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The document discusses color schemes, materials, and lighting for an exhibition with a 1980s-1990s retro videogame and computer aesthetic. It notes vibrant colors related to videogames from the 80s as well as gray tones related to old computers. Plastics and rubbers in bright colors will reference old videogames and hardware. Glass will provide contrast between the retro style and modern installations like LED lights. Areas will alternate between dimly-lit rooms and brightly-lit rooms with large panels and translucent glass.












