The document discusses various topics related to networks including:
- A quant describes the impossible task of visualizing a million-dimensional graph representing all factors that could impact profits.
- An employee explains Valve's non-hierarchical structure where employees have freedom to self-direct to the most valuable work.
- Exercises are suggested to help visualize networks including relationships between objects in one's home and people in public spaces.
This document provides an agenda for a series of discussions on digital humanities taking place in Pisa, Italy from February to April 2017. The agenda includes topics such as the future, innovation, knowledge, and human questions. Session dates and times are listed, with some sessions devoted to specific topics like the future, innovation, platforms, and rights. Readings are also suggested on future thinking from authors like Al Gore and James Canton. Overall, the document outlines discussions that will examine relationships between digital technologies and humanities as they relate to understanding and shaping the future.
This document contains an agenda for a series of discussions on digital humanities to be held in Pisa, Italy from February to April 2017. The agenda lists topics related to digital technologies and platforms such as algorithms, information overload, persuasion, and the changing nature of media. It also references several related books and articles that provide background on these issues. Speakers will discuss questions around how platforms shape information and relationships, the transfer of emotions on social media, and maintaining a plurality of perspectives in the digital environment.
This document outlines the schedule and topics for a series of seminars on digital humanities and innovation held in Pisa, Italy from February to April 2017. The schedule lists dates and times for sessions on topics such as the future, innovation, happiness, knowledge, and human questions. Accompanying notes provide more context, discussing concepts like exponential growth, patterns of evolution in technologies, and the relationship between innovation and adoption by users. The document emphasizes that innovation requires both imagination in creation and enabling technologies, as well as mechanisms for selection of which ideas survive. It frames digital humanities as part of the innovation process by enabling a shared understanding between technology and humanity.
This document contains an agenda for a series of talks on digital humanities and happiness in Pisa from February to April 2017. It lists dates, times, and topics for each talk, including discussions on digital solutions, the information sphere, innovation, happiness, platforms, knowledge, and human rights. It also provides background information and references on the relationship between money, consumption, and happiness. Key points discussed are that money does not correlate with happiness, unequal societies are unhappy, and that happiness requires things like relationships, environment, and culture rather than material goods and economic growth.
This document discusses social networks and how non-profits can work with a "network mindset". It provides examples of how networks have been used to build community, engage people, advocate for policy change, coordinate resources, develop and share knowledge, innovate, and get initiatives to scale. The document reviews definitions of networks, social network analysis, and characteristics of healthy networks. It emphasizes that networks can help address challenges like isolation, unmet needs, lack of power, duplication of efforts, untapped talent, and barriers to growth.
Xenophilia: how a love of difference is essential in making connectionsDrew Whitworth
Keynote at the 2016 libraries@cambridge conference. I discuss the importance of making connections for learning, and why we should embed 'xenophilia' -- the love of difference -- into our information and education systems in order to optimise the environment for learning.
The document discusses digital ethnography. It covers several topics:
1. Digital ethnography takes a non-digital centric approach and considers both the digital and non-digital aspects of people's lives.
2. Principles of digital ethnography include multiplicity, non-digital centricness, openness, reflexivity, and attention to unconventional forms of communication.
3. Examples of digital ethnography research cover a range of topics from virtual worlds and social media to political economy, ubiquitous digital technologies, and posthuman perspectives. A variety of methods are used including participant observation, interviews, and analysis of digital traces.
Distributing information in small world networks: Four cases of proves contagionSimone Belli
The case-study is part of a research project based in the Spain area between 2011 and 2014 on the social institutions and affective processes involved in what normally is referred to as social movement. Our purpose is to study how information circulates in small-world networks, in which the dynamics is modeled with a stochastic version of the Greenberg-Hasting's excitable model. This is a three state model, in which a node can be in an excited, passive or susceptible state. Only in the susceptible state a node interacts with its neighbors in the small-world network and it depends on a probability of contagion. We introduce an infection probability r, which is the only parameter of our implementation of the Greenberg-Hasting's model. The small-world network is characterized by a mean connectivity parameter K and by a disorder parameter p.
The resulting dynamics is characterized by the average activity in the network F. We have found transitions from inactive to active collective regimes, and we can induce this transition by varying r, K or p. We search for different dynamics within small-world networks of citizens’ organization by going through the following steps: identify alliance patterns; look for robust small-world attributes and how are constructed; interpreting the three modes of our model. Our interest here focuses on distributed information of different small-word networks and processes of contagion within specific local settings.
This document provides an agenda for a series of discussions on digital humanities taking place in Pisa, Italy from February to April 2017. The agenda includes topics such as the future, innovation, knowledge, and human questions. Session dates and times are listed, with some sessions devoted to specific topics like the future, innovation, platforms, and rights. Readings are also suggested on future thinking from authors like Al Gore and James Canton. Overall, the document outlines discussions that will examine relationships between digital technologies and humanities as they relate to understanding and shaping the future.
This document contains an agenda for a series of discussions on digital humanities to be held in Pisa, Italy from February to April 2017. The agenda lists topics related to digital technologies and platforms such as algorithms, information overload, persuasion, and the changing nature of media. It also references several related books and articles that provide background on these issues. Speakers will discuss questions around how platforms shape information and relationships, the transfer of emotions on social media, and maintaining a plurality of perspectives in the digital environment.
This document outlines the schedule and topics for a series of seminars on digital humanities and innovation held in Pisa, Italy from February to April 2017. The schedule lists dates and times for sessions on topics such as the future, innovation, happiness, knowledge, and human questions. Accompanying notes provide more context, discussing concepts like exponential growth, patterns of evolution in technologies, and the relationship between innovation and adoption by users. The document emphasizes that innovation requires both imagination in creation and enabling technologies, as well as mechanisms for selection of which ideas survive. It frames digital humanities as part of the innovation process by enabling a shared understanding between technology and humanity.
