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SLBS Engineering College, Jodhpur
                       Department of Computer Engineering & Information Technology



                         Application of Modularization:

There are many application of modularization such as:

   1. “Screen Selection” Module: Allows users to select the background for the game.
   2. “Instruction” Module: Allows users to view the instruction the game.
   3. “Credit Screen” Module: Allows users to view the credits the game.
   4. “Option” Module: Allows users to view the option the game.
   5. “Game User Interface (UI)”: Developing the user interface for the game.
   6. “Game Implementation”: This involves the analyze behind the snake game.
   7. “Start Game”: Allows users to select the start the game.
   8. “Load Game”: Allows users to starts the load the game.
SLBS Engineering College, Jodhpur
           Department of Computer Engineering & Information Technology



                          TEST CASES

S.NO.      Prerequisite           Steps Description       Expected Results
 1.        User has launched User clicks on start Screen selection and
           the game application   button.                 screen open.
 2.        User has launched User clicks on credit Tell             Us      About
           the game application   button.                 Creator of the Game
 3.        User has launched User clicks on option Create:          New      User
           the game application   button.                 Profile

                                                          Load:     Loads     the
                                                          saved game
 4.        User has launched User clicks on exit Game                Application
           the game application   button.                 Closed
 5.        User    has    opened User selects a screen The Game Begins
           screen selections      and click on Load
6.         User has started the User        clicks    on The game is resumed
           game button            continue button
SLBS Engineering College, Jodhpur
             Department of Computer Engineering & Information Technology
                                     TIME LINE

 S.No.   Task Performed    Task name             Duration        Start        Finished

 1.                       Team Formation        2 days          26/02/2012   28/02/2012

 2.                       -Identifying the 7 days               2/03/2012    11/03/2012
                           project
 3.                       Identifying           3 days          5/03/2012    7/03/2012
                           needs           and
                           project
                           constraints
 4.                       Feasibility           2 days          8/03/2012    9/03/2012
                           analysis
5.                        Milestone             2 days          10/03/2012   11/03/2012
                           project
                           statement
                           defined
6.                        -Requirement          10 days         12/03/2012   22/03/2012
                           Gathering
7.                        Looked         into 2 days            12/03/2012   13/03/2012
                           various       other
                           game      available
                           on online
 8.                       Functional            4days           14/03/2012   18/03/2012
                           requirement
9.                        Data analysis         2 days          19/03/2012   20/03/2012


10.                       Estimation            1days           21/03/2012   21/03/2012

11.                       Risk analysis         1days           22/03/2012   22/03/2012

12.                       SRS document          0 days          23/03/2012   23/03/2012
SLBS Engineering College, Jodhpur
         Department of Computer Engineering & Information Technology
13.                   -Design Phases     3 days             24/03/2012   26/03/2012

14.                   Class diagram      2 days             24/03/2012    25/032012

15.                   Activity           1 days             26/03/2012   26/03/2012
                       diagram
16.                   -Implementation    5 days             27/03/2012   31/03/2012


17.                   Deciding           1 days             28/03/2012    28/03/2012
                       different module




18.                   Unit testing       2 days             28/03/2012   29/03/2012


19.                   Debugging          2 days             30/03/2012   31/03/2012

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Software engineering paradigm applied

  • 1. SLBS Engineering College, Jodhpur Department of Computer Engineering & Information Technology Application of Modularization: There are many application of modularization such as: 1. “Screen Selection” Module: Allows users to select the background for the game. 2. “Instruction” Module: Allows users to view the instruction the game. 3. “Credit Screen” Module: Allows users to view the credits the game. 4. “Option” Module: Allows users to view the option the game. 5. “Game User Interface (UI)”: Developing the user interface for the game. 6. “Game Implementation”: This involves the analyze behind the snake game. 7. “Start Game”: Allows users to select the start the game. 8. “Load Game”: Allows users to starts the load the game.
  • 2. SLBS Engineering College, Jodhpur Department of Computer Engineering & Information Technology TEST CASES S.NO. Prerequisite Steps Description Expected Results 1. User has launched User clicks on start Screen selection and the game application button. screen open. 2. User has launched User clicks on credit Tell Us About the game application button. Creator of the Game 3. User has launched User clicks on option Create: New User the game application button. Profile Load: Loads the saved game 4. User has launched User clicks on exit Game Application the game application button. Closed 5. User has opened User selects a screen The Game Begins screen selections and click on Load 6. User has started the User clicks on The game is resumed game button continue button
  • 3. SLBS Engineering College, Jodhpur Department of Computer Engineering & Information Technology TIME LINE S.No. Task Performed Task name Duration Start Finished 1.  Team Formation 2 days 26/02/2012 28/02/2012 2.  -Identifying the 7 days 2/03/2012 11/03/2012 project 3.  Identifying 3 days 5/03/2012 7/03/2012 needs and project constraints 4.  Feasibility 2 days 8/03/2012 9/03/2012 analysis 5.  Milestone 2 days 10/03/2012 11/03/2012 project statement defined 6.  -Requirement 10 days 12/03/2012 22/03/2012 Gathering 7.  Looked into 2 days 12/03/2012 13/03/2012 various other game available on online 8.  Functional 4days 14/03/2012 18/03/2012 requirement 9.  Data analysis 2 days 19/03/2012 20/03/2012 10.  Estimation 1days 21/03/2012 21/03/2012 11.  Risk analysis 1days 22/03/2012 22/03/2012 12.  SRS document 0 days 23/03/2012 23/03/2012
  • 4. SLBS Engineering College, Jodhpur Department of Computer Engineering & Information Technology 13.  -Design Phases 3 days 24/03/2012 26/03/2012 14.  Class diagram 2 days 24/03/2012 25/032012 15.  Activity 1 days 26/03/2012 26/03/2012 diagram 16.  -Implementation 5 days 27/03/2012 31/03/2012 17.  Deciding 1 days 28/03/2012 28/03/2012 different module 18.  Unit testing 2 days 28/03/2012 29/03/2012 19.  Debugging 2 days 30/03/2012 31/03/2012