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PearsonLloyd
An award winning
industrial design and
innovation consultancy
based in London.
Our Work
Workplace
Healthcare Aviation Public Realm
Product Hospitality
Design:
a specification of an object,
manifested by some agent,
intended to accomplish goals, in
a particular environment, using
a set of primitive components,
satisfying a set of requirements,
subject to some constraints.
What’s behind a design?
Design thinking
Design innovation
User engagement
Stakeholders and
systems
Multidisciplinary
teams
Design-led
innovation
Design-led innovation
What?
SERVICE DESIGN
What?
Curiosity : What people
need and want
SERVICE DESIGN
What?
Curiosity : What people
need and want
Imagine and dream up a
better future
SERVICE DESIGN
What?
Curiosity : What people
need and want
Imagine and dream up a
better future
Find ways to do something
about it
SERVICE DESIGN
SERVICE DESIGN
What?
What?
You have to be there
SERVICE DESIGN
You have to be there It happens overtime
What?
SERVICE DESIGN
You have to be there It happens overtime You don’t own it but use it
What?
SERVICE DESIGN
SERVICE DESIGN
What?
Human empathy
What?
SERVICE DESIGN
Human empathy Holistic thinking
What?
SERVICE DESIGN
Human empathy Holistic thinking Experience prototyping
What?
SERVICE DESIGN
Service design orchestrates
great customer experiences
across different touchpoints
to deliver value to users &
providers.
Purpose : Creating mutual value
Value for user
Valueforprovider
EXPER
IENCE
SERVI
CE
PROD
UCT
COMM
ODITY
Purpose : Creating mutual value
- USEFUL
- USABLE
- DESIRABLE
- EFFECTIVE
- EFFICIENT
- DIFFERENT
Provider UserService
Design
- Better customer experience
- Reduced costs
- Increased return on investment
- Great new opportunities
What does Service Design lead to?
Public Private
Service Design sectors
Public Private
Service Design sectors
What does Service Design
look like?
No Red Tape: Young Taxpayers
by MindLab
The Good Kitchen
by Hatch & Bloom
Popup Parks (part of Knee High
project) by Tom Doust
Improving train platform info
by STBY
A Better A&E
by PearsonLloyd
Department of Health
NHS
Specialist CarePrimary Care
GPs Hospitals Urgent Care Centres
UK Healthcare
Innovative partnership between the
Department of Health and Design
Council to influence the NHS to
use a design-led approach to tackle
problems within healthcare settings.
The Organisers
To reduce levels of violence and
aggression towards staff in Accident
& Emergency departments.
The Challenge
Problem
Intangible Tangible
Solution
Design Process
The Challenge
Design Process?
Process
Exercise 1:
Design process
Working in groups use the
cards provided to understand
the design process.
Double Diamond process
Discover
Objectives
- Identify the problem, opportunity or
needs to be addressed through design.
- Define the solution space.
- Build a rich knowledge resource with
inspiration and insights.
Discover
Tools
Discover
Observing
Tools
Discover
Observing Workshops
Tools
Discover
Observing Workshops Staff interviews
Defining the problem
Discover
Every year more than 55,000
physical assaults are reported
by staff in NHS hospitals across
the UK.
Souce: NHS SMS Validated Physical Assault Statistics 2009/10
The problem
Discover
This is particularly prevalent
in A&E departments, costing
the service an estimated £69
million per year.
Source: A Safer Place to Work: Protecting NHS Hospital and Ambulance Staff from
Violence and Aggression, published by the National Audit Office, March 2003
The problem
Discover
In order to establish the context and
project brief, the Design Council
commissioned research. Findings
revealed common triggers and
perpetrators of violent incidents.
Discover
Ethnographic research
Perpetrator characteristics:
Clinically confused/
Socially isolated
FrustratedIntoxicated Anti-social/
Angry
Distressed/
Frightened
Discover
Discover
Triggers of violence or aggression:
- Clash of people
- Lack of progression/
perceived inefficiency
- Unsafe and inhospitable
environments
- Intense emotions
- Inconsistent response
- Staff fatigue
Understanding violence and
aggression in A&E
Triggers & escalators
Emotional state
Individual characteristics
Tolerance threshold
Needs & motivations
Discover
Scale of violence and aggressionIncreasingseverity
Extreme physical violence resulting in serious injury
Physical violence resulting in minor injury
Physical contact or damage to property
Significant verbal hostility, profanity
Moderate verbal hostility, inappropriate language
Discover
An open brief issued by the Design
Council and Dept of Health asked
designers to reduce levels of
violence and aggression in A&E.
Discover
The brief
The brief
User-centred
process
Discover
The brief
Versatile spaces
Discover
User-centred
process
The brief
A good wait
Discover
Versatile spaces
User-centred
process
The brief
Perceptions
of A&E
Discover
A good waitVersatile spaces
User-centred
process
The brief
Making safe
Discover
Perceptions
of A&E
A good waitVersatile spaces
User-centred
process
The brief
Discover
Place and
process clarity
Making safe
Perceptions
of A&E
A good waitVersatile spaces
User-centred
process
The response
Discover
Place and
process clarity
Making safe
Perceptions
of A&E
A good waitVersatile spaces
User-centred
process
Discover
Exercise 2:
Stakeholder map
Who were the stakeholders for this
project? Use the worksheet to map
out who you think was involved.
Exercise 2 : Stakeholder map
Fill in the map according to the four categories of stakeholders.
We will then share together.
Institutions
People
Designers
Staff
Institutions
People
Designers
Staff
Discover
Stakeholders
patients
doctors
product
service
graphicNHS
Dept of Health
Design Council
hospitals
medical
nurses
reception
security
visitors
family
Discover
Stakeholders
Institutions
People
Designers
Staff
Discover
Observing
Workshops
Staff
interviews
Discover Define
Objectives
- Analyse the outputs of the discover
phase.
- Synthetise the findings into a reduced
number of opportunities.
- Define a clear brief for sign off by all
stakeholders.
Define
Tools
Define
User interviews
Tools
Define
The process: expectation
Arrive TreatO utcomePatient
User
The system
The process: reality
Arrive
Wait Wait Wait Wait Wait
Book inA ssessM onitor TreatO utcomePatient
User
The system
The process: userperception
Wait
Arrive Book inA ssessM onitor Treat
Wait Wait Wait Wait OutcomePatient
User
The system
Customer journeyUser interviews
Tools
Define
The process: expectation
Arrive TreatO utcomePatient
User
The system
The process: reality
Arrive
Wait Wait Wait Wait Wait
Book inA ssessM onitor TreatO utcomePatient
User
The system
The process: userperception
Wait
Arrive Book inA ssessM onitor Treat
Wait Wait Wait Wait OutcomePatient
User
The system
Garry, 18
Big night out, got into a
up.
Bleeding cuts to his
head, hit his head on
the kerb, potential
concussion
Smoker
Arrives on foot, with his
3 rowdy mates.
Triage: 3
Antisocial Unnecessary Distressed Frustrated
Intoxicated &
Socially isolated
Clinically
Confused
Oliver, 21
Injured shoulder play-
ing rugby on Wed, went
to GP on Thurs, said to
come back it if hurt, but
came to A&E to have
it checked out on Fri.
Limited mobility of
arm. Hurts if raises it
above his shoulder.
Arrives by bicy-
cle, by himself.
Triage: 5
Jenny, 27
Hurt her ankle when
she jumped down from
a wall.
Suspected fracture, or
sprain.
Arrives in a taxi with her
boyfriend.
First time in A&E
Triage: 4
Denise, 35,
Chloe, 2
(Daniel 5, Mia 3)
Chloe has a
temperature, and won’t
stop crying. Denise is
very concerned and
brings her in with her
other children.
Drives in.
Triage: 4
Stewart, 51
Found collapsed on
the street by police.
Was incoherent and
distressed.
An alcoholic with
liver damage and
psychological issues.
Frequent visitor to A&E
Brought in by police.
Triage: 3
Maria, 73
Fell down the stairs in
the morning.
Found by her carer late
afternoon. Suspected
broken hip. Has arthritis
and dementia.
Brought in by
ambulance.
Triage: 2
Customer journey Character mappingUser interviews
Team
Design Council
PearsonLloyd
Helen Hamlyn
Centre for Design
Tavistock
Consulting
University of the
West of England
The University
of Bath
The Tavistock
Institute
Chesterfield
Hospital
Guy’s and St
Thomas’ Hospital
Southampton
Hospital
Psychological
Project lead
Organiser
Design and Research
NHS Partner Trusts
Define
The design team conducted their
own research to understand the
user and staff perspectives.
Define
Research
The systemMe
versus
Patients and other service users
often lack knowledge about how
the A&E system works.
Define
A&E System
Define
Lack of information for patients
Unrealistic patient expectations
Disorientation
Poor waiting environment
Overcrowding/lack of space
Other environment
Lack of privacy
Noisy
Drunk/Mentally ill patients
Patient flow through department
Poor customer service
Lack of security
Anxiety for themselves or others
Give patients information (times/process)
Staff welcoming role
Better signage
Encourage positive feedback
Improve layout
Seperate aggressive patients
Decor/lighting
Improve staff facilities
Reduce clutter in arrival area
Facilities/distractions in waiting area
Access control
Safe storage
Education for staff
Security presence in A&E
CCTV
Support for staff
Tea trolley
Lack of information for patients
Unrealistic patient expectations
Disorientation
Poor waiting environment
Overcrowding/lack of space
Other environment
Lack of privacy
Noisy
Drunk/Mentally ill patients
Patient flow through department
Poor customer service
Lack of security
Anxiety for themselves or others
Give patients information (times/process)
Staff welcoming role
Better signage
Encourage positive feedback
Improve layout
Separate aggressive patients
Decor/lighting
Improve staff facilities
Reduce clutter in arrival area
Facilities/distractions in waiting area
Access control
Safe storage
Education for staff
Security presence in A&E
CCTV
Support for staff
Tea trolley
Detailed research
ARRIVAL
PEOPLE
Improving staff
interactions
Positive
first impression
Making it
bearable
Keeping patients
informed
GUIDANCE
WAIT
Define
Four themes
WAIT
Engagement My Journey
GUIDANCE
Pre Arrival
Guide
ARRIVAL
Good
Relationships
PEOPLE
The Messages
Way / What
Finding
A Welcome Empowerment
Environment
Learning and
Support
Define
Four themes
Where do
I park?
Where’s the
entrance?
What’s this
queue for?
Should I
be here?
