10. Do you use search engines other than Google?
35
36. Link the virtual world and the real world
Everyday life – point-of-sale purchases,
passport tracking, inventory management,
identification
Objects relate to their environment and to
each other – Violet’s Mirror, Siftables, Sixth
Sense
37. Technology affects how we work,
collaborate, communicate and succeed.
Technology provides with the means for
empowering students.
The web is an increasingly personal
experience.
Learning environments are changing.
The value of innovation and creativity is
increasing.
38. From the Agricultural World
To the Industrial World
Into World of Information,
Knowledge & Communication
And onward toward the
World of Creativity and Innovation!
48. As Adults it leads to: “Technology is the
embodiment and the
Improved decision-making means of most of the social
Increased citizen participation and economic change of
Support of a modern workforce the past century” –Culp, et
al
Enhanced social well-being
Narrowing of the digital divide
The ability to expect and adapt to change is fundamental to
success in the job market and to active citizenship.
(National Academy of Engineering, 2002)
Ultimate goals for our children
49.
50.
51.
52.
53. Lets Look at a real profile…
Let’s look at someone’s myspace profile –
(the actual screen name is blocked out below)
He calls himself, “Danny”
http://www.myspace.com/phuckuuphuckingphuck
Ulster BOCES- Model Schools
54. Here’s Dannys profile…he likes
poetry, plants, flowers and
watching movies by the fire.
Ulster BOCES- Model Schools
55. Danny loves his
country and is
here for dating,
serious
relationships,
friends and
networking. So far
he has 14 friends
listed
Ulster BOCES- Model Schools
56. Danny has posted some pics of
his tatoo’s.
Says here that he is looking for
a girlfriend!
Ulster BOCES- Model Schools
57.
58. Hey! There’s Danny. Surprise!
His MySpace page never
mentioned that he is a level 3,
high-risk sex offender.
CYBERSTALKING
The Communications Decency A
1996 made it unlawful to
communicate indecent messag
or send sexually explicit messag
to/individuals under the age of 1
via the internet. Further regulatio
has increased the penalties to
criminal status under 17 yrs of a
Ulster BOCES- Model Schools
59.
60.
61. Using communication technologies such as
email, cell phones, chat rooms, instant
messaging, blogs, or defamatory personal
websites to send or post repeated,
deliberate, cruel and harmful text or images
(Shek, 2004; Belsey, www.cyberbullying.ca)
62. Speed & Ease:
Access available 24 hours/day, 7
days/week—victims can no longer find
solace at home
Pictures/text sent instantly
If kids simply “turn off” their technology,
they are socially isolated.
63. Ryan Halligan-student born in Poughkeepsie,
NY, who committed suicide after being
bullied online.
http://www.ryanpatrickhalligan.org/
http://youtube.com/watch?v=WBd0NRZ0rgw
64. Megan Meier-student in St. Louis, MO who
was a victim of a My Space hoax. Another
teen’s parent made up an account and
“friended” Megan only to “dump” her later.
She committed suicide last year.
http://youtube.com/watch?v=HFsfDLCkfQU
65. Patchin & Hinduja have created a resource to
help you notice the signs of cyberbullying
http://www.cyberbullying.us/cyberbullying
_warning_signs.pdf
67. Gain digital safety awareness
Use participatory planning to integrate digital
safety awareness into existing school-based
policies—consult with students, teachers, support
staff, parents, community groups, and police
Review the Acceptable Use Policy regularly
Constantly review and revise your strategic plan
and its outcomes. Keep policies up-to-date with
technology.
68. Educate the Community
Conduct Professional Development for
Staff
Provide Parent Education (parent
education nights, workshops)
Provide Student Education integrated
into existing curriculum
69. Recommendations
Stay on top of cyber law
Create vision that recognizes potential misuse
Make a proactive plan to address such abuse
▪ Acceptable Use Policy establishes clear standards
Involve all stakeholders in plan (staff, older students,
parents)
Engage in:
▪ open and consistent communication with families
▪ show interest in parent concerns
▪ develop home/school partnership to gain parent support
Quinn, D. M. (2003). Legal issues in educational technology. Educational administration quarterly. V39 No 2.
70. To document cyberbullying incidents
Take a Screenshot
Copy the Full Email Header
71. Vision and Consensus
Develop a vision and
consensus among the
key stakeholders on the
21st century skills needed
by students.
73. Embed 21st Century
Skills in core subjects
Use the ICT Literacy Maps for:
• Math
• Science
• English
• Geography
• Social Studies
74. Assessments
Use a full range of
assessments,
including formative
and summative
assessments, to
measure
21st century e-Portfolios
skills.
75. Administrator Online Resources
New York State Guide for Administrators
Professional Resources for School Admins.
ISTE Standards for School Administrators
NYS Crosswalk NYS Standards w/ISTE
standards
Louisianna LEADS (2006) Site for
Administrators
Mile Guide