The document discusses cross-platform mobile development using tools like PhoneGap that allow developers to write code once using web technologies like HTML, CSS, and JavaScript and deploy that code to multiple platforms. Key points include:
- Cross-platform tools allow single codebase to target platforms like iOS, Android, Blackberry without rewriting code for each
- PhoneGap is an open source tool that uses a native wrapper with HTML/JS to build cross-platform mobile apps
- Developers can access native device APIs and build apps using standard web technologies without platform-specific coding.
Use the Telerik Platform and Telerik AppBuilder (formerly Icenium) tools and cloud services along with your favorite Visual Studio features to create apps for iOS
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGapNick Landry
The final demo for this presentation can be downloaded at:
https://www.dropbox.com/s/9j09wip6wz84b61/JSDevConMobile-JQM-PhoneGap-Demo.zip
SESSION ABSTRACT
=================
Write Once, Run Everywhere. How many times have we been promised true cross-platform development? HTML5 seems to be the closest we’ve ever been to writing applications once and running them on multiple mobile devices, such as iOS, Android, Windows Phone or Blackberry.
But native mobile apps have taken all the spotlight in recent years thanks to the introduction of hundreds of thousands of apps in various app stores from Apple, Google, Microsoft and BlackBerry. Apps offer a great native platform experience, but they can be expensive to build and require specific languages, SDKs and skill sets across multiple platforms. Mobile web sites offer a great way to engage with consumers and corporate workers alike without requiring the installation of any app, and can in turn be adapted as deployable "hybrid" apps.
This session explores the fundamentals of native vs. web apps, and how to choose the right approach for any given scenario. We begin with an exploration of the benefits of web development for smartphones using the most popular HTML5 & JavaScript framework for mobile: jQuery Mobile (JQM). We’ll go over a quick primer on HTML5, CSS3 and JavaScript, followed by everything you need to get started with JQM. We’ll cover the most common development environment options, how to build your first jQuery Mobile page, and how to debug your mobile web code with some of the available tools. We’ll also discuss how to develop a native-like experience on each mobile platform thanks to JQM’s adaptive rendering, and how to save and retrieve data with the cloud using Microsoft Azure Mobile Services.
We'll then learn how to leverage PhoneGap to wrap our mobile web UI into a native smartphone or tablet app. Discover how PhoneGap exposes native device hardware like cameras, sensors, GPS and more. We’ll also discuss the pros and cons of PhoneGap-based apps, how to deal with the UI design guidelines across platforms, and learn some do’s and don’ts of cross-platform mobile development.
Native mobile apps have their place for mass market revenue-generating models, but you also need to master cross-platform techniques when the situation calls for it such as in enterprise mobility scenarios and other niche areas. Web development is a critical skill required by every mobile developer; come learn how to get started and reach hundreds of millions of users through a smart mobile web & hybrid approach.
This Presentation will give u information about Android :
1. Working with resources- String resource,
2. Color resource,
3. Array resource Android layouts and views Handling user interaction events Grouping,
4. accessing of resources Localization of Resources Handling runtime changes of resources Designing your GUI
Use the Telerik Platform and Telerik AppBuilder (formerly Icenium) tools and cloud services along with your favorite Visual Studio features to create apps for iOS
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGapNick Landry
The final demo for this presentation can be downloaded at:
https://www.dropbox.com/s/9j09wip6wz84b61/JSDevConMobile-JQM-PhoneGap-Demo.zip
SESSION ABSTRACT
=================
Write Once, Run Everywhere. How many times have we been promised true cross-platform development? HTML5 seems to be the closest we’ve ever been to writing applications once and running them on multiple mobile devices, such as iOS, Android, Windows Phone or Blackberry.
But native mobile apps have taken all the spotlight in recent years thanks to the introduction of hundreds of thousands of apps in various app stores from Apple, Google, Microsoft and BlackBerry. Apps offer a great native platform experience, but they can be expensive to build and require specific languages, SDKs and skill sets across multiple platforms. Mobile web sites offer a great way to engage with consumers and corporate workers alike without requiring the installation of any app, and can in turn be adapted as deployable "hybrid" apps.
