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5 steps into creating your first mobile game
1. 5 Steps Into Creating
Your First Mobile Game
Dennis Adriansyah Ganda
2. Hi!
I ‘m Dennis
CEO of Amagine Interactive
IT UGM Graduate
Passionate in Game Development
“I Love Meeting New People”
3. So What is
Amagine?
Game Development Studio
Started in 2011
> 20 games published in Google Play
500 K cumulative downloads
“Inspire People Through Fun
and Amazing Experiences”
7. Programmer
Task :
Converting ideas into real game
Favourite places :
Stackoverflow, github developer
forums, etc
Weapon of choice :
IDE, SDK , Command Lines
“In code we believe”
8. Artist
Task :
Designing characters, background,
User Interfaces, logos, posters etc
Favourite places :
Deviant art, Artist Forums, etc
Weapon of choice :
Art creating tools(vector or raster),
animation tools
“The brush is mightier than sword”
9. Sound
Composer
Task :
Composing BGMs and SFXs
Favourite places :
Soundcloud, Music Forums, etc
Weapon of choice :
Sound composing tools, recording
tools, sfx creators
“life without music is a dull one”
10. Designer
Task :
Designing game ideas, developing
the gameplay, mechanics, story, etc
Favourite places :
Meditation room
Weapon of choice :
The Brain! , also some pen and
papers
“Before creation there was imagination”
11. Producer
Task :
Overviewing development
progress, making sure the delivery
is on time
Favourite places :
Meeting room, networking events
Weapon of choice :
Reporting tools
“Deadline Deadline Deadline”
22. To Do List
before develop
Write the game specification
limit the scope
list all the features
list all the assets
Set the deadlines
schedule the timeline
schedule testing
create milestones : Prototype ,
Alpha, Beta, Release
23. – wikipedia.org
Prototype
“an early sample, model, or release of a product
built to test a concept or process or to act as a
thing to be replicated or learned from”
24. Milestones
Alpha Beta Release
Core features
temporary arts
lots of bugs
minimum playable
for internal use only
almost all features
final art
still buggy
playable with limited
features
for user testing
All features implemented
polished art
no critical bug
fully playable
commercial use
29. Create the Store Listing
Description Icon Screenshots
Sambutlah game ketiga dari
Amagine Interactive Flappy
Series!
Berkolaborasi dengan
@poconggg sang selebtwit,
Poconggg in Pocong Terbang
30.
31. 5 Step Into Creating
Your First Mobile Game
Gathering the group
Idea Generation
Game Development & Testing
Publishing
What’s Next