Skittles aims to better understand consumers' NFL watch party experiences to identify opportunities for the brand. Primary research included shop-alongs, ethnographies, and focus groups. Shop-alongs observed consumers purchasing items for Super Bowl parties. Ethnographies found Skittles were eaten even when considered an unconventional choice. Focus groups discussed planning, shopping, and food preferences for NFL watch parties. The research sought to understand decision-making and influence purchase considerations at different touchpoints.
The document discusses the sports industry and its popularity and economic impact in the United States. It notes that sports are a major source of entertainment and that the Super Bowl and World Cup final attract tens of millions of viewers. The sports industry generates billions in revenue from merchandise, sponsorships, and television deals. However, some companies like Nike have faced criticism for inappropriate messages in some of their advertisements. Overall, the sports industry remains very popular and profitable.
The document discusses research on existing products like magazines, video games, and billboards that promote the NFL. It notes features common across products like being bright and eye-catching, using headlines, and connecting to audiences. The research will be used to create a magazine cover that appeals to the target audience based on feedback from surveys and interviews.
The document discusses research on existing products like magazines, video games, and billboards that promote the NFL. It notes features common across products like being bright and eye-catching, using headlines, and connecting to audiences. The research will be used to create a magazine cover that appeals to the target audience based on feedback from surveys and interviews.
The document discusses ideas for the front cover of a magazine about the NFL. It mentions using well-known players like Patrick Mahomes to draw attention. It notes the importance of an attention-grabbing name and linking the name to the sport. The document discusses using details about a team's playoff run or Super Bowl win to generate interest. It also comments on the value of including a brief description to provide context beyond just featuring a single team or player.
This document outlines a marketing plan for a new Jack Daniel's Dark Cherry Whiskey product aimed at expanding their target market to include more women ages 21-45. The plan includes an analysis of competitors, objectives to increase sales and appeal to women through new advertising, and a proposed budget of $2.1 million allocated across magazine, web, billboard, and radio advertisements specifically targeted to reach women. It also includes proposals for pre- and post-testing to evaluate the effectiveness of the new marketing campaign.
The document discusses various ways to define an audience, including through research methods, demographics, and psychographics. There are two main types of research - quantitative and qualitative. Quantitative research uses numbers and statistics from surveys, while qualitative research seeks to understand opinions through interviews and open-ended questions. Important audience dimensions to define include age, gender, social grade, geographic location, and psychographic profiles that describe personality types. Together, researching these factors helps precisely target an audience for a product or message.
The document discusses various existing products and their front covers/packaging designs that were researched. Some key points made:
- Many products use well-known players on the cover to draw attention and interest.
- Bright colors, bold text/headlines, and updated designs year-to-year help keep the products engaging.
- Connecting to the target audience through relevant imagery, teams, players, etc. increases appeal.
- Factors like console compatibility need to be clearly shown.
The analysis indicates common features across products are eye-catching designs and connecting to the audience. Aspects to include are colors, images, players as role models, and a bold masthead. Research on
You Must Be New: Becoming Fans & Communicating Values While Defining Internat...meghaninmotion
This document discusses how fans of the US women's national soccer team (USWNT) use the social media platform Tumblr to communicate about the team, share representations of players and events, and develop a sense of community. It analyzes a key game between the USWNT and Canada in 2013, noting how fans liveblogged the game, debated the controversy over US player Sydney Leroux's celebration after scoring, and reinforced or challenged narratives around nationalism, rivalry, and gender. The document concludes that the fandom actively shares information and cultural resources to derive personal and group identities in this online space.
The document discusses the sports industry and its popularity and economic impact in the United States. It notes that sports are a major source of entertainment and that the Super Bowl and World Cup final attract tens of millions of viewers. The sports industry generates billions in revenue from merchandise, sponsorships, and television deals. However, some companies like Nike have faced criticism for inappropriate messages in some of their advertisements. Overall, the sports industry remains very popular and profitable.
The document discusses research on existing products like magazines, video games, and billboards that promote the NFL. It notes features common across products like being bright and eye-catching, using headlines, and connecting to audiences. The research will be used to create a magazine cover that appeals to the target audience based on feedback from surveys and interviews.
The document discusses research on existing products like magazines, video games, and billboards that promote the NFL. It notes features common across products like being bright and eye-catching, using headlines, and connecting to audiences. The research will be used to create a magazine cover that appeals to the target audience based on feedback from surveys and interviews.
The document discusses ideas for the front cover of a magazine about the NFL. It mentions using well-known players like Patrick Mahomes to draw attention. It notes the importance of an attention-grabbing name and linking the name to the sport. The document discusses using details about a team's playoff run or Super Bowl win to generate interest. It also comments on the value of including a brief description to provide context beyond just featuring a single team or player.
This document outlines a marketing plan for a new Jack Daniel's Dark Cherry Whiskey product aimed at expanding their target market to include more women ages 21-45. The plan includes an analysis of competitors, objectives to increase sales and appeal to women through new advertising, and a proposed budget of $2.1 million allocated across magazine, web, billboard, and radio advertisements specifically targeted to reach women. It also includes proposals for pre- and post-testing to evaluate the effectiveness of the new marketing campaign.
The document discusses various ways to define an audience, including through research methods, demographics, and psychographics. There are two main types of research - quantitative and qualitative. Quantitative research uses numbers and statistics from surveys, while qualitative research seeks to understand opinions through interviews and open-ended questions. Important audience dimensions to define include age, gender, social grade, geographic location, and psychographic profiles that describe personality types. Together, researching these factors helps precisely target an audience for a product or message.
The document discusses various existing products and their front covers/packaging designs that were researched. Some key points made:
- Many products use well-known players on the cover to draw attention and interest.
- Bright colors, bold text/headlines, and updated designs year-to-year help keep the products engaging.
- Connecting to the target audience through relevant imagery, teams, players, etc. increases appeal.
- Factors like console compatibility need to be clearly shown.
The analysis indicates common features across products are eye-catching designs and connecting to the audience. Aspects to include are colors, images, players as role models, and a bold masthead. Research on
You Must Be New: Becoming Fans & Communicating Values While Defining Internat...meghaninmotion
This document discusses how fans of the US women's national soccer team (USWNT) use the social media platform Tumblr to communicate about the team, share representations of players and events, and develop a sense of community. It analyzes a key game between the USWNT and Canada in 2013, noting how fans liveblogged the game, debated the controversy over US player Sydney Leroux's celebration after scoring, and reinforced or challenged narratives around nationalism, rivalry, and gender. The document concludes that the fandom actively shares information and cultural resources to derive personal and group identities in this online space.
There are roughly 31 million 18- to 24-year-olds that make up the YAYA market. This life stage is crucial for marketers to understand as these consumers are growing in buying power and will impact brands for years to come. While nearly 40% are enrolled in college, YAYA consumers struggle with "adulting" tasks and rely heavily on parents and Google for help with daily life skills. Marketers have an opportunity to provide "how-to" digital content and communities to assist YAYAs with cooking, finances, and other responsibilities.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Mobile-First SEO - The Marketers Edition #3XEDigitalAleyda Solís
How to target your SEO process to a reality of more people searching on mobile devices than desktop and an upcoming mobile first Google index? Check it out.
New features in the Insightera personalization platform that engages your prospects based on their customer journey. The new features include segmenting according to Fortune 500 / 1000 companies, segmenting known or unknown visitors, a campaign preview feature and optimizing your A/B campaigns with Auto-Tune.
Mobile UX London Conference Talk - HARA MIHAILIDOU, How Mobile Phones can Cha...Naveed R
Mobile User Experience Conference in London 2016 (http://mobileuxlondon.com) - Hara Mihailidou, Head of UX for Just Giving.
