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Intel Digital Home
Software Vision Guide 2007
Work with the latest Intel
software development tools
The Intel Developer Resource Kit is designed to help you
architect and develop software that takes advantage
of the multi-core processing capabilities offered in the
latest Intel® processor-based platforms. It contains
software tools, technical documentation, and in-depth
design and programming information.
The Intel® Software Network
The Intel® Software Network is Intel’s worldwide
resource for the software community. We provide
software development products, services, tools, training,
and expert advice to help you bring more innovative
products to market faster on Intel processor-based
platforms. Visit the Intel Software Network to sign up
for our free newsletter: www.intel.com/go/software
Download Intel’s digital home course
from Intel Developer Forum Fall 2006
Plug into Intel’s vision for the digital home by
downloading this Intel Developer Forum (IDF)
presentation covering Intel’s latest usage models and
technologies. See how Intel software tools can help you
create, optimize, and debug digital home applications for
our latest platforms and advancements. Discover how to
improve your success in the digital home market.
Learn about Intel usage models and technologies
for the digital home:
www.intel.com/go/exploredigitalhome
Contents
Empowering People and Their Families at Home . . . . . . . . . . . . . . . . . . . . . . . . .  1
2007 Digital Home Vision: Simple, Entertaining, and Extremely Cool  . . . . .  2
2007 Digital Home Usage Models:
Secure Entertainment and Sharing with Family and Friends . . . . . . . . . . . . . .  6
	 Enjoying and Sharing Content  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  7
	 Gaming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  8
	 Communication and Exchange . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .  9
	 Simple Home . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Key 2007 Technologies for the Digital Home . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Industry Standards and Initiatives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
The Digital Home in 2007: Bringing People Together . . . . . . . . . . . . . . . . . . . 18
References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Terminology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Introduction
Intel Digital Home Software Vision Guide 2007 is for software developers,
product planners, and online service providers creating consumer
applications for Intel® processors and platforms. Used in conjunction with
the Intel Developer Resource Kit (Intel DRK) for the Digital Home, Intel
Digital Home Software Vision Guide 2007 includes suggestions on new
features and capabilities to consider, plus provides an overview of key
trends, usage models, technologies, and standards for creating useful and
compelling digital home experiences.
Using this document, you can learn:
• 	Intel’s perspective on digital home trends
• 	Intel’s vision on four key areas of the digital home: Enjoying and Sharing
Content, Gaming, Communication and Exchange, and Simple Home
• 	Key digital home technologies and standards
• 	Where to find developer tools and feature recommendations
How to Use This Document
As you read through this document, look for this DVD icon to alert
you to related tools or white papers on the accompanying DVD.
www.intel.com/go/exploredigitalhome
Empowering People
and Their Families at Home
Our homes are the center of our lives. Home is the place where we can relax and share time
with family and friends. Increasingly in their homes, people are using and relying on digital
devices and media to express themselves, participate in interactive and passive forms of
entertainment, manage their lives, and communicate from every room and on the go. The
home is going digital. But for digital home technologies to spread and be assimilated even
faster into modern life, the consumer electronics, computer, and entertainment industries
must continue working together to make digital devices, applications, content, broadband,
and networking easy to use and closely aligned with consumer needs and desires.
To do this, the industry needs to make it easy for people to:
•	 Share content (such as photos and videos) with family and
friends no matter where they are, what time it is, or what
devices are available.
•	 Reliably and securely communicate across multiple devices
from locations inside or outside the home.
•	 Use the same content and applications on a variety of form
factors and devices.
•	 Access independent and collaborative online education and
personal enrichment opportunities that fit a wide range of
interests and needs for individuals and families.
•	 Enjoy immersive experiences with games, movies, TV,
and music throughout the home, tailored to each person’s
preferences and leisure patterns.
•	 Simplify the use and management of a technically advanced home.
Emerging products, content, and services already show the
benefits of fulfilling these needs. Social networking and sharing
rich content is popular: MySpace* traffic has increased 367
percent from April 2005 to April 2006 and YouTube* has grown
297 percent from January to June 2006, the greatest growth
among the top 25 Web brands.1
Increasing video downloads
and their use on mobile form factors is another example. NBC’s
The Office* delivered its highest ratings ever in January 2006
among adults 18 to 49—a result NBC attributed in large part to
the show’s popularity as a portable media player download.2
Other positive trends:
•	 American households wired with entertainment networks are
expected to more than quadruple within the next few years.3
•	 Half of all households in the United States and Japan have
digital cameras, as do 41 percent of all European households.
Digital photography is now one of the fastest-adopted
technologies of all time.4
•	 Global broadband video subscriptions are expected to jump
from two million to 34 million between 2005 and 2010,
reflecting a compound annual growth rate (CAGR) of 60
percent. North America will experience the most rapid rate
of growth during this time period with a CAGR of 78 percent,
followed by Europe, the Middle East, and Africa with a CAGR
of 61 percent, and Asia/Pacific with a CAGR of 41 percent.5
Intel defines the digital home as
a home in which broadband and
wireless networking make digital
devices easier to use and enable
the sharing of personal content
and exchange of communications—
inside and outside the home.
www.intel.com/go/exploredigitalhome
2007 Digital Home Vision:
Simple, Entertaining, and Extremely Cool
Never have there been so many great choices for ways to use the PC as a communication
and entertainment control hub throughout the home. Nor has the PC ever been so powerful.
The latest Intel® Viiv™ technology-based PCs based on Intel® Core™ microarchitecture
breathe new life into everything from stunning game play to multi-tasking performance.
Instant On makes the PC as responsive as a TV or stereo. Equipped with a TV tuner card and
a connection to the Internet, a PC combines the best of two great sources of entertainment
to the home—and can record whatever you’re not around to see. Even better, you have
choices for both what you want to view content on and where. You can transfer video and
music from your main PC to laptops, portable media players, and other devices.
Here are some of the things Intel believes you as a software
developer, product planner, or online service provider should
plan for and look forward to in 2007:
High Definition (HD)
Nearly 47 percent of U.S. households plan to buy an HDTV
in the next 12 months.6
Consumers will be able to enjoy
HD content from a number of sources, including disk (HD
DVD* and Blu-ray*), camcorders, and broadcast. Currently,
45 percent of HDTV households receive their service from
satellite TV service providers, with terrestrial broadcasters
and cable TV operators accounting for the rest of the market
share.7
As the installed base grows, so will demand for new
HD content and applications.
Broadband Video
Having a PC connected to a broadband Internet service provides
an open platform for a variety of video distribution models,
expanding choices for consumers and creating new revenue
opportunities for content creators. Through broadband video,
it’s possible to serve eclectic content to millions of people with
diverse interests all over the world—such as fans of South
Korean soap operas or Pakistani cricket matches. Standard PC
applications such as browsers and content-protected media
players can be integrated to provide unique personalized
experiences that combine video and data delivered through the
Web. With broadband speeds in some markets exceeding 5 Mbps,
high definition-quality video can be delivered directly to a big
screen TV. Lower bandwidth alternatives include pushing content
overnight or through the use of a progressive download system.
www.intel.com/go/exploredigitalhome
Access Anywhere, Anytime, on Any Device
One in three (54.1 million) U.S. online adults own a portable
digital media device and more than 54 percent plan to buy a
portable entertainment device over the next year.9
A Consumer
Electronics Association (CEA) study predicts a bright future
for this category, as device and consumer interest in anytime,
anywhere access to digital information and entertainment
continues to grow.10
An important area to concentrate on is
adapting video content for each device to provide a richer
viewing experience on all form factors. This includes the
ability to stream content from one device to other networked
media devices. Also important is building a digital home around
a digital media server (such an Intel Viiv technology-based
system) that can simultaneously deliver streaming content to
multiple digital media adapters (DMAs) around a house.
Digital Memories Need Space and Protection
Digital cameras and camcorders are helping growing numbers
of people fill their gigabyte hard drives with precious memories
that should be backed up. The global market for consumer
network storage will increase from USD 305 million in 2006 to
nearly USD 1.2 billion by 2011.11
While the market for consumer
digital media backup is dominated by low-cost solutions such as
USB hard drives and CD/DVD writeable drives, Intel believes the
increasingly difficult task of managing digital media will drive
the adoption of network storage and backup techniques in the
home. Intel® Matrix RAID Technology, which facilitates mirroring
the content of one hard drive on a second hard drive, is a good
example of such a solution.
The Game is On
Shipments of gaming software and hardware in the United
States will exceed USD 12.5 billion in 2006 and sales figures
for 2007 in the interactive entertainment industry will exceed
2006 figures by 16 percent.12
Revenue from online role-
playing games is predicted to grow threefold to USD 1.1 billion
by 2008, helping the industry corner 10 percent of the global
video game market. One segment that’s giving the online
game industry a boost is massively multiplayer online role-
playing games. In the United States alone, there will be 5.2
million people subscribing to these games by 2008, generating
USD 556 million in revenue.13
By comparison, the approximate
number of people subscribed to these games in 2003 was
2.4 million, with a revenue base of USD 209 million.14
As more
people acquire multi-core platforms, games can become more
complex and 3-D worlds more realistic. More complex physics,
improved frame rates, and better responsiveness will all help
provide the experience these savvy users demand.
Home Control Makes a Simpler Home
Today there are a variety of home automation and lighting
systems available to consumers. Most are costly, single-vendor
solutions. Right now, most of these are found in upscale homes.
Intel sees opportunities for developers to popularize these
technologies by creating solutions running on PC platforms.
These solutions could give people remote control over their
home appliances and electronics—even from another time zone.
With just a laptop or Ultra Mobile PC (UMPC), a homeowner
could remotely adjust lights, sound and temperature for
comfort, adjust energy use for savings, or activate cameras for
security and safety.
Looking at 2007 and Beyond
Greater change and progress are on the way. Intel is en route to
deliver processors with dozens of cores in the next decade. Entire
cities, such as Mountain View, California, are going wireless. And
new digital devices with expanded capabilities appear each year.
It’s definitely time to connect the dots in new and exciting ways.
Future opportunities to consider
•	 Multi-tasking/threading. Plan on steady increases
in multi-threaded performance from Intel® Core™
processors, as well as increases in graphics
performance from Intel® chipsets, to enable real-time
3-D rendering.
•	 Voice recognition. Multi-core processing now gives
home PCs the processing power to run this valuable
capability simultaneously with other applications.
Imagine the market that will open up when, with a
short voice command, people can tell an Intel® Viiv™
technology-based system to sort through a music
collection for a particular song, or that they’ll be “gone
for a week” and to start “vacation lighting and heating
mode beginning Saturday morning.”
•	 Windows Vista* personalized media services.
Develop applications for improving organization, access,
and management of media files.
www.intel.com/go/exploredigitalhome www.intel.com/go/exploredigitalhome
A DMA-enabled LCD screen
and wireless game controller
let you play games, listen to
music, or surf the Internet without
putting a PC in the room.
Wireless DMA-enabled speakers
enable you to listen to your music files
anywhere in the home. Select artists,
songs, or albums with voice commands.A DMA-enabled
LCD screen lets you
retreive recipes from
a Web site. A UMPC lets you control
comfort features such as
the electric sunscreen on
this kitchen window.
IP-enabled video cameras
announce when someone is
at the front door. The video
feed is viewable from every
screen in the home.
Large HD screens
create a movie
theater atmosphere
in the living room.
Car stereos
automatically update
their playlists with the
family’s latest music
whenever they are in
range of the home.
Mobile phones
provide access to
content on home
PCs while on the go.
Wireless IP phones enable
long distance calls without high
phone service charges.
Laptop receives
homework assignments
over the Internet and
the appropriate IPTV
educational videos.
Broadcast Video
Internet
Music
Games
Home Control
VoIP
An Intel® Viiv™ technology-
enabled PC can work with
DMA-enabled devices in your
home to create your own multimedia
broadcast network. Downloaded movies and
other types of personal content can be safely
routed to any Intel Viiv technology verified
digital display in your home. Internet access
comes to you over any device that is handy.
Your safety, comfort and security can always
be monitored.
It’s The Intel Digital Home: share the vision.
Intel® Centrino® Duo mobile technology-based laptops
give you the freedom to enjoy riveting, vibrant mobile
entertainment like never before. With an Intel Centrino Duo
mobile technology-based laptop, you get amazing responsiveness from
your games and media. Multiply your experience and watch your
favorite movies while downloading music—all without skipping a beat.
And the best part? You can take it anywhere you want to go.
The Intel Digital Home Vision
+
www.intel.com/go/exploredigitalhome
2007 Digital Home
Usage Models
Secure Entertainment
and Sharing with Family
and Friends
In this section,
we look at four
main digital home
usage categories—Enjoying and Sharing
Content, Gaming, Communication and
Exchange, and Simple Home. We discuss
2007 market opportunities and offer
some design considerations. As you
consider ways to tap the potential
of the growing digital home market,
remember that Intel has created many
development tools that can help you
create, tune, and test your applications
with maximum efficiency.
