Object-oriented programming (OOP) is a computer programming model that organizes software design around data, or objects, rather than functions and logic.
Java is an object-oriented programming language created in 1991 by James Gosling at Sun Microsystems, which was later acquired by Oracle Corporation. It uses concepts like encapsulation, inheritance, polymorphism, and abstraction to simplify software development and maintenance. Object-oriented programming creates objects that contain both data and behaviors to model real-world entities like chairs, pens, and computers. Classes are blueprints that define objects, while objects are specific instances of classes that occupy memory.
Object-oriented programming (OOP) uses objects that contain data and methods. The four pillars of OOP are abstraction, encapsulation, inheritance, and polymorphism. Abstraction hides unnecessary details, encapsulation shields an object's internal representation, inheritance allows subclasses to inherit attributes of superclasses, and polymorphism enables processing objects differently depending on their type. Classes define objects and contain data fields and methods, with objects being instances of classes that allocate space in memory. Access control in Java includes private, public, default, and protected access types.
This document provides an overview of object-oriented programming concepts. It begins by defining a programming language and different levels of abstraction in languages. It then defines object-oriented programming as relying on classes and objects, with classes acting as blueprints for objects. The basic building blocks of OOP - objects, classes, attributes, and methods - are introduced. Each concept is then defined in more detail, including objects, classes, inheritance, encapsulation, abstraction, and polymorphism. The document concludes by outlining some advantages of using an object-oriented programming approach.
This document provides an introduction to object-oriented programming (OOP). It discusses the basic elements of OOP including objects, methods/actions, and classes. Objects are instances of classes that represent real-world entities. Methods are associated actions. Classes group similar objects. The document also outlines key OOP features such as polymorphism, inheritance, encapsulation, and information hiding. Polymorphism allows one interface with multiple methods. Inheritance transfers properties from superclasses to subclasses. Encapsulation binds data and actions within a class, while information hiding protects parts of a class from external access.
we will learn about basics of OOPs. Object Oriented Programming is a paradigm that provides many concepts such as inheritance, data binding, polymorphism etc.
This document discusses the basic features of object-oriented programming (OOP) and Java. It defines OOP as a programming paradigm based on modeling real-world entities as objects that have attributes and behaviors. The key features of OOP discussed are: classes, objects, inheritance, polymorphism, abstraction, and encapsulation. Classes are logical entities that define objects of similar types. Inheritance allows classes to acquire properties of other classes. Polymorphism means an operation can exhibit different behaviors depending on the data types used. Abstraction hides complexity and only represents essential features. Encapsulation binds data and methods into a single unit.
This document discusses key concepts in object-oriented programming (OOP). It describes problems with procedural languages and defines core OOP concepts like objects, classes, abstraction, encapsulation, inheritance, and polymorphism. Objects have state, behavior and identity, while classes define common structure and behavior for sets of objects. Encapsulation hides implementation details, inheritance extends functionality, and polymorphism allows different behaviors depending on an object's type.
Java is an object-oriented programming language created in 1991 by James Gosling at Sun Microsystems, which was later acquired by Oracle Corporation. It uses concepts like encapsulation, inheritance, polymorphism, and abstraction to simplify software development and maintenance. Object-oriented programming creates objects that contain both data and behaviors to model real-world entities like chairs, pens, and computers. Classes are blueprints that define objects, while objects are specific instances of classes that occupy memory.
Object-oriented programming (OOP) uses objects that contain data and methods. The four pillars of OOP are abstraction, encapsulation, inheritance, and polymorphism. Abstraction hides unnecessary details, encapsulation shields an object's internal representation, inheritance allows subclasses to inherit attributes of superclasses, and polymorphism enables processing objects differently depending on their type. Classes define objects and contain data fields and methods, with objects being instances of classes that allocate space in memory. Access control in Java includes private, public, default, and protected access types.
