Small game created in 2012 in 3 weeks.
Have fun to create game, try to improve my java and way of coding. Use of Game State Pattern.
Done after my first project "Origins" so I could do better and do a proper object-oriented project.
This document provides an overview of a workshop on using technology for fun and profit. The workshop covers troubleshooting computer problems, using the internet and Office programs, and sharing content online through social media and blogs. Participants will learn strategies for troubleshooting, increase their computer knowledge, and learn how to apply directions to create content. They will also learn about ethics, giving credit, and sharing within copyright laws. The workshop includes making matching games and labeled pictures in Office programs.
Developing a Cross Platform Game with Java & HTML5Josep Prat
Do you want to create a cross-platform game and you don't want to die developing for different native platforms? In this session you will learn how to build a successful game that runs on any device taking advantage of the cross-platform capabilities of HTML 5. GameDuell’s HTML5 Game Architect Josep Prat will deliver a bottom-up journey from the backend strategies backed up by Java, to the architectural design of the HTML 5 client. Starting by defining what is true cross-platform architecture he will proceed to discuss the available technologies and their advantages and restrictions. From websockets, over long polling, CSS 3 transformations to protocols different aspects of an efficient and lean development process will be introduced by him. Josep will also explain how to structure a cross-platform project in the correct layers and conclude his talk with a live demo of a GameDuell prototype to showcase an efficient approach for a hands-on usage in efficient development projects.
Patrick Chanezon and Guillaume Laforge are presenting Google App Engine Java and Gaelyk, the lightweight groovy toolkit on top of the GAE SDK, at the Devoxx conference
All inclusive prefab smart design houses are fully furnished and equipped houses that are ready to move into. They have modern exterior and interior designs and are built using sustainable materials. They can be delivered and installed within 2-6 months, providing a fixed budget with no unexpected costs. The houses are built indoors under strict supervision to ensure high quality.
At Nokia entertainment we provide music and books to millions of customers around the world every day. Join us for a peek behind the scenes into the architecture we use and how we survive at a global scale.
The Future is Fun - Stop Motion, iCreate, Mindstorms, WeDo, & Game Designmkc8b
The document discusses technology programs for youth at several public libraries, focusing on stop-motion animation, iCreate Club, LEGO Mindstorms, and game design. Stop-motion classes allow youth to plan, film, and edit short movies. iCreate Club uses Macs and software like GarageBand and iMovie. LEGO Mindstorms and WeDo introduce programming and engineering concepts using LEGO robotics. Game design programs teach youth to design and build their own video games. The programs aim to support 21st century skills and provide fun experiences for students.
A general futurist look at how linear, exponential and discontinuous growth is shaping the future of technology and what may be expected in key areas such as hardware, software, semiconductors, artificial intelligence, nanotechnology, biotechnology, life extension and virtual worlds.
Audio: http://feeds.feedburner.com/BroaderPerspectivePodcast
This document provides an overview of a workshop on using technology for fun and profit. The workshop covers troubleshooting computer problems, using the internet and Office programs, and sharing content online through social media and blogs. Participants will learn strategies for troubleshooting, increase their computer knowledge, and learn how to apply directions to create content. They will also learn about ethics, giving credit, and sharing within copyright laws. The workshop includes making matching games and labeled pictures in Office programs.
Developing a Cross Platform Game with Java & HTML5Josep Prat
Do you want to create a cross-platform game and you don't want to die developing for different native platforms? In this session you will learn how to build a successful game that runs on any device taking advantage of the cross-platform capabilities of HTML 5. GameDuell’s HTML5 Game Architect Josep Prat will deliver a bottom-up journey from the backend strategies backed up by Java, to the architectural design of the HTML 5 client. Starting by defining what is true cross-platform architecture he will proceed to discuss the available technologies and their advantages and restrictions. From websockets, over long polling, CSS 3 transformations to protocols different aspects of an efficient and lean development process will be introduced by him. Josep will also explain how to structure a cross-platform project in the correct layers and conclude his talk with a live demo of a GameDuell prototype to showcase an efficient approach for a hands-on usage in efficient development projects.
