Analysing visual content using HoloLens,
Computer Vision APIs,
Unity and the Mixed Reality Toolkit
Davide Zordan
B: https://www.davidezordan.net
E: mail@davidezordan.net
T: @DavideZordan
Davide Zordan
Software Engineer
MCSD, MCSA, MS, MCP
Xamarin Certified Mobile Developer
Microsoft MVP (2009-2014)
MIXED REALITY
VIRTUAL REALITYPHYSICAL REALITY
PHYSICAL
REALITY
DIGITAL
REALITY
MIXED REALITY (MR)
WINDOWS MIXED REALITY HOLOGRAPHIC DEVICES (SEE-THROUGH)
WINDOWS MIXED REALITY IMMERSIVE DEVICES (OPAQUE)
AR
TODAY
VR
TODAY
Physical - Digital Reality Spectrum
*The term mixed reality was originally introduced in a 1994 paper by Paul Milgram and Fumio Kishino, "A Taxonomy of Mixed Reality Visual Displays."
A new way to interact
Source: https://www.microsoft.com/en-us/research/blog/microsoft-hololens-facilitates-computer-vision-research-by-providing-access-to-raw-image-sensor-streams-with-research-mode/
Gaze
Gesture
Voice
Motion control
World coordinates
Spatial mapping
Spatial audio
Windows ML
Mixed Reality Academy
https://docs.microsoft.com/en-us/windows/mixed-reality/academy
Mixed Reality Toolkit
https://github.com/Microsoft/MixedRealityToolkit-Unity
Cognitive Services
https://azure.microsoft.com/en-gb/services/cognitive-services/
Microsoft Ignite
https://8gportalvhdsf9v440s15hrt.blob.core.windows.net/ignite2017/session-
presentations/BRK2404.PPTX
“Any sufficiently advanced technology is
indistinguishable from magic”
Arthur C. Clark, Profiles of the future, 1961
Thanks
Davide Zordan
B: https://www.davidezordan.net
E: mail@davidezordan.net
T: @DavideZordan

Windows Mixed Reality - DDD Reading 2018