In this short talk we will look closer at how mobile devices have influenced the world of giving and are driving social change. We’ll look at the impact this has had on JustGiving as a business. Did it change the way we think about our offering? Does it influence our future? I will attempt to give you tangible examples of how JustGiving shifted to being mobile and experience first especially over the past year and a half.
#CNX14 - Talk About Returns: Automating Personalized Print and Digital Lifecy...Salesforce Marketing Cloud
When most people think of modern marketing, they think about digital—display ads, search, retargeting, email, texts, social. But the truth is print can be highly valued, especially when used in the context of a broader omni-channel customer journey. This session will explore how two leading marketers use automation to create synergy between print and digital campaigns, resulting in substantial cost reductions and dramatically improved response rates.
Brief introduction of customer journey maps and a guided process to create a journey map in a collaborative way. The purpose of this workshop was to demonstrate the process and allow participants to learn by doing.
The Customer Journey and Campaign Management GreenRope
Join Alessandra Ceresa, marketing specialist at GreenRope, as she walks you through creating and executing effective campaigns, including customer journey mapping and tracking.
This document provides background information on Airbnb and discusses the communications problem it faced in 2014. It summarizes that Airbnb was relatively unknown in the US compared to competitors and faced misperceptions that it was only for couch surfing and raised safety/security concerns about staying with strangers. To address this, Airbnb launched its "Never a Stranger" campaign in 2015 to build trust by showing the benefits of meeting new people through home sharing. The campaign successfully increased brand awareness, website traffic, and business for Airbnb.
The document discusses customer journey maps and buyer personas as modern marketing tools. It explains that today's buyers interact with companies across many channels, but most companies still lack personalized experiences. Creating buyer personas based on customer interviews and customer journey maps can help companies understand customers and improve experiences. The benefits of these tools include shifting marketing focus from products to solving customer problems. Common mistakes to avoid include creating personas without research, relying only on sales reps who may not understand early buying stages, undervaluing interviews, copying personas from other departments, and targeting executives who are not actual buyers.
For companies to be successful today, they have to plan for customer journeys not just customer experiences. In the digital age where engaging with customers across the entire purchase process, the experience with the brand can as important - if not more so - than the product itself. The best companies are aligned on their customer journey strategy, are truly omnichannel, get and keep the right talent, know what their return on marketing investment is, have campaigns tailored to their customers, and are agile. David Edelman made this presentation at the Financial Times Future of Marketing Summit.
Tutorial on the McKinsey/Harvard "Customer Decision Journey" by John SingJohn Sing
Today, our customers engage whether to do business with us in fundamentally different ways, relying heavily on digital interactions, evaluating a constantly shifting array of options, and affecting our future business by their post-purchase continual engagement through social media, recommendations, and reviews. A new customer buying model is the new normal. First described in 2009, continually refined since, this is my tutorial on this proven McKinsey / Harvard paradigm. Essential info. I also have an IT-specific version of this presentation on Slideshare.net ( "Will your 2015 IT Roadmap Drive Business Success?" ) which supplements this presentation by describing the deep implications to the IT technology organization, and best practices for IT and the business to address these implications successfully. The URL for that presentation (you may cut/paste) is: http://www.slideshare.net/johnsing1/2015-it-roadmapdrivingbusinesssuccessv31
Companies need to understand the full range of the multichannel consumer decision journey to understand how to best influence potential and current customers. Scenarios and data from this McKinsey presentation show how consumers are making their decisions today - particularly in the UK and France - and how brands can turn those insights into profits.
El documento define el liderazgo como la influencia interpersonal ejercida en una situación para lograr objetivos a través de la comunicación. Explica que un líder efectivo es colaborador, generador de confianza y buen comunicador. También fomenta el trabajo en equipo, la responsabilidad y el desarrollo personal. Finalmente, señala que el liderazgo es importante para el éxito de cualquier organización y hay diferentes estilos como el autocrático y el democrático.
El documento presenta dos calendarios para el año 2009, uno para mujeres y otro para hombres. Cada calendario muestra los meses del año con sus días numerados de forma secuencial. El calendario para mujeres está en español mientras que el de los hombres incluye meses en varios idiomas.
El documento discute cómo la sociedad y la educación están siendo transformadas por las tecnologías de la información y la comunicación (TIC). Las TIC han creado una sociedad hiperconectada que requiere nuevas formas de aprendizaje. La escuela se ve desafiada a integrar las TIC y adaptarse a los cambios para cumplir con las demandas del siglo 21. Se argumenta que la escuela debe dejar de lado los discursos nostálgicos y salir a explicar el mundo actual para dar respuestas a los estudiantes.
Este documento proporciona la logística y guía del instructor para un taller de certificación en Microsoft Word 2007. Explica los requisitos para los candidatos y la sede del instituto, los recursos disponibles como manuales y simuladores, y la metodología del taller. La metodología incluye presentaciones divididas en secciones con objetivos, ejercicios de certificación, y prácticas recomendadas para cada tema. También incluye dos prácticas de ejemplo con los objetivos cubiertos en cada una.
Este documento presenta un proyecto TIC para un centro educativo. El proyecto tiene varias líneas de acción como alfabetización digital, uso de materiales, biblioteca escolar y formación del profesorado. Los objetivos son mejorar las habilidades del alumnado y profesorado en el uso de las TIC para el aprendizaje. El proyecto se evalúa midiendo el progreso del alumnado, profesorado y proceso de integración de las TIC en la enseñanza.
El documento define el liderazgo como la influencia interpersonal ejercida en una situación para lograr objetivos a través de la comunicación. Explica que un líder efectivo es colaborador, generador de confianza y buen comunicador. También fomenta el trabajo en equipo, la responsabilidad y el desarrollo personal. Finalmente, señala que el liderazgo es importante para el éxito de cualquier organización y hay diferentes estilos como el autocrático y el democrático.
Este documento presenta un proyecto TIC para un centro educativo. El proyecto tiene varias líneas de acción como alfabetización digital, uso de materiales, biblioteca escolar y formación del profesorado. Los objetivos son mejorar las habilidades del alumnado y profesorado en el uso de las TIC para el aprendizaje. El proyecto se evalúa midiendo el progreso del alumnado, profesorado y el proceso general de integración de las TIC en la escuela.
The document discusses research on existing products like magazines, video games, and billboards that promote the NFL. It notes features common across products like being bright and eye-catching, using headlines, and connecting to audiences. The research will be used to create a magazine cover that appeals to the target audience based on feedback from surveys and interviews.
Mass 11 presentation - NFL & Female Viewership Ariana Spang
The NFL is actively working to attract more female fans and viewers. Several strategies are discussed, including the Pittsburgh Steelers effectively engaging female fans, the Super Bowl attracting 46% female viewers, and the NFL's breast cancer awareness campaigns. The document also examines how the NFL partners with media companies to broadcast games and increase viewership. It provides examples of how the Super Bowl halftime show, top commercials, and NFL ads portray messages to appeal to women. Finally, it considers the impacts of targeting female audiences both socially and economically for the NFL.
There are roughly 31 million 18- to 24-year-olds that make up the YAYA market. This life stage is crucial for marketers to understand as these consumers are growing in buying power and will impact brands for years to come. While nearly 40% are enrolled in college, YAYA consumers struggle with "adulting" tasks and rely heavily on parents and Google for help with daily life skills. Marketers have an opportunity to provide "how-to" digital content and communities to assist YAYAs with cooking, finances, and other responsibilities.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Mobile-First SEO - The Marketers Edition #3XEDigitalAleyda Solís
How to target your SEO process to a reality of more people searching on mobile devices than desktop and an upcoming mobile first Google index? Check it out.
