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Open Gesture Platform
Vishal Gaurav
Haider Syed
 Recent innovations in Human-Computer Interaction
(HCI) have been redefining the interfaces between
humans and devices
 The boundary between the human body and interfaces
is blurring, as we enter the era of human-interfaces1
Introduction
1 The term was presented by Tovi Grossman at the colloquium
Project Goal
 Gesture Controller is a human-interface: control your
phone using hand gestures
 Moto 360 will detect hand gestures - used to control
the phone
Proposed Features
 Predefined Gestures
 Built-in gestures:
swiping right or left
moving the hand up and down.
 Identify meaningful gestures through trial and error
 Programmable Gestures
 Users can add custom gestures
 App accepts/denies new gesture based on
distinguishability against stored gestures
Project Components
 There are two major components to the project:
1. Gesture Detection
 We will have to create a dictionary of gestures that can
be recognized and build a classifier
 To allow user-defined gestures, the classifier has to be
one that can be updated and automatically tested to see
if the different classes remain separable
2. Communicating commands to the smartphone
Upon detecting a gesture, we must issue the relevant tasks
to the phone
High-Level Design
Pre-
Processing
x,y,z Accelerometer
Data
Classify
Gesture
in
dictionary?
YesGesture
Manager
Broadcast
Gesture
Open-Gesture Platform
 Use the watch to control
 TV – volume, channels, etc…
 Laptops – Presentations

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Syed gaurav cs169 project gesture controllerupdate1

  • 1. Open Gesture Platform Vishal Gaurav Haider Syed
  • 2.  Recent innovations in Human-Computer Interaction (HCI) have been redefining the interfaces between humans and devices  The boundary between the human body and interfaces is blurring, as we enter the era of human-interfaces1 Introduction 1 The term was presented by Tovi Grossman at the colloquium
  • 3. Project Goal  Gesture Controller is a human-interface: control your phone using hand gestures  Moto 360 will detect hand gestures - used to control the phone
  • 4. Proposed Features  Predefined Gestures  Built-in gestures: swiping right or left moving the hand up and down.  Identify meaningful gestures through trial and error  Programmable Gestures  Users can add custom gestures  App accepts/denies new gesture based on distinguishability against stored gestures
  • 5. Project Components  There are two major components to the project: 1. Gesture Detection  We will have to create a dictionary of gestures that can be recognized and build a classifier  To allow user-defined gestures, the classifier has to be one that can be updated and automatically tested to see if the different classes remain separable 2. Communicating commands to the smartphone Upon detecting a gesture, we must issue the relevant tasks to the phone
  • 7. Open-Gesture Platform  Use the watch to control  TV – volume, channels, etc…  Laptops – Presentations