Slides used in my Remixable Media postgrad unit of study at the University of Sydney
http://www.usyd.edu.au/courses/?uos=1&uos_sef_id=ARIN6914_Remixable_Media_9472
The document discusses various aspects of media post production including workflows for film, video, and data from production through post production and delivery. It covers topics like film scanning and editing, video and audio mixing and deliverables, game engine and audio workflows, and metadata and emerging trends like virtual 3D stereo.
This short document provides links to three storytelling platforms and organizations: Think Global. Think Hyper-Local, Remixable Films, and ModFilms. It also includes a contact email address for Michela at The Quality.
This document provides a brief history of the development of computer networks from 1945 to present day. It mentions early pioneers like Vannevar Bush who envisioned associative networks of information called memex in 1945. Ted Nelson coined the term "hypertext" in 1965 to describe interconnected multimedia. The small world experiment in 1967 and Tim Berners-Lee's invention of the World Wide Web in 1991 were important early network developments. More recent research includes scale-free networks and crowdsourcing as networks have grown exponentially with user generated content and open collaboration online.
This course aims to teach students principles and techniques of remix culture, provide theoretical context, and give practical experience creating remix works from concept to distribution. The course outline includes exploring seven versions of history, using samples as influence, re-editing or mashing up works, modifying works, remaking works, and creating sequels to works.
The document provides an overview of topics related to media production including today's tools for video production, preparing video workshops and proposals, user experience principles, architecture and design patterns for applications, databases, user interfaces, file formats, and web apps. It also includes lessons about ensuring access to content and being cross-platform, as well as tips for video production such as using wind-shielded microphones and varying shots, and guidelines for effective proposals following Guy Kawasaki's 10/20/30 rule.
Story worlds - creating for cross platform audiencesMichela Ledwidge
The document discusses the potential for audiences to engage with film content in new interactive ways across multiple platforms. It notes perspectives from the film industry, technology experts, and artists about embracing new formats like "re-mixable films", "massively multiplayer movies", and "user-generated content" that allow audiences to modify and reuse narrative elements. The document also describes a company called MOD Films that aims to develop new story formats and online services that empower audiences to locate, re-license and reuse film content in interactive and social ways.
The document discusses arguments for and against genetically modified (GM) foods. It notes that some argue GM foods are unnatural, poisonous, contaminate the environment, and promote corporate control, while others argue GM can help address issues like world hunger, food shortages, and nutrient deficiencies as population grows. The document also examines the role of influencers in shaping public debates around GM foods and questions some of the science behind anti-GM claims.
The document discusses various topics for the week including readings on ethics and remixing, information on open source licensing like Creative Commons and fair use, a discussion of copyright law, and preparation for pitching an ideas proposal using the Pecha Kucha format of 20 slides shown for 20 seconds each. It also includes links to external resources on copyright cases, licensing models, and the copyright amendment act.
The document discusses various aspects of media post production including workflows for film, video, and data from production through post production and delivery. It covers topics like film scanning and editing, video and audio mixing and deliverables, game engine and audio workflows, and metadata and emerging trends like virtual 3D stereo.
This short document provides links to three storytelling platforms and organizations: Think Global. Think Hyper-Local, Remixable Films, and ModFilms. It also includes a contact email address for Michela at The Quality.
This document provides a brief history of the development of computer networks from 1945 to present day. It mentions early pioneers like Vannevar Bush who envisioned associative networks of information called memex in 1945. Ted Nelson coined the term "hypertext" in 1965 to describe interconnected multimedia. The small world experiment in 1967 and Tim Berners-Lee's invention of the World Wide Web in 1991 were important early network developments. More recent research includes scale-free networks and crowdsourcing as networks have grown exponentially with user generated content and open collaboration online.
This course aims to teach students principles and techniques of remix culture, provide theoretical context, and give practical experience creating remix works from concept to distribution. The course outline includes exploring seven versions of history, using samples as influence, re-editing or mashing up works, modifying works, remaking works, and creating sequels to works.
The document provides an overview of topics related to media production including today's tools for video production, preparing video workshops and proposals, user experience principles, architecture and design patterns for applications, databases, user interfaces, file formats, and web apps. It also includes lessons about ensuring access to content and being cross-platform, as well as tips for video production such as using wind-shielded microphones and varying shots, and guidelines for effective proposals following Guy Kawasaki's 10/20/30 rule.