This document contains an agenda for a series of talks on digital humanities and happiness in Pisa from February to April 2017. It lists dates, times, and topics for each talk, including discussions on digital solutions, the information sphere, innovation, happiness, platforms, knowledge, and human rights. It also provides background information and references on the relationship between money, consumption, and happiness. Key points discussed are that money does not correlate with happiness, unequal societies are unhappy, and that happiness requires things like relationships, environment, and culture rather than material goods and economic growth.
This document discusses social networks and how non-profits can work with a "network mindset". It provides examples of how networks have been used to build community, engage people, advocate for policy change, coordinate resources, develop and share knowledge, innovate, and get initiatives to scale. The document reviews definitions of networks, social network analysis, and characteristics of healthy networks. It emphasizes that networks can help address challenges like isolation, unmet needs, lack of power, duplication of efforts, untapped talent, and barriers to growth.
Xenophilia: how a love of difference is essential in making connectionsDrew Whitworth
Keynote at the 2016 libraries@cambridge conference. I discuss the importance of making connections for learning, and why we should embed 'xenophilia' -- the love of difference -- into our information and education systems in order to optimise the environment for learning.
The document discusses digital ethnography. It covers several topics:
1. Digital ethnography takes a non-digital centric approach and considers both the digital and non-digital aspects of people's lives.
2. Principles of digital ethnography include multiplicity, non-digital centricness, openness, reflexivity, and attention to unconventional forms of communication.
3. Examples of digital ethnography research cover a range of topics from virtual worlds and social media to political economy, ubiquitous digital technologies, and posthuman perspectives. A variety of methods are used including participant observation, interviews, and analysis of digital traces.
Distributing information in small world networks: Four cases of proves contagionSimone Belli
The case-study is part of a research project based in the Spain area between 2011 and 2014 on the social institutions and affective processes involved in what normally is referred to as social movement. Our purpose is to study how information circulates in small-world networks, in which the dynamics is modeled with a stochastic version of the Greenberg-Hasting's excitable model. This is a three state model, in which a node can be in an excited, passive or susceptible state. Only in the susceptible state a node interacts with its neighbors in the small-world network and it depends on a probability of contagion. We introduce an infection probability r, which is the only parameter of our implementation of the Greenberg-Hasting's model. The small-world network is characterized by a mean connectivity parameter K and by a disorder parameter p.
The resulting dynamics is characterized by the average activity in the network F. We have found transitions from inactive to active collective regimes, and we can induce this transition by varying r, K or p. We search for different dynamics within small-world networks of citizens’ organization by going through the following steps: identify alliance patterns; look for robust small-world attributes and how are constructed; interpreting the three modes of our model. Our interest here focuses on distributed information of different small-word networks and processes of contagion within specific local settings.
On Network Capitalism, Ernesto van Peborgh, ISSS Keynote, George Washington U...Ernesto Peborgh
Keynote "Learning Across Boundaries: Exploring the Diversity of Systemic Theory and Practice". Presented at the 58th Conference of the ISSS at GWU School of Business at George Washington University, Washington, DC., from the 27th of July to the 1st of August, 2014.
The document discusses complexity and its importance in business and society in the 21st century. It notes that complexity grows exponentially with the number of variables and that winners will be those who understand complex businesses and social dynamics better. It then lists several generations of business technology and the tools used to study complexity, including genetic algorithms, intelligent agents, cellular automata, and ant algorithms. Finally, it lists several research centers focused on complexity science.
The document discusses issues with collective knowledge and "hive mind" approaches on the internet. It notes that while aggregation sites can be useful for filtering information, they also risk filtering out alternative perspectives and creating an overly homogenized view. True wisdom comes from balancing collective knowledge with the ideas and expertise of individuals. The best online communities are guided by well-meaning individuals who ask questions to spur discussion while allowing the collective to provide answers.
This document discusses using digital spaces to enhance argumentation and debate. It proposes using a structure like the Oxford debate style to improve collective wisdom. Key concepts discussed include networked individualism, bounded rationality, collective wisdom, and crowd expertise. Argumentation and debates can act as "nudges" to enhance social capabilities and improve human decisions. The masses may be a source of unexpected collective intelligence through interaction that exceeds individual capabilities.
One man's beard is on fire, and another man warms his hands on it.Rhea Myers
The document contains a collection of quotes, statements, and questions on various topics related to technology and its impact on society. Some key ideas discussed include the relationship between information and ownership, the role of algorithms, concerns about control and copyright in the digital age, and how technology is enabling new forms of communication and interaction but also new challenges around its use and governance. The collection touches on both opportunities and risks of emerging technologies for humanity.
I hunted Google Images for photos of people preparing ayahuasca and for images created by artists intending to express what they saw in their trances. I don't own any of the copyrights on these pictures.
Este livro apresenta técnicas xamânicas para alcançar estados alterados de consciência sem o uso de drogas e manter o poder pessoal, crucial para o bem-estar. O autor, um antropólogo, aprendeu essas técnicas com xamãs na América do Sul e ensina métodos como viagens xamânicas, encontros com animais de poder e extração de energias intrusas para auxiliar na cura.
Mental health safety of ayahuasca religious use: Results from an epidemiologi...Luís Fernando Tófoli
Presented at the 2010 MAPS Conference Psychedelic Science in the 21st Century. The video from the conference is available at the following link:
http://www.maps.org/videos/source3/video7.html
The document discusses the history and development of artificial intelligence over the past 70 years. It outlines some of the key milestones in AI research from the early work in the 1950s to modern advances in deep learning. While progress has been made, fully general artificial intelligence that can match or exceed human levels of intelligence remains an ongoing challenge that researchers continue working to achieve.
Este documento fornece uma introdução sobre xamanismo, descrevendo-o como uma religião e estado de consciência que envolve o contato com forças sobrenaturais para cura e sabedoria. Explica que xamãs são considerados sacerdotes que podem acessar outros mundos e curar através de rituais e práticas como ervas, pedras, cores, banhos e jejuns. O texto também discute como as pessoas se tornam xamãs, frequentemente descobrindo seus dons através de doenças ou curando a
O documento descreve os princípios e práticas do xamanismo, incluindo a crença na Roda da Medicina como um símbolo do universo e da mente universal. Representa as quatro direções e está ligada à jornada espiritual do xamã para adquirir sabedoria e capacidade de conexão com a natureza e o cosmos.
