Dealing with Cultural Dispersion — Stefano Lambiase — ICSE-SEIS 2024
The Making of Wizard's Castle - SIEGE2011
1. The Making
of
Wizard’s Castle
Asgard Studios
Randy Herring
Raymond Herring
With
Jeff Bucchino, the Wizard of Draws
Nan Avant, Award Winning Music Composer
2. Programming Class In Pharmacy School
Colossal Cave Adventure
Computer Science Degree After Pharmacy
Degree
Made Text-based Computer Games
Life Interrupts
A Little History
3. Fast Forward 20
Years
Teenage Son
Loves Video Games and Digital Art
Has Dreams Of His Own
Wants to Design Video Games
Time Is Not Right - Lack Of Tools
4. 2009 - Present
Found Unity 3D
Attended SIEGE 2009
Began Wizard’s Castle - April 2010
Worked Nights and Weekends
Submitted Wizard’s Castle HD - April 2011
5. Wizard’s Castle HD
10 Level Match And Remove Game
99 Cents For iPad2
C# Scripts In Unity 3
Several Plugins
Apple Loops In Versions 1.0 And 1.1
8 Level 99 Cent Version for iPhone 4
6. The Team
Randy - Programming
Raymond - 3D Art, UI Design, Game Design
Jeff - 2D Art, Cartoons
Nan - Music For Version 1.2
8. What Went Wrong
Introducing Unity 3 Beta
Updating Unity Without Updating Plugins
Game Did Not Run On iPad
Web Release
Unity 3 And iOS 4.3 Bug
9. After Release
Hard To Be Discovered On iPad
Even Harder On iPhone
App Store Has Moved To Free +
In-App Purchases*
4% of iPhone Apps
72% of Revenue
*Pricing for Success:App Industry Trends and Best Practices Hendrik Koekkoek, Analyst, Distimo
10. What’s Next
Ad Supported Version of Wizard’s Castle HD
4 Educational Games Using Jeff’s Cartoons
Wizard’s Castle 2
RPG Game - Long Term Project