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Similar to Frameworkについて (20)
Frameworkについて
- 16. #!/bin/sh!
!
# ==============================!
# 変数設定!
# ==============================!
#FRAMEWORK_NAME=$(/usr/libexec/PlistBuddy -c Print CFBundleName ${INFOPLIST})!
FRAMEWORK_NAME='SimpleChart'!
INFOPLIST=${FRAMEWORK_NAME}/Resources/Info.plist!
BUILD_TARGET_NAME=${FRAMEWORK_NAME}!
#FRAMEWORK_BUILD_CONFIGURATION= ${CONFIGURATION}!
FRAMEWORK_BUILD_CONFIGURATION=Release!
FRAMEWORK_VERSION_NUMBER=$(/usr/libexec/PlistBuddy -c Print CFBundleShortVersionString ${INFOPLIST})!
FRAMEWORK_VERSION=A!
FRAMEWORK_BUILD_PATH=Framework!
FRAMEWORK_DIR=${FRAMEWORK_BUILD_PATH}/${FRAMEWORK_NAME}.framework!
PACKAGENAME=${FRAMEWORK_NAME}.${FRAMEWORK_VERSION_NUMBER}.zip!
!
# ==============================!
# ビルド!
# ==============================!
echo xcodebuild -configuration ${FRAMEWORK_BUILD_CONFIGURATION} -project ${PROJECT_NAME}.xcodeproj !
-target ${BUILD_TARGET_NAME} clean!
xcodebuild -configuration ${FRAMEWORK_BUILD_CONFIGURATION} -project ${PROJECT_NAME}.xcodeproj !
-target ${BUILD_TARGET_NAME} clean!
echo xcodebuild -configuration ${FRAMEWORK_BUILD_CONFIGURATION} -project ${PROJECT_NAME}.xcodeproj !
-target ${BUILD_TARGET_NAME} -sdk iphonesimulator${IPHONEOS_DEPLOYMENT_TARGET}!
xcodebuild -configuration ${FRAMEWORK_BUILD_CONFIGURATION} -project ${PROJECT_NAME}.xcodeproj !
-target ${BUILD_TARGET_NAME} -sdk iphonesimulator${IPHONEOS_DEPLOYMENT_TARGET}!
[ $? != 0 ] exit 1!
echo xcodebuild -configuration ${FRAMEWORK_BUILD_CONFIGURATION} -project ${PROJECT_NAME}.xcodeproj !
-target ${BUILD_TARGET_NAME} -sdk iphoneos${IPHONEOS_DEPLOYMENT_TARGET}!
xcodebuild -configuration ${FRAMEWORK_BUILD_CONFIGURATION} -project ${PROJECT_NAME}.xcodeproj !
-target ${BUILD_TARGET_NAME} -sdk iphoneos${IPHONEOS_DEPLOYMENT_TARGET}!
[ $? != 0 ] exit 1
!
実機分とシミュレータ
分
- 17. # ==============================!
# ディレクトリ作成!
# ==============================!
[ -d ${FRAMEWORK_BUILD_PATH} ] rm -rf ${FRAMEWORK_BUILD_PATH}!
mkdir -p ${FRAMEWORK_DIR}!
mkdir -p ${FRAMEWORK_DIR}/Versions!
mkdir -p ${FRAMEWORK_DIR}/Versions/${FRAMEWORK_VERSION}!
mkdir -p ${FRAMEWORK_DIR}/Versions/${FRAMEWORK_VERSION}/Resources!
mkdir -p ${FRAMEWORK_DIR}/Versions/${FRAMEWORK_VERSION}/Headers!
ln -s ${FRAMEWORK_VERSION} ${FRAMEWORK_DIR}/Versions/Current!
ln -s Versions/Current/Headers ${FRAMEWORK_DIR}/Headers!
ln -s Versions/Current/Resources ${FRAMEWORK_DIR}/Resources!
ln -s Versions/Current/${FRAMEWORK_NAME} ${FRAMEWORK_DIR}/${FRAMEWORK_NAME}!
!
# ==============================!
# framework作成!
# ==============================!
lipo -create !
build/${FRAMEWORK_BUILD_CONFIGURATION}-iphoneos/lib${FRAMEWORK_NAME}.a !
build/${FRAMEWORK_BUILD_CONFIGURATION}-iphonesimulator/lib${FRAMEWORK_NAME}.a !
-o ${FRAMEWORK_DIR}/Versions/Current/${FRAMEWORK_NAME}!
実機とシミュレータの
統合
!
!
cp -Rf ${BUILD_TARGET_NAME}/Headers/* ${FRAMEWORK_DIR}/Headers/!
cp ${BUILD_TARGET_NAME}/Resources/* ${FRAMEWORK_DIR}/Resources/!
cp ${INFOPLIST} ${FRAMEWORK_DIR}/Resources/!
cd ${FRAMEWORK_BUILD_PATH}!
chmod -fR 777 ${FRAMEWORK_NAME}.framework!
zip -ry ${PACKAGENAME} $(basename $FRAMEWORK_DIR)!
!
# End Of File
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