O documento discute o sistema Ma'heo'o Reiki, que combina ensinamentos de Reiki com técnicas xamânicas. Ele ensina a equilibrar os elementos da Terra (fogo, ar, água e terra) com o Grande Espírito para promover cura. Existem seis símbolos e três níveis de iniciação que permitem maior conexão com a energia da Terra e do Espírito. O sistema busca restaurar o equilíbrio entre os elementos dentro dos corpos e com a Mãe Terra.
Slides from my keynote at the State of the Valley conference on February 8, 2013.
Not final version. Please do not link to this version before tomorrow.
Slides from a series of talks for the IET's IoT India Congress and some associated events - SRM Chennai, PES Bengaluru, Srishti Bengaluru. I used different subsets of the slides in each talk - this is the whole deck.
This document discusses the rise of virtual personas and how data is used to create narratives. It notes that as sensors and computing devices became smaller, social media encouraged oversharing of personal information. This data can now be used by systems like Weavrs to generate virtual personas that act autonomously online. While this raises issues around authenticity and transparency, it also enables new types of market research by simulating audiences at scale. The document questions how people and businesses will interact with these algorithmically generated narratives in the future.
In just under 50 years, computers have gone from frightening behemoths to countercultural totems to everyday consumer fashion accessories. The history of new media helps us understand why it is so ideologically powerful today.
These lecture slides are from my Masters unit, Future Media Platforms, taught at Bournemouth University.
Information talk slides february2011 1-finalKaisa Schreck
1. The document discusses how the exponential growth of information and technology is impacting human cognition and behavior. It explores issues like information overload, distraction, loss of focus and deep thinking.
2. It examines how our brains may be adapting to the online world through neuroplasticity but that it also risks eroding our humanity and ability to think deeply if we are not careful.
3. The conclusion calls for more awareness of these issues and developing skills to better manage information consumption in order to reassert control over technology and find a balanced approach between online and offline living.
This document summarizes the debate around internet governance and regulation. It discusses how the internet evolved from an unregulated space in the early 1990s to one that now faces increasing government oversight due to criminal activity and security concerns. It notes key events like the rise of spam emails and computer viruses that accelerated calls for governance. While some see regulation as necessary to curb harm, others view it as a threat to internet freedom. The document does not take a clear position, but raises thoughtful points around balancing openness with safety online.
Many people are aware of something of particular interest to them which conventional wisdom gets badly wrong but assume that one thing is all that really needs to be fixed while the status quo is otherwise fine. Once you escape your silo and start seriously looking around, it becomes obvious that most things you take for granted are pretty much stuffed too. This presentation to CVAF highlights a few of them and argues that adversary systems are no longer fit for purpose.
On Network Capitalism, Ernesto van Peborgh, ISSS Keynote, George Washington U...Ernesto Peborgh
Keynote "Learning Across Boundaries: Exploring the Diversity of Systemic Theory and Practice". Presented at the 58th Conference of the ISSS at GWU School of Business at George Washington University, Washington, DC., from the 27th of July to the 1st of August, 2014.
The document discusses complexity and its importance in business and society in the 21st century. It notes that complexity grows exponentially with the number of variables and that winners will be those who understand complex businesses and social dynamics better. It then lists several generations of business technology and the tools used to study complexity, including genetic algorithms, intelligent agents, cellular automata, and ant algorithms. Finally, it lists several research centers focused on complexity science.
The document discusses issues with collective knowledge and "hive mind" approaches on the internet. It notes that while aggregation sites can be useful for filtering information, they also risk filtering out alternative perspectives and creating an overly homogenized view. True wisdom comes from balancing collective knowledge with the ideas and expertise of individuals. The best online communities are guided by well-meaning individuals who ask questions to spur discussion while allowing the collective to provide answers.
This document discusses using digital spaces to enhance argumentation and debate. It proposes using a structure like the Oxford debate style to improve collective wisdom. Key concepts discussed include networked individualism, bounded rationality, collective wisdom, and crowd expertise. Argumentation and debates can act as "nudges" to enhance social capabilities and improve human decisions. The masses may be a source of unexpected collective intelligence through interaction that exceeds individual capabilities.
One man's beard is on fire, and another man warms his hands on it.Rhea Myers
The document contains a collection of quotes, statements, and questions on various topics related to technology and its impact on society. Some key ideas discussed include the relationship between information and ownership, the role of algorithms, concerns about control and copyright in the digital age, and how technology is enabling new forms of communication and interaction but also new challenges around its use and governance. The collection touches on both opportunities and risks of emerging technologies for humanity.
I hunted Google Images for photos of people preparing ayahuasca and for images created by artists intending to express what they saw in their trances. I don't own any of the copyrights on these pictures.
Este livro apresenta técnicas xamânicas para alcançar estados alterados de consciência sem o uso de drogas e manter o poder pessoal, crucial para o bem-estar. O autor, um antropólogo, aprendeu essas técnicas com xamãs na América do Sul e ensina métodos como viagens xamânicas, encontros com animais de poder e extração de energias intrusas para auxiliar na cura.
Mental health safety of ayahuasca religious use: Results from an epidemiologi...Luís Fernando Tófoli
Presented at the 2010 MAPS Conference Psychedelic Science in the 21st Century. The video from the conference is available at the following link:
http://www.maps.org/videos/source3/video7.html
The document discusses the history and development of artificial intelligence over the past 70 years. It outlines some of the key milestones in AI research from the early work in the 1950s to modern advances in deep learning. While progress has been made, fully general artificial intelligence that can match or exceed human levels of intelligence remains an ongoing challenge that researchers continue working to achieve.