Explore the Digital Media
Software Enabling Kit
Digital Home Applications
 Digital Home Software
www.intel.com/go/exploredigitalhome
Enjoying and Sharing Content
The digital home is now in “high definition.”
Sales of HD-capable screens are ramping up
as people prepare for HDTV. At the same time, people want
more flexible access to rich and eclectic content—such as old
TV shows and rare movies. They want to time shift. And, they
want to place shift—play content in the places and on the
devices they choose.
Video content is becoming
available on the Web at a time
when consumers are demanding
higher picture quality on TV.
Most of the streaming content available on the Internet makes
for poor quality video on a large TV, particularly a high-
definition set. One way to assure picture quality is by making
video available to download rather than streaming. ATT and
TiVo* are doing just that. Time Warner Inc.’s AOL is taking a
different tack. It’s reformatting thousands of hours of content—
from music videos to old episodes of Babylon 5*—so it can be
streamed to computers and the next generation of plasma TVs
in DVD quality.
While most portable PCs are featured as “compute anywhere”
platforms, they often spend a fair amount of time in the home.
The UMPC fits this usage pattern superbly. These devices
combine the rich features and functionality of a PC (including
uncompromised Internet access and wireless connectivity)
with the convenience of a handheld. Operated through a touch
screen and small keyboard, they’re designed for primarily
information access, location services, and online entertainment.
For developers and online service providers, UMPCs represent
a new class of personal computing device that will appeal
to everyone from K-12 students to young professionals and
media-centric consumers. UMPCs will be “at home” on the
coffee table, the car seat, or the backpack.
One way to think of the consumer experience in enjoying
and sharing content is whether you want people to “lean
forward” to search and interact, or “lean back” and simply
be immersed in the experience. Consider using speech as
a way to interact when input devices might not be readily
at hand. The performance and quality of speech-prompted
applications continue to evolve. In many instances, a single
voice command can achieve a desired result faster than a
mouse, keyboard, or touch screen.
Action Items
•	 Architect applications to support multiple cores for
greater rendering speed and parallel environments.
Consider using the Intel® Integrated Performance
Primitives (Intel® IPP)—a library of thousands of
multi-core-ready, highly optimized software functions
such as video and audio decode/encode, image color
conversion and speech recognition. Also, analyze and
improve the performance of your application on Intel®
multi-core microprocessors with Intel® Thread Checker
and Intel® Thread Profiler.
• 	Immerse the consumer in high quality audio
and visual experiences. Increase the bit rate to
support full TV screen viewing. Deliver up to
Dolby 7.1* surround sound by supporting Intel®
High Definition Audio (Intel® HD Audio). Examine
providing HD quality playback using Intel mutli-
core microprocessors and advanced Intel chipset
features such as Intel® Clear Video Technology and
Intel® Advanced Digital Media Boost.
• 	Make content available for a wide variety of uses,
such as burn to disk, synch to portable media players,
stream to network connected devices, and take on
the go with laptops. Look to the UPnP* Technology
Specifications and Digital Living Network Alliance
(DLNA*) for interoperability standards. Consider
utilizing content protection standards such as
CPRM/CPPM for burn, OMA DRM v 2.0 for PC and
portable devices and DTCP-IP for protected steams.
• 	Develop easy ways to enable interactions from the
couch. Support and develop remote control input and
user interface controls that can be operated from 10’
away. Make password and billing information input
easy. Simplify application installation.
• 	Make it easy to back up memories. Include a
scheduled or automatic backup function. Take
advantage of Intel® Matrix Storage Technology
(Intel® MST) for automatic backup to a separate
drive. Provide an Internet backup option.
Explore Intel® Viiv™
Technology
Digital Home Applications
 Intel® Core™ Microarchitecture
and Intel® Viiv™ Technology
www.intel.com/go/exploredigitalhome
Gaming
People all over the world are playing online
games in massive, global communities. Whether
it’s a simple 2-D game of bridge between four people from four
different cities, or an intensely rendered 3-D world of medieval
combat amongst hundreds of players in a dozen different
countries, these communities are growing rapidly. People want
access to these games on whatever platform they have at hand.
Casual online gaming is also
growing around the world.
People want to access these
worlds not only on their PCs, but
on their handhelds or mobile phones, even if all they can do is
simply watch what’s going on in their favorite virtual worlds.
In 2007, multi-core processors will continue enabling game
developers to separate tasks between the different cores.
Multi-core processing will give designers the freedom to
create more realistic physics and more intuitive artificial
intelligence. Running physics calculations on the CPU is the
most seamless way to integrate complex and realistic effects
into a game. Enhancements in artificial intelligence will push
the game experience toward the intelligence you expect
from a clever opponent. New input devices mimicking swords,
tennis rackets, and golf clubs will make game interaction more
realistic than ever before.
Other innovations to watch for:
•	 Procedural audio. Creates audio files on the fly to simulate
sounds like the audio difference in a car with the windows rolled
up or down or the sound of passing a building. With procedural
audio, you don’t need a large sound sample library any longer.
•	 Procedural graphics. Creates intermediate scenes on the fly,
significantly reducing the need for costly studio work.
Action Items
•	 Support living room gaming played with the Microsoft
Xbox 360 Controller for Windows* on TVs with varying
resolutions and aspect ratios.
•	 Deliver new online gaming experiences optimized
for users that might be playing on laptops on which
battery life and wireless connectivity are important.
•	 Use threaded physics running on multi-core processors
to create more realism in game environments and more
spectacular visual effects.
•	 Support in-game voice and video chat for online games.
Explore Multi-Threaded
Gaming
Gaming and Graphics
 Creating Multi-Threaded Games
www.intel.com/go/exploredigitalhome
Communication and Exchange
The PC is becoming an “always on” home
communications hub in which parents use e-mail,
instant messaging, and Voice over IP (VoIP) to keep in touch
with friends and break free of high long distance charges.
Teens spend hours instant messaging while playing games and
often while talking on their cell phones to other friends at the
same time. Over 45 percent of active Web users visit one or
more of the top 10 social networking sites—MySpace, Blogger*,
Classmates Online*, and others.15
The Web is also bringing the mall home. People no longer
have to “shop till they drop,” fighting crowds and parking.
They can shop on the Web. Retail sales online will surpass
the USD 200 billion mark in 2006, up 20 percent from
2005.16
We have barely begun to tap into the virtual
shopping experiences we could be providing online.
Everything from being able to furnish a virtual room to trying
on clothes with an accurate model of our bodies is possible.
Nor does online shopping have to be done from a traditional
PC. Imagine the experience on an Intel Viiv technology-
enabled PC with a big screen and a remote for switching
“stores.” Or, perhaps it’s a more personal experience, using
a UMPC on one’s back patio. Consumers can also set up shop
for themselves, selling goods and services and turning the
digital home into “one location serving the entire world.”
Action Items
• 	Think about new usages as Worldwide Interoperability
for Microwave Access (WiMAX) based networks bring
wireless connectivity to entire metropolitan areas and
fill in the gaps in Wi-Fi* coverage.
• Tap into the greater multi-tasking of today’s Intel®
Core™2 Duo processors. Allow applications to be
layered to provide more performance to multiple
applications. Include VoIP or online shopping on top of
other applications or integrate purchase opportunities
within an application.
• 	Provide a richer and more sophisticated shopping
experience online through 3-D images using Intel®
Graphics Media Accelerator.
10 www.intel.com/go/exploredigitalhome
Simple Home
The digital home needs to conceal complexity.
Simplified form factors, reduced component
clutter, elimination of wires, easy setup, and intuitive user
interaction are all part of the Simple Home story. The digital
home needs to help us manage our lives and devices as we
move to increase comfort and efficiency.
Potential home control
applications range from simple
remote control of lighting to
sophisticated comfort and
surveillance systems that use
many different resources in the home. The possibilities are
endless. Intel organizes applications in three categories: comfort
enhancement, energy management, and access control.
•	 Energy Management. You don’t have to remember to turn
on and off lights, the heat, and the air conditioning any more.
By allowing your Intel Viiv technology-enabled PC to learn
your patterns and using sensors to recognize your comings
and goings, you can save money through energy management
applications in the digital home and improve comfort. Sensors
in windows could clue furnaces and air conditioners to
shut down when the windows are opened. Drapes could
automatically close in summer when sunlight strikes sensors
or could open in winter to take advantage of solar gain. The
ability to manage energy and resources in the home such
as heating and cooling (save power when I am away), lights
(all off when I am away), and appliance operation times (I
like coffee first thing in the morning) add luxury, utility, and
simplicity to everyday living.
•	 Access Control. Sensors could not only detect each family
member coming and going, but could also detect a stranger
entering the home and initiate a series of events such
as turning on lights, activating a web cam, and sending a
message to your cell phone. Consider the possibilities of using
fingerprint recognition to enable access without a key so
family members never get locked out. The ability to manage
security or safety aspects of the home includes video camera
surveillance (see who is at the door or in the yard, keep watch
on the house when I’m away, monitor my elderly parents
through motion and/or video), light control (turn on all the
lights when a noise is heard), and sensors to activate these
events. Links to external devices like cell phones and laptops
enable alerts when you’re away.
Explore Digital Home
Standards
and Technologies
Digital Home Applications
 Digital Home Standards and
Technologies
Action Items
•	 Mesh networking and improvements in Wi-Fi* make
it easier to set up sensors and surveillance cameras.
Consider Wake on LAN to trigger PC operations.
•	 Use Intel® Virtualization Technology to dedicate PC
resources to surveillance systems for managing
the security of remote properties, the safety of the
young or elderly, or simply knowing who is at the door
without getting up.
•	 Program Intel Viiv technology PCs and home networks
to control and schedule lighting and cooling changes.
Allow remote access to change settings manually.
•	 Comfort Enhancement. It is evening in the digital home
and when you enter the living room, a sensor activates a
sequence including drapes shutting, the lights adjusting to a
comfortable level, and the stereo asking you what music you’d
like to hear. You name an album or artist and the music starts.
The ability to manage comfort sources in the home such
as lights (dim for a movie), temperature (I feel cold or hot),
window coverings (I want privacy), media selection (I want to
escape), and volume control (too loud) can make homes truly
interact with their inhabitants.
11www.intel.com/go/exploredigitalhome
Key 2007 Technologies
for the Digital Home
Intel Core Microarchitecture
and Multi-Core Processors
Intel Core Microarchitecture. Intel Core
microarchitecture is the foundation for
Intel’s newest
desktop,
mobile, and
mainstream
server multi-core processors. This
state-of-the-art, multi-core optimized
microarchitecture delivers many new and
innovative features that set new standards
for energy-efficiency and performance.
One new feature is Intel® Advanced Digital
Media Boost. It executes media and
other 128-bit instructions more rapidly
(see Media section for more detail). For
consumer applications such as editing video,
manipulating images, encoding music, or
gaming, the Intel Core microarchitecture is
a revolution in performance.
Multi-core Processing. Multi-core processors have two or more execution cores
within a single processor. They deliver breakthrough performance, increased
productivity, and enhanced digital entertainment.
Intel multi-core platforms enhance the computing experience by:
•	 Improving the performance of today’s existing multi-threaded applications
•	 Boosting overall system performance while remaining within acceptable power
and thermal envelopes
•	 Increasing the responsiveness of applications in multi-tasking environments
•	 Enabling new applications and humanlike intelligence in desktop, laptop, and
other small form factors that may require high performance computing-like
performance
•	 Improving ease-of-use with more human-like interfaces
•	 Expanding the ways we can use our computers to mine and synthesize
information, as well as how we create, innovate, and communicate
Explore Multi-core
Processing
Multi-core Processing
 Multi-core Architecture
Overviews
Here are key technologies for many of the usages discussed in this document. Use them
along with the tools and white papers in the accompanying DRK to give your products an
edge in the digital home market.
12 www.intel.com/go/exploredigitalhome
Intel Viiv Technology
Intel Viiv Technology. This new Intel brand represents a suite
of hardware and software that is an essential ingredient for
consumer PCs and establishes a new standard in performance
and features for digital entertainment in the home. Combined
with online services, software and peripherals, it enables consumers to better
access, share and manage their digital media. Intel Viiv technology-enabled PCs
are simplified so that consumers can instantly turn the PC on or off (after initial
boot), use an optional remote control, and more easily set up a home network to
share content throughout their homes. In addition, Intel Viiv technology-enabled
PCs provide access to a world of online movies, music, photos, games, services,
and applications—all designed to be enjoyed on a TV screen. Through Intel Viiv
technology, consumers can enjoy a high-definition entertainment experience with
Intel’s latest multi-core processors, including support for high-definition audio and
high-definition video.
For developers, some notable capabilities of Intel Viiv technology platforms are
included on the Intel Viiv Media Server. It automatically organizes content into a
content directory service (CDS) and dynamically converts files into formats that
are compatible with playback through network-attached and portable devices.
Also, the server can support conversion of digital rights management (DRM)
protected content into DTCP-IP for streaming to Intel Viiv technology-verified
network-attached devices.
