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“The most important skill set of the New
Marketer is intellectual curiosity”
             The Innovations that are Reshaping Marketing
                          and the Paradigms that must die
RETHINKING THE MARKETING MODEL
WHY INNOVATE?

      Why	
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     Innova6on	
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THINK Innovation
THE RE-EMERGENCE OF THE MINORITY REPORT




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HOW You Must Think

                      The Future of Media will be intangible.
                                         + Brands must completely rethink the “distribution” of
                                         their brand message




Proliferation of widgets, gadgets, and apps is increasingly
killing the impression based Marketing model.

       + The ecosystem of customer experiences that is now defined by
       micro-interactions with the brand.




         The future in harnessing media will boil
         down to imaginative thinking. 

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HOW You Must Think

 +  Consumers are going to the biggest properties
 +  Consumer connectivity and engagement has caused for the
    reinvention of the agency model, the Marketing model, and
    the structure of Marketing teams.
 +  The marketing strategy must be about changing behavior;
    noting that each touch point has a different influence upon the
    consumer and it will be the “effect” that makes the difference
    in the end.
 +  In the new era of marketing, the focus must be on the modes
    that consumers are in when they interact with and experience
    messages




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WHAT We Think About
Visit our blog where strategymeetsdesign.posterous.com


                                            + Marketing INNOVATION


       + Creating Social Currency                                       + SOCIETAL SHIFTS

                                                     + Mobile-Social Strategy

                                         + DESIGN AS STRATEGY

 + Reinventing the Marketing Department
                                                           + The Female Economy

         + Game Mechanics is the New Marketing


           Why	
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                                 Paradigms	
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Marke&ng	
  Paradigms	
  that	
  Must	
  Die	
  
EMERGING Paradigms




   + What has been absent from the advertising industry is the focus on a
   business strategy approach towards solving Marketing Challenges
   instead of a mere advertising approach.




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                                 8	
  
EMERGING Paradigms
REDEFINING THE MARKETING DEPARTMENT

  +  From structuring departments around production to
     structuring around customer segments.
     +  Enter the Chief Customer Officer (CCO)




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EMERGING Paradigms
THE FEMALE ECONOMY

  +  “The Momocracy” 
  +  They control about $20 trillion in annual
     consumer spending, and that figure could
     climb as high as $28 trillion in the next five
     years.
  +  Their $13 trillion in total yearly earnings could
     reach $18 trillion in the same period.  
  +  Women represent the world’s largest
     opportunity; just compare them against China
     and India’s GDP




        Why	
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EMERGING Paradigms
THE NETWORK OF YOU

  +  Driven by what Ad Age calls the “predictive context
     device.”
     +  This device will aggregate your location, your preferences,
        your “life stream” of activities, your social network (in an
        almost artificial intelligence like fashion)
     +  We move from the “mobile network” to a network philosophy
        centered around you




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EMERGING Paradigms
COMPLEX SYNTHESIS OF CONSUMER CONSUMPTION

  +  The Myth behind the single emotional trigger.
  +  The automotive purchase funnel for example
     +  Characterized by a series of inflection points that ranges from
        conversations within your personal social network, to vehicle
        reviews, to     exposure to glossy ads, to window shopping on
        dealer lots, to assessing the "social currency" in owning that
        brand.
     +  Marketing is to be executed according to the modes,
        mindsets, attitudes, and beliefs of the consumer; not channels
        to distribute messages.




       Why	
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EMERGING Paradigms
DESIGN AS STRATEGY

  +    Re-invigorating a Brand
  +    Creating New Franchises
  +    Creating Brand Extensions
  +    Expanding Business Models




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                               Paradigms	
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The	
  Innova&ons	
  Redefining	
  Marke&ng
THINK Innovation




+ CMOs now view innovation and strategy
as the top factors in hiring a marketing
agency.