Este documento fornece uma introdução sobre xamanismo, descrevendo-o como uma religião e estado de consciência que envolve o contato com forças sobrenaturais para cura e sabedoria. Explica que xamãs são considerados sacerdotes que podem acessar outros mundos e curar através de rituais e práticas como ervas, pedras, cores, banhos e jejuns. O texto também discute como as pessoas se tornam xamãs, frequentemente descobrindo seus dons através de doenças ou curando a
O documento descreve os princípios e práticas do xamanismo, incluindo a crença na Roda da Medicina como um símbolo do universo e da mente universal. Representa as quatro direções e está ligada à jornada espiritual do xamã para adquirir sabedoria e capacidade de conexão com a natureza e o cosmos.
O documento discute o sistema Ma'heo'o Reiki, que combina ensinamentos de Reiki com técnicas xamânicas. Ele ensina a equilibrar os elementos da Terra (fogo, ar, água e terra) com o Grande Espírito para promover cura. Existem seis símbolos e três níveis de iniciação que permitem maior conexão com a energia da Terra e do Espírito. O sistema busca restaurar o equilíbrio entre os elementos dentro dos corpos e com a Mãe Terra.
Slides from my keynote at the State of the Valley conference on February 8, 2013.
Not final version. Please do not link to this version before tomorrow.
Slides from a series of talks for the IET's IoT India Congress and some associated events - SRM Chennai, PES Bengaluru, Srishti Bengaluru. I used different subsets of the slides in each talk - this is the whole deck.
This document discusses the rise of virtual personas and how data is used to create narratives. It notes that as sensors and computing devices became smaller, social media encouraged oversharing of personal information. This data can now be used by systems like Weavrs to generate virtual personas that act autonomously online. While this raises issues around authenticity and transparency, it also enables new types of market research by simulating audiences at scale. The document questions how people and businesses will interact with these algorithmically generated narratives in the future.
In just under 50 years, computers have gone from frightening behemoths to countercultural totems to everyday consumer fashion accessories. The history of new media helps us understand why it is so ideologically powerful today.
These lecture slides are from my Masters unit, Future Media Platforms, taught at Bournemouth University.
Information talk slides february2011 1-finalKaisa Schreck
1. The document discusses how the exponential growth of information and technology is impacting human cognition and behavior. It explores issues like information overload, distraction, loss of focus and deep thinking.
2. It examines how our brains may be adapting to the online world through neuroplasticity but that it also risks eroding our humanity and ability to think deeply if we are not careful.
3. The conclusion calls for more awareness of these issues and developing skills to better manage information consumption in order to reassert control over technology and find a balanced approach between online and offline living.
This document summarizes the debate around internet governance and regulation. It discusses how the internet evolved from an unregulated space in the early 1990s to one that now faces increasing government oversight due to criminal activity and security concerns. It notes key events like the rise of spam emails and computer viruses that accelerated calls for governance. While some see regulation as necessary to curb harm, others view it as a threat to internet freedom. The document does not take a clear position, but raises thoughtful points around balancing openness with safety online.
Many people are aware of something of particular interest to them which conventional wisdom gets badly wrong but assume that one thing is all that really needs to be fixed while the status quo is otherwise fine. Once you escape your silo and start seriously looking around, it becomes obvious that most things you take for granted are pretty much stuffed too. This presentation to CVAF highlights a few of them and argues that adversary systems are no longer fit for purpose.
This document contains notes from a presentation on social media and technology. It discusses the history and growth of digital technology and social media, moving from limited participation and distribution monopolies to today's era of user-generated content and business models based on social media. It also examines the shift to more open and participatory media, debates around the impacts of these changes, and implications for business and policy. Throughout it references experts like Marshall McLuhan and perspectives from both optimists and pessimists about social media's effects.
Information Cartilage: Context, Intelligent Systems, and IA Thomas Wendt
This presentation introduces a phenomenological understanding of how information organization evolved from modernism to postmodernism to...whatever era we're in now. It is based on a paper published in the Journal of Information Architecture and first presented at the Information Architecture Summit 2014.
1) The document discusses the emerging field of network science and how it applies to social networks and their behavior on the internet.
2) Key concepts in network science like weak ties, small world networks, and preferential attachment help explain viral spread of information and ideas (memes).
3) The low transaction costs of online social networks allow for easy collective action, coordination, and decision making at a scale not previously possible.
Making Decisions in a World Awash in Data: We’re going to need a different bo...Micah Altman
In his abstract, Scriffignano summarizes as follows:
l explore some of the ways in which the massive availability of data is changing and the types of questions we must ask in the context of making business decisions. Truth be told, nearly all organizations struggle to make sense out of the mounting data already within the enterprise. At the same time, businesses, individuals, and governments continue to try to outpace one another, often in ways that are informed by newly-available data and technology, but just as often using that data and technology in alarmingly inappropriate or incomplete ways. Multiple “solutions” exist to take data that is poorly understood, promising to derive meaning that is often transient at best. A tremendous amount of “dark” innovation continues in the space of fraud and other bad behavior (e.g. cyber crime, cyber terrorism), highlighting that there are very real risks to taking a fast-follower strategy in making sense out of the ever-increasing amount of data available. Tools and technologies can be very helpful or, as Scriffignano puts it, “they can accelerate the speed with which we hit the wall.” Drawing on unstructured, highly dynamic sources of data, fascinating inference can be derived if we ask the right questions (and maybe use a bit of different math!). This session will cover three main themes: The new normal (how the data around us continues to change), how are we reacting (bringing data science into the room), and the path ahead (creating a mindset in the organization that evolves). Ultimately, what we learn is governed as much by the data available as by the questions we ask. This talk, both relevant and occasionally irreverent, will explore some of the new ways data is being used to expose risk and opportunity and the skills we need to take advantage of a world awash in data.
Talk given at the Open Data Institute in London on various visions of Data in science fiction. The text based slides contain the text of the talk from the script. Some pictures are clickable to online links.
The document discusses the evolution and impact of the internet over time through various quotes from experts and observers. It touches on early skepticism of the internet followed by its rise in popularity. Various impacts are discussed such as empowerment, social and economic changes, new forms of communication, and both benefits and concerns around areas like privacy, distraction, and surveillance. Overall it presents a wide range of perspectives on both the promises and challenges of the emerging internet.
