3. YEAR 1 GOALS
Understand the terroir before planting the grapes.
Re-define
room #207 as
a Maker Space
to support
career
connections
Implement
interdisciplinary
design
challenges
Collaborate
across grade
levels and
departments
4. A Maker Space is a place
to tinker with technology
to build prototypes that
help explore-learn-solve
problems of interest.
Inspect and Adapt
Re-define
room #207 as
a Maker Space
to support
career
connections
5. 21st Century Skills
-Code.org
-TinkerCad.com
-Academy.autodesk.com
Semester 1
5th Grade - Movable Sculptures
6th Grade - Yo-Yos
7th Grade - Re-Design Brookville City
8th Grade - PBL-Brookville School
Hands On and Active
-Papier-Mache
-Paint
-Clay
-3D Printer
-Sewing Machine
-Robotic Arms
-Micro-controllers
Learning Limits
Assessment
-Written articulations
-Scholastic ART
-Rigorous, analytical
discussion questions
10. 1) Hour of Code, Dec. 7-13th + Miami University
2) Science and Design Expo, January 20th
3) PBL: 6th Grade Shark Tank, Spring 2016
4) 3rd Grade Art + 6th Grade STEAM, Digital Comic
Strips, Dec. 3rd
5) 4th Grade Renewable Energy Design Game
6) Maker Village: Gamified PBL
7) OETC Proposal with Brookville Students
Collaboration
11. » We have a 1 in 4 chance of winning $100,000 Fab Lab
for Brookville.
» Fab Lab = Fabrication Lab– it’s a state-of-the-art
Maker Space!
FAB LAB Competition
We need votes November 20th at
Facebook.com/FabSchoolLabs
12. Beyond 2016
Students will learn limits in order to work within, around, and through them.
by developing a collaborative
culture of making within the local
and global community.
Brookville STEAM will become a leader in STEAM education