Graphics
Intel® Graphics Media Accelerator 3000
(Intel® GMA 3000). A hybrid architecture
provides higher performance, flexibility, and
power for delivering a compelling graphics and
video experience. Integrated into the Intel Graphics Memory Controller Hub
(Intel GMCH), this engine consists of a scalable array of symmetric processing
components known as execution units (EUs) which can be programmed to
dynamically process graphic or media data alike.
For consumers, the graphics architecture is optimized for enhanced 3-D with
hardware support for Microsoft DirectX* and features such as Shader Model 3.0*,
32-bit floating point compute, and hardware geometry processing for greater
realism. Intel GMA 3000 adds new video and display features to deliver a theater-
like experience though Intel® Clear Video Technology (see Media section for more
detail). It also meets Windows Vista Premium* graphics requirements.
Dual PCI Express* Interface. PCI Express Generation 2.0 x16* delivers greater
than 3.5 times the bandwidth over the traditional PCI architecture and supports
the latest high-performance graphics cards. The dual interface enables use of an
additional graphics card for extreme gaming or multimedia applications.
Media
Intel® Clear Video Technology. This Intel
chipset technology provides high-definition
playback through hardware acceleration of
MPEG 2 and VC-1 codecs. By using ProcAmp*
color control settings, it yields sharper image
quality with motion-estimated de-interlacing
and precise color control. Intel Clear Video
Technology allows the PC to connect to a wide
range of digital displays by supporting the
latest digital display interfaces, High-Definition
Multimedia Interface (HDMI), and all HD
formats including 720p, 1080i, and 1080p.
Intel® Advanced Digital Media Boost.
New to Intel Core microarchitecture is Intel®
Advanced Digital Media Boost. This feature
allows video, speech, image, photo processing,
encryption, and other applications that use
Streaming SIMD Extension (SSE/SSE2/SSE3)
to execute these 128-bit instructions more
rapidly. These instructions are executed at
a throughput rate of one per clock cycle—
effectively doubling the speed of execution
for these instructions (on a per-clock basis)
compared with previous generations.
Intel® High
Definition
Audio. Intel®
High Definition
Audio is capable of delivering support and
sound quality for up to eight channels at
192-kHz/32-bit quality. It includes support
for multi-streaming, allowing applications to
send different audio streams to different
devices. Create an immersive gaming or media
experience using Dolby 7.1 surround sound or
use the different channels to support separate
audio streams in different parts of the home.
High-Definition Optical Disks. PCs with
support for next-generation, high-density
optical discs will allow playback of high-
definition video. Intel PC platforms are capable
of playing HD-DVD and Blu-ray Disc* formats.
Explore Intel Graphics
Technologies
Gaming and Graphics
 Gaming on Intel® Integrated
Graphics
Explore Intel Audio
Digital Home Applications
 Developing for Audio
13www.intel.com/go/exploredigitalhome
TV Tuner. Television tuner cards allow PCs to
receive television signals. Many tuners also act
as video capture cards, which allows them to
record television programs onto the PC’s hard
drive. With support for multiple tuners and
multi-video outputs, it is possible to offer more
advanced personal video recording solutions
that include recording a show while watching
another, picture-in-picture, and streaming
to another room. Pay TV tuners, such as the
Open Cable Uni-directional Receiver (OCUR),
allow PCs to receive high-definition premium
digital cable content.
Television and Consumer Electronics
Connectors. Audio and video connectors enable
PCs to link directly to televisions and consumer
electronics devices. Intel consumer chipsets
support analog (component video, S-video, and
composite video) and digital video outputs.
High Definition Multimedia Interface
(HDMI). HDMI Includes support for audio and
video and 5 Gb/s bandwidth. It requires HDCP
for output of protected, high-definition video.
Home Networking
Wi-Fi 802.11n. Replacing the 802.11a/b/g Wi-
Fi standards, 802.11n will increase throughput
of digital content to wireless devices
throughout the home. With connection speeds
up to as much as 600 Mbps, 802.11n makes it
much more viable to transmit video wirelessly
within the home.
Wake on LAN. Wake on LAN (and Wake on
Wireless LAN) is a technology used to wake
up networked computers using wakeup
packets. The key benefit is that consumers
can access their PCs from other PCs or
devices connected to their home networks
without having to turn on their PCs.
Wireless USB based on Ultra Widebad (UWB). Essentially a complement
technology for wired USB, wireless USB combines the high throughput of wired
USB with the convenience of wireless technology. Designed as a short-range
communication, this is not a home networking technology. Wireless USB will deliver
speeds up to 480 Mbps at three meters (and up to 110 Mbps at 10 meters) and
consume very little power. This makes it ideal for connecting PC peripherals or
wireless USB devices like digital camcorders.
Storage
Intel® Matrix Storage Technology. Intel® Matrix Storage Technology can improve the
performance of disk-intensive retrieval applications such as editing home video. By
combining from two to four drives in a RAID 0 configuration, data can be accessed on
each drive simultaneously, speeding up response time on data-intensive applications.
Also, due to drive load balancing, even RAID 1 systems can take advantage of faster
boot times and data reads.
When using two or more hard drives, users can take advantage of Intel® Matrix
Storage Manager for better protection against loss in the event of hard drive
failure and enhanced performance. Valuable digital memories are protected
against a hard drive failure when the system is configured for any one of three
fault-tolerant RAID levels: RAID 1, 5, or 10. By seamlessly storing copies of data
on one or more additional hard drives, any hard drive can fail without data loss or
system downtime.
Intel Matrix Storage Technology includes support for the Advanced Host
Controller Interface (AHCI) specification for the Serial Advanced Technology
Attachment (Serial ATA), which provides advanced features such as native
14 www.intel.com/go/exploredigitalhome
Other Technologies
Intel® 64 Architecture. Formerly known as
Intel® Extended Memory 64 Technology or Intel®
EM64T, this enhancement to Intel’s
32-bit architecture supports 64-bit computing,
including enabling the processor to access larger amounts of memory. When
combined with a 64 bit OS and application software, platforms based on
command queuing (NCQ). NCQ can improve the performance for applications, such
as personal video recorders (PVRs), that require video and audio information to be
rapidly written to and from the hard drive. NCQ improves performance by allowing
the hard drive to reorder commands to optimize the efficiency of transfers.
Power Management
Enhanced Intel SpeedStep® Technology. Enhanced Intel SpeedStep® Technology
enables real-time dynamic switching of the voltage and frequency between two
performance modes based on processor demand. This occurs by switching the
system bus ratios, core operating voltage, and core processor speeds without
resetting the system. This can enable quieter, more energy efficient systems.
Intel® Quick Resume Technology Drivers (Intel® QRTD). Intel® QRTD
provides consumer electronic-like instant on and off capabilities (after initial
boot). With Intel QRTD, scheduled background activities, such as recording a
TV show, can continue to run while the PC appears to be turned off.
an Intel processor supporting Intel 64
architecture can address more than 4 GB of
extended virtual and physical memory. By
porting multimedia applications to 64-bit
and optimizing for Intel 64 architecture,
applications can deliver richer audio and
visual experiences.
Hyper-Threading Technology
(HT Technology). HT Technology makes
a single physical processor appear to the
operating system and software as two logical
processors. The physical execution resources
are shared and the architecture state is
duplicated for the two logical processors. From
a software perspective, this means operating
systems and user programs can schedule
processes or threads to two logical processors
as they would on multiple physical processors.
Intel® Virtualization Technology. Intel®
Virtualization Technology (Intel® VT) allows
a platform to run multiple operating systems
and applications in independent partitions.
With virtualization, one computer system
can function as multiple “virtual” systems. In
the future, home users will be able to create
virtual “partitions” isolating multiple user
environments, such as dedicating resources
to a PC game, productivity, and personal video
recorder-type environment, as well as improve
defenses against viruses or spyware.
Intel® Active Management Technology.
Intel® Active Management Technology
(Intel® AMT) enables remote, down-the-wire
management of out-of-band networked
systems regardless of system state. Even
with a crashed hard drive or locked operating
system, the IT technician can still access
the platform for remote asset inventory and
software management, or remote diagnostics
and recovery procedures.
Explore Intel® 64
Architecture
Digital Home Applications
 Developing for Intel® 64
15www.intel.com/go/exploredigitalhome
Industry Standards and Initiatives
Intel is actively working with many other companies to encourage the development of
guidelines and specifications for the delivery of secure, interoperable, end-to-end content
solutions. Many of the top standards and initiatives needed to allow larger numbers of
people to participate in digital home are described here.
Networking
and Interoperability
UPnP* Technology Specifications. UPnP*
Technology Specifications are the product
of the UPnP Forum, which is comprised
of over 800 consumer electronics, PC,
and communication companies. The UPnP
architectural framework, device, and service
descriptions provide guidelines for simple and
robust peer-to-peer connectivity between PCs
and connected—wired or wireless—devices.
The UPnP protocols are designed to bring
easy-to-use, flexible, standards-based device
and service discovery and invocation to ad hoc
or unmanaged networks in the digital home.
Four UPnP specifications that content service providers and software developers
should become familiar with are:
•	 UPnP MediaServer and MediaRenderer. Defines a control mechanism by
which digital media is shared around the home. The UPnP AV v2 specification,
including premium content, scheduled recording, and changing renderers, will
be available for use in 2006.
•	 UPnP Remote Access (RA). Defines the local configuration and provisioning of
a VPN client/server solution. The architecture provides a consistent interface
for the applications to leverage the underlying VPN client/server solution. The
specification will be available by the end of 2006.
•	 UPnP Remote User Interface (RUI). Allows an application running on one
device (such as the PC) to send its interface to a simple display device (such
as the TV). The display device shows the interface and accepts user input and
then forwards the input back to the application for processing. This allows
complex applications to interact with the user through a simple, remote device.
16 www.intel.com/go/exploredigitalhome
•	 UPnP Low Power Management. Allows you to wake up networked devices
that are in a sleep or low power state.
UPnP specifications are a core component of the DLNA Interoperability Guidelines.
Digital Living Network Alliance Networked Device Interoperability
Guidelines—Expanded. These guidelines are the result of a cross-industry
effort combining the input of more than 200 consumer electronics, PC, and
communications companies from around the world. The DLNA Guidelines define
the architecture, protocols, and media formats to ensure interoperability among
consumer electronics, PCs, and mobile products that share digital content in an
Ethernet or Wi-Fi network. The DLNA Guidelines build on the device architecture
of the UPnP forum by defining minimum standards for interoperability at each
layer of the communications stack—the network physical and transport layers,
the UPnP descriptions of devices, how content is described within a UPnP AV
Content Directory Service, and the required formats that all devices must be able
to exchange. Initially focused on two core device classes—digital media server
(DMS) and digital media player (DMP)—the guidelines expanded in March 2006
to include a variety of new features and device classes, including mobile device
connectivity, Quality of Service (QoS), and printing.
Wi-Fi Simple Config. Wi-Fi Simple Config is a standard aimed at simplifying the
security setup and management of Wi-Fi networks. It will enable consumers
to register devices into their home networks using a simple PIN code or swipe
pad and then have devices securely interact with other devices in a home
network. Wi-Fi Simple Config is being standardized in the Wi-Fi Alliance. The
goal is to provide users with the assurance that their wireless networks are
protected against unauthorized access and disclosure of private information.
Intel is working with key industry players and standards groups to develop
extensibility features for Simple Config that will enable security for additional
applications to be established automatically
as the device is added to the network. For
example, a single setup operation could
simultaneously set up keys for multiple
types of networks (Wi-Fi, Wi-Net, HomePlug*,
Bluetooth*, etc.) or provide credentials for
secure remote access to home networks.
Content Protection
Copy Protection for Recordable Media
(CPRM) and Content Protection for
Prerecorded Media (CPPM). CPRM and
CPPM are specifications developed by the
4C Entity, LLC that enable innovative
protection for premium entertainment
content and flexibility in protected copying
for consumers. CPPM protects DVD-Audio
content by using an audio watermarking
technology that enables digital media players
and recorders to recognize that analog content
derived from DVD-Audio is protected and can
only be used according to the rights granted to
the user. (DVD-Audio allows multiple channels
of high-quality audio content to be placed
on a DVD-formatted disk, resulting in a high
fidelity audio enjoyment experience.) CPRM
provides a robust mechanism for recording
premium entertainment content on recordable
DVDs, Secure Digital flash cards, and other
forms of recordable media. CPRM binds
recordings to the specific blank media—such
as a DVD—on which they are recorded, thus
allowing protected content to be recorded on
a blank disk (or other media), but not allowing
the content to be then indiscriminately copied
from that disk to other blank media.
Advanced Access Content System (AACS).