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THINK Innovation


         Find Your 10 Faces of Innovation

         +    Anthropologist
         +    Experimenter
         +    Cross-Pollinator                                                                                         Ten	
  Rules	
  for	
  	
  
                                                                                                                       Strategic	
  Innovators:	
  	
  
         +    Hurdler                                                                                                  From	
  Idea	
  to	
  Execu&on	
  	
  

         +    Collaborator
         +    Director
         +    Experience Architect
         +    Set Designer
                                                                              The	
  Art	
  of	
  Innova&on:	
  	
  
         +    Storyteller                                                     Lessons	
  in	
  Crea&vity	
  	
  
                                                                              from	
  IDEO	
  	
  
         +    Caregiver

               Why	
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THINK Innovation
MARKETING BY WAY OF MOMENTUM

   +  How companies become
      unstoppable market forces “
   +  How the notion that goods are
      never finished" fosters a corporate
      mantra of never getting
      complacent; never embellishing
      ones success; never discounting
      the next marketplace "disruptor."




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THINK Innovation
GENERATIVE LEADERSHIP

   +  “Create the capacity to see new
      perspectives”
   +  Moving beyond the biases and
      limitations of leaderships mental maps.




       Why	
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THINK Innovation
GAME MECHANICS IS THE NEW MARKETING

   +  The notion of game mechanics speaks to the need for
      the melding of participatory entertainment as part of
      the business strategy.  
   +  Game mechanics also implies the community aspect
      (gamers like to compete and participate with friends).  
   +  Game mechanics allows the brand to come along for
      the ride with packaged properly.  
   +  Game mechanics allows the ability of the user to get
      “lost” in another world (essentially off the mainstream,
      mass media grid) unaware that they are being
      marketed to.



       Why	
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THINK Innovation
DESIGN TEACHES STRATEGY

   +  Hybrid Design
      +  The very idea of extracting the principles from one field of play
         to leverage across another; two schools of thought converging.  
         With adaptability now being paramount as a part of any
         business strategy, much of that hinges on the ability to visualize
         different possibilities and outcomes but looking at how
         unrelated industries or categories.




   +  Lo-Fi Design
      +  Prototyping and an iterative process
      +  Visual Storytelling




       Why	
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THINK Innovation
VIRAL EXPANSION LOOPS

   +  Defined the success of Hotmail, Google, Craigslist, Ebay,
      Amazon.com, Paypal, LinkedIn, Flickr, the list goes on.  
   +  They all incorporate "virality" into the functionality of
      their core existence.  
   +  They are self replicating.




       Why	
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THINK Innovation
INTERACTIVE ADVERTISING