This document provides an overview of object-oriented programming concepts. It begins by defining a programming language and different levels of abstraction in languages. It then defines object-oriented programming as relying on classes and objects, with classes acting as blueprints for objects. The basic building blocks of OOP - objects, classes, attributes, and methods - are introduced. Each concept is then defined in more detail, including objects, classes, inheritance, encapsulation, abstraction, and polymorphism. The document concludes by outlining some advantages of using an object-oriented programming approach.
This document provides an introduction to object-oriented programming (OOP). It discusses the basic elements of OOP including objects, methods/actions, and classes. Objects are instances of classes that represent real-world entities. Methods are associated actions. Classes group similar objects. The document also outlines key OOP features such as polymorphism, inheritance, encapsulation, and information hiding. Polymorphism allows one interface with multiple methods. Inheritance transfers properties from superclasses to subclasses. Encapsulation binds data and actions within a class, while information hiding protects parts of a class from external access.
we will learn about basics of OOPs. Object Oriented Programming is a paradigm that provides many concepts such as inheritance, data binding, polymorphism etc.
This document discusses the basic features of object-oriented programming (OOP) and Java. It defines OOP as a programming paradigm based on modeling real-world entities as objects that have attributes and behaviors. The key features of OOP discussed are: classes, objects, inheritance, polymorphism, abstraction, and encapsulation. Classes are logical entities that define objects of similar types. Inheritance allows classes to acquire properties of other classes. Polymorphism means an operation can exhibit different behaviors depending on the data types used. Abstraction hides complexity and only represents essential features. Encapsulation binds data and methods into a single unit.
This document discusses key concepts in object-oriented programming (OOP). It describes problems with procedural languages and defines core OOP concepts like objects, classes, abstraction, encapsulation, inheritance, and polymorphism. Objects have state, behavior and identity, while classes define common structure and behavior for sets of objects. Encapsulation hides implementation details, inheritance extends functionality, and polymorphism allows different behaviors depending on an object's type.
This document discusses key concepts in object-oriented programming including class, object, abstraction, encapsulation, inheritance, and polymorphism. It defines class as a user-defined data type that represents logical data but does not occupy memory. An object is an instance of a class that has an identity, state, and behavior. Abstraction hides non-essential details and focuses on what an object does. Encapsulation wraps data and methods together into a single unit. Inheritance allows a new class to reuse and extend an existing parent class. Polymorphism means an object can perform differently in different scenarios.
Object-oriented programming uses objects that contain data fields and methods to design applications. Key concepts include abstraction, encapsulation, inheritance, and polymorphism. A class defines shared attributes and behaviors that enable instances of that class to maintain state and behavior. An object is a runtime instance of a class that represents some entity like a person or place. Data encapsulation wraps data and code together, controlling access through public, private, and protected keywords. Inheritance allows classes to inherit attributes and behaviors from other classes in a hierarchy.
Object-oriented programming uses objects that contain data fields and methods to design applications. Key concepts include abstraction, encapsulation, inheritance, and polymorphism. A class defines shared attributes and behaviors that enable instances of that class to maintain state and behavior. An object is a runtime instance of a class that represents some entity like a person or place. Data encapsulation wraps data and code together, controlling access through public, private, and protected keywords. Inheritance allows classes to inherit attributes and behaviors from superclasses to create class hierarchies.
The presentation provides an overview of object-oriented programming (OOP) concepts. It discusses how OOP involves writing programs based on objects, and defines a class as a group of objects that share attributes and behaviors. An object is an instance of a class that contains all the variables and functions of that class. Key characteristics of OOP discussed include inheritance, data abstraction, encapsulation, and polymorphism. Inheritance allows new classes to inherit properties from existing classes. Data abstraction hides background details and simplifies development. Encapsulation binds data to the functions that operate on it. Polymorphism enables different types of objects to respond to the same function name. Examples of OOP languages provided are C++, PHP, and
Object-oriented programming (OOP) is a programming paradigm that designs applications around objects that contain both data and behaviors. Key concepts of OOP include data abstraction, encapsulation, inheritance, polymorphism, and messaging. Many modern programming languages support OOP through features like classes, which provide a blueprint for creating object instances that can maintain state through data fields and behavior through methods.