New features in the Insightera personalization platform that engages your prospects based on their customer journey. The new features include segmenting according to Fortune 500 / 1000 companies, segmenting known or unknown visitors, a campaign preview feature and optimizing your A/B campaigns with Auto-Tune.
Mobile UX London Conference Talk - HARA MIHAILIDOU, How Mobile Phones can Cha...Naveed R
Mobile User Experience Conference in London 2016 (http://mobileuxlondon.com) - Hara Mihailidou, Head of UX for Just Giving.
In this short talk we will look closer at how mobile devices have influenced the world of giving and are driving social change. We’ll look at the impact this has had on JustGiving as a business. Did it change the way we think about our offering? Does it influence our future? I will attempt to give you tangible examples of how JustGiving shifted to being mobile and experience first especially over the past year and a half.
#CNX14 - Talk About Returns: Automating Personalized Print and Digital Lifecy...Salesforce Marketing Cloud
When most people think of modern marketing, they think about digital—display ads, search, retargeting, email, texts, social. But the truth is print can be highly valued, especially when used in the context of a broader omni-channel customer journey. This session will explore how two leading marketers use automation to create synergy between print and digital campaigns, resulting in substantial cost reductions and dramatically improved response rates.
Brief introduction of customer journey maps and a guided process to create a journey map in a collaborative way. The purpose of this workshop was to demonstrate the process and allow participants to learn by doing.
The Customer Journey and Campaign Management GreenRope
Join Alessandra Ceresa, marketing specialist at GreenRope, as she walks you through creating and executing effective campaigns, including customer journey mapping and tracking.
This document provides background information on Airbnb and discusses the communications problem it faced in 2014. It summarizes that Airbnb was relatively unknown in the US compared to competitors and faced misperceptions that it was only for couch surfing and raised safety/security concerns about staying with strangers. To address this, Airbnb launched its "Never a Stranger" campaign in 2015 to build trust by showing the benefits of meeting new people through home sharing. The campaign successfully increased brand awareness, website traffic, and business for Airbnb.
The document discusses customer journey maps and buyer personas as modern marketing tools. It explains that today's buyers interact with companies across many channels, but most companies still lack personalized experiences. Creating buyer personas based on customer interviews and customer journey maps can help companies understand customers and improve experiences. The benefits of these tools include shifting marketing focus from products to solving customer problems. Common mistakes to avoid include creating personas without research, relying only on sales reps who may not understand early buying stages, undervaluing interviews, copying personas from other departments, and targeting executives who are not actual buyers.
For companies to be successful today, they have to plan for customer journeys not just customer experiences. In the digital age where engaging with customers across the entire purchase process, the experience with the brand can as important - if not more so - than the product itself. The best companies are aligned on their customer journey strategy, are truly omnichannel, get and keep the right talent, know what their return on marketing investment is, have campaigns tailored to their customers, and are agile. David Edelman made this presentation at the Financial Times Future of Marketing Summit.
Tutorial on the McKinsey/Harvard "Customer Decision Journey" by John SingJohn Sing
Today, our customers engage whether to do business with us in fundamentally different ways, relying heavily on digital interactions, evaluating a constantly shifting array of options, and affecting our future business by their post-purchase continual engagement through social media, recommendations, and reviews. A new customer buying model is the new normal. First described in 2009, continually refined since, this is my tutorial on this proven McKinsey / Harvard paradigm. Essential info. I also have an IT-specific version of this presentation on Slideshare.net ( "Will your 2015 IT Roadmap Drive Business Success?" ) which supplements this presentation by describing the deep implications to the IT technology organization, and best practices for IT and the business to address these implications successfully. The URL for that presentation (you may cut/paste) is: http://www.slideshare.net/johnsing1/2015-it-roadmapdrivingbusinesssuccessv31
Companies need to understand the full range of the multichannel consumer decision journey to understand how to best influence potential and current customers. Scenarios and data from this McKinsey presentation show how consumers are making their decisions today - particularly in the UK and France - and how brands can turn those insights into profits.
El documento define el liderazgo como la influencia interpersonal ejercida en una situación para lograr objetivos a través de la comunicación. Explica que un líder efectivo es colaborador, generador de confianza y buen comunicador. También fomenta el trabajo en equipo, la responsabilidad y el desarrollo personal. Finalmente, señala que el liderazgo es importante para el éxito de cualquier organización y hay diferentes estilos como el autocrático y el democrático.
El documento presenta dos calendarios para el año 2009, uno para mujeres y otro para hombres. Cada calendario muestra los meses del año con sus días numerados de forma secuencial. El calendario para mujeres está en español mientras que el de los hombres incluye meses en varios idiomas.
El documento discute cómo la sociedad y la educación están siendo transformadas por las tecnologías de la información y la comunicación (TIC). Las TIC han creado una sociedad hiperconectada que requiere nuevas formas de aprendizaje. La escuela se ve desafiada a integrar las TIC y adaptarse a los cambios para cumplir con las demandas del siglo 21. Se argumenta que la escuela debe dejar de lado los discursos nostálgicos y salir a explicar el mundo actual para dar respuestas a los estudiantes.
Este documento proporciona la logística y guía del instructor para un taller de certificación en Microsoft Word 2007. Explica los requisitos para los candidatos y la sede del instituto, los recursos disponibles como manuales y simuladores, y la metodología del taller. La metodología incluye presentaciones divididas en secciones con objetivos, ejercicios de certificación, y prácticas recomendadas para cada tema. También incluye dos prácticas de ejemplo con los objetivos cubiertos en cada una.
Este documento presenta un proyecto TIC para un centro educativo. El proyecto tiene varias líneas de acción como alfabetización digital, uso de materiales, biblioteca escolar y formación del profesorado. Los objetivos son mejorar las habilidades del alumnado y profesorado en el uso de las TIC para el aprendizaje. El proyecto se evalúa midiendo el progreso del alumnado, profesorado y proceso de integración de las TIC en la enseñanza.
El documento define el liderazgo como la influencia interpersonal ejercida en una situación para lograr objetivos a través de la comunicación. Explica que un líder efectivo es colaborador, generador de confianza y buen comunicador. También fomenta el trabajo en equipo, la responsabilidad y el desarrollo personal. Finalmente, señala que el liderazgo es importante para el éxito de cualquier organización y hay diferentes estilos como el autocrático y el democrático.
Este documento presenta un proyecto TIC para un centro educativo. El proyecto tiene varias líneas de acción como alfabetización digital, uso de materiales, biblioteca escolar y formación del profesorado. Los objetivos son mejorar las habilidades del alumnado y profesorado en el uso de las TIC para el aprendizaje. El proyecto se evalúa midiendo el progreso del alumnado, profesorado y el proceso general de integración de las TIC en la escuela.
The document discusses research on existing products like magazines, video games, and billboards that promote the NFL. It notes features common across products like being bright and eye-catching, using headlines, and connecting to audiences. The research will be used to create a magazine cover that appeals to the target audience based on feedback from surveys and interviews.
Mass 11 presentation - NFL & Female Viewership Ariana Spang
The NFL is actively working to attract more female fans and viewers. Several strategies are discussed, including the Pittsburgh Steelers effectively engaging female fans, the Super Bowl attracting 46% female viewers, and the NFL's breast cancer awareness campaigns. The document also examines how the NFL partners with media companies to broadcast games and increase viewership. It provides examples of how the Super Bowl halftime show, top commercials, and NFL ads portray messages to appeal to women. Finally, it considers the impacts of targeting female audiences both socially and economically for the NFL.
Thank you for sharing your experiences and perspective. While those events were tragic, I'm glad you were able to make it back safely. Stories like yours help ensure we don't forget history or lose sight of the human impact.