This session explores the fundamentals of native vs. web apps, and how to choose the right approach for any given scenario. We begin with an exploration of the benefits of web development for smartphones using the most popular HTML5 & JavaScript framework for mobile: jQuery Mobile (JQM). We’ll go over a quick primer on HTML5, CSS3 and JavaScript, followed by everything you need to get started with JQM. We’ll cover the most common development environment options, how to build your first jQuery Mobile page, and how to debug your mobile web code with some of the available tools. We’ll also discuss how to develop a native-like experience on each mobile platform thanks to JQM’s adaptive rendering, and how to save and retrieve data with the cloud using Microsoft Azure Mobile Services.
We'll then learn how to leverage PhoneGap to wrap our mobile web UI into a native smartphone or tablet app. Discover how PhoneGap exposes native device hardware like cameras, sensors, GPS and more. We’ll also discuss the pros and cons of PhoneGap-based apps, how to deal with the UI design guidelines across platforms, and learn some do’s and don’ts of cross-platform mobile development.
Native mobile apps have their place for mass market revenue-generating models, but you also need to master cross-platform techniques when the situation calls for it such as in enterprise mobility scenarios and other niche areas. Web development is a critical skill required by every mobile developer; come learn how to get started and reach hundreds of millions of users through a smart mobile web & hybrid approach.
This Presentation will give u information about Android :
1. Working with resources- String resource,
2. Color resource,
3. Array resource Android layouts and views Handling user interaction events Grouping,
4. accessing of resources Localization of Resources Handling runtime changes of resources Designing your GUI
Top Cross-Platform App Development Frameworks for 2020Rockers Technology
Cross-platform mobile app development has become more efficient with various development tools. Learn about some major benefits of the most popular framework for developing cross-platform mobile applications.
When you start the development of a mobile app for any business, first of all, some basic questions come to your mind for example; what programming language is effective for mobile apps? But don’t worry here we will discuss “best programming language” that is more used by almost mobile app developers. Get more information visit: https://www.wxites.net/mobile-app-development.php
Xamarin Forms: O caminho para 100% de código compartilhado em aplicativos móveisakamud
Xamarin.Forms é um framework criado para aumentar o compartilhamento de código em aplicativos móveis até na camada de apresentação. Porém, Xamarin.Forms é muito mais que isso, com diversos recursos e customizações que o tornam um framework poderosíssimo para a construção de aplicativos para Android, iOS, Universal Windows Platform e muitas outras plataformas.
Flash Builder and Flex Future - Multiscreen DevelopmentRyan Stewart
Mobile development on the Flash Platform. Flex and Flash Builder have some mobile-specific technology and paradigms that make it easy to create cross-vendor, cross-os mobile applications.
There are number of tools these days which allow developers to create native iOS / Android apps. Swift, Objective-C, JavaScript, Java. Ruby also has a tool! Will talk a bit more about it.
This presentation has been developed in the context of the Mobile Applications Development course, DISIM, University of L'Aquila (Italy), Spring 2015.
http://www.ivanomalavolta.com
Saiba como desenvolver Apps para múltiplos sistemas operacionais e dispositivos móveis usando HTML5.
Com uma única base de código em HTML5, você pode gerar apps nativos para iOS, Android, Windows 8 e Windows Phone, Tizen e diversos outros sistemas operacionais móveis.
Usando o Intel XDK e outras ferramentas gratuitas da Intel, você consegue aprender rapidamente tudo o que precisa para iniciar o desenvolvimento de apps ainda hoje.
Top Cross-Platform App Development Frameworks for 2020Rockers Technology
Cross-platform mobile app development has become more efficient with various development tools. Learn about some major benefits of the most popular framework for developing cross-platform mobile applications.