Object-oriented programming (OOP) is a programming paradigm that uses objects and their interactions to design applications. OOP techniques include data abstraction, encapsulation, inheritance, and polymorphism. A class defines members like data fields and methods to enable class instances to maintain state and behavior. For example, an instance of the Fruit class would be a Fruit object. A superclass is a class that other classes are derived from, with the derived classes known as subclasses. Inheritance in OOP allows for code reuse by creating objects that are based on previously created objects.
Object-oriented programming (OOP) organizes software design around objects rather than functions and logic. An object can be defined as a data field with unique attributes and behavior. OOP uses classes as templates that describe an object's behaviors and states, with objects being instances of classes. Key concepts of OOP include inheritance, polymorphism, abstraction, encapsulation, and classes.
This document provides an overview of object-oriented programming (OOP) concepts. It defines OOP as a programming technique that uses objects and classes. Key concepts discussed include classes and objects, inheritance, data abstraction, encapsulation, and polymorphism. Benefits of OOP include reusability, extensibility, understandability and security. Inheritance allows reuse of existing classes, and can be single, multiple, public, protected or private. Data abstraction hides background details and provides essential information. Encapsulation binds data and functions that manipulate the data. Polymorphism enables different object types to respond to the same function name.
The document discusses key concepts of object-oriented programming in C++, including classes and objects, encapsulation, abstraction, inheritance, and polymorphism. Classes are blueprints that are used to create objects which contain data and functions. Encapsulation binds data and functions together and uses access modifiers. Inheritance allows code reusability by deriving a class from a base class. Polymorphism enables one name with multiple implementations through function overloading and overriding.
Object-oriented programming (OOP) is a paradigm that splits programs into objects that contain both data and functions. Classes define the attributes and behaviors of objects. Objects are instances of classes that encapsulate their state and behavior. Key concepts of OOP include inheritance, abstraction, polymorphism, and encapsulation.
This document provides an overview of object-oriented programming (OOP). It defines OOP as a programming paradigm centered around objects rather than functions. The key building blocks are classes, which provide blueprints for objects, and objects, which are instances of classes. Classes contain attributes to store data and methods to define behaviors. The four main principles of OOP are encapsulation, abstraction, inheritance, and polymorphism. Popular OOP languages include Java, C++, Python, and C#. OOP offers benefits like reusability, easier debugging, and security through encapsulation.
Object-oriented programming (OOP) is a programming paradigm that uses objects and their interactions to design applications. OOP techniques include data abstraction, encapsulation, inheritance, and polymorphism. A class defines members like data fields and methods to enable class instances to have state and behavior. An instance of a class represents a runtime entity and is of the type of its class. For example, an instance of the Fruit class would be a Fruit object. Inheritance allows classes to inherit and extend the attributes and behaviors of parent classes.
Object Oriented Programming is a programming concept that works on the principle that objects are the most important part of your program. It allows users create the objects that they want and then create methods to handle those objects. Manipulating these objects to get results is the goal of Object Oriented Programming.
Object Oriented Programming popularly known as OOP, is used in a modern programming language like Java..
he main aim of object-oriented programming is to implement real-world entities for example object, classes, abstraction, inheritance, polymorphism, etc.
Java is a popular programming language that is platform independent, object-oriented, and widely used for web and application development. It provides classes and interfaces for common data structures like Vector and Hashtable. Key concepts in Java include inheritance, polymorphism, abstraction, and encapsulation. Inheritance allows classes to inherit properties from parent classes. Polymorphism allows objects to take on multiple forms. Abstraction hides complex details and focuses on concepts. Encapsulation wraps code and data together and controls access through public methods.
This document provides information on object-oriented programming concepts in Java. It discusses objects and classes, defining that an object has state and behavior while a class is a template for objects. It also covers OOPs concepts like inheritance, polymorphism, abstraction and encapsulation. Examples are provided of defining classes with methods and instantiating objects in Java.