Arrival:
A chain of negative experiences
Define
Arrive Treat OutcomePatient
User The system
Wait:
Patient expectation of process
Define
Arrive
Wait Wait Wait Wait Wait
Book in Assess Monitor Treat Outcome
Wait:
Reality of patient process
Patient
User The system
Define
Wait:
Patient perception of process
Wait
Arrive Book in Assess Monitor Treat
Wait Wait Wait Wait Outcome
User The system
Define
Patient
Pre-arrival
I know how busy A&E
is (and if it’s a good time to
go).
I know what my options are
(alternative services).
I know how to get to
hospital.
I can find the A&E
department easily.
Arrival
I’ve been greeted,
acknowledged and
reassured.
I’ve been guided on where
to go and what to do.
I have a basic
understanding of the
service and what happens
next.
I know how busy A&E is
(and if it’s a good time).
I feel safe.
I know who I am
talking to.
Check-in
I understand the service
and what happens next.
I feel in the process.
I feel like someone
cares about what happens
to me.
I feel reassured and
confident about what will
happen to me.
I feel safe.
I know who I am
talking to.
Wait
I understand the service and
what happens next.
I know why I am waiting.
I know what I am
waiting for.
I know how long I’ll wait.
I am free to wait in a manner
that suits me.
I know I haven’t been
forgotten.
I can find out more if
I’m not sure.
I’m comfortable.
I feel reassured and
confident about what will
happen to me.
I feel safe.
I know who I am talking to.
Assessment
I understand my journey and
what happens next.
I know how long I’ll wait until
my treatment.
I feel I’m being cared for and
someone cares about what
happens to me.
I feel safe.
I know who I am
talking to.
Monitor/Treat
I understand what’s next in
my journey.
I know why I’m waiting.
I know what I’m
waiting for.
I know how long I’ll wait.
I am comfortable.
I know I haven’t been
forgotten.
I can find out more if I’m not
sure.
I feel reassured and
confident about what will
happen to me.
I feel safe.
I know who I am talking to.
Depart
I understand my
diagnosis and treatment.
I understand my ongoing
treatment and what I do
next.
I know where I
need to go and how to
get there.
I feel safe.
I know who I am talking to.
Guidance:
Ideal patient experience
Define
Guidance:
The patient journey
We need to have a positive interaction at each stage of the journey
And we need to stay in touch throughout the visit to A&E
Pre-arrival Arrival Wait Treatment Outcome
Define
PHYSICAL
High level
VERBAL
Low level
AGGRESSION
FRUSTRATION
VIOLENCE
Prevention Intervention
Define
Guidance:
Prevention vs. Intervention
Guidance:
Type of support
Where’s the
water fountain?
Please queue
to register here
Treatment in
order of priority Where’s A&E?
What finding
Information
Instruction
Wayfinding
Define
Define
Communication Service Environment
People:
Integrated service
Working with staff to deliver a better service
People:
Type of support
What are the
protocols?
How to report
incidents
Warning signs
of perpetrators
What measures
are in place?
Induction
Information
Instruction
Support
Define
Define
Exercise 3:
Character mapping
Using the worksheet, try to understand what
the characteristics and mindset of a potential
perpetrator might be.
Exercise 3 : Persona
Create a character to get into the mindset of a potential perpetrator to
understand his/her behaviours and needs in A&E.
Clinically confused/
Socially isolated
FrustratedIntoxicated Anti-social/
Angry
Distressed/
Frightened
Type of perpetrator :
Gender:
Name:
Age:
Life situation (level of life, job, children, married...):
Cause of injury:
Type of injury or treatment:
Add other info (i.e. first time in A&E, frequent visitor, pre-existing condition...):
How did (s)he get to the A&E:
Garry, 18
Big night out, got into a
fight. Drunk and coked
up.
Bleeding cuts to his
head, hit his head on
the kerb, potential
concussion
Smoker
Arrives on foot, with his
3 rowdy mates.
Triage: 3
Antisocial Unnecessary Distressed Frustrated
Intoxicated &
Socially isolated
Clinically
Confused
Oliver, 21
Injured shoulder play-
ing rugby on Wed, went
to GP on Thurs, said to
come back it if hurt, but
came to A&E to have
it checked out on Fri.
Limited mobility of
arm. Hurts if raises it
above his shoulder.
Arrives by bicycle,
by himself.
Triage: 5
Jenny, 27
Hurt her ankle when
she jumped down from
a wall.
Suspected fracture, or
sprain.
Arrives in a taxi with her
boyfriend.
First time in A&E
Triage: 4
Denise, 35,
Chloe, 2
(Daniel 5, Mia 3)
Chloe has a
temperature, and won’t
stop crying. Denise is
very concerned and
brings her in with her
other children.
Drives in.
Triage: 4
Stewart, 51
Found collapsed on
the street by police.
Was incoherent and
distressed.
An alcoholic with
liver damage and
psychological issues.
Frequent visitor to A&E
Brought in by police.
Triage: 3
Maria, 73
Fell down the stairs in
the morning.
Found by her carer late
afternoon. Suspected
broken hip. Has arthritis
and dementia.
Brought in by
ambulance.
Triage: 2
Define
Character mapping
Discover Define
User
Interviews
Customer
journey walk
through
Character
Mapping
Discover DevelopDefine
- Develop the initial brief into a product or
service for implementation.
- Design service components in detail and
as part of a holistic experience.
- Iteratively test concepts with end users.
Objectives
Develop
Tools
Prototyping
Develop
Tools
Prototyping Visualising
Develop
Tools
Prototyping User testingVisualising
Develop
Design essentials
It was crucial for the solutions to be:
– 	 Easily implementable
– 	 Non-Trust specific
– 	 Retrofittable
– 	 Flexible
– 	 Affordable
– 	 Effective
Develop
Develop
Develop
Exercise 4:
Patient journey
Develop
Using the worksheet provided to map
a patient’s journey through A&E.
Exercise 4 : Patient journey
Map the stages of the patient’s journey. What is the step by step experience of the patient?
It will help you to understand how the designers used the research to develop designs.
Develop
Develop
Patient Journey
Develop
Develop
Develop
Develop
Department overview
Entrance Meet & Greet
Waiting room: Process MapReception
Develop
Visualising
17/08/2011 © PearsonLloyd| A&E project, outputs presentation
WORK IN PROGRESS
7
A&E Carpark Waiting room
Reception
Ambulance
Walk-In
Tests Results
Resus Admittance
See & Treat Discharge
DischargeWait Minors
Handover WaitMajors CDU
TriageArrival Check-in Wait
1. Check in 2. Assess 3. Treatment 4. Result
Outside ReceptionGreeter /Ticket Process Supergraphic Major Discovery Point
1000
500
2000
1500
2500
600 420 3600 (4200) 3600 600 1200 3000
live info
kiosk
wait
Reception 1 Reception 2
2324
Enquiries
T o d a y
W a i t i n g r o o m W a i t i n g r o o m
M a j o r s M a j o r s
Minor Discovery Point Bay Discovery Point Mobile Info
420 420200 200
ticketsboard white
board
poster posterboard
1000
500
2000
1500
2500
600 1200
Scope
This shows the full scope of the proposed intervention,
giving an overview of how the visual language feeds
through	to	the	different	spaces.	
Outside
Minors Information Point
Greeter/Ticket
Bay Information Point
Reception
Mobile Info
Process Map
Staff Areas
Majors Information Point
17/08/2011 © PearsonLloyd| A&E project, outputs presentation
WORK IN PROGRESS
7
A&E Carpark Waiting room
Reception
Ambulance
Walk-In
Tests Results
Resus Admittance
See & Treat Discharge
DischargeWait Minors
Handover WaitMajors CDU
TriageArrival Check-in Wait
1. Check in 2. Assess 3. Treatment 4. Result
Outside ReceptionGreeter /Ticket Process Supergraphic Major Discovery Point
1000
500
2000
1500
2500
600 420 3600 (4200) 3600 600 1200 3000
live info
kiosk
wait
Reception 1 Reception 2
2324
Enquiries
T o d a y
W a i t i n g r o o m W a i t i n g r o o m
M a j o r s M a j o r s
Minor Discovery Point Bay Discovery Point Mobile Info
420 420200 200
ticketsboard white
board
poster posterboard
1000
500
2000
1500
2500
600 1200
Scope
This shows the full scope of the proposed intervention,
giving an overview of how the visual language feeds
through	to	the	different	spaces.	
Develop
Scope
0845 4647 0000
Your comments (continued)
Please tell us what went well,
and what we could improve.
Please tear off this page
and put it in the‘Comments’box.
You can also post your comments to:
Patient services, Anytown Hospital,
Walking way, Big City DR12 0FU
Or email: feedback@ght.nhs.org.uk
ALL ABOUT
A&E
AnyTown Hospital,
Address line 1, Address line 2
000 1111 2222
Our staff
Many people with different skills
work in the Emergency Department.
Here are some of them:
Receptionists book you in
for assessment and treatment.
You can ask them about what to
expect in the Emergency Department
[or other question(s)].
Nurses assess your illness
or injury. They may then treat it
or if necessary, ask a doctor
to see you as well.
Doctors work with nurses in
your treatment. They may advise
that you need further tests
or a particular kind of treatment.
Radiographers take x-rays,
which show whether you have broken
a bone, for example.
Follow-up treatment
After being treated in the
Emergency Department you may
need further treatment, either
at this hospital, with your GP
or at home. Our staff will advise
you about any follow-up treatment
that you may need. If you are unsure
about anything, please ask.
When you get home, we hope that
you will stay well.
But here are some useful contacts
for any health problems or worries:
If you need to see your local GP
outside normal working hours,
you can contact them on:
[020 7587 45315]
There is an NHS walk-in centre at:
Address:
Opening hours:
Telephone:
About us
The Emergency Department is
for people who need immediate
medical diagnosis and may need
emergency treatment.
Our top priority is treating people
with urgent or life-threatening
illnesses and injuries.
If your illness or injury is less urgent,
you may get advice and treatment
more quickly at your local GP,
walk in centre or urgent care centre.
Unwell? Unsure? Need help?
For any questions about health
and confidential advice,
contact NHS Direct
1. Check in 2. Assess 3. Monitor Your comments
Welcome to the Emergency
Department.
Please take a ticket.
This is your place in the queue.
If you are visiting someone, you still
need a ticket, so that you can be
escorted to the patient.
PLEASE KEEP HOLD OF YOUR TICKET.
If you are accompanying a child,
please go to the‘Children and parents’
seating area.
When your number is called please go
to the‘Welcome’desk to check-in.
When you hear your name called
one of our nurses will see you
to assess your illness or injury.
Your treatment will depend on
how serious your illness or injury is.
We treat the most serious illnesses
and injuries first, so some patients
may need to wait longer than others.
If you are worried about waiting,
please talk to the nurse who sees you.