Patrick Chanezon and Guillaume Laforge are presenting Google App Engine Java and Gaelyk, the lightweight groovy toolkit on top of the GAE SDK, at the Devoxx conference
All inclusive prefab smart design houses are fully furnished and equipped houses that are ready to move into. They have modern exterior and interior designs and are built using sustainable materials. They can be delivered and installed within 2-6 months, providing a fixed budget with no unexpected costs. The houses are built indoors under strict supervision to ensure high quality.
At Nokia entertainment we provide music and books to millions of customers around the world every day. Join us for a peek behind the scenes into the architecture we use and how we survive at a global scale.
The Future is Fun - Stop Motion, iCreate, Mindstorms, WeDo, & Game Designmkc8b
The document discusses technology programs for youth at several public libraries, focusing on stop-motion animation, iCreate Club, LEGO Mindstorms, and game design. Stop-motion classes allow youth to plan, film, and edit short movies. iCreate Club uses Macs and software like GarageBand and iMovie. LEGO Mindstorms and WeDo introduce programming and engineering concepts using LEGO robotics. Game design programs teach youth to design and build their own video games. The programs aim to support 21st century skills and provide fun experiences for students.
A general futurist look at how linear, exponential and discontinuous growth is shaping the future of technology and what may be expected in key areas such as hardware, software, semiconductors, artificial intelligence, nanotechnology, biotechnology, life extension and virtual worlds.
Audio: http://feeds.feedburner.com/BroaderPerspectivePodcast
This document discusses and envisions various future technologies including helping devices for the visually impaired, eco-friendly ATMs, portable office appliances, smart washing technologies, new kitchen assistants, chewing gum batteries, T-shirts controlled via smartphone, medical technologies, immersed senses that allow free movement for scuba divers, open source car technology, and a future where technology will be accessible through portable devices. The document presents an optimistic view of how technology may enhance and assist people in their daily lives in various areas such as transportation, home appliances, healthcare, and recreation.
This document provides an overview of multimedia and animation presented by Shalini Singh, Shikha Tomar, Shikha Malik, and Ram Dutt Shukla. It defines multimedia as the combination of more than one media for information presentation. The key components of multimedia are described as text, graphics, audio, video, and animation. Examples of multimedia applications include distance learning, video games, advertisements, presentations, and kiosks. Principles of animation like persistence of vision and phi are discussed. The differences between animation and video are also highlighted.
In the next 10 years, communication technology will advance in education and entertainment. Tablets will replace textbooks in K-12 classrooms, and online video lectures will become common in universities. Video games will use biometrics to read emotions and fully immersive sensor technology. Television will become 3D and combine with computers, allowing users to access all computing functions from the living room. New innovations will diffuse through social networks as people seek gratifying new media to satisfy their needs.
This document discusses home automation through an Android mobile device. It describes a system where a Bluetooth module and relays are used to allow an Android phone to remotely control home appliances. The phone acts as the host controller, communicating with client modules attached to devices via Bluetooth. The system allows users to control lights, temperature and other electronics from their mobile device.
This document provides an overview of the Java programming language including how it works, its features, syntax, and input/output capabilities. Java allows software to run on any device by compiling code to bytecode that runs on a virtual machine instead of a particular computer architecture. It is an object-oriented language with features like automatic memory management, cross-platform capabilities, and a robust class library.
Embedded machine learning-based road conditions and driving behavior monitoringIJECEIAES
Car accident rates have increased in recent years, resulting in losses in human lives, properties, and other financial costs. An embedded machine learning-based system is developed to address this critical issue. The system can monitor road conditions, detect driving patterns, and identify aggressive driving behaviors. The system is based on neural networks trained on a comprehensive dataset of driving events, driving styles, and road conditions. The system effectively detects potential risks and helps mitigate the frequency and impact of accidents. The primary goal is to ensure the safety of drivers and vehicles. Collecting data involved gathering information on three key road events: normal street and normal drive, speed bumps, circular yellow speed bumps, and three aggressive driving actions: sudden start, sudden stop, and sudden entry. The gathered data is processed and analyzed using a machine learning system designed for limited power and memory devices. The developed system resulted in 91.9% accuracy, 93.6% precision, and 92% recall. The achieved inference time on an Arduino Nano 33 BLE Sense with a 32-bit CPU running at 64 MHz is 34 ms and requires 2.6 kB peak RAM and 139.9 kB program flash memory, making it suitable for resource-constrained embedded systems.