The document discusses several topics related to new media and networked performance, including:
1) The use of virtual demonstrations by Italian unions to protest IBM, showing how new technologies allow new forms of activism and job actions.
2) The networked_performance blog which chronicles network-enabled artistic practices and their social implications.
3) The live game/performance "Wayfarer" which uses location-based technologies and streaming video to immerse audiences.
4) Issues of identity, representation, and ethics in artistic practices that address geography, difference, and political/social issues.
Author: Mirko Presser
The Alexandra Institute
Contributors
Srdjan Krco (Dunavnet)
Tobias Kowatsch (University of St. Gallen)
Stefan Fischer (University of Luebeck)
Wolfgang Maas (Saarland University)
Sebastian Lange (Deloitte)
Francois Carrez (University of Surrey)
Bernard Hun (University of Surrey)
Richard Egan (Thales UK, Research and Technology)
Jan Höller (Ericsson AB)
Alessandro Bassi (Alessandro Bassi Consulting)
Stephan Haller (Vigience AG)
Martin Fiedler (Fraunhofer IML)
Luis Muñoz (University of Cantabria)
Louise Lønborg Rustrup (The Alexandra Institute)
João Fernandes (The Alexandra Institute)
Production Team:
Tine Kaag Raun (The Alexandra Institute)
Michael Skotting (Raaskot Visuel Kommunikation)
Mirko Presser (The Alexandra Institute)
Stig Andersen (Thingvalla Kommunikation)
Bente Kjølby Larsen (The Alexandra Institute)
Susanne Brøndberg (The Alexandra Institute)
Lene Holst Mortensen (The Alexandra Institute)
Interviews by Stig Andersen
The Internet of Things Comic Book is a publication of
the Internet of Things International Forum and is powered
by the Alexandra Institute and partially funded by
the
FP7 ICT ‘Internet of Things Initiative’ Coordination
Action,
contract number 257565
Comic Book scenes sponsored by Smart Aarhus
www.smartaarhus.dk
<a><img src="https://i.creativecommons.org/l/by-nc-sa/4.0/88x31.png" /></a><br />Quest'opera è distribuita con Licenza <a>Creative Commons Attribuzione - Non commerciale - Condividi allo stesso modo 4.0 Internazionale</a>.
A Thinking Person's Guide to Using Big Data for Development: Myths, Opportuni...Junaid Qadir
A Thinking Person's Guide to Using Big Data for Development: Myths, Opportunities, and Pitfalls
Accompanying Paper Available at:
Caveat Emptor: The Risks of Using Big Data for Human Development
IEEE Technology and Society Magazine 38(3):82-90
DOI: 10.1109/MTS.2019.2930273
September 2019
https://www.researchgate.net/publication/335745617_Caveat_Emptor_The_Risks_of_Using_Big_Data_for_Human_Development
This document summarizes David De Roure's work over several decades exploring the integration of physical and digital worlds through social machines. It notes his early work in the 1990s on distributed systems and emergent order. In the 2000s, his focus shifted to data and computational grids. More recently, his research through the SOCIAM project examines social networks and how computation can promote new forms of social processes for a variety of user groups. The document outlines both technological developments and theoretical perspectives on social machines over the past 30 years.
A presentation addressing outside impacts on Ecuador's rainforest people, three indigenous nations, the sacred medicine ayahuasca, and the October 2019 clash between indigenous organizations and the national government around the issue of gas subsidies. Delivered at Kansas City Kansas Community College on October 23, 2019. Video link here: https://vimeo.com/368263365
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The Wright Brothers and other early aviation pioneers like Alphonse Pénaud, Otto Lilienthal, and Samuel Pierpont Langley experimented with gliders and early aircraft designs. On December 17, 1903, the Wright Brothers succeeded in achieving the first controlled, powered and sustained heavier-than-air human flight, flying their Wright Flyer four miles south of Kitty Hawk, North Carolina. The presentation provided biographical details on the Wright Brothers and other aviation pioneers who contributed to the development of flight.
This document provides an overview of an assignment being given to students at FH St Pölten involving analyzing and presenting on segments of the film "99 Francs". Students will be assigned 5-6 minute sections of the film to analyze, translating dialogue and taking screenshots. Their presentations will cover the entire film. The teacher chose this film as it relates to advertising and reflects that industry. The document also outlines a separate challenge for the teacher to create a presentation about giving a presentation without speaking.
A tribute to the film "99 Francs" with added slides underscoring its contemporary relevance. "99 Francs" is a satire of advertising, set mostly in Paris in 2001.
The document summarizes the 2007-2008 Writers Guild of America strike. The key issues under negotiation were home video residuals, new media payments, and jurisdiction over reality and animated shows. Late night comedy show hosts had to create their own content during the strike which lasted 100 days and resulted in agreements for higher residuals from home videos and new media.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
This tutorial presentation provides a step-by-step guide on how to use Facebook, the popular social media platform. In simple and easy-to-understand language, this presentation explains how to create a Facebook account, connect with friends and family, post updates, share photos and videos, join groups, and manage privacy settings. Whether you're new to Facebook or just need a refresher, this presentation will help you navigate the features and make the most of your Facebook experience.
Lifecycle of a GME Trader: From Newbie to Diamond Handsmediavestfzllc
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Using Remini is easy and quick for enhancing your photos. Start by downloading the Remini app on your phone. Open the app and sign in or create an account. To improve a photo, tap the "Enhance" button and select the photo you want to edit from your gallery. Remini will automatically enhance the photo, making it clearer and sharper. You can compare the before and after versions by swiping the screen. Once you're happy with the result, tap "Save" to store the enhanced photo in your gallery. Remini makes your photos look amazing with just a few taps!
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5. Emergence
In philosophy, systems
theory, science, and art, emergenc
e is the way complex systems and
patterns arise out of
a multiplicity of relatively simple
interactions.
6.
7. Meme
“A meme (/ˈmiˈm/; meem) is an
idea, behavior, or style that spreads from person
to person within a culture.