We will treat you as soon as possible,
but waiting times can be long when
the department is very busy. We’ll
aim to see you within four hours.
We are always keen to improve
the Emergency Department service.
If you have a few spare moments,
your comments are helpful.
1. I am satisfied with the service I received
at the Emergency Department
2. I did not have to wait longer than I expected.
3. The staff were helpful.
4. The staff explained my treatment clearly.
We may have to do additional tests
before we can fully diagnose and
treat you. This may take some time.
The tests could include:
•	 X-ray, to check for broken bones
or other problems that may not
be visible on the surface.
•	 Urine sample, to check for
conditions such as [EXAMPLES]
•	 Blood tests, which can show if
you have [EXAMPLES]
If you are worried about anything
or have any questions, please feel
free to ask our staff.
Agree1 2 3 4 5Disagree
Agree1 2 3 4 5Disagree
Agree1 2 3 4 5Disagree
Agree1 2 3 4 5Disagree
4. Treat
When we have assessed your illness
or injury, we will ask you to come
through to the ward, where you
can have any further tests done
and be treated.
There are three main ward areas
where you may be treated:
minors, majors and resus.
If you are worried about anything
or have any questions, please feel
free to ask our staff.
Develop
Patient Leaflet
Reflection
Learning Reporting
RECOVERY
Staff solution
Develop
RESPECT AND DIGNITY
Valuing each person as an individual,
understanding their priorities, needs,
abilities and limits.
COMMITMENT TO QUALITY OF CARE
Getting the basics right everytime. We
welcome feedback, learn from our
mistakes and build on our successes.
COMPASSION
Responding with humanity and
kindness to each person’s pain,
distress, anxiety or need.
IMPROVING LIVES
We strive to improve health and well-
being and people’s experiences of the
NHS.
Working in A&E is a unique
experience, which will constantly
challenge you to be at your
best, under the most difficult
circumstances.
In the next few pages, you’ll find
an overview of the values we
believe in and ask you to uphold
these whilst you are here.
We aim to create the best
experience possible for our
patients and their relatives and ask
you to consider how this might be
achieved. We can each contribute
towards this goal.
This guide is to help you
understand what we expect from
you. In return, we aim to support
you in your work and help create a
happy vibrant workplace.
Susan, Head Matron
A&E, St Fiction Hospital
People’s attitudes and behaviours
are closely interlinked. And these will
affect the attitudes and behaviours of
those around them.
Patient and their relatives that arrive
at A&E may be in severe pain or
distress, and this may cause them
to behave in a way they wouldn’t
normally.
It is very easy for this to trigger off a
negative cycle, with each interaction
contributing towards a downwards
spiral.
The skill lies in turning this around
into a positive cycle of mutual respect.
Remember that you have a choice in
how to respond. Your positive attitude
and behaviour can help to influence
others.
LEAPS is a communication technique
that can help you defuse and resolve a
potentially difficult situation.
L : Listen
Listen twice as much as you talk; that’s
why you have 2 ears and 1 mouth!
What is the difference between
listening and hearing? Listen for the
total meaning and focus on what the
patient is telling you
E : Empathise
The point of empathy is to put
ourselves emotionally, in the other
person’s position. Paraphrasing what
they’ve said shows that you are trying
to understand their message. This
helps to develop a mutual trust and
respect for each other, and creates a
platform for further dialogue.
A : Ask
This is where we can ask questions
to clarify anything that’s ambiguous,
and confirm our understanding of the
situation.
P : Propose
Only after we’ve listened, empathised
and asked, are we in a position to
propose a solution. The goal is to
find a resolution and return to a calm
state.
Whilst we may not be able to treat
them more quickly, offering a glass of
water or cup of tea, may help them to
feel cared for.
If used effectively, this process
can help prevent communication
breakdowns before they escalate.
Whilst working in this department,
you may find some events distressing.
This is a good and human reponse.
Whilst it can be tempting to brush
these things off, discussing it with
someone can help to resolve your
emotions. Our Chaplain is on hand to
talk, whenever you want to. You can
contact him on: 0207 456 7861.
‘Working in A&E was an incredibly
challenging experience in development
as a nurse, but I found it also to be incredibly
rewarding. Helping people at their
most vulnerable, through life and death,
makes you really realise what the important
things in life are.‘
My Attitude
My
Behaviour
Your
Behaviour
Your Attitude
Pete, trainee nurse
Care goes beyond clinicalWelcome to our A&E team! We are all connected It’s good to talk A helping hand
WORKING TOGETHER FOR PATIENTS
We put patients first in everything we
do, by reaching out to staff, patients,
carers, families, communities, and
professionals outside the NHS.
EVERYONE COUNTS
For the benefit of the whole
community, excluding nobody, and
accepting that some people need
more help.
We aim to maintain these values
throughout a patients journey
through A&E. A difficult task at times,
but one well worth doing.
All about
A&E
Socially isolated
Individuals who may be without a
diagnosable medical problem and consider
A&E a place of safety and a way to receive
attention. Often regular attenders at
A&E, these individuals may look unkempt,
unstable, or have poor personal hygiene.
While often harmless, these individuals can
be manipulative or threatening at times.
Their knowledge of the system can be used
to get around basic security measures.
Personal knowledge of staff that has been
built up over time can make their behaviour
more distressing and vivid.
Sometimes these characters are good at
utilising other patients to
act on their behalf.
Distressed/
frightened
Individuals who are undergoing an intense
emotional experience which preoccupies
their thoughts and may lead them to behave
in an irrational or erratic manner.
Such people often appear frantic or agitated;
they may be physically shaking, flushed, or
visibly panicked.
As emotions run high, individuals may be pre-
occupied, struggle to
listen and be difficult to reason with.
Individuals may be unusually volatile and
unpredictable.
Antisocial/angry
Individuals with a tendency owards violent
aggressive behaviour and a far lower
threshold for responding to triggers.
There are no easy ways to detect ‘anti-
social’ people.They may take an aggressive
stance, swear excessively, or speak in a loud
voice.
They are likely to be ‘antisocial’ in a variety
of contexts and may also act in a negative
or abusive way in the absence of triggers.
It is more likely that these individuals have
little respect for any kind of authority
or rules, and may be unafraid of the
consequences of behaving badly.
Intoxicated
Individuals who are drunk or otherwise
intoxicated and may have diminished self-
control or perception of the consequences
of their actions.
Drinking alcohol and taking some drugs can
reduce people’s social anxieties and make
the drinker less likely to worry about the
consequences of his or her actions.
The effects of alcohol on cognitive
functioning may reduce the individual’s
ability to process or remember even basic
instructions or solve simple problems.
Frustrated
Individuals who are considered ‘reasonable’
when first presenting at A&E, but who are
driven past their tolerance threshold by
the triggers and escalators they experience
while in the A&E environment.
Some may make their frustration clear
long before they would resort to violence
or aggression; others may simply ‘erupt’
with seemingly no advance warning at all.
Indeed, it may also take the individual by
surprise – a momentary loss of control or
impaired judgement.
Clinically confused
Individuals who have a medical condition
or illness which can result in violent or
aggressive behaviour that is believed to
lack intent.
More often found in ‘majors’.These
individuals may either be in an
unresponsive state or behaving oddly.
For whatever reason, these individuals may
not be in control of their behaviour or their
reaction to stimulus.
Our Patients
Violence and aggression in A&E is
typically thought of as being related to
alcohol or drugs.The reality is far more
complex and people can act out for a
variety of reasons.
The different types of patient types
are shown over the next few pages.
Understanding the reasons for people’s
behaviour enables us to respond in the
most appropriate way and de-escalate
situations more quickly.
By familiarising ourselves with
these patient types, we can pick up
on warning signs earlier, tailor our
responses accordingly, and help prevent
confrontations from occurring.
There may be more patient types, so a
page has been left blank for a new type.
Develop
Staff Perspective
FRUSTRATED
Individualswho
areconsidered
‘reasonable’
whenfirstpresentingat
A&E,butwhoare
drivenpasttheir
tolerancethresholdbythe
triggersandescalatorsthey
experiencewhileintheA&E
environment.Somemaymaketheirfrustration
clearlongbeforetheywouldresort
toviolenceoraggression;others
maysimply‘erupt’withseemingly
noadvancewarningatall.Indeed,it
mayalsotaketheindividualby
surprise–amomentarylossof
controlorimpairedjudgement.
INTOXICATED
Individualswho
aredrunkor
otherwise
intoxicatedand
m
ayhave
dim
inished
self-controlor
perceptionofthe
consequencesof
theiractions.
Drinkingalcohol
andtakingsom
edrugscan
reducepeople’ssocialanxietiesand
m
akethedrinkerlesslikelytoworry
abouttheconsequencesofhisor
heractions.
Theeffectsofalcoholoncognitive
functioningm
ayreducethe
individual’sabilitytoprocessor
rem
em
berevenbasicinstructions
orsolvesim
pleproblem
s.
Individuals who
have a medical
condition or
illness which can
result in violent
or aggressive
behaviour that is
believed to lack
intent.
More often
found in ‘majors’. These individuals
may either be in an unresponsive
state or behaving oddly.
For whatever reason, these
individuals may not be in control of
their behaviour or their reaction to
stimulus.
CLINICALLY
CONFUSED
Individuals who may
be without a
diagnosable medical
problem and consider
A&E a place of safety
and a way to receive
attention. Often
regular attenders at
A&E, these individuals
may look unkempt,
unstable, or have poor
personal hygiene.
While often harmless, these
individuals can be manipulative or
threatening at times.
Their knowledge of the system can
be used to get around basic security
measures. Personal knowledge of
staff that has been built up over
time can make their behaviour more
distressing and vivid.
SOCIALLY ISOLATED
Individuals whoare undergoing anintense emotionalexperience whichpreoccupies theirthoughts and maylead them tobehave in anirrational orerratic manner.Such people oftenappear frantic oragitated; they may be physically
shaking, flushed, or in a visibly
panicked state.
As emotions run high, individuals
may be pre-occupied, struggle to
listen and be difficult to reason
with. Individuals may be unusually
volatile and unpredictable.
DISTRESSED /FRIGHTENED
Individuals with
a tendency
owards violent
aggressive
behaviour and a
far lower threshold
for responding to
triggers.There are no easy
ways to detect
‘anti-social’ people.
They may take an aggressive stance,
swear excessively, or speak in a loud
voice.
They are likely to be ‘antisocial’ in a
variety of contexts and may also act
in a negative or abusive way in the
absence of triggers. It is more likely
that these individuals have little
respect for any kind of authority or
rules, and may be unafraid of the
consequences of behaving badly.