In 2014, I spent a lot of time around soccer fans. I regularly hung out at the sports bars frequented by Los Angeles’s official Real Madrid supporters club. My friends constantly shared with me, via email and social media, soccer-related websites, articles, and videos highlighting soccer fans and their love of the sport — and I clicked on them. I posted on soccer blogs, and rang up a bunch of credit card purchases in Brazil in July, during the World Cup. If my phone, the sites I visited, and the merchants I patronized had been collecting all the data associated with the places I went, the people I spoke to, and even the purchases I made, an analyst could easily have concluded that I was an ardent soccer fan (or, as people outside the U.S. would say, a football fan). But I’m not; at least, I wasn’t. At the time, I was studying sports fans as part of a research project with Havas Sports and Entertainment, to understand their passions and how they engage with brands — especially the brands that sponsor players, teams, and events in hopes of giving sports fans the experiences that they want. In doing so, I wound up becoming a case study in my own project.
My data trail marked me as a soccer fan, and continues to do so to this day. As I go about my business online, I am continually served automatically generated soccer-related recommendations and ads.
My experience is, of course, not unique. The widespread use of mobile devices has shifted the way we think about, understand, and participate in the world. Sometimes by permission (but often without our awareness), we continually funnel our locations, habits, desires, and selves into a pool of knowledge that every company wants to drink from in order to better understand and serve us. Each of us increasingly leaves behind trails of data that become crucial in shaping our digital identity.
US+Partners is the exclusive liaison for the more than 5,000 NFL fan communities on Facebook.
That’s right. We’re engaged ‐‐ deeply ‐‐ with a loyal, social mega‐network of more than 13 million highly educated, passionate, and engaged cause‐wired football fans ‐‐ a big‐spending, burgeoning demographic slice of America. Ready, able and uniquely willing to embrace and experience your brand. Right now.
And that’s just for starters. This powerhouse is growing fast ‐‐ in size and influence. Grassroots. Credible.
Authentic. Peer‐to‐peer. Continuously connected, in season and off.
Only US+Partners can offer you this advantage. For the past 3 years, we’ve used our proprietary socialengagement optimization (SEO) model to identify, follow, qualify and engage the most influential people
in each of these thousands of tight‐knit fan bases comprising this network.
We’ve connected them to each other. We can connect them to you.
This proposal is for a radio advertisement about a last-minute winning goal for England in the World Cup. The ad would feature commentary of the fictional free kick goal and comments afterwards about wanting a Coke. The purpose is to entertain football fans ages 15-25, mainly males, by tapping into the excitement of a dramatic victory. Research was conducted by listening to existing football radio ads for drinks brands to understand how they incorporate sound effects. Legal and ethical considerations include avoiding offensive content and ensuring the ad does not infringe on copyright by sufficiently differentiating from real brands like Coke while still mentioning the World Cup and England team.
here is the research that i had conducted using survey monkey and a questionnaire that was used to gather information that was put towards the final piece itself
Lessons you and your company can learn from the super bowl | qnextHilary Overcash
The blog post discusses lessons that companies can learn from the success of the Super Bowl by providing 5 key points: 1) Give customers great value for their money like the expensive yet highly effective Super Bowl ads. 2) Employ creativity in marketing and branding as seen in the memorable Super Bowl halftime shows and ads. 3) Focus on being the best at one thing to stand out from competitors. 4) Host exclusive parties and events to generate buzz around a product. 5) Maintain a fun work culture for increased employee engagement and creativity.
Here are the key strengths and weaknesses of the research methods:
- Product research provided real examples to analyze but lacked context and only showed a limited perspective.
- The online questionnaire was efficiently distributed but had a low response rate, limiting insights. It also relied on self-reported data.
- Interviews allowed for follow up questions but only captured a small sample size. Responses may have been influenced by the interviewer.
Overall, triangulating multiple methods helped overcome some individual limitations but also resulted in large amounts of unsorted data. Focusing the research questions and analyzing responses systematically could have strengthened the findings. Further primary research may be needed to fill any gaps.
Chipotle can attract Millennials and Gen Z by:
1. Making its supply chain transparency more prominent in stores through stories of farmers on packaging and signage to foster community and sharing on social media.
2. Highlighting its alcoholic beverage offerings from local breweries in stores, especially on weekends, to cater to Millennials' social drinking habits.
3. Expanding its product line to packaged foods and selling them in other retail locations to make Chipotle a bigger part of customers' everyday lives like Starbucks.
This proposal outlines a magazine called "Four Four Two" about the 2018/19 English Premier League season. It will contain fun facts, images, transfer news and gossip to both interest and inform readers on the latest football statistics. The target audience is anyone aged 6 and older of any social status, as football is a universal sport. To avoid offense, the magazine will not include any inappropriate material and be accessible to all age groups and demographics. While it may reference popular clubs, players and other magazines, the proposal aims to develop sufficiently original content to avoid copyright issues.
This proposal outlines a magazine called "Four Four Two" about the 2018/19 English Premier League season. It will contain fun facts, images, transfer news and gossip to both interest and inform readers on the latest football statistics. The target audience is anyone aged 6 and older of any social status, as football is a universal sport. To avoid offense, the magazine will not include any inappropriate material and be accessible to all age groups and demographics. While it may reference popular clubs, players and other magazines, the proposal aims to develop sufficiently original content to avoid copyright issues.
A study on consumer behaviour towards lay'sSoumya Anchi
The document summarizes a study on consumer behavior towards Lay's potato chips in Dharwad, India. The study collected data through surveys of 100 respondents. Key findings include:
1. The majority of respondents, 75%, preferred Lay's chips over other brands like Haldiram's and Bingo.
2. The most preferred Lay's flavors were Spanish Tomato (32%), Hot and Sweet (23%), and Classic Salted (19%).
3. Most respondents, 76%, felt Lay's had enough flavor varieties and consumed the chips often or very often.
4. Taste was the main compelling factor for 86% of respondents when purchasing Lay's, rather than brand, price or other
Running head INFLUENCER MARKETING 2INFLUENCER MARKETING 2.docxjeanettehully
Running head: INFLUENCER MARKETING 2
INFLUENCER MARKETING 2
Influencer Marketing
Name
Institutional Affiliation
Influencer Marketing
I choose to compare PewDiePie and Smosh. The two are influential influencers on YouTube
What are they selling?
PewDiePie is an influencer that plays games and provides commentary to the games and content developed. On the other hand, Smosh provides sketch comedy to the audience.
What is their mission/goal?
The mission of PewDiePie is to provide content that is unique and attractive to the audience. the page relishes providing comedy in a different form while entertaining the audience. Smosh on the other hand has a mission of transforming comedy and entertainment using sketches. Even though the page has shifted to using real actors, it still maintains the traditional approach.
What is the total count of their video views?
PewDiePie- 22.48 billion.
Smosh- 8.72 billion
How much money do they make from their YouTube videos?
Daily?
PewDiePie- $4.4K - $70,610.80
Smosh- $885 - $14,153.40
Monthly?
PewDiePie- $132.4K - $2,118,324.00
Smosh- $26.5K - $424,602.00
Yearly?
PewDiePie- $1.6M - $25,419,888.00
Smosh- $318.5K - $5,095,224.00
How many subscribers do each have?
PewDiePie- 98,307,797 subs
Smosh- 24,643,192 subs
Do they partner with brands to advertise merch?
Both pages partner with other brands for advertisement. This is one of the sources of their earnings.
How many subscribers do they average in a day?
PewDiePie- 45,843 daily subs
Smosh- 2,936 daily subs
What are their monthly views?
