WEB APPLICATION ASSESSMENT




              Media Develop EU
Why ?



  Who ?




   How?
1. Before the start:

     Product market;
     Planning;
     Ways for development;
     Promotion strategy;
     Design.
Before the start: product market
                                (users, competitors)


     Determining the degree of presence and the
      optimal forms of impact on the target groups;
     Qualitative and quantitative assessment of
      the activity of competitors in the industry
      segment of the internet market;
     Outlining possible options for synergy across
      the web.
Before the start: planning

     Positioning in the network;
     Defining performance criteria of the project;
     Planning marketing events.
Before the start: ways for development
     Analysis of the application and drawing up
      recommendations for its modification (for
      existing applications);
     Opportunity for extracting revenues from the
      application and using free services;
     Ability for differentiation of visitors flow
      depending on the type of marketing activity;
     Integrating the obtained data into a common
      system for determining the performance of
      the project.
Before the start: promotion strategy
     Setting up channels for promotion;
          One-to-one     marketing    (conferences,
      announcement            boards,        personal
      correspondence…);
     Affiliate programs;
     Direct-marketing (existing customers);
     Analysis of the other possible methods of
      promotion (promo games, Virus-marketing,
      Event-marketing, etc.).
Before the start: design

      WIREFRAMING ≠ STORYBOARDING




        WHAT               HOW

                MOCKING
2. Implementation:


    Domain;
    IT architecture;
    Design;
    Ergonomics (ISO 9241);
    Source code;
    Search Engine Ranking;
    Views and visits.
Implementation: domain

    Domain extension;
    Possession of all domain extensions and
     derivatives of the domain;
    Brand popularity;
    Originality of the name;
    Domain life.
Implementation: IT architecture


    Information density;
    Quality and appropriate materials;
    Information forms and format;
    Up to date and accurate information;
    Structure;
    Accents.
Implementation: design

    Graphics;
    Text;
    Color scheme;
    Structural grid – overall organization of pages,
     navigation and content.
Implementation: ergonomics (ISO9241)

     Usability level;
     Efficiency - % errors;
     Efficiency – time for user orientation;
     Satisfaction.
Implementation: source code

    Administration/ Content management (own
       development or ready script);
    Complexity of functionality;
       Programming language.
Implementation: popularity

    Google PageRank;
    Backlinks;
    Indexed pages;
    Google ranking for specific keywords and
     phrases.
Implementation: views and visits


    Unique visitors per day;
    Number of impressions for unique visitors;
    Returning visitors.
THANK YOU FOR YOUR ATTENTION!




                    Media Develop EU

Web application assessment

  • 1.
  • 2.
    Why ? Who ? How?
  • 3.
    1. Before thestart:  Product market;  Planning;  Ways for development;  Promotion strategy;  Design.
  • 4.
    Before the start:product market (users, competitors)  Determining the degree of presence and the optimal forms of impact on the target groups;  Qualitative and quantitative assessment of the activity of competitors in the industry segment of the internet market;  Outlining possible options for synergy across the web.
  • 5.
    Before the start:planning  Positioning in the network;  Defining performance criteria of the project;  Planning marketing events.
  • 6.
    Before the start:ways for development  Analysis of the application and drawing up recommendations for its modification (for existing applications);  Opportunity for extracting revenues from the application and using free services;  Ability for differentiation of visitors flow depending on the type of marketing activity;  Integrating the obtained data into a common system for determining the performance of the project.
  • 7.
    Before the start:promotion strategy  Setting up channels for promotion;  One-to-one marketing (conferences, announcement boards, personal correspondence…);  Affiliate programs;  Direct-marketing (existing customers);  Analysis of the other possible methods of promotion (promo games, Virus-marketing, Event-marketing, etc.).
  • 8.
    Before the start:design WIREFRAMING ≠ STORYBOARDING WHAT HOW MOCKING
  • 9.
    2. Implementation:  Domain;  IT architecture;  Design;  Ergonomics (ISO 9241);  Source code;  Search Engine Ranking;  Views and visits.
  • 10.
    Implementation: domain  Domain extension;  Possession of all domain extensions and derivatives of the domain;  Brand popularity;  Originality of the name;  Domain life.
  • 11.
    Implementation: IT architecture Information density; Quality and appropriate materials; Information forms and format; Up to date and accurate information; Structure; Accents.
  • 12.
    Implementation: design  Graphics;  Text;  Color scheme;  Structural grid – overall organization of pages, navigation and content.
  • 13.
    Implementation: ergonomics (ISO9241)  Usability level;  Efficiency - % errors;  Efficiency – time for user orientation;  Satisfaction.
  • 14.
    Implementation: source code  Administration/ Content management (own development or ready script);  Complexity of functionality;  Programming language.
  • 15.
    Implementation: popularity  Google PageRank;  Backlinks;  Indexed pages;  Google ranking for specific keywords and phrases.
  • 16.
    Implementation: views andvisits  Unique visitors per day;  Number of impressions for unique visitors;  Returning visitors.
  • 17.
    THANK YOU FORYOUR ATTENTION! Media Develop EU