ANTISOCIAL
/ ANGRY
FRUSTRATED
Individualswho
areconsidered
‘reasonable’
whenfirstpresentingat
A&E,butwhoare
drivenpasttheir
tolerancethresholdbythe
triggersand
escalatorsthey
experiencewhileintheA&E
environment.Somemaymaketheirfrustration
clearlongbeforetheywouldresort
toviolenceoraggression;others
maysimply‘erupt’withseemingly
noadvancewarningatall.Indeed,it
mayalsotaketheindividualby
surprise–amomentarylossof
controlorimpairedjudgement.
INTOXICATED
Individualswho
aredrunkor
otherwise
intoxicated
and
m
ayhave
dim
inished
self-controlor
perception
ofthe
consequencesof
theiractions.
Drinking
alcohol
and
taking
som
edrugscan
reducepeople’ssocialanxietiesand
m
akethedrinkerlesslikelyto
worry
abouttheconsequencesofhisor
heractions.
Theeffectsofalcoholon
cognitive
functioning
m
ayreducethe
individual’sabilityto
processor
rem
em
bereven
basicinstructions
orsolvesim
pleproblem
s.
Individuals who
have a medical
condition or
illness which can
result in violent
or aggressive
behaviour that is
believed to lack
intent.
More often
found in ‘majors’. These individuals
may either be in an unresponsive
state or behaving oddly.
For whatever reason, these
individuals may not be in control of
their behaviour or their reaction to
stimulus.
CLINICALLY
CONFUSED
Individuals who may
be without a
diagnosable medical
problem and consider
A&E a place of safety
and a way to receive
attention. Often
regular attenders at
A&E, these individuals
may look unkempt,
unstable, or have poor
personal hygiene.
While often harmless, these
individuals can be manipulative or
threatening at times.
Their knowledge of the system can
be used to get around basic security
measures. Personal knowledge of
staff that has been built up over
time can make their behaviour more
distressing and vivid.
SOCIALLY ISOLATED
Individuals whoare undergoing anintense emotionalexperience whichpreoccupies theirthoughts and maylead them tobehave in anirrational orerratic manner.Such people oftenappear frantic oragitated; they may be physically
shaking, flushed, or in a visibly
panicked state.
As emotions run high, individuals
may be pre-occupied, struggle to
listen and be difficult to reason
with. Individuals may be unusually
volatile and unpredictable.
DISTRESSED /FRIGHTENED
Individuals with
a tendency
owards violent
aggressive
behaviour and a
far lower threshold
for responding to
triggers.There are no easy
ways to detect
‘anti-social’ people.
They may take an aggressive stance,
swear excessively, or speak in a loud
voice.
They are likely to be ‘antisocial’ in a
variety of contexts and may also act
in a negative or abusive way in the
absence of triggers. It is more likely
that these individuals have little
respect for any kind of authority or
rules, and may be unafraid of the
consequences of behaving badly.
ANTISOCIAL / ANGRY
incident
reports
A&E
Culture
Intro
A&E
Structure
Home
Patient
types
RESPONSE
Individuals who may
be without a
diagnosable medical
problem and consider
A&E a place of safety
and a way to receive
attention. Often
regular attenders at
A&E, these individuals
may look unkempt,
unstable, or have poor
personal hygiene.
While often harmless, these
individuals can be manipulative or
threatening at times.
Their knowledge of the system can
be used to get around basic security
measures. Personal knowledge of
staff that has been built up over
time can make their behaviour more
distressing and vivid.
SOCIALLY ISOLATED
“Why are you letting that
woman in before me!?”
Tone of voice:
Assertive, reasoning
Response:
Body language:
INTOXICATED
Individuals who
are drunk or
otherwise
intoxicated and
may have
diminished
self-control or
perception of the
consequences of
their actions.
Drinking alcohol
and taking some drugs can
reduce people’s social anxieties and
make the drinker less likely to worry
about the consequences of his or
her actions .
The effects of alcohol on cognitive
functioning may reduce the
individual’s ability to process or
remember even basic instructions
or solve simple problems.
RESPONSE
“ Get your filthy hands off
me. My leg hurts and I’m
trying to sleep.”
Develop
Staff Perspective
254
Changes in activity and posture
•	 Increased or prolonged restlessness,
body tension, pacing and excitability.
•	 Irritability.
•	 Extreme anxiety.
Invasion of personal space
•	 Intrusive demands for attention.
•	 Blocking escape routes.
•	 ‘Eye balling’.
You should take immediate precaution when any
of these signs are identified.
The context
Why do visitors become violent or aggressive?
Personality
Pain/Anxiety
Quality of service
Environmental factors
Violence/Aggression
Firstly, there is the individual or potential
perpetrator. This person may possess a number
of pre-existing characteristics that may make them
more likely to commit a violent or aggressive act:
for example, heightened stress levels, a tendency
to violence, under the influence of drugs or alcohol,
impaired reasoning or a short temper.
STAFF BOOKLET PAGINATION CMYK 141111.indd 7-8 14/11/2011 18:03:15
524
Warning signs
There are several cues that warn of imminent
aggression and can help you to be aware
of the visitor’s state of mind:
Verbal aggression and threats
•	 Facial expressions tense and angry.
•	 Increased volume of speech.
•	 Prolonged eye contact.
•	 Discontentment, refusal to communicate,
withdrawal, fear, irritation.
•	 Verbal threats or gestures.
•	 Reporting anger or violent feelings.
It is also widely accepted that pain and discomfort
increase aggression (e.g. Berkowitz, 1988), which
means a patient’s symptoms can increase their
likelihood of acting aggressively or violently.
Secondly, there are also escalators or triggers
of violence and aggression.
These are factors that are external to the individual,
and could be associated with comfort, service
experience or the presence of other people.
In any given context, the combination of personal
characteristics and experiences, plus the presence
of triggers or escalators, creates a ‘breaking point’
at which an individual will diverge from their
normal pattern of behaviour.
STAFF BOOKLET PAGINATION CMYK 141111.indd 9-10 14/11/2011 18:03:15
Develop
Staff Handbook
INCIDENT DIARY
INTOXICATED CLINICALLY
CONFUSED
SOCIALLY
ISOLATED
DISTRESSED FRUSTRATED ANTISOCIAL
Mark each time a patient/visitor is aggressive or violent:
DATE:
SOCIAL
Develop
Reporting
Incidents Reporting
The incident reporting system is a good way to Oreri
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nus. Isin parciatia cum harumque vel enienis aciatem
hilibus expeles tiatur sim dis eturis estiusantiam re
preicipic te debisque porrum etur assitatur? Ulpa
nem. Nam ratet officimi, tem is aute Odis ducition
reritibusant odit magnis voluptur, quam estis
eaquidesedi tem quia que volent periorp orporpore
vollest, vernatur, sum que exerci ommos arit faci ut.
This week
Championed by:
Staff participating:
Variables:
Results:
Develop
Reporting
Prototyping
Discover DevelopDefine
User testingVisualising
Discover DevelopDefine Deliver
Objectives
- Taking product or service to launch.
- Ensure customer feedback
mechanisms are in place.
- Share lessons from development
process back into the organisation.
Deliver
Tools
Deliver
Implementation
Tools
88% 82% 78% 75%
Patients’ perceptions of the Guidance Solution
Impact of design solutions on hostility and non-physical aggression
-50% -25% -23% -2%
Evaluating
Deliver
Implementation
Tools
88% 82% 78% 75%
Patients’ perceptions of the Guidance Solution
Impact of design solutions on hostility and non-physical aggression
-50% -25% -23% -2%
Distributing conclusionsEvaluating
Deliver
Implementation
The team created a three-pronged
set of design solutions tailored
to the different needs of patients
and staff.
Deliver
The solutions
PEOPLE
INFORMATION
IMPLEMENTATIONImproving staff
interactions
Keeping patients
informed
GUIDANCE
Deliver
TOOLKIT
Free design
recommendations
The solutions
An information package that guides
patients through A&E, ensuring
they have information about the
department and how it works.
Deliver
Guidance Solution
Deliver
OutcomeTreatmentAssessmentCheck in
Deliver
OutcomeTreatmentAssessmentCheck in
Your journey through A&E
Walk in
Ambulance
The receptionist
will check you in.
For people with
life-threatening
injuries or illnesses.
For people whose
injuries can be assessed and
treated in one step.
A nurse will assess the
urgency of your injury
or illness.
Most people will be
able to leave A&E
after treatment.
For people with
very urgent injuries
or illnesses.
We may need to
find out more about
your injury or illness.
People who need
further treatment
will be admitted
to a hospital ward.
For people with
less urgent injuries
or illnesses.
You will be
treated in order
of urgency.
You will be
seen by a nurse
in order of arrival.
You may have to
wait while we
process your test
results and decide on
the best treatment.
Tests
Handover
Check in
Hospital
Assessment Leave A&E
Major Injuries
See & Treat
Minor Injuries
Resuscitation
Deliver
1 - Where am I?
2 - What’s the most
important thing
I need to know?
3 - Why am I waiting?
How long will I wait?
4 - What happens
at this stage?
5 - Where am I in
the process?
Check in
Please take a ticket.
Reception staff will call
you and ask for details like
your name, address, date
of birth and next of kin.
At busy times there may be a
short wait before your ticket
number is called.
People who are very unwell may
be taken to a treatment room
immediately.
In this case, a receptionist will
be called to the treatment area
to complete their registration.
Check-in Assessment Treatment Outcome
Deliver
Walk in
Ambulance
The receptionist
will check you in.
For people whose
injuries can be assessed and
treated in one step.
A nurse will assess the
urgency of your injury
or illness.
Most people will be
able to leave A&E
after treatment.
For people with
very urgent injuries
or illnesses.
We may need to
find out more about
your injury or illness.
People who need
further treatment
will be admitted
to a hospital ward.
For people with
less urgent injuries
or illnesses.
You will be
treated in order
of urgency.
You will be
seen by a nurse
in order of arrival.
You may have
to wait while
we process your
test results and
decide on the best
treatment.
Tests
Handover
Check in
Hospital
Assessment Leave A&E
Major Injuries
See & Treat
Minor Injuries
People in this area
may be at different
stages of assessment
or treatment.
A&E
Waiting area
This A&E Department
is often very busy. We
aim to treat everyone
as quickly as possible,
but waiting times can
be long. Thank you for
waiting patiently.
We see the most urgent
cases first. This means
that people who arrived
after you may be called
first.
Check in
Please take a ticket.
Reception staff will
call you and ask for
details like your name,
address, date of birth
and next of kin.
People who are very
unwell may be taken
to a treatment room
immediately.
At busy times there may be
a short wait before your
ticket number is called.
When the nurse has
assessed your injury or
illness, we will have a
good idea of how serious
it is and what type of
treatment you may need.