PewDiePie- 20,690,520,617 views
Smosh- 9,360,090,406 views
What are their monthly subscriptions?
PewDiePie- 17,775, 203 subs
Smosh- 4,196,287 subs.
How often do they post?
Days per Week
PewDiePie- 4-6 videos per day
Smosh- 2-4 videos days per week
Monthly
PewDiePie- 120-180 videos
Smosh- 8-18 videos
Yearly
PewDiePie- 1440-1960 videos
Smosh- 96-200 videos
What age is their target audience?
PewDiePie- 13–19. years
Smosh- 13-24 years
What gender is their target audience?
Both pages target both genders.
What type of lifestyle does their target audience have?
PewDiePie- targets the audience that find enthusiasm in gaming and comedy.
Smosh- targets comedy lovers.
Question 1
The information about influencers, particularly the number of subscribers, views, and the earnings help the organization in making the decision of which influencer to sponsor or have their products promoted. Influencers have created a name for themselves and attracted millions of subscribers who view their content. When the organization chooses to sponsor an influencer, there are high chances that these subscribers are likely to shift their preference towards the products sold by the organization (Keller & Fay, 2016). Besides, creating an association with an influencer directly affects the reputation of the organization and the brand. The decision to sponsor an influencer means that the organization can directly benefit from the association established with ...
This presentation proposes a marketing campaign to introduce millennials to Perrier sparkling water. It involves hosting 12 live social events in 4 US cities over 4 weeks to showcase Perrier in an experiential way. Activities would include waiters on roller skates serving coffee and Perrier in the morning, athletes and games in the afternoon, and cheerleaders in the evening. The goal is to raise awareness of Perrier and drive purchases by showing millennials how the brand enhances experiences and lifestyle. Key metrics include social media engagement with the #AllDayPerrier hashtag and increases in brand consideration and purchase among the target audience.
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This document outlines a marketing plan for Snapple to grow brand relevance and purchase frequency. Research included a competitive analysis, consumer insights, cultural trends analysis, and SWOT analysis. The plan proposes engaging heavy Snapple users to build loyalty and targeting light users to increase trial through tactics that leverage Snapple's fun brand personality and address the need for an enjoyable break at work.
4. current target
audience
taste the rainbow
Skittles’ current target is digital natives,
ages 13 to 17, who are transitioning
from adolescence to young adulthood.
They are beginning to make their own
decisions and earn their own money.
These consumers do not have a huge
budget, and Skittles is a relatively
inexpensive snack. They are constantly
on their phones and are always
checking social media. They possess an
immature sense of humor and have yet
to develop an appreciation for wit.
“Taste the
Rainbow” has
been Skittles’mantra for over a
decade.
In 2004, Skittles relaunched their campaign as
"Experience the Rainbow"
and it carried an even more outlandish personality.
This campaign typically involves the tagline
"______ the rainbow, taste the rainbow"
that matches various unpredictable spots.
5 6
5. current nfl
campaigns
With its NFL partnership, Skittles has yet tocommit outside of Seattle. In Seattle, the brandpartnered with Seahawks’ running back andknown Skittles fan, Marshawn Lynch. Thispartnership led Skittles to launch limited editionSeattle Seahawks-themed packaging in 2014.With Lynch retiring at the conclusion of the2015 season, it is uncertain whom Skittles willturn to next as its face for the NFL. Currently,Skittles does not use the NFL in its TV spots,but does make some effort on its social mediaand website. In particular with Snapchat, Skittlesled the way when it became the first sponsorof NFL content on the app. They created three10-second ads for the NFL’s Live Story depictingthe colorful candy playing football. Currently,none of their advertising or packaging includesthe NFL logo. For Super Bowl 50, Skittles builtbuzz by having NFL players Luke Kuechly andDeMarcus Ware go on local news stations topredict the appearance of a rainbow during thegame. This was part of a Twitter campaign thatwould let fans win a free pack of Skittles.
87
6. innovationsnfl partnerships
In order to penetrate the NFL
marketplace, Skittles must
compete directly with traditional
foods associated with the
gameday spread. As a sponsor,
Skittles has the ability to use
NFL-related words and images
in its advertising campaigns. This
is highly beneficial because fans
are growing in their recognition
of these sponsorships. Among
casual NFL fans, a quarter
of them are more likely to
recommend and consciously
support brands with an NFL
association. That number is even
higher at around a third for those
that are considered avid fans.
Product innovation has led
to growth. Skittles annually
introduces new flavors
and recently released new
resealable packaging. Their
biggest market drivers
occur during major holidays
throughout the year. The
Super Bowl presents a unique
opportunity because many
treat it as an unofficial holiday.
Is it important to you
to be aware of which
companies are official
sponsors of the NFL?
Are you more or less
likely to recommend a
product/service to a
friend or family member
if that product/service
is an official sponsor of
the NFL?
Are you more or less likely
to consciously support a
company by purchasing
its products/services if
the company is an official
sponsor of the NFL?
9 10
Data from Sport Business Daily
7. gameday rivals gameday rivals
In terms of the gameday watch party, Frito-Lay is Skittles’
biggest competitor. This is heavily influenced by the
fact that chips are a more traditional gameday food
and because sports fans prefer salty over sweet snacks
when watching games. Frito-Lay combined with Pepsi in
1965 to form PepsiCo. This company owns both Doritos
and Tostitos, Skittles’ main competitors for space on
the table. These two brands effectively use their NFL
sponsorship in the creation of packaging and point-of-
purchase displays.
Doritos, like Skittles, offers a variety of flavors
and targets millennials with its humor and
outside-the-box approach. Its consumer-created
advertising competition each year has positioned
the brand in the forefront of consumers minds
and cemented it as a NFL sponsor.
11 12
8. gameday rivals gameday rivals
Tostitos focuses more on the party with its advertising.
They have positioned themselves as a snack that’s easy
to share and dip. Most of their advertising features a
bowl of chips being passed around at the watch party.
On social media they display recipes, provide party tips
and create sweepstakes as part of their goal to be an
asset to the watch party.
Like Skittles, Snickers is owned by Mars. The
difference is that it has already become associated
with the NFL through team packaging and
advertising. Their current “You Aren’t You When
You’re Hungry” campaign started during the Super
Bowl and featured a pickup game in the backyard. It
presents itself as a filling snack but is less prevalent
at the watch party. Recently, they have stepped up
their efforts to have Snickers minis at the watch party.
13 14
10. TOPIC A: PRE-PARTY
• Why do you attend/host an NFL watch party? (Probe for: What
circumstances would lead them to host/attend?)
• Is there planning involved for both host and attendees? (Probe
for: When does it begin? Who gets invited? How?)
• How does food fit into the watch party? (Listen for: What is
expected of everyone? Probe for: Does the host tell people? Do
people volunteer? Is there a list?)
• What influences what you bring? (Listen for: Purchase
decisions. Probe for: Things you see on social media?
Television? Ads? Influence from friends? Point of purchase
displays?)
• Hypothetical Situation: You’ve decided to provide/bring
something, now what? (Follow-up: Where do you shop? Why?)
• How far in advance do you plan the shopping trip?
• Is this part of your normal grocery trip or is it specifically for the
watch party?
• Is there a shopping list? Do you buy things not on your list?
• Do you go shopping by yourself or with friends? Why?
• Are you on your phone while shopping? If so, why?
• Do you pick things up off of displays? Why?
• Are you more likely to purchase candy from the candy aisle or
point of purchase displays? Why?
• Are you more or less likely to buy a product because of its
partnerships? (Probe for: Are you more likely to buy an product
partnered with the NFL if you are going to an NFL related
event?)
• Does actually seeing the NFL shield on the product matter?