8. A meme acts as a unit for carrying cultural
ideas, symbols, or practices that can be
transmitted from one mind to another through
writing, speech, gestures, rituals, or other
imitable phenomena.”
9. Manuel Lima
Manuel Lima, senior UX design lead at Microsoft
Bing, explores the power of network
visualisation to help navigate our complex
modern world.
12. Deleuze and Guattari
• A Thousand Plateaus contrasts rhizomatic thinking with
arbolic thinking. (See Table A). “A Thousand Plateaus is
organized around the distinction between 'arborescent' and
'rhizomatic'. The 'arborescent' model of thought designates
the epistemology that informs all of Western thought, from
botany to information sciences to theology. . . .” (Best and
Douglas 1991, 98) Arbolic thought is said to be
linear, hierarchic, sedentary, and full of segmentation and
striation. Arbolic thought is State philosophy. It is the force
behind the major sciences. Arbolic thought is represented by
the tree-like structure of genealogy, branches that continue to
subdivide into smaller and lesser categories. Arbolic thought
is vertical and stiff. Rhizomatic thought is non-
linear, anarchic, and nomadic.
13. Rhizomes … cut across boundaries imposed by
vertical lines of hierarchies and order.
Rhizomatic thought is multiplicitous, moving in
many directions and connected to many other
lines of thinking, acting, and being. … Rhizomes
are networks. Rhizomes cut across borders.
Rhizomes build links between pre-existing gaps
between nodes that are separated by categories
and order of segmented thinking.
14. Deleuze and Guattari
Rhizomatic Arbolic
Non-linear Linear
Anarchic Hierarchic
Nomadic Sedentary
Smooth Striated
Deterritorialized Territorialized
Multiplicitous Unitary and binary
Minor science Major science
Heterogeneity Homogeneity
15. As Massumi points out in the introduction to the
work, A Thousand Plateaus is recursive; it is meant
to be read as one would sample a record. Place the
needle on any groove and listen. Turn the book to
any chapter and read. The work is quite unlike most
others and is a model for a different way of thinking
and being. “A Thousand Plateaus provides an
example of such an open system. It does not
advocate an intellectual anarchism in which the
only rule would be the avoidance of any rule. It
deploys variable, local rules….”
16. “A rhizome ceaselessly establishes connections
between semiotic chains, organizations of
power, and circumstances relative to the
arts, sciences, and social struggles.” (Deleuze
and Guattari 1987)
17. So in that spirit, let’s establish some
connections.
19. As Geraint Anderson wrote in Cityboy,
“With hindsight, it was that fifth glass of
absinthe that cost my bank £1.2 million.”
20. “I understand that my work may have enormous
effects on society and the economy, many of them
beyond my comprehension.”
— Emanuel Derman and Paul Wilmott,
The Modelers’ Hippocratic Oath
Derman and Wilmott are quants, creators of
mathematical models for the finance industry.
Derman was perhaps the first quant. He moved
from an academic job in physics to Goldman Sachs
in 1985.
23. Adam Smith, Reagan, Thatcher, Milton
Friedman, Timothy Geithner and Larry
Summers, Alan Greenspan, Ben Bernanke, the
home buyers, the mortgage lenders, the
investment banks, the quants, the insurance
companies, the ratings agencies? Human greed?
Evolution? Chemical addiction to money?
24. A quant speaks
"Imagine building a million-dimensional graph.
Each input - all of the axes but one - is some fact
about the world whose future value is
uncertain: the temperature this winter, the
population growth in China, the price of
corn, the number of homes built in Utah, the
amount of rainfall in Tuscany.
25. “Each of these inputs is uncertain, and each can
have an effect on the others.
26. “The output - the last axis, call it the "height" of
the graph - is the amount of money that your
company will make given any set of values for
each of the other 999,999 axes. The higher the
graph at any point, the more money you make
at that point. Higher - more money - is better.
27. "You can't build that graph. You can't visualize a
million dimensions (this screen is crowded
enough with three), you can't think of all the
uncertainties in the future that might
matter, and you can't figure out how much
money you'll make in every state of those
uncertainties.
28. “I just wanted to tell you about it because
everything in the financial world is an attempt to
catch a flickering glimpse of that graph.
29. “That graph is the thing, the Platonic form.
Stocks and bonds and hedge funds and
derivatives and everything else are the
shadows, the imperfect methods of approaching
the thing.
30. If you want to make all the money in the world,
go make that graph.“
— Matt Levine, What is a Derivative?
31. Snowden’s revelations on the NSA
"Secret documents published on news website The
Intercept on Wednesday showed that the NSA
impersonated Facebook web pages in order to
gather information from targets. When those
people thought they were logging into
Facebook, they were actually communicating with
the NSA. The agency then used malicious code on
the fake page to break into the targets' computers
and remove data from them. Last year, Facebook
moved to encrypt all its pages, making such
impersonation more difficult."
32. • Other programs disclosed by Mr. Snowden
and described by The Intercept include
CAPTIVATEDAUDIENCE (“used to take over a
targeted computer’s microphone and record
conversations”)
33. • GUMFISH (“can covertly take over a
computer’s webcam and snap photographs”)
34. • FOGGYBOTTOM (“records logs of Internet
browsing histories and collects login details
and passwords”)
35. • GROK (“used to log keystrokes”) and
• SALVAGERABBIT to exfiltrate data from
removable flash drives connected to a target’s
computer.
36. Other programs disclosed by Mr. Snowden and
described by The Intercept include
CAPTIVATEDAUDIENCE (“used to take over a
targeted computer’s microphone and record
conversations”), GUMFISH (“can covertly take
over a computer’s webcam and snap
photographs”), FOGGYBOTTOM (“records logs of
Internet browsing histories and collects login
details and passwords”), GROK (“used to log
keystrokes”) and SALVAGERABBIT “to exfiltrate
data from removable flash drives connected to a
target’s computer.” (-RT)
37.
38. Pando is a clonal colony of a single
male quaking aspen
39. determined to be a single living organism by identical
genetic markers and one massive
underground root system.