A SYSTEMATIC RISK ASSESSMENT APPROACH FOR SECURING THE SMART IRRIGATION SYSTEMSIJNSA Journal
The smart irrigation system represents an innovative approach to optimize water usage in agricultural and landscaping practices. The integration of cutting-edge technologies, including sensors, actuators, and data analysis, empowers this system to provide accurate monitoring and control of irrigation processes by leveraging real-time environmental conditions. The main objective of a smart irrigation system is to optimize water efficiency, minimize expenses, and foster the adoption of sustainable water management methods. This paper conducts a systematic risk assessment by exploring the key components/assets and their functionalities in the smart irrigation system. The crucial role of sensors in gathering data on soil moisture, weather patterns, and plant well-being is emphasized in this system. These sensors enable intelligent decision-making in irrigation scheduling and water distribution, leading to enhanced water efficiency and sustainable water management practices. Actuators enable automated control of irrigation devices, ensuring precise and targeted water delivery to plants. Additionally, the paper addresses the potential threat and vulnerabilities associated with smart irrigation systems. It discusses limitations of the system, such as power constraints and computational capabilities, and calculates the potential security risks. The paper suggests possible risk treatment methods for effective secure system operation. In conclusion, the paper emphasizes the significant benefits of implementing smart irrigation systems, including improved water conservation, increased crop yield, and reduced environmental impact. Additionally, based on the security analysis conducted, the paper recommends the implementation of countermeasures and security approaches to address vulnerabilities and ensure the integrity and reliability of the system. By incorporating these measures, smart irrigation technology can revolutionize water management practices in agriculture, promoting sustainability, resource efficiency, and safeguarding against potential security threats.
Harnessing WebAssembly for Real-time Stateless Streaming PipelinesChristina Lin
Traditionally, dealing with real-time data pipelines has involved significant overhead, even for straightforward tasks like data transformation or masking. However, in this talk, we’ll venture into the dynamic realm of WebAssembly (WASM) and discover how it can revolutionize the creation of stateless streaming pipelines within a Kafka (Redpanda) broker. These pipelines are adept at managing low-latency, high-data-volume scenarios.
Low power architecture of logic gates using adiabatic techniquesnooriasukmaningtyas
The growing significance of portable systems to limit power consumption in ultra-large-scale-integration chips of very high density, has recently led to rapid and inventive progresses in low-power design. The most effective technique is adiabatic logic circuit design in energy-efficient hardware. This paper presents two adiabatic approaches for the design of low power circuits, modified positive feedback adiabatic logic (modified PFAL) and the other is direct current diode based positive feedback adiabatic logic (DC-DB PFAL). Logic gates are the preliminary components in any digital circuit design. By improving the performance of basic gates, one can improvise the whole system performance. In this paper proposed circuit design of the low power architecture of OR/NOR, AND/NAND, and XOR/XNOR gates are presented using the said approaches and their results are analyzed for powerdissipation, delay, power-delay-product and rise time and compared with the other adiabatic techniques along with the conventional complementary metal oxide semiconductor (CMOS) designs reported in the literature. It has been found that the designs with DC-DB PFAL technique outperform with the percentage improvement of 65% for NOR gate and 7% for NAND gate and 34% for XNOR gate over the modified PFAL techniques at 10 MHz respectively.
Advanced control scheme of doubly fed induction generator for wind turbine us...IJECEIAES
This paper describes a speed control device for generating electrical energy on an electricity network based on the doubly fed induction generator (DFIG) used for wind power conversion systems. At first, a double-fed induction generator model was constructed. A control law is formulated to govern the flow of energy between the stator of a DFIG and the energy network using three types of controllers: proportional integral (PI), sliding mode controller (SMC) and second order sliding mode controller (SOSMC). Their different results in terms of power reference tracking, reaction to unexpected speed fluctuations, sensitivity to perturbations, and resilience against machine parameter alterations are compared. MATLAB/Simulink was used to conduct the simulations for the preceding study. Multiple simulations have shown very satisfying results, and the investigations demonstrate the efficacy and power-enhancing capabilities of the suggested control system.