Why? Is just seeing it on ads enough?
Activity: Brands associated with NFL
• Introduction: Before you are 6 pictures of brands that partner
with the NFL. Rank them from 1 - 6, 1 being the most likely
to buy and 6 least likely to buy, showing the impact of being
partnered with NFL. Think would this partnership make you buy
them instead of a competitor. Ask them why.
• Give participants time to fill out answers on a piece of paper.
• Have each participant explain their answers.
TOPIC B: WATCH PARTY
• Describe an NFL watch party (Listen for food and social aspects.
Probe for: Candy? Why or why not?)
• Do you get inspiration from the food at the watch party? (Probe
for: What it was? What about it was appealing?)
• What are you doing on your phone during the watch party?
(Probe for: What apps do you use? Fantasy football, social
media? What do you search?)
• What role does food play at the watch party?
• What would you think if you saw candy there?
• What would you think if you saw Skittles there? (Listen for: Has it
happened? Probe for: First reaction and why? Where would you
want it to be location wise?)
Activity: Graphs/Chart
• Introduction: Before you is a set of grids and values association
with each. Please place each food type where you think it is
most appropriate for the grid. For example, on the first grid if
you think desserts are both desirable and very important to have
then you would but it in the top right corner. We consider the
middle to mean neutral or “I don’t really care either way.”
• Elaborate more as you see fit. Probe to see why people put what
they did. Search for detailed reasoning beyond they just felt that
way.
Topic C: COOL-DOWN:
• What would make you buy Skittles for an NFL watch party?
• What could Skittles do to convince you to buy them for an NFL
watch party?
PURPOSE: To uncover insights about how Skittles can
fit into the NFL watch party experience. We will seek to
identify what decisions the consumer makes throughout the
journey and attempt to identify opportunities to influence
their purchase decisions at different touchpoints.
Discussion Guide
17 18
11. 19 20
Primary Research
For our primary
research, we
conducted
ethnographies,
shop-alongs, focus
groups and in-depth
interviews.
Shop-alongs: We went to stores such as HyVee
and Walmart on the day of and the days leading
up to the Super Bowl. We observed people
shopping and looked for which aisles they visited.
We asked if they knew what they were going to
buy when they went to the store.
Ethnographies: We brought Skittles to
Super Bowl watch parties and observed
how people responded. Even if people
thought it was unconventional to bring
Skittles, at every party the Skittles were
completely eaten.
Focus groups: We conducted three
focus groups with 4-6 people in each
one. Respondents were both hosts and
attendees. We met in a study room at Ellis
and provided our participants with pizza
and water. We tried to keep the space
neutral so as to not sway their state of
minds.
In-depth interviews: We also conducted
four in-depth interviews that lasted about
an hour each.
12. recurring themes
- Everyone likes food, but not everyone
likes football
- Convenience and last minute shopping
- Predetermined path to purchase
- Desire to bring something unique and
different
- If Skittles are there, then they will be
eaten
- Guests feel obligated to bring something
to a watchparty
- People copy what they see at watch
parties
These insights
helped us
understand our
target and their
journey to the
watch party.
FOOD
FOOTBALL
>
21 22
13. Our primary research showed us that food, not football,
brings people together. Food is a motivator.
Our target uses football as a reason to socialize with
friends and eat good food. When it comes to shopping,
millennials like convenience and things that
don't take much prep time, yet feel pressured not
show up empty-handed. This obligation usually results
in last minute shopping and a hectic and crowded
experience in the store. They have a good idea of the
typical food they want to buy when heading into the store
and prefer to go directly to that aisle instead of wandering
through the store. This led us to the path to purchase
theme, meaning that Skittles needs to be somewhere
I will run into it. They will not go out of their way to
buy something if they’re not completely sure about it.
Bringing something different to the party matters to
our consumer, but they need permission to buy. Framing
Skittles as an item that belongs in the gameday spread at
the time of purchase is vital.
Skittles isn’t a traditional gameday food, but we’ve
found that if they make it to the watch party, they would
totally eat them. As a mindless snack Skittles makes
an unexpected, yet welcome, addition because they are
easy to pop in your mouth. In an effort to get future
recognition from their friends, millennials will copy what
they see at other watch parties.
Summary of Insights
activity graphs
Skittles fell in the low
effort part of the grid, yet
consumers were neither
proud nor embarrassed
to bring sweets.
Overall there was a
positive correlation
between effort and pride.
Our research showed that
certain items were expected
to be at a watch party. Things
like chips and dip as well
as various finger foods hit
the mark, while Skittles fell
short due to their current
irrelevance with the NFL and
“nontraditional gameday
food” status.
Baked goods
Finger foods
Veggies
Skittles
Chips & dip
23 24
low pride high pride
high effort
not desirable desirable
important to have
not important to have
low effort
14. target
profile
For Skittles to
become associated
with the NFL, they
must identify a new
target
25 26
Obstacles
• In general, there is an overall reluctance
by consumers to visit the candy aisle.
They have a general awareness that
the candy aisle prompts impulse buys
of unhealthy foods – so they choose to
avoid it.
• Among consumers, there is little to no
awareness of Skittles’ partnership
with the NFL. Skittles products are not
branded with an NFL logo, and their
current advertisements do little to stand
out from those of other NFL sponsors.
For most research participants, the
only connection they identified between
Skittles and the NFL was Marshawn
Lynch – who has since retired.
• Research shows that Skittles does not
fit into a typical consumer’s idea of
traditional game day food. Bringing
a nontraditional football food item is a
personal barrier for consumers because
it is risky and they are unsure how other
people will perceive their choice.
15. Meet: The
Charismatic Wildcard The Charismatic Wildcards are social butterflies
and thought leaders among their friend
groups. They thrive off of attention and social
gratification. They are relaxed and goofy and can
always be counted on to be the life of the party.
Never wanting to show up empty-handed, they
prioritize convenience and low-cost items when
choosing what to bring to watch parties. Because
they live alone, they seek out fast, convenient
food that requires minimal effort.
Charismatic Wildcards have fond memories
of growing up watching football with friends
and family. Now as adults they casually watch
the NFL, but they are bigger fans of the social
element of the watch party than the actual
football game itself. It’s important for them to
know enough about football so they can discuss
it with their friends. Social media is a big aspect
of their everyday lives – they are constantly
checking their phones. Their tendency to
procrastinate causes them to be a guest at watch
parties instead of a host.
• Millennial men and women
• Ages 18-26
• Casual football fans
• Heavy technology users
• Social butterflies
• Attention seekers
• Procrastinators
• Thought leaders within friend groups
• Freezer is always full, fridge is always empty
27 28
16. • Convenience
seekers
• Not afraid to
stand out
• Ballin' on a
budget
• Easy to pop
in your mouth
• Bright colors
& tangy
flavors
• Inexpensive
CONSUMER SKITTLES
“I don’t really pay attention to
football, but a big game is a
great reason to hang out with
my friends. Whenever there’s a
game on TV, I’m more excited
for the food and fun. I’m not
gonna lie – I love being the
center of attention. I prefer to
let my friends do the planning,
while I bring the party. I know I
can’t show up empty-handed,
so I usually bring something
easy and cheap. I want the
food I bring to be on all my
friends’ Snap stories.”
The consumer insight
When our target consumer gets invited to a watch
party they know they need to bring something, but
are mostly just pumped to hang with friends. Since
they didn’t plan what they’re going to bring to the
party, they’re running in the nearest store looking for
something easy to grab that won’t break the bank.
Skittles perfectly fits their needs and scores them
some positive attention from their friends.
29 30
18. The game day play
Crowd
Breakaway
Crowd
Huddle-Up
Hike
Blitz
Juke
Touchdown!
