8. You’ll have something
like this right.
Read this.
Next step is to add the jars so click on the
followwing button. Look fot it, it’s at the right
side.
9. Toogle and look for your librarie where you
have the Slick folder.
10. Click on lib. Then on: jinput.jar, lwjgl.jar,
lwjgl_útil.jar, slick.jar. OK that’s it. If you want the
rest it’s your choice.
13. On the Cartegories section click on Libraries.
Then click on Add Library. Click on Slick2D. If you
don’t find it just import it in your Dialog Frame.
With this click OK button.
PS: you can manually add the jar libraries like you
see below.
14. Go to Run section. And write the following. Later
i’ll tell when and where to créate the native folder.
15. Not so fast, last part to do. Slick is based on
LWJGL libraries witch some are .jar and others
are .dll and are the latter are needed to
compile on a VM. Let’s go to slick for folder
and copy the the native-window.jar to our
netbeans project.
17. We don´t need the .jar file we need the files
inside the jar. Now please créate a new folder in the project called native
And inside of it extract the .dll files