The Volcano - Enterprise
kanban board
2015-11-23, Tomas Rybing, Aptilo Networks
My other visualizations
https://theagileist.wordpress.com/2015/06/22/the-arrow-advanced-kanban-board/
The Arrow - Advanced kanban boardPriority pyramid
https://theagileist.wordpress.com/2014/12/08/priority-pyramid/
Mirrored kanban board
https://theagileist.wordpress.com/2015/08/31/mirrored-kanban-board/
Product radar
https://theagileist.wordpress.com/2015/10/05/product-radar/
The Volcano - Design for kanban board
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
TEAM 3 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 4 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOINGP1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
= System improvements
= Features
= Bugs
SERVICE CLASSES
The Volcano - Example
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
TEAM 3 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 4 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOINGP1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
= System improvements
= Features
= Bugs
SERVICE CLASSES
The Volcano - Explained
P1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
= System improvements
= Features
= Bugs
SERVICE CLASSES
The volcano is empty and needs
to be filled, for example from a
visual planning meeting.
The Volcano - Explained
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
= System improvements
= Features
= Bugs
SERVICE CLASSES
Ok, now the teams can move
stories to their ”swim lanes” to
mark them as ”ongoing”. Note! I
will only use two ”swim lanes” per
team in this example to keep it
simple.
P1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
The Volcano - Explained
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
= System improvements
= Features
= Bugs
SERVICE CLASSES
Team 1 takes two in P1 from
product A. Team 2 takes one
each from Product B & C.
P1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
The Volcano - Explained
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
= System improvements
= Features
= Bugs
SERVICE CLASSES
Team 1 and 2 starts working.P1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
The Volcano - Explained
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
= System improvements
= Features
= Bugs
SERVICE CLASSES
Work continues… I fast forward a
bit now.
P1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
The Volcano - Explained
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
= System improvements
= Features
= Bugs
SERVICE CLASSES
Team 2 has finished first story
and have capacity free (empty
”swim lane”). They continue to
work with product B and pick that
story from P1.
P1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
The Volcano - Explained
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
= System improvements
= Features
= Bugs
SERVICE CLASSES
The weekly priority meeting
replenish the volcano.
P1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”
The Volcano - Explained
TEAM 2 - EXPEDITE (FAST LANE)
ANALYS. DES. DEV. TEST DEPL.
Visible DoDs for each step
ONGOING
TEAM 1 - EXPEDITE (FAST LANE)
ANALYS.DES.DEV.TESTDEPL.
Visible DoDs for each step
ONGOING
= System improvements
= Features
= Bugs
SERVICE CLASSES
Team 1 continues to work with
product A and pick that story
from P1. And then it continues
like this…
P1 - ”next”
PRODUCT A PRODUCT B PRODUCT C
P2 - ”soon”
P3 - ”later, maybe”

The Volcano - Enterprise kanban board

  • 1.
    The Volcano -Enterprise kanban board 2015-11-23, Tomas Rybing, Aptilo Networks
  • 2.
    My other visualizations https://theagileist.wordpress.com/2015/06/22/the-arrow-advanced-kanban-board/ TheArrow - Advanced kanban boardPriority pyramid https://theagileist.wordpress.com/2014/12/08/priority-pyramid/ Mirrored kanban board https://theagileist.wordpress.com/2015/08/31/mirrored-kanban-board/ Product radar https://theagileist.wordpress.com/2015/10/05/product-radar/
  • 3.
    The Volcano -Design for kanban board TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING TEAM 2 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING TEAM 3 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 4 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOINGP1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe” = System improvements = Features = Bugs SERVICE CLASSES
  • 4.
    The Volcano -Example TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING TEAM 2 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING TEAM 3 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 4 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOINGP1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe” = System improvements = Features = Bugs SERVICE CLASSES
  • 5.
    The Volcano -Explained P1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe” TEAM 2 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING = System improvements = Features = Bugs SERVICE CLASSES The volcano is empty and needs to be filled, for example from a visual planning meeting.
  • 6.
    The Volcano -Explained TEAM 2 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING = System improvements = Features = Bugs SERVICE CLASSES Ok, now the teams can move stories to their ”swim lanes” to mark them as ”ongoing”. Note! I will only use two ”swim lanes” per team in this example to keep it simple. P1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe”
  • 7.
    The Volcano -Explained TEAM 2 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING = System improvements = Features = Bugs SERVICE CLASSES Team 1 takes two in P1 from product A. Team 2 takes one each from Product B & C. P1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe”
  • 8.
    The Volcano -Explained TEAM 2 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING = System improvements = Features = Bugs SERVICE CLASSES Team 1 and 2 starts working.P1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe”
  • 9.
    The Volcano -Explained TEAM 2 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING = System improvements = Features = Bugs SERVICE CLASSES Work continues… I fast forward a bit now. P1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe”
  • 10.
    The Volcano -Explained TEAM 2 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING = System improvements = Features = Bugs SERVICE CLASSES Team 2 has finished first story and have capacity free (empty ”swim lane”). They continue to work with product B and pick that story from P1. P1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe”
  • 11.
    The Volcano -Explained TEAM 2 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING = System improvements = Features = Bugs SERVICE CLASSES The weekly priority meeting replenish the volcano. P1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe”
  • 12.
    The Volcano -Explained TEAM 2 - EXPEDITE (FAST LANE) ANALYS. DES. DEV. TEST DEPL. Visible DoDs for each step ONGOING TEAM 1 - EXPEDITE (FAST LANE) ANALYS.DES.DEV.TESTDEPL. Visible DoDs for each step ONGOING = System improvements = Features = Bugs SERVICE CLASSES Team 1 continues to work with product A and pick that story from P1. And then it continues like this… P1 - ”next” PRODUCT A PRODUCT B PRODUCT C P2 - ”soon” P3 - ”later, maybe”