Companies from the consumer electronics,
personal computing, and content creation
industries created the AACS specification
to provide content protection for high-
definition content on next-generation
optical media accessed by consumers on
PCs and consumer electronics devices. AACS
is format-neutral and provides support for
next-generation media formats, such as HD
DVD or Blu-ray. AACS differs from the Content
17www.intel.com/go/exploredigitalhome
Scrambling System (CSS) technology on
today’s commercially produced DVDs in that
the AACS implementation of interoperable
cryptographic methods enables consumers
to legitimately save licensed and protected
copies of pre-recorded movie titles on home
media server hard drives or other authorized
media using a variety of approved content
protection schemes. Software vendors and
content service providers should license
the technology and integrate it into their
respective applications to provide access
to high-definition movies and music.
Implementing AACS in products and services
offers consumers increased manageability,
flexibility, and portability.
Digital Transmission Content Protection
over Internet Protocol (DTCP-IP). The Digital
Transmission Licensing Administrator (DTLA)
created the DTCP-IP specification to provide
an encryption protocol to protect commercial
entertainment content from non-legitimate
access while it is being transmitted from
one digital home device to another over the
digital home IP network. The DTLA ratified
the DTCP-IP v1.1 specification in February
of 2005. New DTCP-IP adopters should
implement their products and services to
this version of the specification. DTCP v1.1 is
backward compatible with DTCP-IP v1.0, but
also includes features that prevent transfers
over the public Internet while keeping the
content protected on the home network.
DTCP is the only successful implementation
of link protection that has gained broad major
studio support. Software vendors and content
service providers should take note of the DTCP
robustness rules aimed at hardening DTCP-IP
implementations to make them less vulnerable
to tampering and other non-legitimate access.
Open Mobile Alliance Digital Rights
Management Specification version 2.0
(OMA DRM 2.0). The Open Mobile Alliance
(OMA), a group comprising nearly 350
companies involved with mobile services
technology, developed OMA DRM 2.0. The
OMA DRM 2.0 Enabler Release increases
access to and protection of premium content (such as music tracks, video
clips, and games on cell phones, handhelds, and personal media players) from
unauthorized access and copying. It includes, among other new features,
enhanced security and improved support for previewing and sharing content.
High-Bandwidth Digital Content Protection (HDCP). Intel developed HDCP, a
copy protection scheme that uses an authentication and key exchange procedure,
to eliminate the possibility of capturing content sent digitally from a source to
the display. With more than 280 adopters and 250 million products, HDCP is the
de facto market standard for protecting digital content across the Digital Video
Interface (DVI) and HDMI on home entertainment devices. Additionally, HDCP
has recently been approved to protect CSS content output over the Gigabit
Video InterFace (GVIF) used in many automotive systems. It is currently the only
specification that has received endorsement from the entertainment and industry
standards bodies for transmitting and receiving content on compliant displays
ranging from PC monitors to consumer electronic displays and transmitters, such as
set-top boxes and DVD players. A number of industry standards bodies producing
standards and protocols such as CPPM/CPRM, Broadcast Flag, DTCP, and DVD have
approved HDCP as an additional mechanism for protecting content on top of the
standards they have put in place. The HDCP specification is published, licensed, and
maintained by Digital Content Protection, LLC.
Disk Formats
HD DVD. HD DVD provides standard backwards compatibility with previous
formats, lower manufacturing cost, and consumer friendly features, making it a
great choice for high-definition content. HD DVD includes a new set of interactive
features, allowing enhanced content, navigation, and more for HD DVD movies.
HD DVD also includes networking functionality, which opens up possibilities
including downloading new trailers or updates from the Internet.
18 www.intel.com/go/exploredigitalhome
The Digital Home in 2007:
Bringing People Together
Our look at 2007 and beyond paints a future where family and friends communicate
easily and enjoy easy access to creative tools, interactive entertainment, music, films, and
broadcasts from around the world. New platforms and form factors, along with the latest
tools, technologies, and standards, are expanding the opportunities for companies looking
to deliver digital content, services, and solutions to the digital home. Intel wants to help you
make the most of these opportunities.
Through the Intel® Software Network, Intel offers
comprehensive resources to help you bring new digital home
solutions to market. Some of these resources include:
•	 Intel® Early Access Program. The Intel® Early Access
Program provides advance access to Intel platforms,
technologies, and business development tools. See www.
intel.com/cd/ids/developer/asmo-na/eng/19383.htm.
•	 Intel® Software Development Products. Intel® Software
Development Products help you create applications with
development tools built from our knowledge of hardware. See
www.intel.com/cd/software/products/asmo-na/eng/index.htm.
•	 Intel® Solution Services. Intel® Solution Services is Intel’s
worldwide professional services organization, helping
companies capitalize on the full value of Intel® architecture
through consulting focused on architecture transitions.
See www.intel.com/go/intelsolutionservices.
For more details about software development products,
resources, tools, and services that can help the software
community bring more innovative products to market faster on
Intel platforms, visit www.intel.com/go/software or call your Intel
representative.
For tools, core technologies, and development systems to help
you turn the digital home vision into a reality, visit www.intel.
com/software/digitalhome.
Learn about Intel usage models and technologies for the digital
home at www.intel.com/go/exploredigitalhome.
19www.intel.com/go/exploredigitalhome
Endnotes
1
	 “User-Generated Content Drives Half of U.S. Top 10 Fastest Growing
Web Brands,” Nielsen/NetRatings, August 10, 2006.
2	
“NBC: iPod Boosts Prime Time,” TV Week, January 16, 2006.
3	
“Thirty Million U.S. Households Will Have an Entertainment Network by
2010,” Park Associations, July 6, 2006.
4
	“The Digital Camera Fights for Survival,” Time Magazine,
August 13, 2006.
5
	 “Global IPTV Households to Near 34 Million by 2010,” The Diffusion
Group, June 11, 2006.
6
	 “HDTV sales in the U.S. to grow 71% by 2009,” Park Associations,
November 6, 2005.
7
	 In-Stat, 2006.
8
	 “IPTV to Shake Up TV Market with Subscriber Boom,” iSuppli
Corporation, August 4, 2006.
9
	 “Portable Entertainment Devices Are on the Rise,” CEA, May 31, 2006.
10	
Ibid.
11	
“Digital Media Backup Will Drive the Nascent Consumer Network Storage
Market to Nearly $1.2 Billion by 2011,” ABI Research, August 9, 2006.
12	
“U.S. Consumer Electronics Sales and Forecasts Report, “ CEA,
August 15, 2006.
13	
The Yankee Group, July 12, 2004.
14	
Ibid.
15	
“Social Networking Sites Grow 47 Percent, Year Over Year, Reaching
45 Percent of Web Users,” Nielsen/NetRatings, May 11, 2006.
16	
“The 2006 State of Retailing Online,” Forrester Research, 2006.
+ 	System performance, battery life, high-definition quality and
functionality, and wireless performance and functionality will
vary depending on your specific operating system, hardware and
software configurations. References to enhanced performance as
measured by SySMark* 2004, PCMark* 2005 and 3DMark* 2005
refer to comparisons with previous generation Intel® Centrino® mobile
technology platforms. References to improved battery life as measured
by MobileMark* 2005, if applicable, refer to previous generation Intel
Centrino mobile technology platforms. Wireless connectivity and some
features may require you to purchase additional software, services or
external hardware. Availability of public wireless LAN access points is
limited, wireless functionality may vary by country and some hotspots
may not support Linux-based Intel Centrino mobile technology systems.
See www.intel.com/products/centrino/ for more information.
References
Resources for more information about the key industry
standards and initiatives referenced in this paper:
Digital Home Desktop Platform Vision Guide for 2007
www.intel.com/go/pvp
Content Protection for Recordable Media (CPRM) www.4centity.com
Digital Living Network Alliance (DLNA) Home Networked Device
Interoperability Guidelines www.dlna.org
Digital Transmission Content Protection over Internet Protocol
(DTCP-IP) www.dtcp.com
Ease of Use/PC Quality Roundtable www.eouroundtable.com
High-Bandwidth Digital Content Protection (HDCP) System
Specification, Revision 1.1 www.digital-cp.com
Intel® Digital Home Developer Initiative; Develop for the Digital Home
Today www.intel.com/software/digitalhome
Intel® Networked Media Product Requirements (Intel® NMPR)
www.intel.com/software/nmpr2
Intel® Software Network www.intel.com/go/software
Intel® Solution Services www.intel.com/go/intelsolutionservices
Open Mobile Alliance (OMA) www.openmobilealliance.org
UPnP AV standards:
– UPnP Architecture V1.0
– Remote UI Client and Server V1.0
– MediaServer V1.0 and MediaRenderer V1.0
www.upnp.org
Resources that provide information about using key Intel PC
platform technologies for the digital home:
“Boosting Cryptography Performance with Intel® Libraries”
www.intel.com/cd/ids/developer/asmo-na/eng/dc/itanium/
optimization/76469.htm?page=1
NOTE: This paper references the Intel® Itanium® 2 processor, but the
contents also apply to digital home platforms.
Intel® Software Development Products
www.intel.com/cd/software/products/asmo-na/eng/index.htm
NOTE: See links to the Intel® VTune™ Performance Analyzer and
Intel® Threading Tools.
Intel® Integrated Performance Primitives
www.intel.com/cd/software/products/asmo-na/eng/219767.htm
NOTE: This Intel software library provides optimized building blocks
for audio and video codecs.
“Managing Your Digital Content”
www.intel.com/cd/ids/developer/asmo-na/eng/233011.htm?prn=Y
NOTE: This paper provides a class interface that is used for file
indexing and performance regulation.
Applications Power Management for Mobility
www.intel.com/cd/ids/developer/asmo-na/eng/20346.htm
20 www.intel.com/go/exploredigitalhome
Terminology
The following acronyms are used in this document:
Term	 Definition
AACS 	
AHCI 	
AV
CAGR	
CDS
CEA 	
CPPM 	
CPRM
CSS	
DLNA
DMA
DMP
DMS
DRM 	
DTCP-IP
DTLA 	
DVI
DVD	
EU
GVIF
HD
HDCP 	
HD DVD
HDMI 	
HDTV
IP
Term	 Definition
IPTV 	
MPEG
MP3
NCQ
OCUR
OMA 	
OMA
DRM 2.0
PDA
PMP
PVR
QoS
RA
RUI
Serial ATA
SSE 	
UDI
UI
UMPC
USB
UWB
VOD
VoIP
Advanced Access Content System
Advanced Host Controller Interface
Audio video
Compound annual growth rate
Content Directory Service
Consumer Electronics Association
Content Protection for Prerecorded Media
Copy Protection for Recordable Media
Content Scrambling System
Digital Living Network Alliance
Digital media adapter
Digital media player
Digital media server
Digital rights management
Digital Transmission Content Protection over
Internet Protocol
Digital Transmission Licensing Administrator
Digital Video Interface
Digital versatile disk
Execution unit
Gigabit Video InterFace
High definition
High-Bandwidth Digital Content Protection
High definition DVD
High-Definition Multimedia Interface
High-definition television
Internet protocol
Video over IP
Motion Pictures Experts Group
MPEG Layer 3
Native command queuing
Open Cable Uni-directional Receiver
Open Mobile Alliance
Open Mobile Alliance Digital Rights
Management Specification version 2.0
Personal digital assistant
Portable media player
Personal video recorder
Quality of Service
Remote access
Remote user interface
Serial Advanced Technology Attachment
Streaming SIMD Extensions
Unified Display Interface
User interface
Ultra Mobile PC
Universal Serial Bus
Ultra Widebad
Video on demand
Voice over Internet Protocol
Intel Digital Home Software Vision Guide is brought to you by the Intel Software Network,
Intel Corporation’s worldwide resource for the software community. The Intel Software
Network provides software development products, services, tools, training, and expert
advice to help the software community bring more innovative products to market faster on
Intel-based platforms. By helping extract the maximum value from Intel-based platforms,
the Intel Software Network provides the software community with the freedom to take
advantage of innovation and advance new technologies.
Learn more at: www.intel.com/go/software
The information contained herein is not a license, either expressed or implied, to any intellectual property owned or controlled by the developer of this specification. The information
contained herein is provided on an “AS IS” basis and to the maximum extent permitted by applicable law, this information is provided AS IS AND WITH ALL FAULTS. INTEL AND ALL
OTHER DEVELOPERS OF THIS INFORMATION HEREBY DISCLAIM ALL WARRANTIES AND CONDITIONS, EITHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING BUT NOT LIMITED TO
ANY (IF ANY) IMPLIED WARRANTIES, DUTIES OR CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, ACCURACY OR COMPLETENESS OF RESPONSES, OF
RESULTS, OF WORKMANLIKE EFFORT, OF LACK OF VIRUSES, AND OF LACK OF NEGLIGENCE, ALL WITH REGARD TO THE INFORMATION AND THEIR CONTRIBUTION THERETO. ALSO,
THERE IS NO WARRANTY OR CONDITION OF TITLE, QUIET ENJOYMENT, QUIET POSSESSION, CORRESPONDENCE TO DESCRIPTION OR NON-INFRINGEMENT WITH REGARD TO THE
INFORMATION CONTAINED HEREIN.