Literature Review Basics and Understanding Reference Management.pptxDr Ramhari Poudyal
Three-day training on academic research focuses on analytical tools at United Technical College, supported by the University Grant Commission, Nepal. 24-26 May 2024
This document discusses and envisions various future technologies including helping devices for the visually impaired, eco-friendly ATMs, portable office appliances, smart washing technologies, new kitchen assistants, chewing gum batteries, T-shirts controlled via smartphone, medical technologies, immersed senses that allow free movement for scuba divers, open source car technology, and a future where technology will be accessible through portable devices. The document presents an optimistic view of how technology may enhance and assist people in their daily lives in various areas such as transportation, home appliances, healthcare, and recreation.
This document provides an overview of multimedia and animation presented by Shalini Singh, Shikha Tomar, Shikha Malik, and Ram Dutt Shukla. It defines multimedia as the combination of more than one media for information presentation. The key components of multimedia are described as text, graphics, audio, video, and animation. Examples of multimedia applications include distance learning, video games, advertisements, presentations, and kiosks. Principles of animation like persistence of vision and phi are discussed. The differences between animation and video are also highlighted.
In the next 10 years, communication technology will advance in education and entertainment. Tablets will replace textbooks in K-12 classrooms, and online video lectures will become common in universities. Video games will use biometrics to read emotions and fully immersive sensor technology. Television will become 3D and combine with computers, allowing users to access all computing functions from the living room. New innovations will diffuse through social networks as people seek gratifying new media to satisfy their needs.
This document discusses home automation through an Android mobile device. It describes a system where a Bluetooth module and relays are used to allow an Android phone to remotely control home appliances. The phone acts as the host controller, communicating with client modules attached to devices via Bluetooth. The system allows users to control lights, temperature and other electronics from their mobile device.
This document provides an overview of the Java programming language including how it works, its features, syntax, and input/output capabilities. Java allows software to run on any device by compiling code to bytecode that runs on a virtual machine instead of a particular computer architecture. It is an object-oriented language with features like automatic memory management, cross-platform capabilities, and a robust class library.
Embedded machine learning-based road conditions and driving behavior monitoringIJECEIAES
Car accident rates have increased in recent years, resulting in losses in human lives, properties, and other financial costs. An embedded machine learning-based system is developed to address this critical issue. The system can monitor road conditions, detect driving patterns, and identify aggressive driving behaviors. The system is based on neural networks trained on a comprehensive dataset of driving events, driving styles, and road conditions. The system effectively detects potential risks and helps mitigate the frequency and impact of accidents. The primary goal is to ensure the safety of drivers and vehicles. Collecting data involved gathering information on three key road events: normal street and normal drive, speed bumps, circular yellow speed bumps, and three aggressive driving actions: sudden start, sudden stop, and sudden entry. The gathered data is processed and analyzed using a machine learning system designed for limited power and memory devices. The developed system resulted in 91.9% accuracy, 93.6% precision, and 92% recall. The achieved inference time on an Arduino Nano 33 BLE Sense with a 32-bit CPU running at 64 MHz is 34 ms and requires 2.6 kB peak RAM and 139.9 kB program flash memory, making it suitable for resource-constrained embedded systems.
A SYSTEMATIC RISK ASSESSMENT APPROACH FOR SECURING THE SMART IRRIGATION SYSTEMSIJNSA Journal
The smart irrigation system represents an innovative approach to optimize water usage in agricultural and landscaping practices. The integration of cutting-edge technologies, including sensors, actuators, and data analysis, empowers this system to provide accurate monitoring and control of irrigation processes by leveraging real-time environmental conditions. The main objective of a smart irrigation system is to optimize water efficiency, minimize expenses, and foster the adoption of sustainable water management methods. This paper conducts a systematic risk assessment by exploring the key components/assets and their functionalities in the smart irrigation system. The crucial role of sensors in gathering data on soil moisture, weather patterns, and plant well-being is emphasized in this system. These sensors enable intelligent decision-making in irrigation scheduling and water distribution, leading to enhanced water efficiency and sustainable water management practices. Actuators enable automated control of irrigation devices, ensuring precise and targeted water delivery to plants. Additionally, the paper addresses the potential threat and vulnerabilities associated with smart irrigation systems. It discusses limitations of the system, such as power constraints and computational capabilities, and calculates the potential security risks. The paper suggests possible risk treatment methods for effective secure system operation. In conclusion, the paper emphasizes the significant benefits of implementing smart irrigation systems, including improved water conservation, increased crop yield, and reduced environmental impact. Additionally, based on the security analysis conducted, the paper recommends the implementation of countermeasures and security approaches to address vulnerabilities and ensure the integrity and reliability of the system. By incorporating these measures, smart irrigation technology can revolutionize water management practices in agriculture, promoting sustainability, resource efficiency, and safeguarding against potential security threats.