       Why	
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THINK Innovation
TRANSMEDIA APPROACH
     Clips With two-minute summaries of every episode, plus season walk-throughs, featured clips, and video dossiers on each character, there's no excuse for falling behind.
     Behind the Scenes These mini documentaries introduce the composers, set designers, stunt coordinator, et al.
     Global News Interactive Mock news reports provide clues to the show's mysteries.
     Two-Screen Episodes While you watch the television broadcast, follow a barrage of polls, quizzes, and other real-time pop-ups on the Web site.
     Video Commentary Within 24 hours of an episode's TV broadcast, NBC posts a Web version with video commentary from writers, producers, and cast members.
     Fan-Generated Content
     Wiki Open-source explanations to all things Heroes. Did you know that the license-plate number of Hiro's father (played by George Takei from the original Star Trek) is NCC-1701, the same
     as the registration number of the Starship Enterprise?
     Fan Site Named "Ninth Wonders," after Isaac's comic book on the show, the Heroes fan site lets obsessed fans post short videos describing their theories, upload their own Heroes artwork,
     and exchange messages with the cast and crew.
     For Gaming Systems NBC signed a deal with Ubisoft last summer for a superhero title for PCs and game consoles. In stores by the end of the year.
     Online Play In Suresh's Loft, you wander the rooms looking for clues. In Claire's Game, you navigate a fiery train wreck to save a dying man. Isaac's Loft is a 360-degree interactive room;
     clicking on paintings reveals key plot points on the show.
     Online Comics
     Interactive Novel A full-length Web-only graphic novel about secondary characters includes a Flash-animated version.
     Weekly Comics After each new TV episode airs, nbc.com/heroes [1] adds an online comic-book chapter that provides back-story and fills gaps in that week's plot. Sponsored by Nissan.
     Mobile Game Designed by Gameloft, Heroes: The Official Mobile Game has 11 levels you can download to your phone. The goal is to save the world, of course, but it also helps obsessed
     fans unlock spoilers.
     Text Updates If you text Hana's name to the number on her blog, she replies with clues that lead to other Heroes Web sites. Viewers who "apply" for jobs at Primatech Paper receive texts
     regarding "next steps" from a company rep.
     Trivia Contest You know Hiro is lying when he talks about: a) thin sumo wrestlers, b) angry samurais, or c) ancient swords. Fans earn the chance to win $1,000 each week by completing
     weekly quizzes (either online or via text message). Also sponsored by Sprint.
     Create Your Hero Sponsored by Sprint, this application lets fans create their own Heroes characters and compete to have them featured in an online comic.
     Novel Charlie, the Texas waitress with the Kodak memory, appeared in only two episodes, but she left a major imprint on Hiro, who failed to save her life. A novel called Saving Charlie
     delivers "the untold story of Hiro and Charlie."
     Graphic Novel Wildstorm, a DC Comics subsidiary, compiled the first 34 weekly online comics into a $29.99 hard-cover graphic novel (Heroes, Volume One). After two months, it was in its
     second printing.
     Magazine The bimonthly Heroes: The Official Magazine sells for $6.99 and features cast interviews, quizzes, foldout posters -- and plenty of advertising.
     Alternate Reality
     Blogs and MySpace Characters Hana and Hiro maintain blogs, while three others have official MySpace pages. Claire, a cheerleader, has more than 11,000 MySpace friends.
     Vote Petrelli A bogus congressional campaign site for the character Nathan Petrelli, VotePetrelli.com [2], includes downloadable posters and other propaganda.
     Corinthian Casino & Hotel The Web site for the show's Vegas casino (corinthianlasve-gas.com [3]) gives such straight descriptions that you might be fooled into booking a room -- until Hana
     hacks in with one of her secret messages (e.g., "I have something to show you").
     Primatech Paper On the show, Mr. Bennett's company may be a front for a covert organization, but the illusion of legitimacy extends to the Web site primatechpaper.com [4] and a real
     phone number viewers can call to apply for a job.
     Corporate Spying When Cisco Systems wanted to promote its new Web-based video surveillance, it sponsored a site that enabled visitors to spy inside the fictional Primatech Paper facility
     using a mock Cisco security-cam interface.
     Yamagato Fellowship This site (yamagatofellowship.org [5]) tells the tales of historical heroes, with a five-part documentary devoted to Takezo Kensei, a mythological samurai whose sword
     Hiro tries to steal on the show.
     Activating Evolution Dr. Suresh's novel about genetic mutation is the bible of freakishness on the show. A fake PR site for the book (activatingevolution.org [6]) allows you to read an
     excerpt, participate in a dream study, and listen to interviews with geneticists.