THE USER ASSUMES THE FULL RISK OF USING THE INFORMATION CONTAINED HEREIN. IN NO EVENT WILL INTEL OR ANY OTHER DEVELOPER OF THIS INFORMATION BE LIABLE TO
ANY OTHER PARTY FOR THE COST OF PROCURING SUBSTITUTE GOODS OR SERVICES, LOST PROFITS, LOSS OF USE, LOSS OF DATA, OR ANY INCIDENTAL, CONSEQUENTIAL, DIRECT,
INDIRECT, PUNITIVE OR SPECIAL DAMAGES, WHETHER UNDER CONTRACT, TORT, WARRANTY, OR OTHERWISE, ARISING IN ANY WAY OUT OF ANY USE OF THIS SPECIFICATION
INFORMATION, WHETHER OR NOT SUCH PARTY HAD ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.
Any user of this specification information is not authorized to publicly state or claim that its products or applications conform with the Intel® Software and Services Product
Recommendations 2007 unless and until a conformance program is developed and implemented. By requesting or using the specification information herein, user agrees to this limitation
and condition.
Intel, the Intel logo, Intel. Leap ahead. and Intel. Leap ahead. logo, Intel Core, Itanium, Intel SpeedStep, Intel Viiv, Centrino, and VTune
are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries.
Bluetooth is a trademark owned by its proprietor and used by Intel Corporation under license.
UPnP is a certification mark of the UPnP Implementers Corporation.
*Other names and brands may be claimed as the property of others.
Copyright
©2006 Intel Corporation. All rights reserved. Please Recycle. 0906/CM/mesh/PP/3K 314983-001US

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SW_vision_Guide_2007_web

  • 1. Intel Digital Home Software Vision Guide 2007
  • 2. Work with the latest Intel software development tools The Intel Developer Resource Kit is designed to help you architect and develop software that takes advantage of the multi-core processing capabilities offered in the latest Intel® processor-based platforms. It contains software tools, technical documentation, and in-depth design and programming information. The Intel® Software Network The Intel® Software Network is Intel’s worldwide resource for the software community. We provide software development products, services, tools, training, and expert advice to help you bring more innovative products to market faster on Intel processor-based platforms. Visit the Intel Software Network to sign up for our free newsletter: www.intel.com/go/software Download Intel’s digital home course from Intel Developer Forum Fall 2006 Plug into Intel’s vision for the digital home by downloading this Intel Developer Forum (IDF) presentation covering Intel’s latest usage models and technologies. See how Intel software tools can help you create, optimize, and debug digital home applications for our latest platforms and advancements. Discover how to improve your success in the digital home market. Learn about Intel usage models and technologies for the digital home: www.intel.com/go/exploredigitalhome
  • 3. Contents Empowering People and Their Families at Home . . . . . . . . . . . . . . . . . . . . . . . . . 1 2007 Digital Home Vision: Simple, Entertaining, and Extremely Cool . . . . . 2 2007 Digital Home Usage Models: Secure Entertainment and Sharing with Family and Friends . . . . . . . . . . . . . . 6 Enjoying and Sharing Content . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Gaming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Communication and Exchange . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Simple Home . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Key 2007 Technologies for the Digital Home . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Industry Standards and Initiatives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 The Digital Home in 2007: Bringing People Together . . . . . . . . . . . . . . . . . . . 18 References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Terminology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Introduction Intel Digital Home Software Vision Guide 2007 is for software developers, product planners, and online service providers creating consumer applications for Intel® processors and platforms. Used in conjunction with the Intel Developer Resource Kit (Intel DRK) for the Digital Home, Intel Digital Home Software Vision Guide 2007 includes suggestions on new features and capabilities to consider, plus provides an overview of key trends, usage models, technologies, and standards for creating useful and compelling digital home experiences. Using this document, you can learn: • Intel’s perspective on digital home trends • Intel’s vision on four key areas of the digital home: Enjoying and Sharing Content, Gaming, Communication and Exchange, and Simple Home • Key digital home technologies and standards • Where to find developer tools and feature recommendations How to Use This Document As you read through this document, look for this DVD icon to alert you to related tools or white papers on the accompanying DVD.
  • 4. www.intel.com/go/exploredigitalhome Empowering People and Their Families at Home Our homes are the center of our lives. Home is the place where we can relax and share time with family and friends. Increasingly in their homes, people are using and relying on digital devices and media to express themselves, participate in interactive and passive forms of entertainment, manage their lives, and communicate from every room and on the go. The home is going digital. But for digital home technologies to spread and be assimilated even faster into modern life, the consumer electronics, computer, and entertainment industries must continue working together to make digital devices, applications, content, broadband, and networking easy to use and closely aligned with consumer needs and desires. To do this, the industry needs to make it easy for people to: • Share content (such as photos and videos) with family and friends no matter where they are, what time it is, or what devices are available. • Reliably and securely communicate across multiple devices from locations inside or outside the home. • Use the same content and applications on a variety of form factors and devices. • Access independent and collaborative online education and personal enrichment opportunities that fit a wide range of interests and needs for individuals and families. • Enjoy immersive experiences with games, movies, TV, and music throughout the home, tailored to each person’s preferences and leisure patterns. • Simplify the use and management of a technically advanced home. Emerging products, content, and services already show the benefits of fulfilling these needs. Social networking and sharing rich content is popular: MySpace* traffic has increased 367 percent from April 2005 to April 2006 and YouTube* has grown 297 percent from January to June 2006, the greatest growth among the top 25 Web brands.1 Increasing video downloads and their use on mobile form factors is another example. NBC’s The Office* delivered its highest ratings ever in January 2006 among adults 18 to 49—a result NBC attributed in large part to the show’s popularity as a portable media player download.2 Other positive trends: • American households wired with entertainment networks are expected to more than quadruple within the next few years.3 • Half of all households in the United States and Japan have digital cameras, as do 41 percent of all European households. Digital photography is now one of the fastest-adopted technologies of all time.4 • Global broadband video subscriptions are expected to jump from two million to 34 million between 2005 and 2010, reflecting a compound annual growth rate (CAGR) of 60 percent. North America will experience the most rapid rate of growth during this time period with a CAGR of 78 percent, followed by Europe, the Middle East, and Africa with a CAGR of 61 percent, and Asia/Pacific with a CAGR of 41 percent.5 Intel defines the digital home as a home in which broadband and wireless networking make digital devices easier to use and enable the sharing of personal content and exchange of communications— inside and outside the home.
  • 5. www.intel.com/go/exploredigitalhome 2007 Digital Home Vision: Simple, Entertaining, and Extremely Cool Never have there been so many great choices for ways to use the PC as a communication and entertainment control hub throughout the home. Nor has the PC ever been so powerful. The latest Intel® Viiv™ technology-based PCs based on Intel® Core™ microarchitecture breathe new life into everything from stunning game play to multi-tasking performance. Instant On makes the PC as responsive as a TV or stereo. Equipped with a TV tuner card and a connection to the Internet, a PC combines the best of two great sources of entertainment to the home—and can record whatever you’re not around to see. Even better, you have choices for both what you want to view content on and where. You can transfer video and music from your main PC to laptops, portable media players, and other devices. Here are some of the things Intel believes you as a software developer, product planner, or online service provider should plan for and look forward to in 2007: High Definition (HD) Nearly 47 percent of U.S. households plan to buy an HDTV in the next 12 months.6 Consumers will be able to enjoy HD content from a number of sources, including disk (HD DVD* and Blu-ray*), camcorders, and broadcast. Currently, 45 percent of HDTV households receive their service from satellite TV service providers, with terrestrial broadcasters and cable TV operators accounting for the rest of the market share.7 As the installed base grows, so will demand for new HD content and applications. Broadband Video Having a PC connected to a broadband Internet service provides an open platform for a variety of video distribution models, expanding choices for consumers and creating new revenue opportunities for content creators. Through broadband video, it’s possible to serve eclectic content to millions of people with diverse interests all over the world—such as fans of South Korean soap operas or Pakistani cricket matches. Standard PC applications such as browsers and content-protected media players can be integrated to provide unique personalized experiences that combine video and data delivered through the Web. With broadband speeds in some markets exceeding 5 Mbps, high definition-quality video can be delivered directly to a big screen TV. Lower bandwidth alternatives include pushing content overnight or through the use of a progressive download system.
  • 6. www.intel.com/go/exploredigitalhome Access Anywhere, Anytime, on Any Device One in three (54.1 million) U.S. online adults own a portable digital media device and more than 54 percent plan to buy a portable entertainment device over the next year.9 A Consumer Electronics Association (CEA) study predicts a bright future for this category, as device and consumer interest in anytime, anywhere access to digital information and entertainment continues to grow.10 An important area to concentrate on is adapting video content for each device to provide a richer viewing experience on all form factors. This includes the ability to stream content from one device to other networked media devices. Also important is building a digital home around a digital media server (such an Intel Viiv technology-based system) that can simultaneously deliver streaming content to multiple digital media adapters (DMAs) around a house. Digital Memories Need Space and Protection Digital cameras and camcorders are helping growing numbers of people fill their gigabyte hard drives with precious memories that should be backed up. The global market for consumer network storage will increase from USD 305 million in 2006 to nearly USD 1.2 billion by 2011.11 While the market for consumer digital media backup is dominated by low-cost solutions such as USB hard drives and CD/DVD writeable drives, Intel believes the increasingly difficult task of managing digital media will drive the adoption of network storage and backup techniques in the home. Intel® Matrix RAID Technology, which facilitates mirroring the content of one hard drive on a second hard drive, is a good example of such a solution. The Game is On Shipments of gaming software and hardware in the United States will exceed USD 12.5 billion in 2006 and sales figures for 2007 in the interactive entertainment industry will exceed 2006 figures by 16 percent.12 Revenue from online role- playing games is predicted to grow threefold to USD 1.1 billion by 2008, helping the industry corner 10 percent of the global video game market. One segment that’s giving the online game industry a boost is massively multiplayer online role- playing games. In the United States alone, there will be 5.2 million people subscribing to these games by 2008, generating USD 556 million in revenue.13 By comparison, the approximate number of people subscribed to these games in 2003 was 2.4 million, with a revenue base of USD 209 million.14 As more people acquire multi-core platforms, games can become more complex and 3-D worlds more realistic. More complex physics, improved frame rates, and better responsiveness will all help provide the experience these savvy users demand. Home Control Makes a Simpler Home Today there are a variety of home automation and lighting systems available to consumers. Most are costly, single-vendor solutions. Right now, most of these are found in upscale homes. Intel sees opportunities for developers to popularize these technologies by creating solutions running on PC platforms. These solutions could give people remote control over their home appliances and electronics—even from another time zone. With just a laptop or Ultra Mobile PC (UMPC), a homeowner could remotely adjust lights, sound and temperature for comfort, adjust energy use for savings, or activate cameras for security and safety. Looking at 2007 and Beyond Greater change and progress are on the way. Intel is en route to deliver processors with dozens of cores in the next decade. Entire cities, such as Mountain View, California, are going wireless. And new digital devices with expanded capabilities appear each year. It’s definitely time to connect the dots in new and exciting ways. Future opportunities to consider • Multi-tasking/threading. Plan on steady increases in multi-threaded performance from Intel® Core™ processors, as well as increases in graphics performance from Intel® chipsets, to enable real-time 3-D rendering. • Voice recognition. Multi-core processing now gives home PCs the processing power to run this valuable capability simultaneously with other applications. Imagine the market that will open up when, with a short voice command, people can tell an Intel® Viiv™ technology-based system to sort through a music collection for a particular song, or that they’ll be “gone for a week” and to start “vacation lighting and heating mode beginning Saturday morning.” • Windows Vista* personalized media services. Develop applications for improving organization, access, and management of media files.