40. The plant is estimated to weigh 6,000,000 kg, making it
the heaviest known organism. The root system of Pando, at an
estimated 80,000 years old, is among the oldest known living
organisms.
41. To macroeconomists, Bitcoin isn't scary because
it enables crime, or eases tax dodging. It's scary
because a world where it's used for all
transactions is one where the ability of a central
bank to guide the economy is destroyed, by
design.
— Alex Hern, The Guardian (UK)
Is Bitcoin About To Change The World?
42.
43.
44.
45.
46.
47.
48.
49. I have a big problem with making lists. Lists are not actually
very informative. They are an ineffectual way of presenting
information, because they are not very intuitive or visual. Lists
are linear, unlike most of reality, which assembles itself into
complex networks and systems. They do not effectively portray
the relationships between their elements. I wish I could
draw/write lists in systemic networks effectively, and I spend a
lot of time thinking about how I could do that. The best
solution appears to be in the form of images, which is why I’m
beginning to invest time and energy learning how to draw.
— Visa Veerasamy
50.
51.
52.
53.
54. “If you pay enough attention, you will find
systems and networks everywhere you go…
Anything of depth and complexity assembles
itself into networks, just like
language, economies, human knowledge and
academia, cities, consciousness….
— Visa Veerasamy
55. Anything of depth and complexity assembles
itself into networks,
just like language, economies, human
knowledge and
academia, cities, consciousness….”
— Visa Veerasamy
56.
57.
58.
59. The social network LinkedIn is really
interested in harnessing the power of
the network.
60.
61.
62.
63.
64.
65.
66. The world stage is very difficult. It’s not easy to
be on the world stage. The world is now much
more difficult than it was during your revolution.
It’s even more difficult. The world. More
complicated, complex, difficult. It’s a
spaghetti-like structure. It’s mixed up.
— Mohammad Morsi, 2012, to an American
reporter, when he was president of Egypt
75. Valve is different (writes an employee on his blog).
Gabe (the founder) tells it this way. When he was at
Microsoft in the early 90’s, he commissioned a
survey of what was actually installed on users’ PCs.
The second most widely installed software was
Windows.
Number one was Id’s Doom.
76.
77. The idea that a 10-person company of 20-
somethings in Mesquite, Texas (Id, the company
that made Doom), could get its software on
more computers than the largest software
company in the world told him (Gabe, the
founder of Valve) that something fundamental
had changed about the nature of productivity.
78. When he looked into the history of the
organization, he found that hierarchical
management had been invented for military
purposes, where it was perfectly suited to
getting 1,000 men to march over a hill to get
shot at.
79. When the Industrial Revolution came
along, hierarchical management was again a
good fit, since the objective was to treat each
person as a component, doing exactly the
same thing over and over.
80. The success of Doom made it obvious that this
was no longer the case. There was now little
value in doing the same thing even twice;
almost all the value was in performing
a valuable creative act for the first
time.
81. In the Internet age, software has close to zero
cost of replication and massive network
effects, so there’s a positive feedback spiral that
means that the first mover dominates.
82. If most of the value is now in the initial
creative act, there’s little benefit to
traditional hierarchical organization that’s
designed to deliver the same thing over and
over, making only incremental changes over
time.
83. So Valve was designed as a company that would
attract the sort of people capable of taking the
initial creative step, leave them free to do
creative work, and make them want to stay.
Consequently, Valve has no formal management
or hierarchy at all.
84. How could a 300-person company not have any
formal management?
85. It takes new hires about six months before they
fully accept that no one is going to tell them
what to do, that no manager is going to give
them a review, that there is no such thing as a
promotion or a job title or even a fixed role
(although there are generous raises and
bonuses based on value to the company, as
assessed by peers).
86. That it is their responsibility, and theirs alone, to
allocate the most valuable resource in the
company – their time – by figuring out what it is
that they can do that is most valuable for the
company, and then to go do it.
87. That everyone on a project team is an individual
contributor, doing coding, artwork, level
design, music, and so on, including the leads;
there is no such thing as a pure management or
architect or designer role.
88. That any part of the company can change
direction instantly at any time, because there
are no managers to cling to their people and
their territory, no budgets to work around.
89. That there are things that Gabe badly wants the
company to do that aren’t happening, because
no one has signed up to do them.
90. It’s hard to believe it works, but it does. I think
of it as being a lot like evolution – messy, with
lots of inefficiencies that normal companies
don’t have – but producing remarkable
results, things that would never have seen the
light of day under normal hierarchical
management.
— Michael Abrash, Ramblings in Valve Time
91. The artist Yayoi Kusama’s mirrored
infinity rooms certainly have some …
95. To help you think about networks, here are
some exercises to try.
96. You can try to visualize a modified version of the
graph that Matt Levine wrote about above:
"Imagine building a million-dimensional graph. Each
input - all of the axes but one - is some fact about
the world whose future value is uncertain: the
temperature this winter, the population growth in
China, the price of corn, the number of homes built
in Utah, the amount of rainfall in Tuscany. Each of
these inputs is uncertain, and each can have an
effect on the others.”
97. The output - the last axis, call it the "height" of
the graph - is the amount of money that you will
make given any set of values for each of the
other 999,999 axes.
Or, alternately, the last axis is the length of your
life. Or your happiness. Or anything else you
like.
98. Next. Look at the objects in your home. Think
about the path that each took to get there.
Where did they come from? Imagine a diagram
of all these paths.
99. Think about all the people you see every
day, including and especially people you only
see in public spaces.
Remember what the Austrian communications
theorist Paul Watzlawick wrote: “You can’t not
communicate.”
What are these people communicating to you?
What are you communicating to them?
100. Everyone on a subway car is a networked
community for a minute or two. Visualize this as
a thin line joining each person to each other
person.
Visualize the networks that each person is part
of. Visualize the people in their networks, and
the people in those people’s networks, and so
on.
101. Your own network, and its extension.
To how many people and things are you
connected? Try to visualize them.
To how many people and things are they
connected? And so on, and so on.
