Someone bought a new car for $4.3 million and was excited about the new paint job, but then accidentally kept honking the horn. They enjoyed their rich purchase until something went wrong at the end.
Someone is excited about their new car with a new paint job and spending $4.3 million on it, but then has buyer's remorse as indicated by the many question marks and exclamation points at the end, realizing it may not have been the best use of their money.
This document discusses two learning theories: multiple intelligence theory and social learning theory. It proposes classroom activities to teach these theories, including having students watch videos, discuss in groups, and reflect individually. The activities are aimed to engage different types of intelligence and demonstrate social learning through observation and modeling.
This document is a quiz about internet safety presented by Emily Collins. It contains questions about choosing appropriate usernames, sharing personal information online, interacting with people met online, trusting online identities, cyberbullying, and privacy. The questions are multiple choice and include answers labeled as correct or incorrect regarding safe internet practices. The conclusion reminds the reader to consider their personal safety and privacy when online.
Here are the key screens for the new intelligent traffic system for New Delhi:
- Home Screen: Shows live traffic updates, parking availability, public transport schedules etc. Users can plan their journey
- Parking Screen: Allows users to check parking availability near their destination, book slots in advance, pay online etc.
- Navigation Screen: Provides turn-by-turn navigation to their destination considering live traffic conditions
- Emergency Screen: Allows users to report traffic accidents, breakdowns etc. Alerts are sent to the control room
- Control Room Screen: Allows traffic authorities to monitor live traffic, respond to emergencies, manage parking lots etc.
Let me know if you need any other details on the proposed
Using Serious Games for teaching Serious SubjectsFoteini Valeonti
This document discusses using serious games for teaching serious subjects. It defines a serious game as a game designed for a primary purpose other than pure entertainment. Serious games can be powerful learning tools because game design is based on how the human brain works. Specific game mechanics like progress, feedback, appointments, badges, status, achievements, and rewards can engage players and support learning when incorporated into serious games. Some examples provided of serious games include using blogs to level up students and an alternate reality game focused on Shakespeare's Globe Theatre.
The document discusses building a portfolio as a sound designer and provides an agenda for a workshop on user interface design principles and using WordPress.com to create a blog. It outlines the core UI design principles of structure, metaphor, feature exposure, coherence, focus, and feedback. It then demonstrates how to structure content using categories, posts, and tags on WordPress.com to build a blog with different sections.
This document outlines a 10 session mobile applications development course taught by Foteini Valeonti. It introduces the instructor's background and expertise in mobile development. The course will teach students how to build cross-platform mobile apps using PhoneGap to wrap Sencha Touch javascript apps. Students will learn app design, user interfaces, and tools like Dreamweaver and Xcode through workshops, demonstrations, and hands-on coding exercises. The goal is for students to understand mobile development capabilities and build their first mobile application.
Someone bought a new car for $4.3 million and was excited about the new paint job, but then accidentally kept honking the horn. They enjoyed their rich purchase until something went wrong at the end.
Someone is excited about their new car with a new paint job and spending $4.3 million on it, but then has buyer's remorse as indicated by the many question marks and exclamation points at the end, realizing it may not have been the best use of their money.
This document discusses two learning theories: multiple intelligence theory and social learning theory. It proposes classroom activities to teach these theories, including having students watch videos, discuss in groups, and reflect individually. The activities are aimed to engage different types of intelligence and demonstrate social learning through observation and modeling.
This document is a quiz about internet safety presented by Emily Collins. It contains questions about choosing appropriate usernames, sharing personal information online, interacting with people met online, trusting online identities, cyberbullying, and privacy. The questions are multiple choice and include answers labeled as correct or incorrect regarding safe internet practices. The conclusion reminds the reader to consider their personal safety and privacy when online.
Here are the key screens for the new intelligent traffic system for New Delhi:
- Home Screen: Shows live traffic updates, parking availability, public transport schedules etc. Users can plan their journey
- Parking Screen: Allows users to check parking availability near their destination, book slots in advance, pay online etc.
- Navigation Screen: Provides turn-by-turn navigation to their destination considering live traffic conditions
- Emergency Screen: Allows users to report traffic accidents, breakdowns etc. Alerts are sent to the control room
- Control Room Screen: Allows traffic authorities to monitor live traffic, respond to emergencies, manage parking lots etc.
