0
“Making a game to play on a swing”
motivated from 춘향전
※ Contributed as a GameTube™ application
MAKE It Yourself!
– Everything’s ready for you.
Imagine wholeheartedly!
– Creativity Matters
– Learn, Design, Make, Shar...
Linked Data, Linked Economy and
Linked Thinking.
– All subjects are connected in real world.
Knowledge for descendants
–...
HW: Breadino™ and a few modules
SW: Scratch for Arduino (S4A) as IDE
http://www.ohmynews.com/nws_web/view/at_pg.aspx?CNTN_CD=A0001409717
Joystick module offers an analog
value 0~1023 for each X-Y axis
– Left & Right : at port Analog4
– Up & Down : at port An...
Scratch uses 480*360 pixels screen
– Origin located at the center
Trigonometric functions
– X = cos 𝜃
– Y = sin 𝜃
– 𝜃 is the degree of angle.
Scratch supports mathematics
Mechanical energy conservation law
– Swinging pendulum conserves the energy
– Simplifying equation was required for bette...
Introducing the values for speeding
– Velocity: v =
𝑠
𝑡
(t = time, s = distance)
– Acceleration: 𝑎 =
𝑣
𝑡
=
𝑠
𝑡2
Directio...
Simplicity is hard
rather then easy
– Keep
It
Simple and
Short
Version 0.2
– Playing on a swing with joystick
Better spites & game scenario
http://social.ktcu.or.kr/story/cultureView.do?boardIndex=30152
Literatures
– http://en.wikipedia.org/wiki/Chunhyangjeon
Mathematics
– http://en.wikipedia.org/wiki/Normalization
– http...
GameTube app-swing-introduction
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GameTube app-swing-introduction

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GameTube is a project launched by Daddy's Lab for young children.
This slide shows the steps to program Scratch with GameTube.
I hope you can easily understand how GameTube works.

Published in: Technology
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Transcript of "GameTube app-swing-introduction"

  1. 1. “Making a game to play on a swing” motivated from 춘향전 ※ Contributed as a GameTube™ application
  2. 2. MAKE It Yourself! – Everything’s ready for you. Imagine wholeheartedly! – Creativity Matters – Learn, Design, Make, Share iteratively
  3. 3. Linked Data, Linked Economy and Linked Thinking. – All subjects are connected in real world. Knowledge for descendants – Creating contents for everyone
  4. 4. HW: Breadino™ and a few modules SW: Scratch for Arduino (S4A) as IDE
  5. 5. http://www.ohmynews.com/nws_web/view/at_pg.aspx?CNTN_CD=A0001409717
  6. 6. Joystick module offers an analog value 0~1023 for each X-Y axis – Left & Right : at port Analog4 – Up & Down : at port Analog3 Set the 5 intervals of each direction – 0…1023 100 − 5 × −1 → {0…5}
  7. 7. Scratch uses 480*360 pixels screen – Origin located at the center
  8. 8. Trigonometric functions – X = cos 𝜃 – Y = sin 𝜃 – 𝜃 is the degree of angle. Scratch supports mathematics
  9. 9. Mechanical energy conservation law – Swinging pendulum conserves the energy – Simplifying equation was required for better performance.
  10. 10. Introducing the values for speeding – Velocity: v = 𝑠 𝑡 (t = time, s = distance) – Acceleration: 𝑎 = 𝑣 𝑡 = 𝑠 𝑡2 Direction of speed – Pendulum changes the direction on top Reducing the speed for each swings – To emulate the real world
  11. 11. Simplicity is hard rather then easy – Keep It Simple and Short
  12. 12. Version 0.2 – Playing on a swing with joystick
  13. 13. Better spites & game scenario http://social.ktcu.or.kr/story/cultureView.do?boardIndex=30152
  14. 14. Literatures – http://en.wikipedia.org/wiki/Chunhyangjeon Mathematics – http://en.wikipedia.org/wiki/Normalization – http://en.wikipedia.org/wiki/Trigonometric_functions Physics – http://en.wikipedia.org/wiki/Acceleration – http://en.wikipedia.org/wiki/Mechanical_energy Art & culture – http://en.wikipedia.org/wiki/Shin_Yun-bok – http://social.ktcu.or.kr/story/cultureView.do?boardIndex= 30152
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