Features of Object Oriented Programming.pptxSwagatoBiswas
This document discusses the key features of object-oriented programming in Java, including classes, objects, inheritance, encapsulation, abstraction, and polymorphism. It provides examples of each concept: classes define templates for objects, objects are instances of classes with state and behavior, inheritance allows subclasses to inherit properties and behaviors from parent classes, encapsulation binds data and code together restricting access, abstraction hides implementation details and exposes only necessary information, and polymorphism allows treating objects of different classes as common superclasses. The document is written by Swagato Biswas for a course on object-oriented programming.
In this article, we will get the fundamentals of OOPs. Object Oriented Development is a model that provides many ideas such as inheritance, data binding, polymorphism etc.
Object-oriented programming (OOP) organizes software design around objects rather than functions. The four main principles of OOP are encapsulation, abstraction, inheritance, and polymorphism. Encapsulation contains important information inside objects and exposes select information. Abstraction hides unnecessary implementation code. Inheritance allows classes to reuse code from other classes. Polymorphism enables objects to take on more than one form. A class is a blueprint for creating objects that provides initial values and behavior implementations. An object is an instance of a class. Access modifiers like public, private, default, and protected define the scope and visibility of classes, methods, and fields.
Data science is an interdisciplinary field (it consists of more than one branch of study) that uses statistics, computer science, and machine learning algorithms to gain insights from structured and unstructured data. CETPA INFOTECH, an ISO 9001- 2008 certified training company provides Data Science Training Course for students and professionals who want to make their mark in the world of Data Science. Cetpa is the best data science training institute in Delhi NCR.
Dot NET is a software framework developed by Microsoft which provides a controlled programming environment where development, installation and execution of the software can be done on windows based operating system. The following Infographic consist of benefits and advantages of Dot Net Technology and how they are easing up our work. For more info visit: https://www.cetpainfotech.com/technology/dot-net-training
This document discusses key concepts in object-oriented programming including class, object, abstraction, encapsulation, inheritance, and polymorphism. It defines class as a user-defined data type that represents logical data but does not occupy memory. An object is an instance of a class that has an identity, state, and behavior. Abstraction hides non-essential details and focuses on what an object does. Encapsulation wraps data and methods together into a single unit. Inheritance allows a new class to reuse and extend an existing parent class. Polymorphism means an object can perform differently in different scenarios.
Object-oriented programming uses objects that contain data fields and methods to design applications. Key concepts include abstraction, encapsulation, inheritance, and polymorphism. A class defines shared attributes and behaviors that enable instances of that class to maintain state and behavior. An object is a runtime instance of a class that represents some entity like a person or place. Data encapsulation wraps data and code together, controlling access through public, private, and protected keywords. Inheritance allows classes to inherit attributes and behaviors from other classes in a hierarchy.
Object-oriented programming uses objects that contain data fields and methods to design applications. Key concepts include abstraction, encapsulation, inheritance, and polymorphism. A class defines shared attributes and behaviors that enable instances of that class to maintain state and behavior. An object is a runtime instance of a class that represents some entity like a person or place. Data encapsulation wraps data and code together, controlling access through public, private, and protected keywords. Inheritance allows classes to inherit attributes and behaviors from superclasses to create class hierarchies.
The presentation provides an overview of object-oriented programming (OOP) concepts. It discusses how OOP involves writing programs based on objects, and defines a class as a group of objects that share attributes and behaviors. An object is an instance of a class that contains all the variables and functions of that class. Key characteristics of OOP discussed include inheritance, data abstraction, encapsulation, and polymorphism. Inheritance allows new classes to inherit properties from existing classes. Data abstraction hides background details and simplifies development. Encapsulation binds data to the functions that operate on it. Polymorphism enables different types of objects to respond to the same function name. Examples of OOP languages provided are C++, PHP, and
Object-oriented programming (OOP) is a programming paradigm that designs applications around objects that contain both data and behaviors. Key concepts of OOP include data abstraction, encapsulation, inheritance, polymorphism, and messaging. Many modern programming languages support OOP through features like classes, which provide a blueprint for creating object instances that can maintain state through data fields and behavior through methods.
