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  • 1. Basketball Rules and Regulations
  • 2. 13 Rules of Basketball Written by James Naismith 1.The ball may be thrown in any direction with one or both hands. 2.The ball may be batted in any direction with one or both hands, but never with the fist. 3.A player cannot run with the ball. The player must throw it from the spot on which he catches it, allowance to be made for a man running at good speed.
  • 3. 4. The ball must be held by the hands. The arms or body must not be used for holding it. 5. No shouldering, holding, pushing, striking or tripping in any way of an opponent. The first infringement of this rule by any person shall count as a foul; the second shall disqualify him until the next goal is made or, if there was evident intent to injure the person, for the whole of the game. No substitution shall be allowed. 6. A foul is striking at the ball with the fist, violations of Rules 3 and 4 and such as described in Rule 5.
  • 4. 7. If either side makes three consecutive fouls it shall count as a goal for the opponents (consecutive means without the opponents in the meantime making a foul). 8. A goal shall be made when the ball is thrown or batted from the grounds into the basket and stays there, providing those defending the goal do no touch or disturb the goal. If the ball rests on the edges, and the opponent moves the basket, it shall count as a goal. 9. When the ball goes out of bounds, it shall be thrown into the field and played by the first person touching it. In case of dispute the umpire shall throw it straight into the field. The thrower-in is allowed five seconds. If he holds it longer, it shall go to the opponent
  • 5. 10. The umpire shall be the judge of the men and shall note the fouls and notify the referee when three consecutive fouls have been made. He shall have power to disqualify men according to Rule 5. 11. The referee shall be judge of the ball and shall decide when the ball is in play, in bounds, to which side it belongs, and shall keep the time. He shall decide when a goal has been made and keep account of the goals, with any other duties that are usually performed by a referee. 12. The time shall be two fifteen-minute halves, with five minutes rest between. 13. The side making the most goals in that time shall be declared the winner.
  • 6. Fouls and Violations Personal Fouls: The rule for a personal foul is a little ambiguous and it depends on the referee whether he thinks if the action was serious or not. A personal foul is said to have been committed when an unfair disadvantage is caused to an opposition player through unnecessary physical contact like Hitting, Pushing, Slapping, Holding and etc. Technical Fouls: When a player shows dissent towards a referee or a player, or shows unsportsmanlike conduct during the course of the game, it is known as a technical foul. Repeated incidents of technical foul will also result in the ejection of the player. The number of technical fouls to be committed by a player before he is ejected also depends upon the discretion of the referee.
  • 7. Personal foul penalties: If a player is shooting while a being fouled, then he gets two free throws if his shot doesn't go in, but only one free throw if his shot does go in. ⦁ Three free throws are awarded if the player is fouled while shooting for a three-point goal and they miss their shot. If a player is fouled while shooting a three-point shot and makes it anyway, he is awarded one free throw. Thus, he could score four points on the play. ⦁ Inbounds. If fouled while not shooting, the ball is given to the team the foul was committed upon. They get the ball at the nearest side or baseline, out of bounds, and have 5 seconds to pass the ball onto the court. ⦁ One & one. If the team committing the foul has seven or more fouls in the game, then the player who was fouled is awarded one free throw. If he makes his first shot, then he is awarded another free throw. ⦁ Ten or more fouls. If the team committing the foul has ten or more fouls, then the fouled player receives two free throws.
  • 8. Charging. An offensive foul that is committed when a player pushes or runs over a defensive player. The ball is given to the team that the foul was committed upon. Blocking. Blocking is illegal personal contact resulting from a defender not establishing position in time to prevent an opponent's drive to the basket. Flagrant foul. Violent contact with an opponent. This includes hitting, kicking, and punching. This type of foul results in free throws plus the offense retaining possession of the ball after the free throws.
  • 9. Violations Walking/Traveling. Taking more than 'a step and a half' without dribbling the ball is traveling. Moving your pivot foot once you've stopped dribbling is traveling. Carrying/palming. When a player dribbles the ball with his hand too far to the side of or, sometimes, even under the ball. Double Dribble. Dribbling the ball with both hands on the ball at the same time or picking up the dribble and then dribbling again is a double dribble. Held ball. Occasionally, two or more opposing players will gain possession of the ball at the same time. In order to avoid a prolonged and/or violent tussle, the referee stops the action and awards the ball to one team or the other on a rotating basis.
  • 10. Goaltending. If a defensive player interferes with a shot while it's on the way down toward the basket, while it's on the way up toward the basket after having touched the backboard, or while it's in the cylinder above the rim, it's goaltending and the shot counts. If committed by an offensive player, it's a violation and the ball is awarded to the opposing team for a throw-in. Backcourt violation. Once the offense has brought the ball across the mid-court line, they cannot go back across the line during possession. If they do, the ball is awarded to the other team to pass inbounds. Time restrictions. A player passing the ball inbounds has five seconds to pass the ball. If he does not, then the ball is awarded to the other team. Other time restrictions include the rule that a player cannot have the ball for more than five seconds when being closely guarded and, in some states and levels, shot-clock restrictions requiring a team to attempt a shot within a given time frame.
  • 11. Overtime If the score is tied at the end of regulation time, an extra period is played to determine the winner. This period is called “overtime.” The length of the extra period depends on the league/level. Overtime begins with a “jump ball” and ends when the allotted time has expired. The team with the most points at the end of the extra period is the winner. If the score remains tied at the end of overtime, then another period will be played; this process will continue until a winner can be determined. Moving the Ball There are two ways to move the basketball: The pass and the dribble. Passing—the intentional transfer of the ball from one player to another— is the preferred option, because it is the fastest way to move the ball and involves team work. The dribble—the continuous bouncing of the ball on the floor—on the other hand, is an individual act. While it can be necessary in certain situations, dribbling too often can easily get a player into trouble.
  • 12. Rough Play Dr. James Naismith, the inventor of basketball, despised the rough-play tactics rampant in sports like football and rugby. Thus, when inventing basketball he did his best to create a sport that discouraged excessive roughness. The modern rules reflect his desire. By rule, basketball is a non-contact sport. This does not mean that any physical contact between opponents is illegal. What it does mean however, is that players are not allowed to engage in rough/excessive physical contact and/or use contact to gain a competitive advantage on the opponent.
  • 13. Scoring A team scores by throwing or dropping the ball through the opponent’s hoop from above. An attempt to score is called a shot. Each time a player successfully puts the ball through the hoop their team is awarded one, two, or three points. The number of points given for each successful shot depends on the type of shot. Below is a breakdown of the different shot values: Foul Shot/Free Throw: The referee will grant a foul shot to a player who is fouled while in the act of shooting. A successful free throw is worth one point. 2 Point: Any shot taken within the area between the end line and the three point arc is worth two points if it goes in. 3 Pointer: Any successful shot taken behind the three-point line is worth three points. And the Winner is... The team that scores the most points within the allotted time is the winner of the game.