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                                             Paradigms	
                  Innova6on	
  
THINK Innovation
FUTURE OF MEDIA
          +    The Future Of Media Round Table by The Editor
          +    The Future of Media Issue Is Coming! by Staff Writers
          +    Data by Esther Dyson
          +    The Future Of Media: FCC Chairman Kevin Martin Vs. Time Inc.'s John Huey by The Editor
          +    Fast Forward: The Future by Joe Mandese
          +    Journalism by Patrice Adcroft
          +    The Future Of Media: The Internet by Joe Mandese
          +    The Future Of Media: India by Vinita Bharadwaj
          +    Radio by Celia Farber
          +    Magazines by Jack Wright
          +    When paper isn't by Boonsri Dickinson
          +    TV by Robert Keating
          +    Out-of-Home by Jonathan Blum
          +    Questions for FCC Chairman Kevin J. Martin by David Goetzl
          +    The Future Of Media: MIT Media Lab by James Greer
          +    Africa by Gwen Lister
          +    The Future Of Media: Celebrity Journalism by Bonnie Fuller
          +    The Ultimate Search Engine by Liza Lentini
          +    Mobile by Steve Smith
          +    Newspapers by Liza Lentini
          +    Books by Jason Stahl
          +    The rest of the story by Karen Holt
          +    The Future Of Media: An Interview With A Robot by Joe Mandese
          +    Bio Chips by Boonsri Dickinson
          +    Copyright Law by Lance Koonce
          +    China by Rebecca A. Fannin
          +    20 Things You Didn't Know About the History of Media by Liza Lentini
          +    Imagination by Rishad Tobaccowala
          +    The Future Of Media: Paper by J Mitchell McMahon
          +    Money by Richard Morgan
          +    Spectrum by Steve Smith
          +    Leadership by Dr. Dana Ardi
          +    We've Been Here Before by Stephen L. Sass
          +    The Future Of Media: Interview With Robert Gaulin by Jason Stahl
          +    The Future Of Media: Interview With Berkerey Noyes' Chris Shannon by Jason Stahl




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                                      Paradigms	
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THINK Innovation
OTHER TRENDS REDEFINING MARKETING

   +  Time as the most precious resource
   +  Virtual-anthropology
   +  Digital Lifestyle




       Why	
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                             Paradigms	
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Thank	
  You
CONNECT With Us




+  Why the name sake? Because we are unconventional.
   Because we thrive on the notion of disruption. Because we are
   constantly evolving in our thinking. Because we are always
   focused on what rarely remains at rest. Because
   complacency is another word for traditional.


                               Transient Identiti Profile (linkedin.com/in/transientidentiti)


                     Identiti+Lab

         Why	
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27	
                             Paradigms	
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CONNECT With Us


       Dynamic customer experiences centered around content,
  applications, and communications relevant to the social relationship
        being cultivated will be the new sell-through approach.




      Why	
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Transient Identiti Innovations Redefining Marketing v2