When you start the development of a mobile app for any business, first of all, some basic questions come to your mind for example; what programming language is effective for mobile apps? But don’t worry here we will discuss “best programming language” that is more used by almost mobile app developers. Get more information visit: https://www.wxites.net/mobile-app-development.php
Xamarin Forms: O caminho para 100% de código compartilhado em aplicativos móveisakamud
Xamarin.Forms é um framework criado para aumentar o compartilhamento de código em aplicativos móveis até na camada de apresentação. Porém, Xamarin.Forms é muito mais que isso, com diversos recursos e customizações que o tornam um framework poderosíssimo para a construção de aplicativos para Android, iOS, Universal Windows Platform e muitas outras plataformas.
Flash Builder and Flex Future - Multiscreen DevelopmentRyan Stewart
Mobile development on the Flash Platform. Flex and Flash Builder have some mobile-specific technology and paradigms that make it easy to create cross-vendor, cross-os mobile applications.
There are number of tools these days which allow developers to create native iOS / Android apps. Swift, Objective-C, JavaScript, Java. Ruby also has a tool! Will talk a bit more about it.
This presentation has been developed in the context of the Mobile Applications Development course, DISIM, University of L'Aquila (Italy), Spring 2015.
http://www.ivanomalavolta.com
Saiba como desenvolver Apps para múltiplos sistemas operacionais e dispositivos móveis usando HTML5.
Com uma única base de código em HTML5, você pode gerar apps nativos para iOS, Android, Windows 8 e Windows Phone, Tizen e diversos outros sistemas operacionais móveis.
Usando o Intel XDK e outras ferramentas gratuitas da Intel, você consegue aprender rapidamente tudo o que precisa para iniciar o desenvolvimento de apps ainda hoje.
Build Your First iPhone or Android App with Telerik AppBuilderJeffrey T. Fritz
Jeff Fritz shows you what you need to know to get started with Telerik AppBuilder to build your first iPhone and Android app. No knowledge of mobile development is needed, and Jeff shows what you need to get started
Rapid Prototyping with Cordova aka PhonegapJosue Bustos
Apache Cordova is a platform for building native mobile applications using HTML, CSS and JavaScript.
Watch the live recording and demo by clicking the link on slide 40. Find out more about Cordova by joining meet up group at http://www.meetup.com/laphonegap/
Top Technologies to Develop Mobile Apps.pptxGokulKanna18
Coddle, an enterprise mobile application development company provide full-stack mobile application development services including ground-up bespoke mobile app development (Native / Cross-platform), migration, updates, & ongoing maintenance services.
NCDevCon 2017 - Cross Platform Mobile AppsJohn M. Wargo
Building cross-platform mobile apps using open source tools. A manic paced session where I build the same app across 4 different open source mobile development frameworks.
Introduction to the cordova framework for developing mobile apps1Lisa Brown
Cordova is an open-source framework for building hybrid mobile applications by using web technologies like HTML, CSS, and JavaScript. It was developed by Apache. The application will run as a native application both on iOS and Android platforms. On top of the Cordova platform, we can use various third-party plugins to do things like access the device's camera, microphone, geolocation, etc. These are very useful in developing mobile apps. In this session, we'll take an introduction to the Cordova framework. We'll discuss its structure and how we can create an application with it. We use eclipse and Como to build an app with PhoneGap CLI. We'll also see how we can deploy the app on android devices.
Hybrid applications are web applications (or web pages) in the native browser, such as
UIWebView in iOS and WebView in Android (not Safari or Chrome). Hybrid Mobile
Applications are Commonly Developed using CSS, HTML & Javascript.
We are aware of what you are seeking for and would like to offer a comprehensive and affordable solution. We offer the best services available in the industry. So, anything you obtain from us remains exclusively with us. You will never have to pay more to receive fantastic services from us.
2. NATIVE PLATFORM
There are many platforms available
for developing mobile applications.
It’s a tedious job for the developer
to code a application/idea on all
platform.
Each platform has its own native
api which are used for developing
applications.
