Workshop goals:
G1. Understand the main purpose for a measure and its value and “return on information” to projects
G2. Be able to properly define the basic elements for a measure, according to ISO/IEC 15939 MIM
G3. Balance a set of measures by concurrent perspectives, in order to create a balanced measurement plan
G4. Select and prioritize measures for a measurement plan taking care of budget constraints
Software Architects’ Experiences of Quality Requirements: What we Know and ...
The GP 2.8 Game - – Deploying a Balanced Measurement Plan by the ‘Play’n’Learn’ Approach
1. 22° International Workshop on Software Measurement (IWSM) and
7th International Conference on Software Process and Product Measurement (MENSURA)
Assisi (Italy) - October 17-19, 2012
The GP 2.8 Game Deploying a Balanced
Measurement Plan by the
‘Play’n’Learn’ Approach
Alain Abran
Luigi Buglione
www.eng.it