Let me know if you need any other details on the proposed
Using Serious Games for teaching Serious SubjectsFoteini Valeonti
This document discusses using serious games for teaching serious subjects. It defines a serious game as a game designed for a primary purpose other than pure entertainment. Serious games can be powerful learning tools because game design is based on how the human brain works. Specific game mechanics like progress, feedback, appointments, badges, status, achievements, and rewards can engage players and support learning when incorporated into serious games. Some examples provided of serious games include using blogs to level up students and an alternate reality game focused on Shakespeare's Globe Theatre.
The document discusses building a portfolio as a sound designer and provides an agenda for a workshop on user interface design principles and using WordPress.com to create a blog. It outlines the core UI design principles of structure, metaphor, feature exposure, coherence, focus, and feedback. It then demonstrates how to structure content using categories, posts, and tags on WordPress.com to build a blog with different sections.
This document outlines a 10 session mobile applications development course taught by Foteini Valeonti. It introduces the instructor's background and expertise in mobile development. The course will teach students how to build cross-platform mobile apps using PhoneGap to wrap Sencha Touch javascript apps. Students will learn app design, user interfaces, and tools like Dreamweaver and Xcode through workshops, demonstrations, and hands-on coding exercises. The goal is for students to understand mobile development capabilities and build their first mobile application.
Augmented reality (AR) is a live view of the physical world where virtual elements are overlaid, usually in real-time. AR systems consist of see-through displays, hardware, and software. Common types of AR include pattern tracking and using GPS and compass data. Building an AR application involves programming with an IDE and libraries like FLARManager. Platform-specific AR development requires using the Android or iOS SDK with AR libraries such as Qualcomm, NyARToolkit, or ARKit.
The document contains 75 teasers or riddles with the answers provided. Some examples include:
- A math problem where 3 people paid Rs. 30 for a room, but the rate was Rs. 25, so the bellboy returned Rs. 5 but pocketed Rs. 2, so the totals were incorrect.
- A question about why a parrot that was supposed to learn to talk did not, with the answer being that the parrot was deaf.
- Questions testing things like days of the week, colors, meanings of words, and so on.
Grasslands and savannas are biomes located between 10-30 degrees north and south latitude that receive between 20-60cm of annual rainfall. They have wet and dry seasons and limiting factors like fires, precipitation, and grazing. Common grassland plants include buffalo grass and wildflowers, while acacia trees and elephant grass are common in savannas. Herbivores like bison and insects inhabit grasslands, while savannas are home to elephants, lions and baboons. Groups are working to preserve these biomes from threats such as development, invasive species, and overgrazing.
The document contains 50 brain teasers and puzzles with varying levels of difficulty. Some key puzzles include:
- A scenario with 5 hats (2 black, 3 white) placed on 3 people's heads to determine the color of the hat on the first person.
- A midnight scenario where a driver in a black car sees a pedestrian crossing the road without headlights or moonlight.
- A tennis tournament with 171 contestants requiring the calculation of total balls used.
- A family crossing a dark bridge with one torch and constraints on who can cross together.
- Clues about the identities of a fireman, brakeman, and engineer on a train plus 3 businessmen with the same names.
The document contains 25 brain teasers and puzzles. Some key details:
- Puzzle 1 involves connecting 9 dots with 4 straight lines without lifting the pencil.
- Puzzle 2 involves identifying the machine producing slightly lighter balls on a production line.
- Other puzzles involve logic, math, sequences, and lateral thinking to solve problems related to eggs, weights, colors, travelers, and more.
El documento describe la evolución de los computadores desde sus orígenes hasta la quinta generación. Comenzó con los primeros computadores mecánicos y analógicos como el Mark 1 y ENIAC, luego vino la era de los transistores y circuitos integrados que hicieron posible computadoras más pequeñas y confiables, luego los microprocesadores integraron todo en un solo chip permitiendo computadoras personales, y las generaciones posteriores trajeron inteligencia artificial y otros avances.
La ciudad de Roma surgió alrededor del siglo VIII a.C. en las siete colinas junto al río Tiber. Según la leyenda, Roma fue fundada por Rómulo en 753 a.C. Los romanos construyeron teatros, anfiteatros, circos, termas, arcos de triunfo y acueductos. Adoptaron la literatura y el arte griegos pero desarrollaron su propia arquitectura, derecho, religión y costumbres familiares. La sociedad romana estaba jerarquizada y gobernada por