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TES TING THROUGHOUT THE
S O FT WARE LI FE CYCLE
F E B R I A N A A U L I A H I D A Y A T I
1 1 4 5 3 2 0 4 1 0 6
F A C U L T Y O F S A I N S A N D T E C H N O L O G Y
M A J O R I N G I N I N F O R M A T I O N S Y S T E M
I S L A M I C U N I V E R S I T Y S U L T A N S Y A R I F K H A S I M O F R I A U
2 0 1 7
2.1 SOFTWARE DEVELOPMENT
MODELS
The development process adopted for a project will depend on the project aims and goals. There are numerous
development life cycles that have been developed in order to achieve different required objectives. These life
cycles range from lightweight and fast methodologies, where time to market is of the essence, through to fully
controlled and documented methodologies where quality and reliability are key drivers. Each of these
methodologies has its place in modern software development and the most appropriate development process
should be applied to each project. The models specify the various stages of the process and the order in which
they are carried out.
A. V-MODEL
Although variants of the V-model exist, a common type of V-model uses four test
levels. The four test levels used, each with their own objectives, are:
• component testing: searches for defects in and verifies the functioning of software
components (e.g. modules, programs, objects, classes etc.) that are separately testable;
• integration testing: tests interfaces between components, interactions to different parts of
a system such as an operating system, file system and hard ware or interfaces between
systems;
• system testing: concerned with the behavior of the whole system/product as defined by
the scope of a development project or product. The main focus of system testing is
verification against specified requirements;
• acceptance testing: validation testing with respect to user needs, require ments, and
business processes conducted to determine whether or not to accept the system.
2.1.2 Iterative life cycles
Not all life cycles are sequential. There are also iterative or incremental life
cycles where, instead of one large development time line from beginning to
end, we cycle through a number of smaller self-contained life cycle phases for
the same project. As with the V-model, there are many variants of iterative life
cycles.
Examples of iterative or incremental development models are prototyping, Rapid
Application Development (RAD), Rational Unified Process (RUP) and agile
development. For the purpose of better understanding iterative development
models and the changing role of testing a short explanation of both RAD and agile
development is provided.
RAPID APPLICATION DEVELOPMENT
Components/functions are developed in parallel as if they were mini projects,
the developments are time-boxed, delivered, and then assembled into a working
prototype. This can very quickly give the customer something to see and use and
to provide feedback regarding the delivery and their requirements. Rapid change
and development of the product is possible using this methodology. However
the product specification will need to be developed for the product at some
point, and the project will need to be placed under more formal controls prior to
going into production. This methodology allows early validation of technology
risks and a rapid response to changing customer requirements.
AGILE DEVELOPMENT
Extreme Programming (XP) is currently one of the most well-known agile
development life cycle models. (See [Agile] for ideas behind this approach.) The
claims to be more human friendly than traditional development methods. Some
characteristics of XP are:
• It promotes the generation of business stories to define the functionality.
• It demands an on-site customer for continual feedback and to define and carry out
functional acceptance testing.
• It promotes pair programming and shared code ownership amongst the developers.
• It states that component test scripts shall be written before the code is written and that
those tests should be automated.
• It states that integration and testing of the code shall happen several times a day.
• It states that we always implement the simplest solution to meet today's problems.
Testing Within a Life Cycle Model
In summary, whichever life cycle model is being used, there are several
characteristics of good testing:
• for every development activity there is a corresponding testing activity;
• each test level has test objectives specific to that level;
• the analysis and design of tests for a given test level should begin during the
corresponding development activity;
• testers should be involved in reviewing documents as soon as drafts are avail able in
the development cycle.