Story worlds - creating for cross platform audiencesMichela Ledwidge
The document discusses the potential for audiences to engage with film content in new interactive ways across multiple platforms. It notes perspectives from the film industry, technology experts, and artists about embracing new formats like "re-mixable films", "massively multiplayer movies", and "user-generated content" that allow audiences to modify and reuse narrative elements. The document also describes a company called MOD Films that aims to develop new story formats and online services that empower audiences to locate, re-license and reuse film content in interactive and social ways.
The document discusses arguments for and against genetically modified (GM) foods. It notes that some argue GM foods are unnatural, poisonous, contaminate the environment, and promote corporate control, while others argue GM can help address issues like world hunger, food shortages, and nutrient deficiencies as population grows. The document also examines the role of influencers in shaping public debates around GM foods and questions some of the science behind anti-GM claims.
The document discusses various topics for the week including readings on ethics and remixing, information on open source licensing like Creative Commons and fair use, a discussion of copyright law, and preparation for pitching an ideas proposal using the Pecha Kucha format of 20 slides shown for 20 seconds each. It also includes links to external resources on copyright cases, licensing models, and the copyright amendment act.
This document outlines a course that aims to teach students principles and techniques of remix culture through lectures, labs, and assignments. The course will cover the history of remixing and have students create 7 remix works of different types, from sampling to re-editing to re-making original works, to gain practical experience and awareness of remixing's relation to other forms of innovation.
The document discusses four mobile case studies by Mod Productions: 1) Babe on a Beam, a casual arcade game developed in 2009. 2) ACO Virtual Orchestra, an installation developed from 2010-present. 3) modprods.com, a business website and CMS developed in 2012. 4) Tag Town, a multiplayer social mobile game developed in 2012. For each case study, the document provides details on the project goals, technologies used, team size, timeline, and lessons learned. It emphasizes the importance of testing, marketing, analytics, and bespoke tools for mobile development.
Rack&Pin is a creative hub platform that is people focused, file friendly, and studio, producer, and post production compatible. It manages multi-platform content, delivers dailies to editors, enables remote collaboration and reviews, and supports secure digital distribution and version control of shared documents.
The document discusses various film and video production workflows including:
1) Traditional film workflows from film ingest through editing, graphics, grading, and final film outputs.
2) Digital intermediate and digital cinema package workflows.
3) Pro HD, consumer, and RED camera data workflows.
4) Game engine workflows for Unity3D, Hammer, and Garry's Mod.
5) Audio deliverables including main mix, DVD, TV, and airline mixes.
This document provides an overview of readings and preparations for week 3. It includes topics around user generated content, crowdsourcing, open source licensing, fair use, and copyright laws. It also mentions preparing a proposal pitch through developing a synopsis, pitch, treatment, wireframe, script, and design documents. The document links to several videos and websites providing additional information on these topics. Pitch preparation will involve a PechaKucha style 20 slides at 20 seconds each.
This document discusses remixable films and the potential for interactive films that allow customization and crowdsourcing. It presents the idea of a virtual studio system that enables video remixes, media art, and live cinema experiences where audiences can interact with and modify films.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document outlines an agenda for a cultural conflicts class that includes recapping previous lessons on topics like "Windows, Workshops, Weapons" and "Ethics for the next wave". It lists activities for identifying opportunities and developing strategies for redistributing and remarketing products. The document also covers various methods of hosting, distributing, and marketing products as well as legal considerations and performing a SWOT analysis to identify strengths, weaknesses, opportunities, and threats. It concludes by thanking attendees and mentioning a designer from Sydney.
This document discusses the history and development of a new technology over 20 years from its initial concept to becoming a mainstream product. It describes the challenges faced and overcome during the prototyping and testing phase, as well as the process of scaling up manufacturing to meet consumer demand. Finally, it reflects on the company's success in establishing this technology as a standard that transformed its industry.
This document provides an overview of the process for developing a proposal or pitch. It includes templates for creating a synopsis, pitch, treatment, wireframe, script, and design. The maximum length proposed for the actual pitch is 6 minutes and 40 seconds, following Guy Kawasaki's 10/20/30 rule of 10 slides shown for 20 seconds each, for a total of 6 minutes and 40 seconds.
The document discusses the potential for audiences to engage with film content in new interactive ways across multiple platforms. It notes perspectives from the film industry, technology experts, and artists about embracing concepts like user-generated content, remixable films, and social media to give consumers more control over creative content through activities like modifying, re-licensing, and reusing narrative elements. The document also introduces MOD Films and their proposed RIG format which would empower audiences to publish, license, market, syndicate, track, host and aggregate remixed film content.