  • 1. “The most important skill set of the New Marketer is intellectual curiosity” The Innovations that are Reshaping Marketing and the Paradigms that must die
  • 2. RETHINKING THE MARKETING MODEL WHY INNOVATE? Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   2  
  • 3. THINK Innovation THE RE-EMERGENCE OF THE MINORITY REPORT Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   3  
  • 4. HOW You Must Think The Future of Media will be intangible. + Brands must completely rethink the “distribution” of their brand message Proliferation of widgets, gadgets, and apps is increasingly killing the impression based Marketing model. + The ecosystem of customer experiences that is now defined by micro-interactions with the brand. The future in harnessing media will boil down to imaginative thinking.  Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   4  
  • 5. HOW You Must Think +  Consumers are going to the biggest properties +  Consumer connectivity and engagement has caused for the reinvention of the agency model, the Marketing model, and the structure of Marketing teams. +  The marketing strategy must be about changing behavior; noting that each touch point has a different influence upon the consumer and it will be the “effect” that makes the difference in the end. +  In the new era of marketing, the focus must be on the modes that consumers are in when they interact with and experience messages Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   5  
  • 6. WHAT We Think About Visit our blog where strategymeetsdesign.posterous.com + Marketing INNOVATION + Creating Social Currency + SOCIETAL SHIFTS + Mobile-Social Strategy + DESIGN AS STRATEGY + Reinventing the Marketing Department + The Female Economy + Game Mechanics is the New Marketing Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   6  
  • 7. Marke&ng  Paradigms  that  Must  Die  
  • 8. EMERGING Paradigms + What has been absent from the advertising industry is the focus on a business strategy approach towards solving Marketing Challenges instead of a mere advertising approach. Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   8  
  • 9. EMERGING Paradigms REDEFINING THE MARKETING DEPARTMENT +  From structuring departments around production to structuring around customer segments. +  Enter the Chief Customer Officer (CCO) Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   9  
  • 10. EMERGING Paradigms THE FEMALE ECONOMY +  “The Momocracy”  +  They control about $20 trillion in annual consumer spending, and that figure could climb as high as $28 trillion in the next five years. +  Their $13 trillion in total yearly earnings could reach $18 trillion in the same period.   +  Women represent the world’s largest opportunity; just compare them against China and India’s GDP Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   10  
  • 11. EMERGING Paradigms THE NETWORK OF YOU +  Driven by what Ad Age calls the “predictive context device.” +  This device will aggregate your location, your preferences, your “life stream” of activities, your social network (in an almost artificial intelligence like fashion) +  We move from the “mobile network” to a network philosophy centered around you Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   11  
  • 12. EMERGING Paradigms COMPLEX SYNTHESIS OF CONSUMER CONSUMPTION +  The Myth behind the single emotional trigger. +  The automotive purchase funnel for example +  Characterized by a series of inflection points that ranges from conversations within your personal social network, to vehicle reviews, to     exposure to glossy ads, to window shopping on dealer lots, to assessing the "social currency" in owning that brand. +  Marketing is to be executed according to the modes, mindsets, attitudes, and beliefs of the consumer; not channels to distribute messages. Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   12  
  • 13. EMERGING Paradigms DESIGN AS STRATEGY +  Re-invigorating a Brand +  Creating New Franchises +  Creating Brand Extensions +  Expanding Business Models Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   13  
  • 15. THINK Innovation + CMOs now view innovation and strategy as the top factors in hiring a marketing agency. Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   15  
  • 16. THINK Innovation Find Your 10 Faces of Innovation +  Anthropologist +  Experimenter +  Cross-Pollinator Ten  Rules  for     Strategic  Innovators:     +  Hurdler From  Idea  to  Execu&on     +  Collaborator +  Director +  Experience Architect +  Set Designer The  Art  of  Innova&on:     +  Storyteller Lessons  in  Crea&vity     from  IDEO     +  Caregiver Why  Innovate   Emerging   Think   Connect  With  Us   16   Paradigms   Innova6on  