REFERENSI
Graham, d., et al. 2006. Foundation of Software Testing: ISTQB certification London, UK:
International Thomson Business Press
http://www.uin-suska.ac.id/
http://sif.uin-suska.ac.id
http://fst.uin-
suska.ac.id

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Testing Throughout the Software Life Cycle (Chapter 2)

  • 1. TES TING THROUGHOUT THE S O FT WARE LI FE CYCLE F E B R I A N A A U L I A H I D A Y A T I 1 1 4 5 3 2 0 4 1 0 6 F A C U L T Y O F S A I N S A N D T E C H N O L O G Y M A J O R I N G I N I N F O R M A T I O N S Y S T E M I S L A M I C U N I V E R S I T Y S U L T A N S Y A R I F K H A S I M O F R I A U 2 0 1 7
  • 2. 2.1 SOFTWARE DEVELOPMENT MODELS The development process adopted for a project will depend on the project aims and goals. There are numerous development life cycles that have been developed in order to achieve different required objectives. These life cycles range from lightweight and fast methodologies, where time to market is of the essence, through to fully controlled and documented methodologies where quality and reliability are key drivers. Each of these methodologies has its place in modern software development and the most appropriate development process should be applied to each project. The models specify the various stages of the process and the order in which they are carried out.
  • 3. A. V-MODEL Although variants of the V-model exist, a common type of V-model uses four test levels. The four test levels used, each with their own objectives, are: • component testing: searches for defects in and verifies the functioning of software components (e.g. modules, programs, objects, classes etc.) that are separately testable; • integration testing: tests interfaces between components, interactions to different parts of a system such as an operating system, file system and hard ware or interfaces between systems; • system testing: concerned with the behavior of the whole system/product as defined by the scope of a development project or product. The main focus of system testing is verification against specified requirements; • acceptance testing: validation testing with respect to user needs, require ments, and business processes conducted to determine whether or not to accept the system.
  • 4.
  • 5. 2.1.2 Iterative life cycles Not all life cycles are sequential. There are also iterative or incremental life cycles where, instead of one large development time line from beginning to end, we cycle through a number of smaller self-contained life cycle phases for the same project. As with the V-model, there are many variants of iterative life cycles.
  • 6.
  • 7. Examples of iterative or incremental development models are prototyping, Rapid Application Development (RAD), Rational Unified Process (RUP) and agile development. For the purpose of better understanding iterative development models and the changing role of testing a short explanation of both RAD and agile development is provided.
  • 9. Components/functions are developed in parallel as if they were mini projects, the developments are time-boxed, delivered, and then assembled into a working prototype. This can very quickly give the customer something to see and use and to provide feedback regarding the delivery and their requirements. Rapid change and development of the product is possible using this methodology. However the product specification will need to be developed for the product at some point, and the project will need to be placed under more formal controls prior to going into production. This methodology allows early validation of technology risks and a rapid response to changing customer requirements.
  • 10. AGILE DEVELOPMENT Extreme Programming (XP) is currently one of the most well-known agile development life cycle models. (See [Agile] for ideas behind this approach.) The claims to be more human friendly than traditional development methods. Some characteristics of XP are: • It promotes the generation of business stories to define the functionality. • It demands an on-site customer for continual feedback and to define and carry out functional acceptance testing. • It promotes pair programming and shared code ownership amongst the developers. • It states that component test scripts shall be written before the code is written and that those tests should be automated. • It states that integration and testing of the code shall happen several times a day. • It states that we always implement the simplest solution to meet today's problems.
  • 11. Testing Within a Life Cycle Model In summary, whichever life cycle model is being used, there are several characteristics of good testing: • for every development activity there is a corresponding testing activity; • each test level has test objectives specific to that level; • the analysis and design of tests for a given test level should begin during the corresponding development activity; • testers should be involved in reviewing documents as soon as drafts are avail able in the development cycle.
  • 12. REFERENSI Graham, d., et al. 2006. Foundation of Software Testing: ISTQB certification London, UK: International Thomson Business Press http://www.uin-suska.ac.id/ http://sif.uin-suska.ac.id http://fst.uin- suska.ac.id