Crowd
Crowd
33 34
19. The crowd the huddle-up
Invitation to the watch party is receivedFrequency advertising
Excited, obligated, stress-free
Unaware, yet influenced
The consumer journey begins when our target consumer
“huddles up” with their friends. This is where they get invited
to an NFL watch party. As a guest at the watch party, our
consumer feels a slight burden to help out the host, but they
procrastinate going to the store until closer to the day of the
game.
"Sweet, now I have something do to
this Sunday."
During a football game, the crowd is ongoing and
all-encompassing; likewise, frequency advertising both
during and after football season is present within every
part of our consumer’s journey. Somewhat oblivious,
consumers are consistently exposed to and influenced
by ads.
Touchpoints:Touchpoints:
35 36
20. The hike the blitz
Stopping at the store on the way to the party
Brainstorming, balling on a budget, anticipation
Shopping before the game
Frantic, rushed, distracting
Either our consumer was told to bring something or feels obligated to make a
contribution. They decide to run to the closest grocery store. As a last-minute
decision maker, the target doesn’t go to the store until right before the party.
They have a few ideas in mind before they leave in hopes of not spending
their entire paycheck, but most importantly they want to bring something that
will stand out from the packs of Bud Light and endless chips and dips that
other people will most likely bring.
"What can I bring to this party that's not
just a bag of chips?"
The target pulls into a grocery store on their way to the party. Even though the
consumer waited this long to buy something, he would feel uncomfortable showing
up empty-handed. The Charistmatic Wildcard is eager to get in and out of the store
quickly and head to the party. As they walk through the sliding glass doors, they are
overwhelmed at the hectic, chaotic environment that greets them. Obviously, they
are not the only last-minute shopper for this gameday and just as they expected,
everyone seems to be huddled around the booze, chips and burger aisles. They feel
slightly stressed since nothing has caught his eye yet and the crowds are making him
anxious to get out of there and go to the party.
"I hate grocery shopping. Let's make this fast."
Touchpoints: Touchpoints:
37 38
21. The juke the breakaway
Purchase decision Attend the watch party
Impulsive, inspired, uncertain Goofy, in their zone.
Uncertainty turns to confidence
After scanning the store signs for what the Charismatic Wildcard plans to
purchase, a colorful, NFL-branded display catches their eye. They are not
sure about their choice – it could be a hit or miss but at least it’s different.
Acting on impulse, they hastily grab the item and make a beeline for the
checkout. They are relieved that they have made a purchase and they feel
more confident because it is NFL partnered. As they leave the store, they
feel the anticipation of the party building.
"It's got an NFL logo on it.
Might as well ... #YOLO."
With food in hand, the consumer bursts through the front door eager to make sure
everyone knows they have arrived. They exchange casual jokes and banter with their
friends who all remark on their unusual contribution to the food spread. While they were
initially concerned about how people would react to their food choice, they now grow
more and more confident in their decision when they notice seven bags of Tostitos on the
table. Good thing they didn’t bring another one. They bounce around from the beer pong
table to the TV to the food spread, mingling with everyone in the room. From time to time,
they pull out their phone to check their fantasy scores, reactions on social media or keep
up with analysts on their favorite sports apps.
"This party rocks. I've got my plate of food, people
love my dish and I'm up next for beer pong."
Touchpoints: Touchpoints:
39 40
22. the Touchdown the post-game talk
The target's contribution has all been eaten Excitement for next watch party
Successful, giddy, proud
Inspired, satisfied, eager
No matter the outcome of the football game, the Charismatic Wildcard
feels like the real winner sitting next to their empty bowl. Their friends
even complimented them for bringing variety to the food spread, so
the target decides to post a photo of their dish on their social media
accounts.
"My Snap Story is way too long, but I can't help
it. I'm having too much fun."
The Charismatic Wildcard leaves the party feeling satisfied. Their dish
was an unexpected hit and they applaud themselves for going out
on a whim. Some friends even mentioned bringing their dish to next
Sunday’s gathering.
"Can't wait to do that again. I know what I'm
bringing next time."
Touchpoints:
Touchpoints:
41 42
24. touchpoints on
consumer journey
retail marketing
Relevance, convenience and low cost play a huge
role in the store for the Charismatic Wildcard. In
order for the consumer to purchase an item, it
needs to make sense for them and be conveniently
placed for them to impulsively pick up.
Crowd
Crowd
Huddle-Up
Hike
Blitz
Juke
Touchdown!
Crowd
Crowd
Breakaway
45 46
The Post-
Game Talk
25. retail marketing retail marketing
The Charismatic Wildcard likes to feel that their
purchase is relevant to the watch party experience.
If Skittles could create a POP display that featured
the NFL game day, then they would feel more
justified in bringing it to a watch party. The target
is very conscious of saving money and is easily
influenced by deals and coupons.
Many of the consumers said they had a planned path
or mental shopping list before they walked into the
grocery store and would often skip the candy aisle
altogether for watch party events. In order for them
to buy candy at all, the section of candy would need
to be strategically placed before they reached the
checkout line. If candy is near gameday related foods
and placed near the front of the store, the Charismatic
Wildcard would be more likely to purchase it for their
watch party.
Point-of-Purchase Displays Placement in Store
47 48
26. onlineretail marketing
Because the Charismatic Wildcard either does not
associate Skittles with gameday foods or is not even
aware of the partnership with the NFL, packaging is
a key way to communicate the relationship between
the NFL and Skittles. A study by Sports Business
Daily reports fans are more likely to recommend and
consciously support brands sponsoring the NFL.
Currently Skittles does now show its NFL affiliation on
its packaging, and doing so could increase its brand
equity. Additionally, our primary research showed
that people are willing to spend more if products are
packaged with the NFL.
Our target engages with their phone throughout their
whole journey, meaning there are opportunities to expose
them to messaging every step of the way. Emarketer
projects that among our target age range, mobile phone
penetration will come in at 96.5% by the end of the year.
This is the highest rate for any age bracket. Digital ads
are especially important for reaching sports fans; 77%
of sports fans watch the game with a second screen
nearby. It is clear that, if a marketer hopes to reach a
young, sports-oriented target, digital is a powerful avenue
through which to do so.
Packaging
49 50
27. social media social media
Our target consumers
use Facebook to send
out invites to watch
parties and share
Buzzfeed articles
and Tasty videos
on certain links and
ideas.
They use the filters and
geo-tags to show their
friends what they are up
to and love to look through
their friends’ stories. They
will often check Snapchat
while they are out to see
what other people are
doing during an event.
They use Twitter
to scroll through
brands they follow
and retweet their
favorite posts that are
gameday related.
Our consumers use
Pinterest to find
inspiration and ideas to
incorporate at their next
gathering or party. They
might check it before a
big event for food and
beverage inspiration.
Facebook
Twitter
Pinterest
Snapchat
51 52
Unlike the generations before them, millennials are strongly influenced
by advertising on social media. According to a 2015 poll by Blackhawk
Engagement Solutions, 55% of millennial internet users said they discovered
new products, sales and shopping-related news on social media. Our
research indicated that our specific target responds best to Facebook,
Snapchat, Pinterest and Twitter in the context of Skittles and the NFL.
28. television television
Charismatic Wildcards appreciate authenticity, so just
simple TV advertising is not enough. Pop culture heavily
influences the target. By finding shows that they watch
and putting Skittles in them within the context of the NFL
game, Skittles can hope to start changing people’s minds.
For example, the shows New Girl and It’s Always Sunny
in Philadelphia both created drinking games that are now
played by their fans. These games are synonymous with
the show’s brand. If Skittles can position itself as part of
the gameday spread within a TV show, then people are
likely to copy their favorite characters.