This document discusses three case studies related to post production work: a short film, a feature film, and a VFX school course. It provides examples of post production for different types of projects across various budgets and experience levels. The case studies offer insights into completing visual effects, editing, color correction and other post production tasks.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
This document outlines a course that aims to teach students principles and techniques of remix culture through lectures, labs, and assignments. The course will cover the history of remixing and have students create 7 remix works of different types, from sampling to re-editing to re-making original works, to gain practical experience and awareness of remixing's relation to other forms of innovation.
The document discusses four mobile case studies by Mod Productions: 1) Babe on a Beam, a casual arcade game developed in 2009. 2) ACO Virtual Orchestra, an installation developed from 2010-present. 3) modprods.com, a business website and CMS developed in 2012. 4) Tag Town, a multiplayer social mobile game developed in 2012. For each case study, the document provides details on the project goals, technologies used, team size, timeline, and lessons learned. It emphasizes the importance of testing, marketing, analytics, and bespoke tools for mobile development.
Rack&Pin is a creative hub platform that is people focused, file friendly, and studio, producer, and post production compatible. It manages multi-platform content, delivers dailies to editors, enables remote collaboration and reviews, and supports secure digital distribution and version control of shared documents.
The document discusses various film and video production workflows including:
1) Traditional film workflows from film ingest through editing, graphics, grading, and final film outputs.
2) Digital intermediate and digital cinema package workflows.
3) Pro HD, consumer, and RED camera data workflows.
4) Game engine workflows for Unity3D, Hammer, and Garry's Mod.
5) Audio deliverables including main mix, DVD, TV, and airline mixes.
This document provides an overview of readings and preparations for week 3. It includes topics around user generated content, crowdsourcing, open source licensing, fair use, and copyright laws. It also mentions preparing a proposal pitch through developing a synopsis, pitch, treatment, wireframe, script, and design documents. The document links to several videos and websites providing additional information on these topics. Pitch preparation will involve a PechaKucha style 20 slides at 20 seconds each.
This document discusses remixable films and the potential for interactive films that allow customization and crowdsourcing. It presents the idea of a virtual studio system that enables video remixes, media art, and live cinema experiences where audiences can interact with and modify films.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document outlines an agenda for a cultural conflicts class that includes recapping previous lessons on topics like "Windows, Workshops, Weapons" and "Ethics for the next wave". It lists activities for identifying opportunities and developing strategies for redistributing and remarketing products. The document also covers various methods of hosting, distributing, and marketing products as well as legal considerations and performing a SWOT analysis to identify strengths, weaknesses, opportunities, and threats. It concludes by thanking attendees and mentioning a designer from Sydney.
This document discusses the history and development of a new technology over 20 years from its initial concept to becoming a mainstream product. It describes the challenges faced and overcome during the prototyping and testing phase, as well as the process of scaling up manufacturing to meet consumer demand. Finally, it reflects on the company's success in establishing this technology as a standard that transformed its industry.
This document provides an overview of the process for developing a proposal or pitch. It includes templates for creating a synopsis, pitch, treatment, wireframe, script, and design. The maximum length proposed for the actual pitch is 6 minutes and 40 seconds, following Guy Kawasaki's 10/20/30 rule of 10 slides shown for 20 seconds each, for a total of 6 minutes and 40 seconds.
The document discusses the potential for audiences to engage with film content in new interactive ways across multiple platforms. It notes perspectives from the film industry, technology experts, and artists about embracing concepts like user-generated content, remixable films, and social media to give consumers more control over creative content through activities like modifying, re-licensing, and reusing narrative elements. The document also introduces MOD Films and their proposed RIG format which would empower audiences to publish, license, market, syndicate, track, host and aggregate remixed film content.
This document discusses three case studies related to post production work: a short film, a feature film, and a VFX school course. It provides examples of post production for different types of projects across various budgets and experience levels. The case studies offer insights into completing visual effects, editing, color correction and other post production tasks.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slackshyamraj55
Discover the seamless integration of RPA (Robotic Process Automation), COMPOSER, and APM with AWS IDP enhanced with Slack notifications. Explore how these technologies converge to streamline workflows, optimize performance, and ensure secure access, all while leveraging the power of AWS IDP and real-time communication via Slack notifications.