Harnessing WebAssembly for Real-time Stateless Streaming PipelinesChristina Lin
Traditionally, dealing with real-time data pipelines has involved significant overhead, even for straightforward tasks like data transformation or masking. However, in this talk, we’ll venture into the dynamic realm of WebAssembly (WASM) and discover how it can revolutionize the creation of stateless streaming pipelines within a Kafka (Redpanda) broker. These pipelines are adept at managing low-latency, high-data-volume scenarios.
Low power architecture of logic gates using adiabatic techniquesnooriasukmaningtyas
The growing significance of portable systems to limit power consumption in ultra-large-scale-integration chips of very high density, has recently led to rapid and inventive progresses in low-power design. The most effective technique is adiabatic logic circuit design in energy-efficient hardware. This paper presents two adiabatic approaches for the design of low power circuits, modified positive feedback adiabatic logic (modified PFAL) and the other is direct current diode based positive feedback adiabatic logic (DC-DB PFAL). Logic gates are the preliminary components in any digital circuit design. By improving the performance of basic gates, one can improvise the whole system performance. In this paper proposed circuit design of the low power architecture of OR/NOR, AND/NAND, and XOR/XNOR gates are presented using the said approaches and their results are analyzed for powerdissipation, delay, power-delay-product and rise time and compared with the other adiabatic techniques along with the conventional complementary metal oxide semiconductor (CMOS) designs reported in the literature. It has been found that the designs with DC-DB PFAL technique outperform with the percentage improvement of 65% for NOR gate and 7% for NAND gate and 34% for XNOR gate over the modified PFAL techniques at 10 MHz respectively.
Advanced control scheme of doubly fed induction generator for wind turbine us...IJECEIAES
This paper describes a speed control device for generating electrical energy on an electricity network based on the doubly fed induction generator (DFIG) used for wind power conversion systems. At first, a double-fed induction generator model was constructed. A control law is formulated to govern the flow of energy between the stator of a DFIG and the energy network using three types of controllers: proportional integral (PI), sliding mode controller (SMC) and second order sliding mode controller (SOSMC). Their different results in terms of power reference tracking, reaction to unexpected speed fluctuations, sensitivity to perturbations, and resilience against machine parameter alterations are compared. MATLAB/Simulink was used to conduct the simulations for the preceding study. Multiple simulations have shown very satisfying results, and the investigations demonstrate the efficacy and power-enhancing capabilities of the suggested control system.
Literature Review Basics and Understanding Reference Management.pptxDr Ramhari Poudyal
Three-day training on academic research focuses on analytical tools at United Technical College, supported by the University Grant Commission, Nepal. 24-26 May 2024
A review on techniques and modelling methodologies used for checking electrom...nooriasukmaningtyas
The proper function of the integrated circuit (IC) in an inhibiting electromagnetic environment has always been a serious concern throughout the decades of revolution in the world of electronics, from disjunct devices to today’s integrated circuit technology, where billions of transistors are combined on a single chip. The automotive industry and smart vehicles in particular, are confronting design issues such as being prone to electromagnetic interference (EMI). Electronic control devices calculate incorrect outputs because of EMI and sensors give misleading values which can prove fatal in case of automotives. In this paper, the authors have non exhaustively tried to review research work concerned with the investigation of EMI in ICs and prediction of this EMI using various modelling methodologies and measurement setups.
Using recycled concrete aggregates (RCA) for pavements is crucial to achieving sustainability. Implementing RCA for new pavement can minimize carbon footprint, conserve natural resources, reduce harmful emissions, and lower life cycle costs. Compared to natural aggregate (NA), RCA pavement has fewer comprehensive studies and sustainability assessments.