Portfolio Summary Presentation Presented by: Gabby
How can Your Technology skills be useful to the 21 st  Global Economy I think with my experience having taken Social Media Class I was able to hone my skills that I can hope I can  use to cope with the global economy in the near future
Social Web This is the mind map about the social web and the internet
Social Web Technologies Social Networking Sites Facebook Friendster Multiply My Space
Wikipedia: What leads to its quality Reliable research tool User Friendly Up to date Maintain good reputation
Are Web Technologies that complicated File Sharing Sites Youtube Flickr Cdeo Kyote Zommr
Facebook Application I made a facebook application using application builder and facebook developer using iframe of youtube as an image
Facebook Applications and Games This is an application from that is fun playing with.
Internet Timeline and Evolution
Online Games The full-screen experience also has fewer distractions, leading to a different type of relationship between user and product. For example, players might be more likely to become "citizens" of the world we've built, rather than just tourists, who come in and out to complete short, discrete tasks. The stand-alone site has a better chance of building a strong brand relationship with customers/  With a stand-alone site you have more control over the user experience.  With a stand-alone site you have to deal with a conversion rate hit of the first "try."  With a stand-alone site you have less optimal access to user communication flows that are already prevalent in the on-Facebook experience.  With a stand-alone site, you may be subjected to less volatility in your base platform (since the Facebook APIs have some external volatility that you can't control).  With a stand-alone site, you're going to have to work harder at facilitating daily usage patterns .
Machinima use of real-time three-dimensional (3-D) graphics rendering engines to generate computer animation refers to works that incorporate this animation technique
Advantages smaller distribution size : To distribute the movie, the producer only has to distribute the movie scripts  which are much smaller than the entire rendered movie, though this requires both parties to have same rendering engine and a hardware capable rendering the movie Lower cost and production time :  lower hardware requirements  low-end 3D engines can render animation quickly, if-not real-time  easier movie making games cost much less than professional 3D animation software lower software costs easier movie making
Disadvantages Limited capability  : what can be done in a movie, that is were limited by the genre of the game and the flexibility and movie-making capability of the game engine game engines were primarily designed for game-playing, not for making movies high playback hardware requirements : Unless the entire rendered movie is distributed, in order to play a movie run movie scripts, the viewer need the same rendering engine with the one used by the producer same game, that is), and a computer with capable hardware to run the movie scripts to view the movie
Conclusion Aside from having so much fun in Social Media Class. I think i was able to learn more about the internet on how it was applied and widen my knowledge. I hope that I can keep pace with the constantly evolving changing technology in the IT industry.

Social Web

  • 1.
    Portfolio Summary PresentationPresented by: Gabby
  • 2.
    How can YourTechnology skills be useful to the 21 st Global Economy I think with my experience having taken Social Media Class I was able to hone my skills that I can hope I can use to cope with the global economy in the near future
  • 3.
    Social Web Thisis the mind map about the social web and the internet
  • 4.
    Social Web TechnologiesSocial Networking Sites Facebook Friendster Multiply My Space
  • 5.
    Wikipedia: What leadsto its quality Reliable research tool User Friendly Up to date Maintain good reputation
  • 6.
    Are Web Technologiesthat complicated File Sharing Sites Youtube Flickr Cdeo Kyote Zommr
  • 7.
    Facebook Application Imade a facebook application using application builder and facebook developer using iframe of youtube as an image
  • 8.
    Facebook Applications andGames This is an application from that is fun playing with.
  • 9.
  • 10.
    Online Games Thefull-screen experience also has fewer distractions, leading to a different type of relationship between user and product. For example, players might be more likely to become "citizens" of the world we've built, rather than just tourists, who come in and out to complete short, discrete tasks. The stand-alone site has a better chance of building a strong brand relationship with customers/ With a stand-alone site you have more control over the user experience. With a stand-alone site you have to deal with a conversion rate hit of the first "try." With a stand-alone site you have less optimal access to user communication flows that are already prevalent in the on-Facebook experience. With a stand-alone site, you may be subjected to less volatility in your base platform (since the Facebook APIs have some external volatility that you can't control). With a stand-alone site, you're going to have to work harder at facilitating daily usage patterns .
  • 11.
    Machinima use ofreal-time three-dimensional (3-D) graphics rendering engines to generate computer animation refers to works that incorporate this animation technique
  • 12.
    Advantages smaller distributionsize : To distribute the movie, the producer only has to distribute the movie scripts which are much smaller than the entire rendered movie, though this requires both parties to have same rendering engine and a hardware capable rendering the movie Lower cost and production time : lower hardware requirements low-end 3D engines can render animation quickly, if-not real-time easier movie making games cost much less than professional 3D animation software lower software costs easier movie making
  • 13.
    Disadvantages Limited capability : what can be done in a movie, that is were limited by the genre of the game and the flexibility and movie-making capability of the game engine game engines were primarily designed for game-playing, not for making movies high playback hardware requirements : Unless the entire rendered movie is distributed, in order to play a movie run movie scripts, the viewer need the same rendering engine with the one used by the producer same game, that is), and a computer with capable hardware to run the movie scripts to view the movie
  • 14.
    Conclusion Aside fromhaving so much fun in Social Media Class. I think i was able to learn more about the internet on how it was applied and widen my knowledge. I hope that I can keep pace with the constantly evolving changing technology in the IT industry.