Some of the Mobile Platforms:
Symbian
Android
IOS
Blackberry
Web OS
Windows Phone
Bada
Meego
4. CROSS PLATFORM???
<html>
..
.. Compiler
..
<html>
Definition:-A cross mobile platform is a platform that
helps developer to develop the applications in one
common language that would be supported by all the
popular platform.
One piece of code compiled on different platforms.
5. FEATURES
Free and open source
Create apps with jquery mobile or HTML, CSS & JS
Reduce development and long-term maintenance cost
Reduce technical barriers and the number of required
skills for the development team
Single code for building mobile apps for iPhone, Android
and other platform
Supports all major mobile platforms.
6. STRATEGY
Utilize open source technologies
Write code once and cross-compile on multiple
mobile platforms
Reduce the number of skills for development team
DESIGN
Use single codebase for different versions of
applications on different platforms
Provide same functionality to all platforms
Cross browser compatibility
7. DEVELOPMENT
• Create native mobile apps for multiple devices &
operating systems.
• Access to native APIs using Phonegap.
• Build apps using HTML, Javascript and CSS.
PROMOTION
• Publish apps for iOS, Android, Blackberry etc.
• Service customers in a variety of marketplaces.
8. PHONEGAP???
• An open source Platform which
makes use of web technologies
like jquery mobile,html5,css,
and javascript to create native
apps.
• A Native library for every
platform.
• A javaScript ibrary/wrapper.
• Currently known as Apache
Cordova
10. PHONEGAP HISTORY!!!
• First developed at an iPhoneDevCamp event in San
Francisco
• IOS running out of Iphone Developer.
• There are lots more web developers out there than
there are Objective-C ones.
• Need to develop a framework that allowed web
developers to leverage all their knowledge of HTML,
CSS, and JavaScript that could also interact with the
important native parts of an iPhone.
11. PLATFORM SUPPORT
• IOS
• Android
• Symbian
• Blackberry
• Windows Phone
• Web OS
• Bada
• Tizen
13. 1. Requirements
Eclipse 3.4+
2. Install SDK + Cordova
Download and install Eclipse Classic
Download and install Android SDK
Download and install ADT Plugin
Download the latest copy of Cordova and extract its
contents.
14. 3. Setup New Project
Launch Eclipse, and select menu item New Project
15. Then specify an Application Name, a Project Name and
Package Name with Namespace
18. Make sure the activity doesn't inherit from
anything. You most likely won't have PhoneGap on
your Eclipse Workspace. Once this is done, click
finish
In the root directory of your project, create two
new directories:
/libs
assets/www
Copy cordova-2.0.0.js from your Cordova
download earlier to assets/www
19. Copy cordova-2.0.0.jar from your Cordova
download earlier to /libs
Copy xml folder from your Cordova
download earlier to /res
21. Edit your project's main Java file found in the src folder in
Eclipse:
Add import org.apache.cordova.*;
Change the class's extend from Activity to DroidGap
Replace the setContentView() line with
super.loadUrl("file:///android_asset/www/index.html");
22.
23. •Right click on AndroidManifest.xml and select Open
With > Text Editor
•Paste the following permissions between the <uses-
sdk.../> and <application.../> tags.
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:resizeable="true"
android:anyDensity="true" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.RECEIVE_SMS" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.READ_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.BROADCAST_STICKY" />
24.
25. 4. Hello World
•Create and open a new file named index.html in the
assets/www directory. Paste the following code:
<!DOCTYPE HTML>
<html>
<head>
<title>Cordova</title>
<script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
</head>
<body>
<h1>Hello World</h1>
</body>
</html>
26. 5A. Deploy to Simulator
Right click the project and go to Run As > Android Application
Eclipse will ask you to select an appropriate AVD. If there isn't
one, then you'll need to create it.
5B. Deploy to Device
Make sure USB debugging is enabled on your device and plug
it into your system. (Settings > Applications > Development)
Right click the project and go to Run As > Android Application