Object-oriented programming (OOP) is a programming paradigm that uses objects and their interactions to design applications. OOP techniques include data abstraction, encapsulation, inheritance, and polymorphism. A class defines members like data fields and methods to enable class instances to maintain state and behavior. For example, an instance of the Fruit class would be a Fruit object. A superclass is a class that other classes are derived from, with the derived classes known as subclasses. Inheritance in OOP allows for code reuse by creating objects that are based on previously created objects.
Object-oriented programming (OOP) organizes software design around objects rather than functions and logic. An object can be defined as a data field with unique attributes and behavior. OOP uses classes as templates that describe an object's behaviors and states, with objects being instances of classes. Key concepts of OOP include inheritance, polymorphism, abstraction, encapsulation, and classes.
This document provides an overview of object-oriented programming (OOP) concepts. It defines OOP as a programming technique that uses objects and classes. Key concepts discussed include classes and objects, inheritance, data abstraction, encapsulation, and polymorphism. Benefits of OOP include reusability, extensibility, understandability and security. Inheritance allows reuse of existing classes, and can be single, multiple, public, protected or private. Data abstraction hides background details and provides essential information. Encapsulation binds data and functions that manipulate the data. Polymorphism enables different object types to respond to the same function name.
The document discusses key concepts of object-oriented programming in C++, including classes and objects, encapsulation, abstraction, inheritance, and polymorphism. Classes are blueprints that are used to create objects which contain data and functions. Encapsulation binds data and functions together and uses access modifiers. Inheritance allows code reusability by deriving a class from a base class. Polymorphism enables one name with multiple implementations through function overloading and overriding.
Object-oriented programming (OOP) is a paradigm that splits programs into objects that contain both data and functions. Classes define the attributes and behaviors of objects. Objects are instances of classes that encapsulate their state and behavior. Key concepts of OOP include inheritance, abstraction, polymorphism, and encapsulation.
This document provides an overview of object-oriented programming (OOP). It defines OOP as a programming paradigm centered around objects rather than functions. The key building blocks are classes, which provide blueprints for objects, and objects, which are instances of classes. Classes contain attributes to store data and methods to define behaviors. The four main principles of OOP are encapsulation, abstraction, inheritance, and polymorphism. Popular OOP languages include Java, C++, Python, and C#. OOP offers benefits like reusability, easier debugging, and security through encapsulation.
Object-oriented programming (OOP) is a programming paradigm that uses objects and their interactions to design applications. OOP techniques include data abstraction, encapsulation, inheritance, and polymorphism. A class defines members like data fields and methods to enable class instances to have state and behavior. An instance of a class represents a runtime entity and is of the type of its class. For example, an instance of the Fruit class would be a Fruit object. Inheritance allows classes to inherit and extend the attributes and behaviors of parent classes.
Object Oriented Programming is a programming concept that works on the principle that objects are the most important part of your program. It allows users create the objects that they want and then create methods to handle those objects. Manipulating these objects to get results is the goal of Object Oriented Programming.
Object Oriented Programming popularly known as OOP, is used in a modern programming language like Java..
he main aim of object-oriented programming is to implement real-world entities for example object, classes, abstraction, inheritance, polymorphism, etc.
Java is a popular programming language that is platform independent, object-oriented, and widely used for web and application development. It provides classes and interfaces for common data structures like Vector and Hashtable. Key concepts in Java include inheritance, polymorphism, abstraction, and encapsulation. Inheritance allows classes to inherit properties from parent classes. Polymorphism allows objects to take on multiple forms. Abstraction hides complex details and focuses on concepts. Encapsulation wraps code and data together and controls access through public methods.