We aim to treat the
most urgent injuries and
illnesses first.
We aim to assess you
within 30 minutes after
check-in.
Please wait for your
name to be called.
A nurse will assess the
urgency of your injury
or illness and talk to
you about the type of
treatment you need.
Assessment
Within each priority
category, we treat the
most serious cases first.
Patients who arrive by
ambulance are assessed in
the same way as people
who arrive unassisted.
A specialist nurse,
called the triage
nurse, will assess the
urgency of your injury
or illness.
Assessment
Categories
Priority 1
Priority 2
Priority 4
Priority 5
Priority 3
Everyone is assessed
using the same scale of
priority categories: 	
from 1 (life-threatening)
to 5 (non-urgent)
Please wait for your name
to be called by one of our
technicians.
Children will be seen first,
whenever possible.
During busy periods you
may have to wait.
This unit takes x-rays
for A&E and other
departments in the
hospital.
X-Ray
Seating area
The Major Injuries area
is for people who have
a serious injury or illness
and who need clinical
investigations and
advanced nursing care.
We aim to treat you as
quickly as possible.
If you would like an
approximate waiting
time, please ask.
In Major Injuries
we treat people
who have a serious
injury or illness.
Major Injuries
Resuscitation
Deliver
People in this area
may be at different
stages of assessment
or treatment.
A&E
Waiting area
This A&E Department is often
very busy. We aim to treat
everyone as quickly as
possible, but waiting times can
be long. Thank you for waiting
patiently.
We see the most urgent cases
first. This means that people
who arrived after you may be
called first.
Please ask us if you are
worried about waiting times.
If you have to leave,
please tell us, so that we can
update our records.
Check in
Please take a ticket.
Reception staff will
call you and ask for
details like your name,
address, date of birth
and next of kin.
People who are very unwell
may be taken to a treatment
room immediately.
In this case, a receptionist will
be called to the treatment area
to complete their registration.
At busy times there may be
a short wait before your ticket
number is called.
When the nurse has assessed
your injury or illness, we will
have a good idea of how
serious it is and what type of
treatment you may need.
We aim to treat the most
urgent injuries and illnesses
first.
We aim to assess you within
30 minutes after check-in.
Please wait for your
name to be called.
A nurse will assess
the urgency of your
injury or illness and
talk to you about the
type of treatment
you need.
Assessment
Within each priority category, we
treat the most serious cases first.
Patients who arrive by ambulance
are assessed in the same way
as people who arrive unassisted.
A specialist nurse,
called the triage
nurse, will assess the
urgency of your injury
or illness.
Assessment
Categories
Priority 1
Priority 2
Priority 4
Priority 5
Priority 3
Everyone is assessed using the
same scale of priority categories:	
from 1 (life-threatening)
to 5 (non-urgent)
Please wait for your name to be
called by one of our technicians.
Children will be seen first,
whenever possible.
During busy periods you may
have to wait.
This unit takes x-rays
for A&E and other
departments in the
hospital.
X-Ray
Seating area
The Major Injuries area is for
people who have a serious injury
or illness and who need clinical
investigations and advanced
nursing care.
We aim to treat you as quickly
as possible. If you would like
an approximate waiting time,
please ask.
Please be aware that it can
be difficult to predict waiting
times accurately, as some
patients take longer to assess
and treat than others.
In Major Injuries
we treat people
who have a serious
injury or illness.
Major Injuries
Deliver
Works with frontline staff through
reflective practices to support
incidents with frustrated, aggressive
and sometimes violent patients.
Deliver
People Solution
Deliver
An online resource offering free
high-level design recommendations
to help ensure the built environment
is optimised for patient comfort.
Deliver
Toolkit
Deliver
In 2012, the design solutions were
installed and piloted at Southampton
General Hospital and St George’s
Hospital, London.
Deliver
Installation
Distributing
conclusions
Evaluating
Discover DevelopDefine Deliver
Implementation
Discover DevelopDefine Deliver
Distributing
conclusions
Evaluating
Implementation
Prototyping
User
Interviews
Customer
journey walk
through
Character
Mapping
Observing
Workshops
Staff
interviews
User testingVisualising
Can you identify any service problems or
issues within your field?
Do you have any ideas how these could be
improved using the service design principles?
Exercise
Thank you.
DAY 2
A Better A&E
Service Design: Innovation for the employed
A project led by PearsonLloyd
26-27 October 2015
Brussels
European Social Fund
ESF project 4985
Vlaanderen
is werk
Welcome!
Recap
Discover DevelopDefine Deliver
Distributing
conclusions
Evaluating
Implementation
User testing
Prototyping
User
Interviews
Customer
journey walk
through
Character
Mapping
Observing
Workshops
Staff
interviews
Visualising
Deliver
Distributing
conclusions
Evaluating
Implementation
Implementation
In 2012, the design solutions were
installed and piloted at Southampton
General Hospital and St George’s
Hospital, London.
Deliver
Incident Tally
This poster is to help you
identify the different factors
involved in patients and
other service users becoming
aggressive or violent.
The Incident Tally is divided
into four sections. Each
week you decide what
to monitor and write the
names in the boxes (refer
to the sample tally). When
an incident occurs, add it to
the tally in the appropriate
section.
Based on the investment costs it
was important that we proved the
designs brought value to the Trusts.
Deliver
Design value
An evaluation was carried out at
the two pilot Trusts to understand
whether the solutions improved
the patient experience and
reduced tensions.
Deliver
Evaluation
Assumptions
Design
solutions
- Better-informed patient
waiting experience
- Increased staff capacity
to reduce or mitigate
aggression and violence
- Improved patient experience
- Improved staff morale
- Reduced staff absenteeism
and turnover
- Reduced complaints
- Improved productivity
Reduced
incidents
Improved
outcomes
Deliver
The evaluation asked if the solutions:
1. Improved patients’ experiences
of A&E?
Deliver
The evaluation asked if the solutions:
1. Improved patients’ experiences
of A&E?
2. Reduced the amount of
hostility, aggression and violence
experienced by staff and patients?
Deliver
The evaluation asked if the solutions:
1. Improved patients’ experiences
of A&E?
2. Reduced the amount of
hostility, aggression and violence
experienced by staff and patients?
3. Provided good value for money?
Deliver
The evaluation entailed patient
surveys, staff surveys, ethnographic
observations and management
interviews. These were designed
and conducted by ESRO and
Frontier Economics.
Deliver
Evaluation
of patients said the
improved signage
reduced their
frustration during
waiting times.
of patients felt
the Guidance
Solution clarified
the A&E process.
For every £1
spent on the
design solutions,
£3 was generated
in benefits.
Patients’
complaints relating
to information and
communication fell
dramatically post-
implementation.
Threatening
body language
and aggressive
behaviour fell
by 50% post-
implementation.
Key findings show:
Deliver
88% 82% 78% 75%
Patients’ perceptions of the
Guidance Solution
The signs clarified
the A&E process
The signs displayed the
steps I actually followed
during my time in A&E
The signs made me
feel I could trust that
the hospital staff knew
what they were doing
The signs made the
wait less frustrating
Deliver
Impact of design solutions on
hostility and non-physical aggression
Threatening body
language or behaviour
Raised voice or
being shouted at
(including hostile or
aggressive tone)
Offensive language
or swearing
Uncooperative
behaviour
-50% -25%
-23% -2%
Deliver
Primary data collection
Pre-implementation
Sites Staff
survey
Patient
survey
Ethnographic
observations
Post-implementation
Pilot sites
(Aug-Sept 2012)
Pilot sites
(July 2013)
Sample size:
120 across
both sites
Sample size:
143 across
both sites
Sample size:
93 across
both sites
Sample size:
107 across
both sites
Sample size:
593 across
both sites
Sample size:
553 across
both sites
yes
yes
yesno
yesno
Control sites
(Sept & Dec 2012)
Control sites
(July 2013)
Deliver
Cost : Benefit Ratio
For every £1 spent on
the design solutions
was generated
in benefits
£3
Deliver
Average programme costs
Deliver
Costs
Project Planning £7,000
£12,500
£5,500
£20,000
£11,000
£4,000
Total £60,000
Guidance Solution
Expenses
People Solution
Development
Development
Implementation
Implementation
Average costs and lifespan
CostLifespan (years)Equipment
Signage							2
Digital Equipment					3
Leaflets							1
£15,000
£2,000
£3,000
Deliver
Secondary data collection
August 2011 - August 2012 August 2012 - August 2013
Monthly
attendances
Monthly
attendances
Monthly
attendances
Staff numbers Staff numbers Staff numbers
PALS
complaints
PALS
complaints
PALS
complaints
Violence &
aggression records
Violence &
aggression records
Violence &
aggression records
Pilot sites Pilot sites Control sites
Deliver
Value For Money framework
The framework solely measures
the reductions in incidents of
psychological stress disorders
from reduced aggression.
Deliver
Distributing
conclusions
Evaluating
Discover DevelopDefine Deliver
Implementation
What next?
Next steps
1. Develop a master plan
Next steps
1. Develop a master plan
2. Get senior management to buy in
Next steps
1. Develop a master plan
2. Get senior management to buy in
3. Engage the workforce
Next steps
1. Develop a master plan
2. Get senior management to buy in
3. Engage the workforce
4. Review current situation
Next steps
1. Develop a master plan
2. Get senior management to buy in
3. Engage the workforce
4. Review current situation
5. Adjust and reinforce
Further implementations have
taken place at four Trusts. After
initial success in A&E, Southampton
implemented the People Solution
every department.
Implementations
Addenbrooke’s Hospital, Cambridge
Addenbrooke’s Hospital, Cambridge
Newham Hospital, London
Norwich and Norfolk Hospital, Norwich
Royal London Hospital, London
In 2014, the Guidance Solution
was launched as a template
version allowing Trust to purchase
the designs and manage the
implementation process themselves.
Implementations
Whittington Hospital, London
Airedale Foundation Trust, Keighley
Royal Victoria Hospital, Belfast
South West Acute Trust, Enniskillen
Altnagelvin Area Hospital, Londonderry
Our designs are now implemented
in twelve Trusts. The project has
garnered interest from more than
thirty Trusts from around the world.
Ten key lessons...
1: Frontline research is crucial
2: Other industries can unlock new ideas
3: Some big issues need to be put to one side
4: Manage expectations
5: Know how it will benefit you
6: Embrace the design process
7: Develop a local response to a universal issue
8: Link to existing initiatives
9: Prototyping instead of piloting can help remove
barriers to change
10: Measure the broader impact
Risks, Challenges, Successes...
Risks
Risks, Challenges
Risks, Challenges, Successes...
