The document summarizes the various services available in the WaveEngine game development platform. It lists over 20 different services including Assets, CameraCapture, GraphicsDevice, Input, Layout, Microphone, MusicPlayer, Platform, Random, ScreenContextManager, SoundPlayer, Storage, Taskscheduler, TimerFactory, TouchPanel, VideoPlayer and ViewportManager. It provides examples of how to access each service through the WaveServices namespace and describes some of the functionality each service exposes like managing screen contexts, playing audio, reading sensor input and storing game data.