  • 7. www.intel.com/go/exploredigitalhome www.intel.com/go/exploredigitalhome A DMA-enabled LCD screen and wireless game controller let you play games, listen to music, or surf the Internet without putting a PC in the room. Wireless DMA-enabled speakers enable you to listen to your music files anywhere in the home. Select artists, songs, or albums with voice commands.A DMA-enabled LCD screen lets you retreive recipes from a Web site. A UMPC lets you control comfort features such as the electric sunscreen on this kitchen window. IP-enabled video cameras announce when someone is at the front door. The video feed is viewable from every screen in the home. Large HD screens create a movie theater atmosphere in the living room. Car stereos automatically update their playlists with the family’s latest music whenever they are in range of the home. Mobile phones provide access to content on home PCs while on the go. Wireless IP phones enable long distance calls without high phone service charges. Laptop receives homework assignments over the Internet and the appropriate IPTV educational videos. Broadcast Video Internet Music Games Home Control VoIP An Intel® Viiv™ technology- enabled PC can work with DMA-enabled devices in your home to create your own multimedia broadcast network. Downloaded movies and other types of personal content can be safely routed to any Intel Viiv technology verified digital display in your home. Internet access comes to you over any device that is handy. Your safety, comfort and security can always be monitored. It’s The Intel Digital Home: share the vision. Intel® Centrino® Duo mobile technology-based laptops give you the freedom to enjoy riveting, vibrant mobile entertainment like never before. With an Intel Centrino Duo mobile technology-based laptop, you get amazing responsiveness from your games and media. Multiply your experience and watch your favorite movies while downloading music—all without skipping a beat. And the best part? You can take it anywhere you want to go. The Intel Digital Home Vision +
  • 8. www.intel.com/go/exploredigitalhome 2007 Digital Home Usage Models Secure Entertainment and Sharing with Family and Friends In this section, we look at four main digital home usage categories—Enjoying and Sharing Content, Gaming, Communication and Exchange, and Simple Home. We discuss 2007 market opportunities and offer some design considerations. As you consider ways to tap the potential of the growing digital home market, remember that Intel has created many development tools that can help you create, tune, and test your applications with maximum efficiency. Explore the Digital Media Software Enabling Kit Digital Home Applications Digital Home Software
  • 9. www.intel.com/go/exploredigitalhome Enjoying and Sharing Content The digital home is now in “high definition.” Sales of HD-capable screens are ramping up as people prepare for HDTV. At the same time, people want more flexible access to rich and eclectic content—such as old TV shows and rare movies. They want to time shift. And, they want to place shift—play content in the places and on the devices they choose. Video content is becoming available on the Web at a time when consumers are demanding higher picture quality on TV. Most of the streaming content available on the Internet makes for poor quality video on a large TV, particularly a high- definition set. One way to assure picture quality is by making video available to download rather than streaming. ATT and TiVo* are doing just that. Time Warner Inc.’s AOL is taking a different tack. It’s reformatting thousands of hours of content— from music videos to old episodes of Babylon 5*—so it can be streamed to computers and the next generation of plasma TVs in DVD quality. While most portable PCs are featured as “compute anywhere” platforms, they often spend a fair amount of time in the home. The UMPC fits this usage pattern superbly. These devices combine the rich features and functionality of a PC (including uncompromised Internet access and wireless connectivity) with the convenience of a handheld. Operated through a touch screen and small keyboard, they’re designed for primarily information access, location services, and online entertainment. For developers and online service providers, UMPCs represent a new class of personal computing device that will appeal to everyone from K-12 students to young professionals and media-centric consumers. UMPCs will be “at home” on the coffee table, the car seat, or the backpack. One way to think of the consumer experience in enjoying and sharing content is whether you want people to “lean forward” to search and interact, or “lean back” and simply be immersed in the experience. Consider using speech as a way to interact when input devices might not be readily at hand. The performance and quality of speech-prompted applications continue to evolve. In many instances, a single voice command can achieve a desired result faster than a mouse, keyboard, or touch screen. Action Items • Architect applications to support multiple cores for greater rendering speed and parallel environments. Consider using the Intel® Integrated Performance Primitives (Intel® IPP)—a library of thousands of multi-core-ready, highly optimized software functions such as video and audio decode/encode, image color conversion and speech recognition. Also, analyze and improve the performance of your application on Intel® multi-core microprocessors with Intel® Thread Checker and Intel® Thread Profiler. • Immerse the consumer in high quality audio and visual experiences. Increase the bit rate to support full TV screen viewing. Deliver up to Dolby 7.1* surround sound by supporting Intel® High Definition Audio (Intel® HD Audio). Examine providing HD quality playback using Intel mutli- core microprocessors and advanced Intel chipset features such as Intel® Clear Video Technology and Intel® Advanced Digital Media Boost. • Make content available for a wide variety of uses, such as burn to disk, synch to portable media players, stream to network connected devices, and take on the go with laptops. Look to the UPnP* Technology Specifications and Digital Living Network Alliance (DLNA*) for interoperability standards. Consider utilizing content protection standards such as CPRM/CPPM for burn, OMA DRM v 2.0 for PC and portable devices and DTCP-IP for protected steams. • Develop easy ways to enable interactions from the couch. Support and develop remote control input and user interface controls that can be operated from 10’ away. Make password and billing information input easy. Simplify application installation. • Make it easy to back up memories. Include a scheduled or automatic backup function. Take advantage of Intel® Matrix Storage Technology (Intel® MST) for automatic backup to a separate drive. Provide an Internet backup option. Explore Intel® Viiv™ Technology Digital Home Applications Intel® Core™ Microarchitecture and Intel® Viiv™ Technology
  • 10. www.intel.com/go/exploredigitalhome Gaming People all over the world are playing online games in massive, global communities. Whether it’s a simple 2-D game of bridge between four people from four different cities, or an intensely rendered 3-D world of medieval combat amongst hundreds of players in a dozen different countries, these communities are growing rapidly. People want access to these games on whatever platform they have at hand. Casual online gaming is also growing around the world. People want to access these worlds not only on their PCs, but on their handhelds or mobile phones, even if all they can do is simply watch what’s going on in their favorite virtual worlds. In 2007, multi-core processors will continue enabling game developers to separate tasks between the different cores. Multi-core processing will give designers the freedom to create more realistic physics and more intuitive artificial intelligence. Running physics calculations on the CPU is the most seamless way to integrate complex and realistic effects into a game. Enhancements in artificial intelligence will push the game experience toward the intelligence you expect from a clever opponent. New input devices mimicking swords, tennis rackets, and golf clubs will make game interaction more realistic than ever before. Other innovations to watch for: • Procedural audio. Creates audio files on the fly to simulate sounds like the audio difference in a car with the windows rolled up or down or the sound of passing a building. With procedural audio, you don’t need a large sound sample library any longer. • Procedural graphics. Creates intermediate scenes on the fly, significantly reducing the need for costly studio work. Action Items • Support living room gaming played with the Microsoft Xbox 360 Controller for Windows* on TVs with varying resolutions and aspect ratios. • Deliver new online gaming experiences optimized for users that might be playing on laptops on which battery life and wireless connectivity are important. • Use threaded physics running on multi-core processors to create more realism in game environments and more spectacular visual effects. • Support in-game voice and video chat for online games. Explore Multi-Threaded Gaming Gaming and Graphics Creating Multi-Threaded Games
  • 11. www.intel.com/go/exploredigitalhome Communication and Exchange The PC is becoming an “always on” home communications hub in which parents use e-mail, instant messaging, and Voice over IP (VoIP) to keep in touch with friends and break free of high long distance charges. Teens spend hours instant messaging while playing games and often while talking on their cell phones to other friends at the same time. Over 45 percent of active Web users visit one or more of the top 10 social networking sites—MySpace, Blogger*, Classmates Online*, and others.15 The Web is also bringing the mall home. People no longer have to “shop till they drop,” fighting crowds and parking. They can shop on the Web. Retail sales online will surpass the USD 200 billion mark in 2006, up 20 percent from 2005.16 We have barely begun to tap into the virtual shopping experiences we could be providing online. Everything from being able to furnish a virtual room to trying on clothes with an accurate model of our bodies is possible. Nor does online shopping have to be done from a traditional PC. Imagine the experience on an Intel Viiv technology- enabled PC with a big screen and a remote for switching “stores.” Or, perhaps it’s a more personal experience, using a UMPC on one’s back patio. Consumers can also set up shop for themselves, selling goods and services and turning the digital home into “one location serving the entire world.” Action Items • Think about new usages as Worldwide Interoperability for Microwave Access (WiMAX) based networks bring wireless connectivity to entire metropolitan areas and fill in the gaps in Wi-Fi* coverage. • Tap into the greater multi-tasking of today’s Intel® Core™2 Duo processors. Allow applications to be layered to provide more performance to multiple applications. Include VoIP or online shopping on top of other applications or integrate purchase opportunities within an application. • Provide a richer and more sophisticated shopping experience online through 3-D images using Intel® Graphics Media Accelerator.
  • 12. 10 www.intel.com/go/exploredigitalhome Simple Home The digital home needs to conceal complexity. Simplified form factors, reduced component clutter, elimination of wires, easy setup, and intuitive user interaction are all part of the Simple Home story. The digital home needs to help us manage our lives and devices as we move to increase comfort and efficiency. Potential home control applications range from simple remote control of lighting to sophisticated comfort and surveillance systems that use many different resources in the home. The possibilities are endless. Intel organizes applications in three categories: comfort enhancement, energy management, and access control. • Energy Management. You don’t have to remember to turn on and off lights, the heat, and the air conditioning any more. By allowing your Intel Viiv technology-enabled PC to learn your patterns and using sensors to recognize your comings and goings, you can save money through energy management applications in the digital home and improve comfort. Sensors in windows could clue furnaces and air conditioners to shut down when the windows are opened. Drapes could automatically close in summer when sunlight strikes sensors or could open in winter to take advantage of solar gain. The ability to manage energy and resources in the home such as heating and cooling (save power when I am away), lights (all off when I am away), and appliance operation times (I like coffee first thing in the morning) add luxury, utility, and simplicity to everyday living. • Access Control. Sensors could not only detect each family member coming and going, but could also detect a stranger entering the home and initiate a series of events such as turning on lights, activating a web cam, and sending a message to your cell phone. Consider the possibilities of using fingerprint recognition to enable access without a key so family members never get locked out. The ability to manage security or safety aspects of the home includes video camera surveillance (see who is at the door or in the yard, keep watch on the house when I’m away, monitor my elderly parents through motion and/or video), light control (turn on all the lights when a noise is heard), and sensors to activate these events. Links to external devices like cell phones and laptops enable alerts when you’re away. Explore Digital Home Standards and Technologies Digital Home Applications Digital Home Standards and Technologies Action Items • Mesh networking and improvements in Wi-Fi* make it easier to set up sensors and surveillance cameras. Consider Wake on LAN to trigger PC operations. • Use Intel® Virtualization Technology to dedicate PC resources to surveillance systems for managing the security of remote properties, the safety of the young or elderly, or simply knowing who is at the door without getting up. • Program Intel Viiv technology PCs and home networks to control and schedule lighting and cooling changes. Allow remote access to change settings manually. • Comfort Enhancement. It is evening in the digital home and when you enter the living room, a sensor activates a sequence including drapes shutting, the lights adjusting to a comfortable level, and the stereo asking you what music you’d like to hear. You name an album or artist and the music starts. The ability to manage comfort sources in the home such as lights (dim for a movie), temperature (I feel cold or hot), window coverings (I want privacy), media selection (I want to escape), and volume control (too loud) can make homes truly interact with their inhabitants.
  • 13. 11www.intel.com/go/exploredigitalhome Key 2007 Technologies for the Digital Home Intel Core Microarchitecture and Multi-Core Processors Intel Core Microarchitecture. Intel Core microarchitecture is the foundation for Intel’s newest desktop, mobile, and mainstream server multi-core processors. This state-of-the-art, multi-core optimized microarchitecture delivers many new and innovative features that set new standards for energy-efficiency and performance. One new feature is Intel® Advanced Digital Media Boost. It executes media and other 128-bit instructions more rapidly (see Media section for more detail). For consumer applications such as editing video, manipulating images, encoding music, or gaming, the Intel Core microarchitecture is a revolution in performance. Multi-core Processing. Multi-core processors have two or more execution cores within a single processor. They deliver breakthrough performance, increased productivity, and enhanced digital entertainment. Intel multi-core platforms enhance the computing experience by: • Improving the performance of today’s existing multi-threaded applications • Boosting overall system performance while remaining within acceptable power and thermal envelopes • Increasing the responsiveness of applications in multi-tasking environments • Enabling new applications and humanlike intelligence in desktop, laptop, and other small form factors that may require high performance computing-like performance • Improving ease-of-use with more human-like interfaces • Expanding the ways we can use our computers to mine and synthesize information, as well as how we create, innovate, and communicate Explore Multi-core Processing Multi-core Processing Multi-core Architecture Overviews Here are key technologies for many of the usages discussed in this document. Use them along with the tools and white papers in the accompanying DRK to give your products an edge in the digital home market.
