1. Skyler Suzuki
94-511 Palai Street skylersuzuk1@gmail.com
Honolulu, HI 96797 (808)-384-1689
Education
Full Sail University Winter Park, FL
Bachelor of Science Degree in Game Development April 2012 – April 2014
100% Attendance
101% GPS Score
University of Hawaii at Manoa Honolulu, HI
Bachelor of Science Degree in Economics August 2007 – December 2011
Skills
Programming API's Development tools
Microsoft Visual C++ DirectX 11 Microsoft Visual Studio 2012
Microsoft Visual C# OpenGL Graphics API Tortoise Git Source Control
Unity Maya Perforce Source Control
TinyXML Hansoft
Maya 2014
Unreal Development Kit
Game Projects
Robo-Tactics
3D Turn-based strategy game – Five month development cycle – Five man team
Created XML script exporter using Tinyxml from Maya for static and animated objects
Developed asset loading system to render mesh data from XML in Direct X
Used Perforce for code source control and Hansoft for sprint planning
Bowling Alley
3D class project using OpenGL to render a scenery
Particle Editor
Created C# tool designed to allow users to create and view particles in 2D
The tool allows the user to load in an image and create a particle effect
Particles updates as the user makes changes
Dusk
2D Top down shooter – Three month development cycle – Four man team
Created prototype of game using Unity
Developed particle loading system. Uses Tinyxml to process scripts for 2D assets
Created Bitmap Font class to use custom text for menus
Used Tortoise Git for code source control