The more people who own telephones, the more valuable the telephone is to each owner. That’s the network effect. It worked with trains in the 19th century too. And with a lot of things.
This, obviously, is just a bunch of individual lines, but I it ends up being geometrical and flowerlike because of emergence. A leading theory of consciousness is that it’s an emergent property of matter. When matter gets complex and interrelated enough, it gets intelligent. The Terminator movies feature an evil, intelligent computer network called Skynet.
– Wikipedia.
https://www.youtube.com/watch?v=nJmGrNdJ5Gw
http://www.visualcomplexity.com/vc/blog/?author=1 Lima’s blog
http://www.thing.net/~rdom/ecd/rhizomatic.html
My own thought: to say something is non-linear isn’t exactly true. When we call something non-linear, we typically mean it’s not rectilinear, it’s not a straight line. The Austrian artist FriedensreichHundertwasser once wrote, “The straight line leads to Hell.”
A proverbis a meme. Thisproverbmeansthattheworldisinterconnectedeventhoughitdoesn'tseemtobe. It was explainedtomeby a studentfrom Kyoto. In old Japan, somehouseshadoverlappingboardsforroofs. The boardswereheld down bystones. During a storm, a strong wind could open a crack in theroof so thatitstarteddripping down into a room. Insteadofgoingup on theroofduringthestormto fix it, an inhabitantofthehouse was morelikelytogo out andbuy a bucketto catch therainwater.
Sometimes small causes have big effects. If he had been a little less drunk, he would have made a better judgment when he went to work in the morning.
After the financial crash, some people blamed the quants for making models that didn’t capture the enormous systemic risk of complex financial instruments. The quants, in turn, blamed the information that they were given, and they blamed greed. A Hippocratic Oath is what doctors swear when they become doctors: they swear to help people, never harm them. Derman and Wilmott wrote one for quants.
Each factor can have an effect on the others. When the wind blows, the bucket shop prospers.
Your company is at the center of an incredibly dense and complicated network … that has no center. You, as an individual, are the same way.
How does this relate to a derivative? To the theme of this presentation?
Pando is located 1 mile southwest of Fish Lake on Utah route 25.in the Fremont River Ranger District of the Fishlake National Forest, at the western edge of the Colorado Plateau in South-central Utah, at N 38.525 W 111.75. Aspen: die Espe in German,
Pando is thought to have grown for much of its lifetime under ideal circumstances: frequent forest fires have prevented its main competitor, conifers, from colonizing the area, and a climate shift from wet and humid to semi-arid has obstructed seedling establishment and the accompanying rivalry from younger aspens.
During intense forest fires, the organism survived underground, with its root system sending up new stems afterwards. It encompasses 43 hectares and has over 40,000 stems (trunks), which die individually and are replaced by new stems growing from its roots. The average age of these stems is 130 years. The roots are 80,000 years old.
http://en.wikipedia.org/wiki/Bitcoin The ideaofBitcoin was tocreate a peer-to-peercurrencyusingtheinternet. Atthemoment (27 November 2013) , theexchange rate is 907 Bitcoinstoonedollar.
Note that the brain itself seems to be non-hierarchical. People used to look for a particular area within the brain that was the “seat of consciousness.” But now, our consciousness seems to be an emergent property of all the 86 billion linked-in neurons that make it up.
This is from an article called “Dynamic scheduling of flexible manufacturing systems using neural networks and inductive learning.”
Recognize this? “Moscow’s neural network.” From Flickr.
Of course, somebody would have to get a tattoo.
The Blue Brain Project in Switzerland is trying to model brain activity. This is an image of one of their models.
Another way to portray lists in systemic networks is simply to move along the nodes of the network and keep a log of places visited. Maybe it’s not systematic (what is?), but it’s surely systemic. The next few images are from Visa’s blog.
This 1999 diagram represents emails within an organization.
Social networks in the Bible.
An early visualization of the internet.
Visualisation of Wikipedia page linkage network in a small subgraph of pages, by Ian Pearce.
This is a section of the universe. http://www.bbc.com/news/science-environment-25809967: “Cosmology theory predicts that galaxies are embedded in a cosmic web of ‘stuff’, most of which is dark matter. Astronomers obtained the first direct images of a part of this network…”
This makes the slide feel more positive, like we’re rocketing up underneath some kind of beautiful heaven.
Let’s look at some of their images.
Woo-hoo, let’s all network.
A LinkedIn profile. http://www.wired.com/is a techmagazine.
This guy was recently arrested by the FBI, charged with running Silk Road, an anonymous marketplace on the deep web where users could use Bitcoins to buy and sell drugs. http://en.wikipedia.org/wiki/Silk_Road_(marketplace) Just anotheryoung professional on LinkedIn.
'When we understand that slide, we'll have won the war:' US generals were given a baffling PowerPoint presentation to try to explain the Afghanistan mess. Maybe sometimes visualizing a network doesn’t help? Or maybe it shows us how bad the problem is?
Morsi took a lot of criticism for saying this. Personally, I like the image, though. Things are connected in odd and indirect ways.
Morsi was right. How could you make sense out of a structure like this? How could you map it out? How could you govern a country like this?
“Software has close to zero cost of replication” = it costs nearly nothing to copy software.
To cling = to hold tight to something
In another network effect, some of the work on Valve’s games is actually done by customers, who produce new objects for its virtual world, like hats, guns, etc.
It’s a visualization of the galaxy of souls. The apparent endlessness of time and space.
Maybe the connection is that Kusama’s mirror rooms allow us to visualize infinite spaces. Or maybe I just put them in here because they’re pretty, and one of my friends on Facebook posted a link to them while I was making this presentation. Or both.
From an article entitled “New “Connected Universe” Theory Offers Potential New Source Of Energy”
This is a work of art that plays a perceptual game. The game is to let your eyes wander across it, perceiving the flat areas as three-dimensional spaces. As your eyes move, the three-dimensional spaces shift their locations, and what was part of the figure, the structure, now appears as background. It’s a quiet activity and it takes a little while to work, so I invite you to enjoy the relaxing structures of the art.