  • 14. 12 www.intel.com/go/exploredigitalhome Intel Viiv Technology Intel Viiv Technology. This new Intel brand represents a suite of hardware and software that is an essential ingredient for consumer PCs and establishes a new standard in performance and features for digital entertainment in the home. Combined with online services, software and peripherals, it enables consumers to better access, share and manage their digital media. Intel Viiv technology-enabled PCs are simplified so that consumers can instantly turn the PC on or off (after initial boot), use an optional remote control, and more easily set up a home network to share content throughout their homes. In addition, Intel Viiv technology-enabled PCs provide access to a world of online movies, music, photos, games, services, and applications—all designed to be enjoyed on a TV screen. Through Intel Viiv technology, consumers can enjoy a high-definition entertainment experience with Intel’s latest multi-core processors, including support for high-definition audio and high-definition video. For developers, some notable capabilities of Intel Viiv technology platforms are included on the Intel Viiv Media Server. It automatically organizes content into a content directory service (CDS) and dynamically converts files into formats that are compatible with playback through network-attached and portable devices. Also, the server can support conversion of digital rights management (DRM) protected content into DTCP-IP for streaming to Intel Viiv technology-verified network-attached devices. Graphics Intel® Graphics Media Accelerator 3000 (Intel® GMA 3000). A hybrid architecture provides higher performance, flexibility, and power for delivering a compelling graphics and video experience. Integrated into the Intel Graphics Memory Controller Hub (Intel GMCH), this engine consists of a scalable array of symmetric processing components known as execution units (EUs) which can be programmed to dynamically process graphic or media data alike. For consumers, the graphics architecture is optimized for enhanced 3-D with hardware support for Microsoft DirectX* and features such as Shader Model 3.0*, 32-bit floating point compute, and hardware geometry processing for greater realism. Intel GMA 3000 adds new video and display features to deliver a theater- like experience though Intel® Clear Video Technology (see Media section for more detail). It also meets Windows Vista Premium* graphics requirements. Dual PCI Express* Interface. PCI Express Generation 2.0 x16* delivers greater than 3.5 times the bandwidth over the traditional PCI architecture and supports the latest high-performance graphics cards. The dual interface enables use of an additional graphics card for extreme gaming or multimedia applications. Media Intel® Clear Video Technology. This Intel chipset technology provides high-definition playback through hardware acceleration of MPEG 2 and VC-1 codecs. By using ProcAmp* color control settings, it yields sharper image quality with motion-estimated de-interlacing and precise color control. Intel Clear Video Technology allows the PC to connect to a wide range of digital displays by supporting the latest digital display interfaces, High-Definition Multimedia Interface (HDMI), and all HD formats including 720p, 1080i, and 1080p. Intel® Advanced Digital Media Boost. New to Intel Core microarchitecture is Intel® Advanced Digital Media Boost. This feature allows video, speech, image, photo processing, encryption, and other applications that use Streaming SIMD Extension (SSE/SSE2/SSE3) to execute these 128-bit instructions more rapidly. These instructions are executed at a throughput rate of one per clock cycle— effectively doubling the speed of execution for these instructions (on a per-clock basis) compared with previous generations. Intel® High Definition Audio. Intel® High Definition Audio is capable of delivering support and sound quality for up to eight channels at 192-kHz/32-bit quality. It includes support for multi-streaming, allowing applications to send different audio streams to different devices. Create an immersive gaming or media experience using Dolby 7.1 surround sound or use the different channels to support separate audio streams in different parts of the home. High-Definition Optical Disks. PCs with support for next-generation, high-density optical discs will allow playback of high- definition video. Intel PC platforms are capable of playing HD-DVD and Blu-ray Disc* formats. Explore Intel Graphics Technologies Gaming and Graphics Gaming on Intel® Integrated Graphics Explore Intel Audio Digital Home Applications Developing for Audio
  • 15. 13www.intel.com/go/exploredigitalhome TV Tuner. Television tuner cards allow PCs to receive television signals. Many tuners also act as video capture cards, which allows them to record television programs onto the PC’s hard drive. With support for multiple tuners and multi-video outputs, it is possible to offer more advanced personal video recording solutions that include recording a show while watching another, picture-in-picture, and streaming to another room. Pay TV tuners, such as the Open Cable Uni-directional Receiver (OCUR), allow PCs to receive high-definition premium digital cable content. Television and Consumer Electronics Connectors. Audio and video connectors enable PCs to link directly to televisions and consumer electronics devices. Intel consumer chipsets support analog (component video, S-video, and composite video) and digital video outputs. High Definition Multimedia Interface (HDMI). HDMI Includes support for audio and video and 5 Gb/s bandwidth. It requires HDCP for output of protected, high-definition video. Home Networking Wi-Fi 802.11n. Replacing the 802.11a/b/g Wi- Fi standards, 802.11n will increase throughput of digital content to wireless devices throughout the home. With connection speeds up to as much as 600 Mbps, 802.11n makes it much more viable to transmit video wirelessly within the home. Wake on LAN. Wake on LAN (and Wake on Wireless LAN) is a technology used to wake up networked computers using wakeup packets. The key benefit is that consumers can access their PCs from other PCs or devices connected to their home networks without having to turn on their PCs. Wireless USB based on Ultra Widebad (UWB). Essentially a complement technology for wired USB, wireless USB combines the high throughput of wired USB with the convenience of wireless technology. Designed as a short-range communication, this is not a home networking technology. Wireless USB will deliver speeds up to 480 Mbps at three meters (and up to 110 Mbps at 10 meters) and consume very little power. This makes it ideal for connecting PC peripherals or wireless USB devices like digital camcorders. Storage Intel® Matrix Storage Technology. Intel® Matrix Storage Technology can improve the performance of disk-intensive retrieval applications such as editing home video. By combining from two to four drives in a RAID 0 configuration, data can be accessed on each drive simultaneously, speeding up response time on data-intensive applications. Also, due to drive load balancing, even RAID 1 systems can take advantage of faster boot times and data reads. When using two or more hard drives, users can take advantage of Intel® Matrix Storage Manager for better protection against loss in the event of hard drive failure and enhanced performance. Valuable digital memories are protected against a hard drive failure when the system is configured for any one of three fault-tolerant RAID levels: RAID 1, 5, or 10. By seamlessly storing copies of data on one or more additional hard drives, any hard drive can fail without data loss or system downtime. Intel Matrix Storage Technology includes support for the Advanced Host Controller Interface (AHCI) specification for the Serial Advanced Technology Attachment (Serial ATA), which provides advanced features such as native
  • 16. 14 www.intel.com/go/exploredigitalhome Other Technologies Intel® 64 Architecture. Formerly known as Intel® Extended Memory 64 Technology or Intel® EM64T, this enhancement to Intel’s 32-bit architecture supports 64-bit computing, including enabling the processor to access larger amounts of memory. When combined with a 64 bit OS and application software, platforms based on command queuing (NCQ). NCQ can improve the performance for applications, such as personal video recorders (PVRs), that require video and audio information to be rapidly written to and from the hard drive. NCQ improves performance by allowing the hard drive to reorder commands to optimize the efficiency of transfers. Power Management Enhanced Intel SpeedStep® Technology. Enhanced Intel SpeedStep® Technology enables real-time dynamic switching of the voltage and frequency between two performance modes based on processor demand. This occurs by switching the system bus ratios, core operating voltage, and core processor speeds without resetting the system. This can enable quieter, more energy efficient systems. Intel® Quick Resume Technology Drivers (Intel® QRTD). Intel® QRTD provides consumer electronic-like instant on and off capabilities (after initial boot). With Intel QRTD, scheduled background activities, such as recording a TV show, can continue to run while the PC appears to be turned off. an Intel processor supporting Intel 64 architecture can address more than 4 GB of extended virtual and physical memory. By porting multimedia applications to 64-bit and optimizing for Intel 64 architecture, applications can deliver richer audio and visual experiences. Hyper-Threading Technology (HT Technology). HT Technology makes a single physical processor appear to the operating system and software as two logical processors. The physical execution resources are shared and the architecture state is duplicated for the two logical processors. From a software perspective, this means operating systems and user programs can schedule processes or threads to two logical processors as they would on multiple physical processors. Intel® Virtualization Technology. Intel® Virtualization Technology (Intel® VT) allows a platform to run multiple operating systems and applications in independent partitions. With virtualization, one computer system can function as multiple “virtual” systems. In the future, home users will be able to create virtual “partitions” isolating multiple user environments, such as dedicating resources to a PC game, productivity, and personal video recorder-type environment, as well as improve defenses against viruses or spyware. Intel® Active Management Technology. Intel® Active Management Technology (Intel® AMT) enables remote, down-the-wire management of out-of-band networked systems regardless of system state. Even with a crashed hard drive or locked operating system, the IT technician can still access the platform for remote asset inventory and software management, or remote diagnostics and recovery procedures. Explore Intel® 64 Architecture Digital Home Applications Developing for Intel® 64
  • 17. 15www.intel.com/go/exploredigitalhome Industry Standards and Initiatives Intel is actively working with many other companies to encourage the development of guidelines and specifications for the delivery of secure, interoperable, end-to-end content solutions. Many of the top standards and initiatives needed to allow larger numbers of people to participate in digital home are described here. Networking and Interoperability UPnP* Technology Specifications. UPnP* Technology Specifications are the product of the UPnP Forum, which is comprised of over 800 consumer electronics, PC, and communication companies. The UPnP architectural framework, device, and service descriptions provide guidelines for simple and robust peer-to-peer connectivity between PCs and connected—wired or wireless—devices. The UPnP protocols are designed to bring easy-to-use, flexible, standards-based device and service discovery and invocation to ad hoc or unmanaged networks in the digital home. Four UPnP specifications that content service providers and software developers should become familiar with are: • UPnP MediaServer and MediaRenderer. Defines a control mechanism by which digital media is shared around the home. The UPnP AV v2 specification, including premium content, scheduled recording, and changing renderers, will be available for use in 2006. • UPnP Remote Access (RA). Defines the local configuration and provisioning of a VPN client/server solution. The architecture provides a consistent interface for the applications to leverage the underlying VPN client/server solution. The specification will be available by the end of 2006. • UPnP Remote User Interface (RUI). Allows an application running on one device (such as the PC) to send its interface to a simple display device (such as the TV). The display device shows the interface and accepts user input and then forwards the input back to the application for processing. This allows complex applications to interact with the user through a simple, remote device.
  • 18. 16 www.intel.com/go/exploredigitalhome • UPnP Low Power Management. Allows you to wake up networked devices that are in a sleep or low power state. UPnP specifications are a core component of the DLNA Interoperability Guidelines. Digital Living Network Alliance Networked Device Interoperability Guidelines—Expanded. These guidelines are the result of a cross-industry effort combining the input of more than 200 consumer electronics, PC, and communications companies from around the world. The DLNA Guidelines define the architecture, protocols, and media formats to ensure interoperability among consumer electronics, PCs, and mobile products that share digital content in an Ethernet or Wi-Fi network. The DLNA Guidelines build on the device architecture of the UPnP forum by defining minimum standards for interoperability at each layer of the communications stack—the network physical and transport layers, the UPnP descriptions of devices, how content is described within a UPnP AV Content Directory Service, and the required formats that all devices must be able to exchange. Initially focused on two core device classes—digital media server (DMS) and digital media player (DMP)—the guidelines expanded in March 2006 to include a variety of new features and device classes, including mobile device connectivity, Quality of Service (QoS), and printing. Wi-Fi Simple Config. Wi-Fi Simple Config is a standard aimed at simplifying the security setup and management of Wi-Fi networks. It will enable consumers to register devices into their home networks using a simple PIN code or swipe pad and then have devices securely interact with other devices in a home network. Wi-Fi Simple Config is being standardized in the Wi-Fi Alliance. The goal is to provide users with the assurance that their wireless networks are protected against unauthorized access and disclosure of private information. Intel is working with key industry players and standards groups to develop extensibility features for Simple Config that will enable security for additional applications to be established automatically as the device is added to the network. For example, a single setup operation could simultaneously set up keys for multiple types of networks (Wi-Fi, Wi-Net, HomePlug*, Bluetooth*, etc.) or provide credentials for secure remote access to home networks. Content Protection Copy Protection for Recordable Media (CPRM) and Content Protection for Prerecorded Media (CPPM). CPRM and CPPM are specifications developed by the 4C Entity, LLC that enable innovative protection for premium entertainment content and flexibility in protected copying for consumers. CPPM protects DVD-Audio content by using an audio watermarking technology that enables digital media players and recorders to recognize that analog content derived from DVD-Audio is protected and can only be used according to the rights granted to the user. (DVD-Audio allows multiple channels of high-quality audio content to be placed on a DVD-formatted disk, resulting in a high fidelity audio enjoyment experience.) CPRM provides a robust mechanism for recording premium entertainment content on recordable DVDs, Secure Digital flash cards, and other forms of recordable media. CPRM binds recordings to the specific blank media—such as a DVD—on which they are recorded, thus allowing protected content to be recorded on a blank disk (or other media), but not allowing the content to be then indiscriminately copied from that disk to other blank media. Advanced Access Content System (AACS). Companies from the consumer electronics, personal computing, and content creation industries created the AACS specification to provide content protection for high- definition content on next-generation optical media accessed by consumers on PCs and consumer electronics devices. AACS is format-neutral and provides support for next-generation media formats, such as HD DVD or Blu-ray. AACS differs from the Content
  • 19. 17www.intel.com/go/exploredigitalhome Scrambling System (CSS) technology on today’s commercially produced DVDs in that the AACS implementation of interoperable cryptographic methods enables consumers to legitimately save licensed and protected copies of pre-recorded movie titles on home media server hard drives or other authorized media using a variety of approved content protection schemes. Software vendors and content service providers should license the technology and integrate it into their respective applications to provide access to high-definition movies and music. Implementing AACS in products and services offers consumers increased manageability, flexibility, and portability. Digital Transmission Content Protection over Internet Protocol (DTCP-IP). The Digital Transmission Licensing Administrator (DTLA) created the DTCP-IP specification to provide an encryption protocol to protect commercial entertainment content from non-legitimate access while it is being transmitted from one digital home device to another over the digital home IP network. The DTLA ratified the DTCP-IP v1.1 specification in February of 2005. New DTCP-IP adopters should implement their products and services to this version of the specification. DTCP v1.1 is backward compatible with DTCP-IP v1.0, but also includes features that prevent transfers over the public Internet while keeping the content protected on the home network. DTCP is the only successful implementation of link protection that has gained broad major studio support. Software vendors and content service providers should take note of the DTCP robustness rules aimed at hardening DTCP-IP implementations to make them less vulnerable to tampering and other non-legitimate access. Open Mobile Alliance Digital Rights Management Specification version 2.0 (OMA DRM 2.0). The Open Mobile Alliance (OMA), a group comprising nearly 350 companies involved with mobile services technology, developed OMA DRM 2.0. The OMA DRM 2.0 Enabler Release increases access to and protection of premium content (such as music tracks, video clips, and games on cell phones, handhelds, and personal media players) from unauthorized access and copying. It includes, among other new features, enhanced security and improved support for previewing and sharing content. High-Bandwidth Digital Content Protection (HDCP). Intel developed HDCP, a copy protection scheme that uses an authentication and key exchange procedure, to eliminate the possibility of capturing content sent digitally from a source to the display. With more than 280 adopters and 250 million products, HDCP is the de facto market standard for protecting digital content across the Digital Video Interface (DVI) and HDMI on home entertainment devices. Additionally, HDCP has recently been approved to protect CSS content output over the Gigabit Video InterFace (GVIF) used in many automotive systems. It is currently the only specification that has received endorsement from the entertainment and industry standards bodies for transmitting and receiving content on compliant displays ranging from PC monitors to consumer electronic displays and transmitters, such as set-top boxes and DVD players. A number of industry standards bodies producing standards and protocols such as CPPM/CPRM, Broadcast Flag, DTCP, and DVD have approved HDCP as an additional mechanism for protecting content on top of the standards they have put in place. The HDCP specification is published, licensed, and maintained by Digital Content Protection, LLC. Disk Formats HD DVD. HD DVD provides standard backwards compatibility with previous formats, lower manufacturing cost, and consumer friendly features, making it a great choice for high-definition content. HD DVD includes a new set of interactive features, allowing enhanced content, navigation, and more for HD DVD movies. HD DVD also includes networking functionality, which opens up possibilities including downloading new trailers or updates from the Internet.