Television is a great way to reach the target during
watch parties on NFL gamedays because the
TV is central to the gathering itself. Our research
concluded that Skittles needs to create an image
of themselves within NFL culture. Skittles would
not need to make this their primary advertising, but
instead should tailor these NFL-styled commercials
to air during NFL games.
Product Placement TV Advertising
53 54
29. indirect
touchpoints
indirect
touchpoints
Skittles’ consumers are more likely to trust what they
hear from friends and third party sources. Because of
this, Skittles needs to continue to cultivate fans. Skittles
already has a strong fan base, but it needs a new, more
niche NFL-oriented segment. They need to convince
these people that if they bring Skittles, then it will be
well-received and thus they will share with their friends.
The watch party is a crucial step in pushing
consumers towards accepting Skittles as an NFL
food. It was clear throughout our research that
consumers are strongly inspired and influenced
by previous party experiences. If they saw that a
particular food was a big hit at a prior watch party,
the likelihood that they’ll bring that food to their
next party is greatly increased.
Word of Mouth Watch Parties
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31. Skittles would do well to identify brands that are
top-of-mind for watch parties. We recommend
that Skittles partner with these brands to offer
Skittles in conjunction with the purchase of these
products. For example, consumers could buy a
two-liter Pepsi product and get a free party-size
bag of Skittles. This partnership strategy has been
successfully implemented by Pepsi and Papa
John’s in the past.
By offering Skittles for free as a package with
brands likely to appear at a watch party, Skittles
injects itself both into the mind of the consumer
as well as the party itself. If the attendee is buying
Papa John’s pizza for a watch party and then
receives a free party-size bag of Skittles, the
likelihood that Skittles will make an appearance
at the party is that much higher. Additionally,
by partnering with these NFL-relevant brands,
Skittles builds brand equity as an NFL watch party
food.
Our focus group testing revealed a
key tension: while it is very unlikely
that attendees would bring Skittles
to the party, if Skittles were present
they would be eaten. This means
that the challenge is not getting
consumers to accept and consume
Skittles at an NFL watch party,
rather the challenge is to find a way
to get Skittles to the party in spite
of the low chances of someone
buying them for a watch party.
product
partnerships
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32. retail
marketing
According to the Harvard Business Review, point
of purchase displays play a more important role in
consumers’ decision-making than before with an
upsurge of impulse buying. In fact, according to
eMarketer, 83% of millennials admit to having made
an impulse purchase. According to our research,
many millennials would be more likely to purchase a
food item for a watch party if it was on a display that
featured the NFL or other gameday related food items.
We recommend that Skittles create a
“Scooper Bowl” as a bonus item. This bowl
From our research, we discovered that many people
are unaware of Skittles’ partnership with the NFL
or forget about it by the time they go to the grocery
store. To solve this issue, we suggest Skittles feature
the NFL logo on their packaging. Additionally, we
suggest that a bulk purchase of fun-size party bags
would feature Skittles sponsored NFL
teams so customers
would be eager to
bring it to their watch
parties.
Point-of-Purchase Displays
"Scooper Bowl"
NFL Team Packaging
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would be in the shape of a
helmet that would feature
the geographically relevant
team and a small
scoop for party guests
to grab Skittles from
the bowl without any
fear of germs.
33. fantasy
football
alcohol
pairing
We recommend having a heavy presence among
the fantasy football community. According to a 2015
study, roughly a quarter of the US population planned
to play fantasy football. Fantasy football users are
constantly checking their scores when NFL games
are on, so these apps are great ways to reach our
target. Research revealed that our target watches the
NFL more commonly because they care about their
fantasy players rather than the teams playing. This
insight alone makes fantasy football a huge part of
the NFL culture that Skittles is trying to join. Fantasy
also adds another social dimension for our consumer
to engage.
NFL parties aren’t confined just to watch parties.
Many fantasy football participants all gather at the
league commissioners house each August for a draft
party. At these parties, a total of
58% of the fantasy community
plans to spend an average of
$64 on food for their draft party.
We want Skittles to be present at
these fantasy draft parties, not
just NFL watch parties.
*Study found in New York Post
Confectionary candies
have an advantage over
chocolate candy in terms
of being paired with liquors.
As the market leader in
the confection category,
Skittles has a tremendous
opportunity to capitalize
on pairing with alcohol.
This would be intended for
people 21 and over, which
is still a majority of our target. Although beer is the main beverage
consumed at NFL viewing parties, liquor is still welcomed. This is
fitting because Skittles’ brand image is fun and eclectic – in other
words, the life of the party. We identify two main ways Skittles
can approach this: the first is through a direct product partnership
between Skittles and a brand of vodka, the second is through
leveraging social media with the help of third party advocates.
Under our first recommendation, Skittles would partner with a
popular brand of vodka, create several different Skittles flavors and
position this new line of products as “the official liquor of the NFL.”
This approach would establish a clear pathway for Skittles to enter
the NFL viewing experience and appeal to an older audience.
Our second recommendation is for Skittles to partner with third
party advocates to promote Skittles liquor pairings and recipes
through social media. With this approach, Skittles still has entry into
the NFL viewing party experience without directly partnering with a
brand of liquor and potentially alienating fans of the candy.
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Because our target
doesn't attend
watch parties every
weekend, Skittles
must be present
on every occasion
in which food,
socialization and the
NFL converge.
34. make the super
bowl a holiday
The confectionary industry already revolves around major
holidays. We propose that Skittles treats the Super Bowl
much the same. The Super Bowl is arguably one of the most
observed holidays in the U.S. It is the most watched event each
year and carries a unique opportunity for brands to be creative
while reaching a mass audience.
There are two ways that Skittles can approach this. It can
create an advertising campaign that is centered around the
Super Bowl and raise awareness leading up to the big game, or
it can start a campaign much like Anheuser-Busch’s campaign
to make the MLB opening day into a national holiday. The first
approach allows Skittles to continue its current marketing
strategy, and simply tailor it to the Super Bowl. With the other
option, Skittles would start a petition and generate buzz about
trying to make the Monday following Super Bowl Sunday a
national holiday. Many already treat it as one and it is constantly
talked about on sports stations. For Anheuser-Busch, while they
are already known as MLB sponsor, it helped to further cement
them into the minds of consumers as a brand who understood
its fans and the sport they loved. For Skittles, it would allow
many to see them as an actual NFL sponsor who cares about
the sport beyond what it can do for their sales.
By doing one or both, Skittles can become a part of the NFL
experience and from there leapfrog to the gameday spread.
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Confection Calendar
35. product
placement
out-of-home
advertising
Inserting Skittles into the NFL culture will be a process
that starts with frequency advertising. Research told
us that consumers are influenced by what they see
on television. We suggest inserting Skittles into TV
shows, such as New Girl, that will reach Charismatic
Wildcards. Making this product a constant part of the
show might come across as a bit of a jump, but many
times TV series will feature a product on one episode
as a well-integrated part of the storyline. Modern Family
successfully did this with the iPad and Apple received
positive attention because of it. Doing this would create
buzz for Skittles, and whether they know it or not,
influence viewers.
Product placement can go beyond partnering with a
specific series. A strategic way for Skittles to join the
football culture is to get in the stadium itself. Skittles
should be in and around the stadium as much as
possible. Things like advertising in seating areas
or sponsoring a segment during the game such
as “Colors Cam” would undoubtedly end up on our
viewers television screens.
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36. meet
The team
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Breckyn Crocker Faith Vickery
Michael Briggs Izabelle Hundrev
Jacob Renie Maddie Magruder
Qualitative Research and
the Consumer Journey