  • 17. THINK Innovation MARKETING BY WAY OF MOMENTUM +  How companies become unstoppable market forces “ +  How the notion that goods are never finished" fosters a corporate mantra of never getting complacent; never embellishing ones success; never discounting the next marketplace "disruptor." Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   17  
  • 18. THINK Innovation GENERATIVE LEADERSHIP +  “Create the capacity to see new perspectives” +  Moving beyond the biases and limitations of leaderships mental maps. Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   18  
  • 19. THINK Innovation GAME MECHANICS IS THE NEW MARKETING +  The notion of game mechanics speaks to the need for the melding of participatory entertainment as part of the business strategy.   +  Game mechanics also implies the community aspect (gamers like to compete and participate with friends).   +  Game mechanics allows the brand to come along for the ride with packaged properly.   +  Game mechanics allows the ability of the user to get “lost” in another world (essentially off the mainstream, mass media grid) unaware that they are being marketed to. Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   19  
  • 20. THINK Innovation DESIGN TEACHES STRATEGY +  Hybrid Design +  The very idea of extracting the principles from one field of play to leverage across another; two schools of thought converging.   With adaptability now being paramount as a part of any business strategy, much of that hinges on the ability to visualize different possibilities and outcomes but looking at how unrelated industries or categories. +  Lo-Fi Design +  Prototyping and an iterative process +  Visual Storytelling Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   20  
  • 21. THINK Innovation VIRAL EXPANSION LOOPS +  Defined the success of Hotmail, Google, Craigslist, Ebay, Amazon.com, Paypal, LinkedIn, Flickr, the list goes on.   +  They all incorporate "virality" into the functionality of their core existence.   +  They are self replicating. Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   21  
  • 22. THINK Innovation INTERACTIVE ADVERTISING Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   22  
  • 23. THINK Innovation TRANSMEDIA APPROACH Clips With two-minute summaries of every episode, plus season walk-throughs, featured clips, and video dossiers on each character, there's no excuse for falling behind. Behind the Scenes These mini documentaries introduce the composers, set designers, stunt coordinator, et al. Global News Interactive Mock news reports provide clues to the show's mysteries. Two-Screen Episodes While you watch the television broadcast, follow a barrage of polls, quizzes, and other real-time pop-ups on the Web site. Video Commentary Within 24 hours of an episode's TV broadcast, NBC posts a Web version with video commentary from writers, producers, and cast members. Fan-Generated Content Wiki Open-source explanations to all things Heroes. Did you know that the license-plate number of Hiro's father (played by George Takei from the original Star Trek) is NCC-1701, the same as the registration number of the Starship Enterprise? Fan Site Named "Ninth Wonders," after Isaac's comic book on the show, the Heroes fan site lets obsessed fans post short videos describing their theories, upload their own Heroes artwork, and exchange messages with the cast and crew. For Gaming Systems NBC signed a deal with Ubisoft last summer for a superhero title for PCs and game consoles. In stores by the end of the year. Online Play In Suresh's Loft, you wander the rooms looking for clues. In Claire's Game, you navigate a fiery train wreck to save a dying man. Isaac's Loft is a 360-degree interactive room; clicking on paintings reveals key plot points on the show. Online Comics Interactive Novel A full-length Web-only graphic novel about secondary characters includes a Flash-animated version. Weekly Comics After each new TV episode airs, nbc.com/heroes [1] adds an online comic-book chapter that provides back-story and fills gaps in that week's plot. Sponsored by Nissan. Mobile Game Designed by Gameloft, Heroes: The Official Mobile Game has 11 levels you can download to your phone. The goal is to save the world, of course, but it also helps obsessed fans unlock spoilers. Text Updates If you text Hana's name to the number on her blog, she replies with clues that lead to other Heroes Web sites. Viewers who "apply" for jobs at Primatech Paper receive texts regarding "next steps" from a company rep. Trivia Contest You know Hiro is lying when he talks about: a) thin sumo wrestlers, b) angry samurais, or c) ancient swords. Fans earn the chance to win $1,000 each week by completing weekly quizzes (either online or via text message). Also sponsored by Sprint. Create Your Hero Sponsored by Sprint, this application lets fans create their own Heroes characters and compete to have them featured