This document discusses the challenges of gamifying news applications. It notes that while gamification aims to make services more fun, simply adding points and badges is not enough, as games require challenging and rewarding gameplay. The document critiques some existing gamified news apps, noting real-world tasks like laundry cannot be made challenging. It argues we read news to stay informed rather than for fun, and that news can be a ritual without being gamified. Some alternative gamified news concepts are proposed, focusing on challenge, meaningful gameplay, and virtual experiences rather than just points.