The document summarizes a workshop on brainstorming and test-typing skills. The agenda includes a presentation on brainstorming techniques, a workshop session to apply the techniques, and time for comments. During the workshop, participants will learn tips for effective brainstorming including generating many diverse ideas, building on each other's contributions, and using visual tools to organize and refine ideas. The goal is to have an informative exchange and practice brainstorming and typing skills.
The document appears to be a presentation containing various charts and graphs about trends related to e-readers, mobile devices, and print media like magazines, novels, and comics from 2004-2009. It analyzes usage and adoption rates of devices like the iPad, Kindle, and smartphones for reading different types of publications and compares them to traditional paper formats.
The document summarizes a workshop on brainstorming and test-typing skills. The agenda includes a presentation on brainstorming techniques, a workshop session to apply the techniques, and time for comments. During the workshop, participants will learn tips for effective brainstorming including generating many diverse ideas, building on each other's contributions, and using visual tools to organize and refine ideas. The goal is to have an informative exchange and practice brainstorming and typing skills.
The document appears to be a presentation containing various charts and graphs about trends related to e-readers, mobile devices, and print media like magazines, novels, and comics from 2004-2009. It analyzes usage and adoption rates of devices like the iPad, Kindle, and smartphones for reading different types of publications and compares them to traditional paper formats.
The document discusses augmented reality (AR) and lists several AR technologies and applications. It mentions ARToolkit and PlaceEngine as AR platforms and notes AR can be used on smartphones through apps like Layar and Wikitude. Statistics shown indicate the top mobile operating systems in 2009 with iPhone OS at 40% and Symbian declining while Android grew significantly.