in an online comic. Novel Charlie, the Texas waitress with the Kodak memory, appeared in only two episodes, but she left a major imprint on Hiro, who failed to save her life. A novel called Saving Charlie delivers "the untold story of Hiro and Charlie." Graphic Novel Wildstorm, a DC Comics subsidiary, compiled the first 34 weekly online comics into a $29.99 hard-cover graphic novel (Heroes, Volume One). After two months, it was in its second printing. Magazine The bimonthly Heroes: The Official Magazine sells for $6.99 and features cast interviews, quizzes, foldout posters -- and plenty of advertising. Alternate Reality Blogs and MySpace Characters Hana and Hiro maintain blogs, while three others have official MySpace pages. Claire, a cheerleader, has more than 11,000 MySpace friends. Vote Petrelli A bogus congressional campaign site for the character Nathan Petrelli, VotePetrelli.com [2], includes downloadable posters and other propaganda. Corinthian Casino & Hotel The Web site for the show's Vegas casino (corinthianlasve-gas.com [3]) gives such straight descriptions that you might be fooled into booking a room -- until Hana hacks in with one of her secret messages (e.g., "I have something to show you"). Primatech Paper On the show, Mr. Bennett's company may be a front for a covert organization, but the illusion of legitimacy extends to the Web site primatechpaper.com [4] and a real phone number viewers can call to apply for a job. Corporate Spying When Cisco Systems wanted to promote its new Web-based video surveillance, it sponsored a site that enabled visitors to spy inside the fictional Primatech Paper facility using a mock Cisco security-cam interface. Yamagato Fellowship This site (yamagatofellowship.org [5]) tells the tales of historical heroes, with a five-part documentary devoted to Takezo Kensei, a mythological samurai whose sword Hiro tries to steal on the show. Activating Evolution Dr. Suresh's novel about genetic mutation is the bible of freakishness on the show. A fake PR site for the book (activatingevolution.org [6]) allows you to read an excerpt, participate in a dream study, and listen to interviews with geneticists. Why  Innovate   Emerging   Think   Connect  With  Us   23   Paradigms   Innova6on  
  • 24. THINK Innovation FUTURE OF MEDIA +  The Future Of Media Round Table by The Editor +  The Future of Media Issue Is Coming! by Staff Writers +  Data by Esther Dyson +  The Future Of Media: FCC Chairman Kevin Martin Vs. Time Inc.'s John Huey by The Editor +  Fast Forward: The Future by Joe Mandese +  Journalism by Patrice Adcroft +  The Future Of Media: The Internet by Joe Mandese +  The Future Of Media: India by Vinita Bharadwaj +  Radio by Celia Farber +  Magazines by Jack Wright +  When paper isn't by Boonsri Dickinson +  TV by Robert Keating +  Out-of-Home by Jonathan Blum +  Questions for FCC Chairman Kevin J. Martin by David Goetzl +  The Future Of Media: MIT Media Lab by James Greer +  Africa by Gwen Lister +  The Future Of Media: Celebrity Journalism by Bonnie Fuller +  The Ultimate Search Engine by Liza Lentini +  Mobile by Steve Smith +  Newspapers by Liza Lentini +  Books by Jason Stahl +  The rest of the story by Karen Holt +  The Future Of Media: An Interview With A Robot by Joe Mandese +  Bio Chips by Boonsri Dickinson +  Copyright Law by Lance Koonce +  China by Rebecca A. Fannin +  20 Things You Didn't Know About the History of Media by Liza Lentini +  Imagination by Rishad Tobaccowala +  The Future Of Media: Paper by J Mitchell McMahon +  Money by Richard Morgan +  Spectrum by Steve Smith +  Leadership by Dr. Dana Ardi +  We've Been Here Before by Stephen L. Sass +  The Future Of Media: Interview With Robert Gaulin by Jason Stahl +  The Future Of Media: Interview With Berkerey Noyes' Chris Shannon by Jason Stahl Why  Innovate   Emerging   Think   Connect  With  Us   24   Paradigms   Innova6on  
  • 25. THINK Innovation OTHER TRENDS REDEFINING MARKETING +  Time as the most precious resource +  Virtual-anthropology +  Digital Lifestyle Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   25  
  • 27. CONNECT With Us +  Why the name sake? Because we are unconventional. Because we thrive on the notion of disruption. Because we are constantly evolving in our thinking. Because we are always focused on what rarely remains at rest. Because complacency is another word for traditional. Transient Identiti Profile (linkedin.com/in/transientidentiti) Identiti+Lab Why  Innovate   Emerging   Think   Connect  With  Us   27   Paradigms   Innova6on  
  • 28. CONNECT With Us Dynamic customer experiences centered around content, applications, and communications relevant to the social relationship being cultivated will be the new sell-through approach. Why  Innovate   Emerging   Think   Connect  With  Us   Paradigms   Innova6on   28