  • 20. 18 www.intel.com/go/exploredigitalhome The Digital Home in 2007: Bringing People Together Our look at 2007 and beyond paints a future where family and friends communicate easily and enjoy easy access to creative tools, interactive entertainment, music, films, and broadcasts from around the world. New platforms and form factors, along with the latest tools, technologies, and standards, are expanding the opportunities for companies looking to deliver digital content, services, and solutions to the digital home. Intel wants to help you make the most of these opportunities. Through the Intel® Software Network, Intel offers comprehensive resources to help you bring new digital home solutions to market. Some of these resources include: • Intel® Early Access Program. The Intel® Early Access Program provides advance access to Intel platforms, technologies, and business development tools. See www. intel.com/cd/ids/developer/asmo-na/eng/19383.htm. • Intel® Software Development Products. Intel® Software Development Products help you create applications with development tools built from our knowledge of hardware. See www.intel.com/cd/software/products/asmo-na/eng/index.htm. • Intel® Solution Services. Intel® Solution Services is Intel’s worldwide professional services organization, helping companies capitalize on the full value of Intel® architecture through consulting focused on architecture transitions. See www.intel.com/go/intelsolutionservices. For more details about software development products, resources, tools, and services that can help the software community bring more innovative products to market faster on Intel platforms, visit www.intel.com/go/software or call your Intel representative. For tools, core technologies, and development systems to help you turn the digital home vision into a reality, visit www.intel. com/software/digitalhome. Learn about Intel usage models and technologies for the digital home at www.intel.com/go/exploredigitalhome.
  • 21. 19www.intel.com/go/exploredigitalhome Endnotes 1 “User-Generated Content Drives Half of U.S. Top 10 Fastest Growing Web Brands,” Nielsen/NetRatings, August 10, 2006. 2 “NBC: iPod Boosts Prime Time,” TV Week, January 16, 2006. 3 “Thirty Million U.S. Households Will Have an Entertainment Network by 2010,” Park Associations, July 6, 2006. 4 “The Digital Camera Fights for Survival,” Time Magazine, August 13, 2006. 5 “Global IPTV Households to Near 34 Million by 2010,” The Diffusion Group, June 11, 2006. 6 “HDTV sales in the U.S. to grow 71% by 2009,” Park Associations, November 6, 2005. 7 In-Stat, 2006. 8 “IPTV to Shake Up TV Market with Subscriber Boom,” iSuppli Corporation, August 4, 2006. 9 “Portable Entertainment Devices Are on the Rise,” CEA, May 31, 2006. 10 Ibid. 11 “Digital Media Backup Will Drive the Nascent Consumer Network Storage Market to Nearly $1.2 Billion by 2011,” ABI Research, August 9, 2006. 12 “U.S. Consumer Electronics Sales and Forecasts Report, “ CEA, August 15, 2006. 13 The Yankee Group, July 12, 2004. 14 Ibid. 15 “Social Networking Sites Grow 47 Percent, Year Over Year, Reaching 45 Percent of Web Users,” Nielsen/NetRatings, May 11, 2006. 16 “The 2006 State of Retailing Online,” Forrester Research, 2006. + System performance, battery life, high-definition quality and functionality, and wireless performance and functionality will vary depending on your specific operating system, hardware and software configurations. References to enhanced performance as measured by SySMark* 2004, PCMark* 2005 and 3DMark* 2005 refer to comparisons with previous generation Intel® Centrino® mobile technology platforms. References to improved battery life as measured by MobileMark* 2005, if applicable, refer to previous generation Intel Centrino mobile technology platforms. Wireless connectivity and some features may require you to purchase additional software, services or external hardware. Availability of public wireless LAN access points is limited, wireless functionality may vary by country and some hotspots may not support Linux-based Intel Centrino mobile technology systems. See www.intel.com/products/centrino/ for more information. References Resources for more information about the key industry standards and initiatives referenced in this paper: Digital Home Desktop Platform Vision Guide for 2007 www.intel.com/go/pvp Content Protection for Recordable Media (CPRM) www.4centity.com Digital Living Network Alliance (DLNA) Home Networked Device Interoperability Guidelines www.dlna.org Digital Transmission Content Protection over Internet Protocol (DTCP-IP) www.dtcp.com Ease of Use/PC Quality Roundtable www.eouroundtable.com High-Bandwidth Digital Content Protection (HDCP) System Specification, Revision 1.1 www.digital-cp.com Intel® Digital Home Developer Initiative; Develop for the Digital Home Today www.intel.com/software/digitalhome Intel® Networked Media Product Requirements (Intel® NMPR) www.intel.com/software/nmpr2 Intel® Software Network www.intel.com/go/software Intel® Solution Services www.intel.com/go/intelsolutionservices Open Mobile Alliance (OMA) www.openmobilealliance.org UPnP AV standards: – UPnP Architecture V1.0 – Remote UI Client and Server V1.0 – MediaServer V1.0 and MediaRenderer V1.0 www.upnp.org Resources that provide information about using key Intel PC platform technologies for the digital home: “Boosting Cryptography Performance with Intel® Libraries” www.intel.com/cd/ids/developer/asmo-na/eng/dc/itanium/ optimization/76469.htm?page=1 NOTE: This paper references the Intel® Itanium® 2 processor, but the contents also apply to digital home platforms. Intel® Software Development Products www.intel.com/cd/software/products/asmo-na/eng/index.htm NOTE: See links to the Intel® VTune™ Performance Analyzer and Intel® Threading Tools. Intel® Integrated Performance Primitives www.intel.com/cd/software/products/asmo-na/eng/219767.htm NOTE: This Intel software library provides optimized building blocks for audio and video codecs. “Managing Your Digital Content” www.intel.com/cd/ids/developer/asmo-na/eng/233011.htm?prn=Y NOTE: This paper provides a class interface that is used for file indexing and performance regulation. Applications Power Management for Mobility www.intel.com/cd/ids/developer/asmo-na/eng/20346.htm
  • 22. 20 www.intel.com/go/exploredigitalhome Terminology The following acronyms are used in this document: Term Definition AACS AHCI AV CAGR CDS CEA CPPM CPRM CSS DLNA DMA DMP DMS DRM DTCP-IP DTLA DVI DVD EU GVIF HD HDCP HD DVD HDMI HDTV IP Term Definition IPTV MPEG MP3 NCQ OCUR OMA OMA DRM 2.0 PDA PMP PVR QoS RA RUI Serial ATA SSE UDI UI UMPC USB UWB VOD VoIP Advanced Access Content System Advanced Host Controller Interface Audio video Compound annual growth rate Content Directory Service Consumer Electronics Association Content Protection for Prerecorded Media Copy Protection for Recordable Media Content Scrambling System Digital Living Network Alliance Digital media adapter Digital media player Digital media server Digital rights management Digital Transmission Content Protection over Internet Protocol Digital Transmission Licensing Administrator Digital Video Interface Digital versatile disk Execution unit Gigabit Video InterFace High definition High-Bandwidth Digital Content Protection High definition DVD High-Definition Multimedia Interface High-definition television Internet protocol Video over IP Motion Pictures Experts Group MPEG Layer 3 Native command queuing Open Cable Uni-directional Receiver Open Mobile Alliance Open Mobile Alliance Digital Rights Management Specification version 2.0 Personal digital assistant Portable media player Personal video recorder Quality of Service Remote access Remote user interface Serial Advanced Technology Attachment Streaming SIMD Extensions Unified Display Interface User interface Ultra Mobile PC Universal Serial Bus Ultra Widebad Video on demand Voice over Internet Protocol
  • 23. Intel Digital Home Software Vision Guide is brought to you by the Intel Software Network, Intel Corporation’s worldwide resource for the software community. The Intel Software Network provides software development products, services, tools, training, and expert advice to help the software community bring more innovative products to market faster on Intel-based platforms. By helping extract the maximum value from Intel-based platforms, the Intel Software Network provides the software community with the freedom to take advantage of innovation and advance new technologies. Learn more at: www.intel.com/go/software
  • 24. The information contained herein is not a license, either expressed or implied, to any intellectual property owned or controlled by the developer of this specification. The information contained herein is provided on an “AS IS” basis and to the maximum extent permitted by applicable law, this information is provided AS IS AND WITH ALL FAULTS. INTEL AND ALL OTHER DEVELOPERS OF THIS INFORMATION HEREBY DISCLAIM ALL WARRANTIES AND CONDITIONS, EITHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING BUT NOT LIMITED TO ANY (IF ANY) IMPLIED WARRANTIES, DUTIES OR CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, ACCURACY OR COMPLETENESS OF RESPONSES, OF RESULTS, OF WORKMANLIKE EFFORT, OF LACK OF VIRUSES, AND OF LACK OF NEGLIGENCE, ALL WITH REGARD TO THE INFORMATION AND THEIR CONTRIBUTION THERETO. ALSO, THERE IS NO WARRANTY OR CONDITION OF TITLE, QUIET ENJOYMENT, QUIET POSSESSION, CORRESPONDENCE TO DESCRIPTION OR NON-INFRINGEMENT WITH REGARD TO THE INFORMATION CONTAINED HEREIN. THE USER ASSUMES THE FULL RISK OF USING THE INFORMATION CONTAINED HEREIN. IN NO EVENT WILL INTEL OR ANY OTHER DEVELOPER OF THIS INFORMATION BE LIABLE TO ANY OTHER PARTY FOR THE COST OF PROCURING SUBSTITUTE GOODS OR SERVICES, LOST PROFITS, LOSS OF USE, LOSS OF DATA, OR ANY INCIDENTAL, CONSEQUENTIAL, DIRECT, INDIRECT, PUNITIVE OR SPECIAL DAMAGES, WHETHER UNDER CONTRACT, TORT, WARRANTY, OR OTHERWISE, ARISING IN ANY WAY OUT OF ANY USE OF THIS SPECIFICATION INFORMATION, WHETHER OR NOT SUCH PARTY HAD ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. Any user of this specification information is not authorized to publicly state or claim that its products or applications conform with the Intel® Software and Services Product Recommendations 2007 unless and until a conformance program is developed and implemented. By requesting or using the specification information herein, user agrees to this limitation and condition. Intel, the Intel logo, Intel. Leap ahead. and Intel. Leap ahead. logo, Intel Core, Itanium, Intel SpeedStep, Intel Viiv, Centrino, and VTune are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries. Bluetooth is a trademark owned by its proprietor and used by Intel Corporation under license. UPnP is a certification mark of the UPnP Implementers Corporation. *Other names and brands may be claimed as the property of others. Copyright ©2006 Intel Corporation. All rights reserved. Please Recycle. 0906/CM/mesh/PP/3K 314983-001US