Happy
users
Better
service
Benefits
stakeholders
Service Design success
Credits:
Client: Design Council, Department of Health (UK)
Design Team: PearsonLloyd, Tavistock Consulting,
Helen Hamlyn Centre for Design, University of the
West of England, University of Bath
Evaluation Team: Frontier Economics, ESRO
Pilot Trusts: St George’s Healthcare NHS Trust,
London; University Hospital Southampton NHS
Foundation Trust
www.ABetterAandE.com

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Service design: innovation for the employed "A better A&E in hospitals"

  • 1. PearsonLloyd An award winning industrial design and innovation consultancy based in London.
  • 2. Our Work Workplace Healthcare Aviation Public Realm Product Hospitality
  • 3. Design: a specification of an object, manifested by some agent, intended to accomplish goals, in a particular environment, using a set of primitive components, satisfying a set of requirements, subject to some constraints.
  • 4.
  • 5.
  • 11. What? Curiosity : What people need and want SERVICE DESIGN
  • 12. What? Curiosity : What people need and want Imagine and dream up a better future SERVICE DESIGN
  • 13. What? Curiosity : What people need and want Imagine and dream up a better future Find ways to do something about it SERVICE DESIGN
  • 15. What? You have to be there SERVICE DESIGN
  • 16. You have to be there It happens overtime What? SERVICE DESIGN
  • 17. You have to be there It happens overtime You don’t own it but use it What? SERVICE DESIGN
  • 20. Human empathy Holistic thinking What? SERVICE DESIGN
  • 21. Human empathy Holistic thinking Experience prototyping What? SERVICE DESIGN
  • 22. Service design orchestrates great customer experiences across different touchpoints to deliver value to users & providers. Purpose : Creating mutual value Value for user Valueforprovider EXPER IENCE SERVI CE PROD UCT COMM ODITY
  • 23. Purpose : Creating mutual value - USEFUL - USABLE - DESIRABLE - EFFECTIVE - EFFICIENT - DIFFERENT Provider UserService Design
  • 24. - Better customer experience - Reduced costs - Increased return on investment - Great new opportunities What does Service Design lead to?
  • 27. What does Service Design look like?
  • 28. No Red Tape: Young Taxpayers by MindLab
  • 29. The Good Kitchen by Hatch & Bloom
  • 30. Popup Parks (part of Knee High project) by Tom Doust
  • 31. Improving train platform info by STBY
  • 32. A Better A&E by PearsonLloyd
  • 33. Department of Health NHS Specialist CarePrimary Care GPs Hospitals Urgent Care Centres UK Healthcare
  • 34. Innovative partnership between the Department of Health and Design Council to influence the NHS to use a design-led approach to tackle problems within healthcare settings. The Organisers
  • 35. To reduce levels of violence and aggression towards staff in Accident & Emergency departments. The Challenge
  • 38. Exercise 1: Design process Working in groups use the cards provided to understand the design process.
  • 41. Objectives - Identify the problem, opportunity or needs to be addressed through design. - Define the solution space. - Build a rich knowledge resource with inspiration and insights. Discover
  • 46. Every year more than 55,000 physical assaults are reported by staff in NHS hospitals across the UK. Souce: NHS SMS Validated Physical Assault Statistics 2009/10 The problem Discover
  • 47. This is particularly prevalent in A&E departments, costing the service an estimated £69 million per year. Source: A Safer Place to Work: Protecting NHS Hospital and Ambulance Staff from Violence and Aggression, published by the National Audit Office, March 2003 The problem Discover
  • 48. In order to establish the context and project brief, the Design Council commissioned research. Findings revealed common triggers and perpetrators of violent incidents. Discover Ethnographic research
  • 49. Perpetrator characteristics: Clinically confused/ Socially isolated FrustratedIntoxicated Anti-social/ Angry Distressed/ Frightened Discover
  • 50. Discover Triggers of violence or aggression: - Clash of people - Lack of progression/ perceived inefficiency - Unsafe and inhospitable environments - Intense emotions - Inconsistent response - Staff fatigue
  • 51. Understanding violence and aggression in A&E Triggers & escalators Emotional state Individual characteristics Tolerance threshold Needs & motivations Discover
  • 52. Scale of violence and aggressionIncreasingseverity Extreme physical violence resulting in serious injury Physical violence resulting in minor injury Physical contact or damage to property Significant verbal hostility, profanity Moderate verbal hostility, inappropriate language Discover
  • 53. An open brief issued by the Design Council and Dept of Health asked designers to reduce levels of violence and aggression in A&E. Discover The brief
  • 56. The brief A good wait Discover Versatile spaces User-centred process
  • 57. The brief Perceptions of A&E Discover A good waitVersatile spaces User-centred process
  • 58. The brief Making safe Discover Perceptions of A&E A good waitVersatile spaces User-centred process
  • 59. The brief Discover Place and process clarity Making safe Perceptions of A&E A good waitVersatile spaces User-centred process
  • 60. The response Discover Place and process clarity Making safe Perceptions of A&E A good waitVersatile spaces User-centred process
  • 61. Discover Exercise 2: Stakeholder map Who were the stakeholders for this project? Use the worksheet to map out who you think was involved.
  • 62. Exercise 2 : Stakeholder map Fill in the map according to the four categories of stakeholders. We will then share together. Institutions People Designers Staff
  • 64. patients doctors product service graphicNHS Dept of Health Design Council hospitals medical nurses reception security visitors family Discover Stakeholders Institutions People Designers Staff
  • 67. Objectives - Analyse the outputs of the discover phase. - Synthetise the findings into a reduced number of opportunities. - Define a clear brief for sign off by all stakeholders. Define
  • 69. Tools Define The process: expectation Arrive TreatO utcomePatient User The system The process: reality Arrive Wait Wait Wait Wait Wait Book inA ssessM onitor TreatO utcomePatient User The system The process: userperception Wait Arrive Book inA ssessM onitor Treat Wait Wait Wait Wait OutcomePatient User The system Customer journeyUser interviews
  • 70. Tools Define The process: expectation Arrive TreatO utcomePatient User The system The process: reality Arrive Wait Wait Wait Wait Wait Book inA ssessM onitor TreatO utcomePatient User The system The process: userperception Wait Arrive Book inA ssessM onitor Treat Wait Wait Wait Wait OutcomePatient User The system Garry, 18 Big night out, got into a up. Bleeding cuts to his head, hit his head on the kerb, potential concussion Smoker Arrives on foot, with his 3 rowdy mates. Triage: 3 Antisocial Unnecessary Distressed Frustrated Intoxicated & Socially isolated Clinically Confused Oliver, 21 Injured shoulder play- ing rugby on Wed, went to GP on Thurs, said to come back it if hurt, but came to A&E to have it checked out on Fri. Limited mobility of arm. Hurts if raises it above his shoulder. Arrives by bicy- cle, by himself. Triage: 5 Jenny, 27 Hurt her ankle when she jumped down from a wall. Suspected fracture, or sprain. Arrives in a taxi with her boyfriend. First time in A&E Triage: 4 Denise, 35, Chloe, 2 (Daniel 5, Mia 3) Chloe has a temperature, and won’t stop crying. Denise is very concerned and brings her in with her other children. Drives in. Triage: 4 Stewart, 51 Found collapsed on the street by police. Was incoherent and distressed. An alcoholic with liver damage and psychological issues. Frequent visitor to A&E Brought in by police. Triage: 3 Maria, 73 Fell down the stairs in the morning. Found by her carer late afternoon. Suspected broken hip. Has arthritis and dementia. Brought in by ambulance. Triage: 2 Customer journey Character mappingUser interviews
  • 71. Team Design Council PearsonLloyd Helen Hamlyn Centre for Design Tavistock Consulting University of the West of England The University of Bath The Tavistock Institute Chesterfield Hospital Guy’s and St Thomas’ Hospital Southampton Hospital Psychological Project lead Organiser Design and Research NHS Partner Trusts Define
  • 72. The design team conducted their own research to understand the user and staff perspectives. Define Research
  • 73. The systemMe versus Patients and other service users often lack knowledge about how the A&E system works. Define A&E System
  • 74. Define Lack of information for patients Unrealistic patient expectations Disorientation Poor waiting environment Overcrowding/lack of space Other environment Lack of privacy Noisy Drunk/Mentally ill patients Patient flow through department Poor customer service Lack of security Anxiety for themselves or others Give patients information (times/process) Staff welcoming role Better signage Encourage positive feedback Improve layout Seperate aggressive patients Decor/lighting Improve staff facilities Reduce clutter in arrival area Facilities/distractions in waiting area Access control Safe storage Education for staff Security presence in A&E CCTV Support for staff Tea trolley Lack of information for patients Unrealistic patient expectations Disorientation Poor waiting environment Overcrowding/lack of space Other environment Lack of privacy Noisy Drunk/Mentally ill patients Patient flow through department Poor customer service Lack of security Anxiety for themselves or others Give patients information (times/process) Staff welcoming role Better signage Encourage positive feedback Improve layout Separate aggressive patients Decor/lighting Improve staff facilities Reduce clutter in arrival area Facilities/distractions in waiting area Access control Safe storage Education for staff Security presence in A&E CCTV Support for staff Tea trolley Detailed research
  • 75. ARRIVAL PEOPLE Improving staff interactions Positive first impression Making it bearable Keeping patients informed GUIDANCE WAIT Define Four themes
  • 76. WAIT Engagement My Journey GUIDANCE Pre Arrival Guide ARRIVAL Good Relationships PEOPLE The Messages Way / What Finding A Welcome Empowerment Environment Learning and Support Define Four themes
  • 77. Where do I park? Where’s the entrance? What’s this queue for? Should I be here? Arrival: A chain of negative experiences Define
  • 78. Arrive Treat OutcomePatient User The system Wait: Patient expectation of process Define
  • 79. Arrive Wait Wait Wait Wait Wait Book in Assess Monitor Treat Outcome Wait: Reality of patient process Patient User The system Define
  • 80. Wait: Patient perception of process Wait Arrive Book in Assess Monitor Treat Wait Wait Wait Wait Outcome User The system Define Patient
  • 81. Pre-arrival I know how busy A&E is (and if it’s a good time to go). I know what my options are (alternative services). I know how to get to hospital. I can find the A&E department easily. Arrival I’ve been greeted, acknowledged and reassured. I’ve been guided on where to go and what to do. I have a basic understanding of the service and what happens next. I know how busy A&E is (and if it’s a good time). I feel safe. I know who I am talking to. Check-in I understand the service and what happens next. I feel in the process. I feel like someone cares about what happens to me. I feel reassured and confident about what will happen to me. I feel safe. I know who I am talking to. Wait I understand the service and what happens next. I know why I am waiting. I know what I am waiting for. I know how long I’ll wait. I am free to wait in a manner that suits me. I know I haven’t been forgotten. I can find out more if I’m not sure. I’m comfortable. I feel reassured and confident about what will happen to me. I feel safe. I know who I am talking to. Assessment I understand my journey and what happens next. I know how long I’ll wait until my treatment. I feel I’m being cared for and someone cares about what happens to me. I feel safe. I know who I am talking to. Monitor/Treat I understand what’s next in my journey. I know why I’m waiting. I know what I’m waiting for. I know how long I’ll wait. I am comfortable. I know I haven’t been forgotten. I can find out more if I’m not sure. I feel reassured and confident about what will happen to me. I feel safe. I know who I am talking to. Depart I understand my diagnosis and treatment. I understand my ongoing treatment and what I do next. I know where I need to go and how to get there. I feel safe. I know who I am talking to. Guidance: Ideal patient experience Define
  • 82. Guidance: The patient journey We need to have a positive interaction at each stage of the journey And we need to stay in touch throughout the visit to A&E Pre-arrival Arrival Wait Treatment Outcome Define
  • 83. PHYSICAL High level VERBAL Low level AGGRESSION FRUSTRATION VIOLENCE Prevention Intervention Define Guidance: Prevention vs. Intervention
  • 84. Guidance: Type of support Where’s the water fountain? Please queue to register here Treatment in order of priority Where’s A&E? What finding Information Instruction Wayfinding Define
  • 85. Define Communication Service Environment People: Integrated service Working with staff to deliver a better service
  • 86. People: Type of support What are the protocols? How to report incidents Warning signs of perpetrators What measures are in place? Induction Information Instruction Support Define
  • 87. Define Exercise 3: Character mapping Using the worksheet, try to understand what the characteristics and mindset of a potential perpetrator might be.