This document provides information on object-oriented programming concepts in Java. It discusses objects and classes, defining that an object has state and behavior while a class is a template for objects. It also covers OOPs concepts like inheritance, polymorphism, abstraction and encapsulation. Examples are provided of defining classes with methods and instantiating objects in Java.
Features of Object Oriented Programming.pptxSwagatoBiswas
This document discusses the key features of object-oriented programming in Java, including classes, objects, inheritance, encapsulation, abstraction, and polymorphism. It provides examples of each concept: classes define templates for objects, objects are instances of classes with state and behavior, inheritance allows subclasses to inherit properties and behaviors from parent classes, encapsulation binds data and code together restricting access, abstraction hides implementation details and exposes only necessary information, and polymorphism allows treating objects of different classes as common superclasses. The document is written by Swagato Biswas for a course on object-oriented programming.
In this article, we will get the fundamentals of OOPs. Object Oriented Development is a model that provides many ideas such as inheritance, data binding, polymorphism etc.
Object-oriented programming (OOP) organizes software design around objects rather than functions. The four main principles of OOP are encapsulation, abstraction, inheritance, and polymorphism. Encapsulation contains important information inside objects and exposes select information. Abstraction hides unnecessary implementation code. Inheritance allows classes to reuse code from other classes. Polymorphism enables objects to take on more than one form. A class is a blueprint for creating objects that provides initial values and behavior implementations. An object is an instance of a class. Access modifiers like public, private, default, and protected define the scope and visibility of classes, methods, and fields.
Data science is an interdisciplinary field (it consists of more than one branch of study) that uses statistics, computer science, and machine learning algorithms to gain insights from structured and unstructured data. CETPA INFOTECH, an ISO 9001- 2008 certified training company provides Data Science Training Course for students and professionals who want to make their mark in the world of Data Science. Cetpa is the best data science training institute in Delhi NCR.
Dot NET is a software framework developed by Microsoft which provides a controlled programming environment where development, installation and execution of the software can be done on windows based operating system. The following Infographic consist of benefits and advantages of Dot Net Technology and how they are easing up our work. For more info visit: https://www.cetpainfotech.com/technology/dot-net-training
.NET Core is the latest general purpose development platform maintained by Microsoft. It works across different platforms and has been redesigned in a way that makes .NET fast, flexible and modern. This PPT gives overview of Dot Net, Starting from the history and evolution and then explaining its architecture and features followed by the advantages and conclusion.
Data science is the domain of study that deals with vast volumes of data using modern tools and techniques to find unseen patterns, derive meaningful information, and make business decisions. This Infographic briefs you about Data Science dealing with different sub-topics under it. It contains the prerequisites one should know before learning Data Science, Lifecycle of a data Science, job profiles in data science, and job composition in it
Cloud computing is the on-demand availability of computer system resources, especially data storage and computing power, without direct active management by the user. This Infographics briefs you of the benefits and advantages of cloud computing system and how these merits are impacting the world. Along with the benefits, it also contains some trivias.
Edge computing is a distributed computing paradigm that brings computation and data storage closer to the sources of data. This ppt contains everything about Edge Computing Starting from its Definition, needs, terms involved to its merits, demerits and application use cases
Java is a popular High-level language. This ppt contains all the fundamentals of the Java programming language- Why one should learn Java, its history, features, applications and what type of career does Java developer have
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
1. Polymorphism
TheOOP'S
Concepts
Inheritance
object acquires all the
properties and behaviors
of a parent object
can reuse methods and
fields of the parent
class
An entity that has state
and behavior
can be physical or
logical
e.g., chair, bike, marker,
pen, table, car, etc.
ability of an object to take on
many forms
in OOP occurs when a parent
class reference is used to
refer to a child class object.
Object
class is a group of
objects which have
common properties
a template or blueprint
from which objects are
created
Class
Abstraction
hiding certain details and
showing only essential
information
can be achieved with either
abstract classes or
interfaces
Encapsulation
mechanism that binds
together code and the data
it manipulates
ia protective shield that
prevents the data from being
accessed by the code outside
this shield.
Core Java Tutorials