Top 7 problems
when working with
corporations
DECISIONS TAKE AGES
Cause - distributed decision maker
Group of people with conflicting needs & goals
need to agree what to think about your work
Solution - get decisive people on board
Champion - needs users problems solved for variety of reasons
Sponsor - pays for work being done
Gatekeeper - has to be convinced you are not causing trouble
User - must like what you are creating
DON’T KNOW WHAT THEY
WANT*
Cause - not sure what can be done
Not sure what can actually be achieved
and how it “feels”
Solution - ask & learn about customers
Workshops - learn what they need not what they want
Demos - show what you have, ask for feedback as often as possible
Prototype & measure - create something asap & use tools like Hotjar to
measure interaction
Anticipate - thinks how your deliverables will be used and how will they
affect users. Prepare for rollbacks
*It’s your f***ing job to teach customers how to do IT
MANAGEMENT HATES AGILE*
Cause - lack of knowledge
For people without exp. agile is
unpredictable project with no
documentation
Solution - help them plan
Backlog - estimating how many work units fit in a week
Retrospective - let customers tell you what you are doing wrong
Demo - showing mgmt what is being done every week prepares them for
any trouble in advance (never ever cancel - especially during problems)
Feedback loop - makes it their own project and allows to “teach them how
it’s done”
*It’s your f***ing job to teach customers how to do IT
EVERYTHING IS TOP PRIORITY
Cause - departments have targets
Departments in corps. have different targets (usually)
in order to control each other
Solution - define metrics & success criteria
Prioritise metrics - make a list of metrics and choose most
important ones
Establish baseline - determine when people get in trouble for
not meeting targets
Ask for impact - ask how finishing tasks would affect metrics or
how much time will it save
*It’s your f***ing job to teach customers how to do IT
WAITING FOR OPS TEAM*
Cause - not enough people
Infrastructure teams are usually heavily
underinvested and are not able to act fast enough.
Solution - make them part of the your team
Plan together - ask them to join planning meetings so they feel your project is
theirs as well and are aware of what’s coming next
Workarounds - mock unavailable APIs, run dev on your own VMs, don’t make a
sh**storm out of a thing that can be worked around
Don’t make them rework stuff - send all the info in one ticket
*servers, dbs, firewall changes, etc
MOVING TO THE CLOUD
Cause - clouds are unpredictable
It’s difficult for companies not working in the cloud to estimate
how much would they cost and what benefits they bring. They
are also afraid of data breach.
Solution - speak in terms of time & money
Self-service - faster deployments & not waiting on ops
Fixing stuff - just wipe it out and get new server
Scaling - pay only for the stuff you need, loads of storage is cheap
Control - know exactly how much your infrastructure costs
Solution - explain what is being done
Timesheets - let customers know which tasks were done and how much time
was spent on them (external tools are prefered)
Demos - show technical “mambo-jumbo” in action
Daily communication - send out notes what team is working on, what progress
is being made and what are the roadblocks
PAYMENTS ARE LATE
Cause - don’t understand what was done
“Financial guys” don’t understand why they have to
pay for all those weird things.
Goals
Dreams
Bonuses
Aspirations
Responsibilities
Problems
Conflicts
Fears
You don’t work with corporations
you work with people
3 THINGS TO REMEMBER
You work with people not companies
Think how you affect their work, how to help them or at least not cause any
trouble
It’s your f***ing job to teach them
Don’t expect that your customers know “technical stuff” - it’s our
responsibility to teach them how stuff is being done and do your best to
work around issues
Be transparent
Show what you are doing - especially if you have some problems, measure
effects of your work and clear out any uncertainties the moment they occur
THANKS!
Make sure to read

Top 7 problems working with corporations

  • 1.
    Top 7 problems whenworking with corporations
  • 2.
    DECISIONS TAKE AGES Cause- distributed decision maker Group of people with conflicting needs & goals need to agree what to think about your work Solution - get decisive people on board Champion - needs users problems solved for variety of reasons Sponsor - pays for work being done Gatekeeper - has to be convinced you are not causing trouble User - must like what you are creating
  • 3.
    DON’T KNOW WHATTHEY WANT* Cause - not sure what can be done Not sure what can actually be achieved and how it “feels” Solution - ask & learn about customers Workshops - learn what they need not what they want Demos - show what you have, ask for feedback as often as possible Prototype & measure - create something asap & use tools like Hotjar to measure interaction Anticipate - thinks how your deliverables will be used and how will they affect users. Prepare for rollbacks *It’s your f***ing job to teach customers how to do IT
  • 4.
    MANAGEMENT HATES AGILE* Cause- lack of knowledge For people without exp. agile is unpredictable project with no documentation Solution - help them plan Backlog - estimating how many work units fit in a week Retrospective - let customers tell you what you are doing wrong Demo - showing mgmt what is being done every week prepares them for any trouble in advance (never ever cancel - especially during problems) Feedback loop - makes it their own project and allows to “teach them how it’s done” *It’s your f***ing job to teach customers how to do IT
  • 5.
    EVERYTHING IS TOPPRIORITY Cause - departments have targets Departments in corps. have different targets (usually) in order to control each other Solution - define metrics & success criteria Prioritise metrics - make a list of metrics and choose most important ones Establish baseline - determine when people get in trouble for not meeting targets Ask for impact - ask how finishing tasks would affect metrics or how much time will it save *It’s your f***ing job to teach customers how to do IT
  • 6.
    WAITING FOR OPSTEAM* Cause - not enough people Infrastructure teams are usually heavily underinvested and are not able to act fast enough. Solution - make them part of the your team Plan together - ask them to join planning meetings so they feel your project is theirs as well and are aware of what’s coming next Workarounds - mock unavailable APIs, run dev on your own VMs, don’t make a sh**storm out of a thing that can be worked around Don’t make them rework stuff - send all the info in one ticket *servers, dbs, firewall changes, etc
  • 7.
    MOVING TO THECLOUD Cause - clouds are unpredictable It’s difficult for companies not working in the cloud to estimate how much would they cost and what benefits they bring. They are also afraid of data breach. Solution - speak in terms of time & money Self-service - faster deployments & not waiting on ops Fixing stuff - just wipe it out and get new server Scaling - pay only for the stuff you need, loads of storage is cheap Control - know exactly how much your infrastructure costs
  • 8.
    Solution - explainwhat is being done Timesheets - let customers know which tasks were done and how much time was spent on them (external tools are prefered) Demos - show technical “mambo-jumbo” in action Daily communication - send out notes what team is working on, what progress is being made and what are the roadblocks PAYMENTS ARE LATE Cause - don’t understand what was done “Financial guys” don’t understand why they have to pay for all those weird things.
  • 9.
  • 10.
    3 THINGS TOREMEMBER You work with people not companies Think how you affect their work, how to help them or at least not cause any trouble It’s your f***ing job to teach them Don’t expect that your customers know “technical stuff” - it’s our responsibility to teach them how stuff is being done and do your best to work around issues Be transparent Show what you are doing - especially if you have some problems, measure effects of your work and clear out any uncertainties the moment they occur
  • 11.