  • 88. Exercise 3 : Persona Create a character to get into the mindset of a potential perpetrator to understand his/her behaviours and needs in A&E. Clinically confused/ Socially isolated FrustratedIntoxicated Anti-social/ Angry Distressed/ Frightened Type of perpetrator : Gender: Name: Age: Life situation (level of life, job, children, married...): Cause of injury: Type of injury or treatment: Add other info (i.e. first time in A&E, frequent visitor, pre-existing condition...): How did (s)he get to the A&E:
  • 89. Garry, 18 Big night out, got into a fight. Drunk and coked up. Bleeding cuts to his head, hit his head on the kerb, potential concussion Smoker Arrives on foot, with his 3 rowdy mates. Triage: 3 Antisocial Unnecessary Distressed Frustrated Intoxicated & Socially isolated Clinically Confused Oliver, 21 Injured shoulder play- ing rugby on Wed, went to GP on Thurs, said to come back it if hurt, but came to A&E to have it checked out on Fri. Limited mobility of arm. Hurts if raises it above his shoulder. Arrives by bicycle, by himself. Triage: 5 Jenny, 27 Hurt her ankle when she jumped down from a wall. Suspected fracture, or sprain. Arrives in a taxi with her boyfriend. First time in A&E Triage: 4 Denise, 35, Chloe, 2 (Daniel 5, Mia 3) Chloe has a temperature, and won’t stop crying. Denise is very concerned and brings her in with her other children. Drives in. Triage: 4 Stewart, 51 Found collapsed on the street by police. Was incoherent and distressed. An alcoholic with liver damage and psychological issues. Frequent visitor to A&E Brought in by police. Triage: 3 Maria, 73 Fell down the stairs in the morning. Found by her carer late afternoon. Suspected broken hip. Has arthritis and dementia. Brought in by ambulance. Triage: 2 Define Character mapping
  • 92. - Develop the initial brief into a product or service for implementation. - Design service components in detail and as part of a holistic experience. - Iteratively test concepts with end users. Objectives Develop
  • 96. Design essentials It was crucial for the solutions to be: – Easily implementable – Non-Trust specific – Retrofittable – Flexible – Affordable – Effective Develop
  • 99. Exercise 4: Patient journey Develop Using the worksheet provided to map a patient’s journey through A&E.
  • 100. Exercise 4 : Patient journey Map the stages of the patient’s journey. What is the step by step experience of the patient? It will help you to understand how the designers used the research to develop designs. Develop
  • 106. Entrance Meet & Greet Waiting room: Process MapReception Develop Visualising
  • 107. 17/08/2011 © PearsonLloyd| A&E project, outputs presentation WORK IN PROGRESS 7 A&E Carpark Waiting room Reception Ambulance Walk-In Tests Results Resus Admittance See & Treat Discharge DischargeWait Minors Handover WaitMajors CDU TriageArrival Check-in Wait 1. Check in 2. Assess 3. Treatment 4. Result Outside ReceptionGreeter /Ticket Process Supergraphic Major Discovery Point 1000 500 2000 1500 2500 600 420 3600 (4200) 3600 600 1200 3000 live info kiosk wait Reception 1 Reception 2 2324 Enquiries T o d a y W a i t i n g r o o m W a i t i n g r o o m M a j o r s M a j o r s Minor Discovery Point Bay Discovery Point Mobile Info 420 420200 200 ticketsboard white board poster posterboard 1000 500 2000 1500 2500 600 1200 Scope This shows the full scope of the proposed intervention, giving an overview of how the visual language feeds through to the different spaces. Outside Minors Information Point Greeter/Ticket Bay Information Point Reception Mobile Info Process Map Staff Areas Majors Information Point 17/08/2011 © PearsonLloyd| A&E project, outputs presentation WORK IN PROGRESS 7 A&E Carpark Waiting room Reception Ambulance Walk-In Tests Results Resus Admittance See & Treat Discharge DischargeWait Minors Handover WaitMajors CDU TriageArrival Check-in Wait 1. Check in 2. Assess 3. Treatment 4. Result Outside ReceptionGreeter /Ticket Process Supergraphic Major Discovery Point 1000 500 2000 1500 2500 600 420 3600 (4200) 3600 600 1200 3000 live info kiosk wait Reception 1 Reception 2 2324 Enquiries T o d a y W a i t i n g r o o m W a i t i n g r o o m M a j o r s M a j o r s Minor Discovery Point Bay Discovery Point Mobile Info 420 420200 200 ticketsboard white board poster posterboard 1000 500 2000 1500 2500 600 1200 Scope This shows the full scope of the proposed intervention, giving an overview of how the visual language feeds through to the different spaces. Develop Scope
  • 108. 0845 4647 0000 Your comments (continued) Please tell us what went well, and what we could improve. Please tear off this page and put it in the‘Comments’box. You can also post your comments to: Patient services, Anytown Hospital, Walking way, Big City DR12 0FU Or email: feedback@ght.nhs.org.uk ALL ABOUT A&E AnyTown Hospital, Address line 1, Address line 2 000 1111 2222 Our staff Many people with different skills work in the Emergency Department. Here are some of them: Receptionists book you in for assessment and treatment. You can ask them about what to expect in the Emergency Department [or other question(s)]. Nurses assess your illness or injury. They may then treat it or if necessary, ask a doctor to see you as well. Doctors work with nurses in your treatment. They may advise that you need further tests or a particular kind of treatment. Radiographers take x-rays, which show whether you have broken a bone, for example. Follow-up treatment After being treated in the Emergency Department you may need further treatment, either at this hospital, with your GP or at home. Our staff will advise you about any follow-up treatment that you may need. If you are unsure about anything, please ask. When you get home, we hope that you will stay well. But here are some useful contacts for any health problems or worries: If you need to see your local GP outside normal working hours, you can contact them on: [020 7587 45315] There is an NHS walk-in centre at: Address: Opening hours: Telephone: About us The Emergency Department is for people who need immediate medical diagnosis and may need emergency treatment. Our top priority is treating people with urgent or life-threatening illnesses and injuries. If your illness or injury is less urgent, you may get advice and treatment more quickly at your local GP, walk in centre or urgent care centre. Unwell? Unsure? Need help? For any questions about health and confidential advice, contact NHS Direct 1. Check in 2. Assess 3. Monitor Your comments Welcome to the Emergency Department. Please take a ticket. This is your place in the queue. If you are visiting someone, you still need a ticket, so that you can be escorted to the patient. PLEASE KEEP HOLD OF YOUR TICKET. If you are accompanying a child, please go to the‘Children and parents’ seating area. When your number is called please go to the‘Welcome’desk to check-in. When you hear your name called one of our nurses will see you to assess your illness or injury. Your treatment will depend on how serious your illness or injury is. We treat the most serious illnesses and injuries first, so some patients may need to wait longer than others. If you are worried about waiting, please talk to the nurse who sees you. We will treat you as soon as possible, but waiting times can be long when the department is very busy. We’ll aim to see you within four hours. We are always keen to improve the Emergency Department service. If you have a few spare moments, your comments are helpful. 1. I am satisfied with the service I received at the Emergency Department 2. I did not have to wait longer than I expected. 3. The staff were helpful. 4. The staff explained my treatment clearly. We may have to do additional tests before we can fully diagnose and treat you. This may take some time. The tests could include: • X-ray, to check for broken bones or other problems that may not be visible on the surface. • Urine sample, to check for conditions such as [EXAMPLES] • Blood tests, which can show if you have [EXAMPLES] If you are worried about anything or have any questions, please feel free to ask our staff. Agree1 2 3 4 5Disagree Agree1 2 3 4 5Disagree Agree1 2 3 4 5Disagree Agree1 2 3 4 5Disagree 4. Treat When we have assessed your illness or injury, we will ask you to come through to the ward, where you can have any further tests done and be treated. There are three main ward areas where you may be treated: minors, majors and resus. If you are worried about anything or have any questions, please feel free to ask our staff. Develop Patient Leaflet
  • 110. RESPECT AND DIGNITY Valuing each person as an individual, understanding their priorities, needs, abilities and limits. COMMITMENT TO QUALITY OF CARE Getting the basics right everytime. We welcome feedback, learn from our mistakes and build on our successes. COMPASSION Responding with humanity and kindness to each person’s pain, distress, anxiety or need. IMPROVING LIVES We strive to improve health and well- being and people’s experiences of the NHS. Working in A&E is a unique experience, which will constantly challenge you to be at your best, under the most difficult circumstances. In the next few pages, you’ll find an overview of the values we believe in and ask you to uphold these whilst you are here. We aim to create the best experience possible for our patients and their relatives and ask you to consider how this might be achieved. We can each contribute towards this goal. This guide is to help you understand what we expect from you. In return, we aim to support you in your work and help create a happy vibrant workplace. Susan, Head Matron A&E, St Fiction Hospital People’s attitudes and behaviours are closely interlinked. And these will affect the attitudes and behaviours of those around them. Patient and their relatives that arrive at A&E may be in severe pain or distress, and this may cause them to behave in a way they wouldn’t normally. It is very easy for this to trigger off a negative cycle, with each interaction contributing towards a downwards spiral. The skill lies in turning this around into a positive cycle of mutual respect. Remember that you have a choice in how to respond. Your positive attitude and behaviour can help to influence others. LEAPS is a communication technique that can help you defuse and resolve a potentially difficult situation. L : Listen Listen twice as much as you talk; that’s why you have 2 ears and 1 mouth! What is the difference between listening and hearing? Listen for the total meaning and focus on what the patient is telling you E : Empathise The point of empathy is to put ourselves emotionally, in the other person’s position. Paraphrasing what they’ve said shows that you are trying to understand their message. This helps to develop a mutual trust and respect for each other, and creates a platform for further dialogue. A : Ask This is where we can ask questions to clarify anything that’s ambiguous, and confirm our understanding of the situation. P : Propose Only after we’ve listened, empathised and asked, are we in a position to propose a solution. The goal is to find a resolution and return to a calm state. Whilst we may not be able to treat them more quickly, offering a glass of water or cup of tea, may help them to feel cared for. If used effectively, this process can help prevent communication breakdowns before they escalate. Whilst working in this department, you may find some events distressing. This is a good and human reponse. Whilst it can be tempting to brush these things off, discussing it with someone can help to resolve your emotions. Our Chaplain is on hand to talk, whenever you want to. You can contact him on: 0207 456 7861. ‘Working in A&E was an incredibly challenging experience in development as a nurse, but I found it also to be incredibly rewarding. Helping people at their most vulnerable, through life and death, makes you really realise what the important things in life are.‘ My Attitude My Behaviour Your Behaviour Your Attitude Pete, trainee nurse Care goes beyond clinicalWelcome to our A&E team! We are all connected It’s good to talk A helping hand WORKING TOGETHER FOR PATIENTS We put patients first in everything we do, by reaching out to staff, patients, carers, families, communities, and professionals outside the NHS. EVERYONE COUNTS For the benefit of the whole community, excluding nobody, and accepting that some people need more help. We aim to maintain these values throughout a patients journey through A&E. A difficult task at times, but one well worth doing. All about A&E Socially isolated Individuals who may be without a diagnosable medical problem and consider A&E a place of safety and a way to receive attention. Often regular attenders at A&E, these individuals may look unkempt, unstable, or have poor personal hygiene. While often harmless, these individuals can be manipulative or threatening at times. Their knowledge of the system can be used to get around basic security measures. Personal knowledge of staff that has been built up over time can make their behaviour more distressing and vivid. Sometimes these characters are good at utilising other patients to act on their behalf. Distressed/ frightened Individuals who are undergoing an intense emotional experience which preoccupies their thoughts and may lead them to behave in an irrational or erratic manner. Such people often appear frantic or agitated; they may be physically shaking, flushed, or visibly panicked. As emotions run high, individuals may be pre- occupied, struggle to listen and be difficult to reason with. Individuals may be unusually volatile and unpredictable. Antisocial/angry Individuals with a tendency owards violent aggressive behaviour and a far lower threshold for responding to triggers. There are no easy ways to detect ‘anti- social’ people.They may take an aggressive stance, swear excessively, or speak in a loud voice. They are likely to be ‘antisocial’ in a variety of contexts and may also act in a negative or abusive way in the absence of triggers. It is more likely that these individuals have little respect for any kind of authority or rules, and may be unafraid of the consequences of behaving badly. Intoxicated Individuals who are drunk or otherwise intoxicated and may have diminished self- control or perception of the consequences of their actions. Drinking alcohol and taking some drugs can reduce people’s social anxieties and make the drinker less likely to worry about the consequences of his or her actions. The effects of alcohol on cognitive functioning may reduce the individual’s ability to process or remember even basic instructions or solve simple problems. Frustrated Individuals who are considered ‘reasonable’ when first presenting at A&E, but who are driven past their tolerance threshold by the triggers and escalators they experience while in the A&E environment. Some may make their frustration clear long before they would resort to violence or aggression; others may simply ‘erupt’ with seemingly no advance warning at all. Indeed, it may also take the individual by surprise – a momentary loss of control or impaired judgement. Clinically confused Individuals who have a medical condition or illness which can result in violent or aggressive behaviour that is believed to lack intent. More often found in ‘majors’.These individuals may either be in an unresponsive state or behaving oddly. For whatever reason, these individuals may not be in control of their behaviour or their reaction to stimulus. Our Patients Violence and aggression in A&E is typically thought of as being related to alcohol or drugs.The reality is far more complex and people can act out for a variety of reasons. The different types of patient types are shown over the next few pages. Understanding the reasons for people’s behaviour enables us to respond in the most appropriate way and de-escalate situations more quickly. By familiarising ourselves with these patient types, we can pick up on warning signs earlier, tailor our responses accordingly, and help prevent confrontations from occurring. There may be more patient types, so a page has been left blank for a new type. Develop Staff Perspective
  • 111. FRUSTRATED Individualswho areconsidered ‘reasonable’ whenfirstpresentingat A&E,butwhoare drivenpasttheir tolerancethresholdbythe triggersandescalatorsthey experiencewhileintheA&E environment.Somemaymaketheirfrustration clearlongbeforetheywouldresort toviolenceoraggression;others maysimply‘erupt’withseemingly noadvancewarningatall.Indeed,it mayalsotaketheindividualby surprise–amomentarylossof controlorimpairedjudgement. INTOXICATED Individualswho aredrunkor otherwise intoxicatedand m ayhave dim inished self-controlor perceptionofthe consequencesof theiractions. Drinkingalcohol andtakingsom edrugscan reducepeople’ssocialanxietiesand m akethedrinkerlesslikelytoworry abouttheconsequencesofhisor heractions. Theeffectsofalcoholoncognitive functioningm ayreducethe individual’sabilitytoprocessor rem em berevenbasicinstructions orsolvesim pleproblem s. Individuals who have a medical condition or illness which can result in violent or aggressive behaviour that is believed to lack intent. More often found in ‘majors’. These individuals may either be in an unresponsive state or behaving oddly. For whatever reason, these individuals may not be in control of their behaviour or their reaction to stimulus. CLINICALLY CONFUSED Individuals who may be without a diagnosable medical problem and consider A&E a place of safety and a way to receive attention. Often regular attenders at A&E, these individuals may look unkempt, unstable, or have poor personal hygiene. While often harmless, these individuals can be manipulative or threatening at times. Their knowledge of the system can be used to get around basic security measures. Personal knowledge of staff that has been built up over time can make their behaviour more distressing and vivid. SOCIALLY ISOLATED Individuals whoare undergoing anintense emotionalexperience whichpreoccupies theirthoughts and maylead them tobehave in anirrational orerratic manner.Such people oftenappear frantic oragitated; they may be physically shaking, flushed, or in a visibly panicked state. As emotions run high, individuals may be pre-occupied, struggle to listen and be difficult to reason with. Individuals may be unusually volatile and unpredictable. DISTRESSED /FRIGHTENED Individuals with a tendency owards violent aggressive behaviour and a far lower threshold for responding to triggers.There are no easy ways to detect ‘anti-social’ people. They may take an aggressive stance, swear excessively, or speak in a loud voice. They are likely to be ‘antisocial’ in a variety of contexts and may also act in a negative or abusive way in the absence of triggers. It is more likely that these individuals have little respect for any kind of authority or rules, and may be unafraid of the consequences of behaving badly. ANTISOCIAL / ANGRY FRUSTRATED Individualswho areconsidered ‘reasonable’ whenfirstpresentingat A&E,butwhoare drivenpasttheir tolerancethresholdbythe triggersand escalatorsthey experiencewhileintheA&E environment.Somemaymaketheirfrustration clearlongbeforetheywouldresort toviolenceoraggression;others maysimply‘erupt’withseemingly noadvancewarningatall.Indeed,it mayalsotaketheindividualby surprise–amomentarylossof controlorimpairedjudgement. INTOXICATED Individualswho aredrunkor otherwise intoxicated and m ayhave dim inished self-controlor perception ofthe consequencesof theiractions. Drinking alcohol and taking som edrugscan reducepeople’ssocialanxietiesand m akethedrinkerlesslikelyto worry abouttheconsequencesofhisor heractions. Theeffectsofalcoholon cognitive functioning m ayreducethe individual’sabilityto processor rem em bereven basicinstructions orsolvesim pleproblem s. Individuals who have a medical condition or illness which can result in violent or aggressive behaviour that is believed to lack intent. More often found in ‘majors’. These individuals may either be in an unresponsive state or behaving oddly. For whatever reason, these individuals may not be in control of their behaviour or their reaction to stimulus. CLINICALLY CONFUSED Individuals who may be without a diagnosable medical problem and consider A&E a place of safety and a way to receive attention. Often regular attenders at A&E, these individuals may look unkempt, unstable, or have poor personal hygiene. While often harmless, these individuals can be manipulative or threatening at times. Their knowledge of the system can be used to get around basic security measures. Personal knowledge of staff that has been built up over time can make their behaviour more distressing and vivid. SOCIALLY ISOLATED Individuals whoare undergoing anintense emotionalexperience whichpreoccupies theirthoughts and maylead them tobehave in anirrational orerratic manner.Such people oftenappear frantic oragitated; they may be physically shaking, flushed, or in a visibly panicked state. As emotions run high, individuals may be pre-occupied, struggle to listen and be difficult to reason with. Individuals may be unusually volatile and unpredictable. DISTRESSED /FRIGHTENED Individuals with a tendency owards violent aggressive behaviour and a far lower threshold for responding to triggers.There are no easy ways to detect ‘anti-social’ people. They may take an aggressive stance, swear excessively, or speak in a loud voice. They are likely to be ‘antisocial’ in a variety of contexts and may also act in a negative or abusive way in the absence of triggers. It is more likely that these individuals have little respect for any kind of authority or rules, and may be unafraid of the consequences of behaving badly. ANTISOCIAL / ANGRY incident reports A&E Culture Intro A&E Structure Home Patient types RESPONSE Individuals who may be without a diagnosable medical problem and consider A&E a place of safety and a way to receive attention. Often regular attenders at A&E, these individuals may look unkempt, unstable, or have poor personal hygiene. While often harmless, these individuals can be manipulative or threatening at times. Their knowledge of the system can be used to get around basic security measures. Personal knowledge of staff that has been built up over time can make their behaviour more distressing and vivid. SOCIALLY ISOLATED “Why are you letting that woman in before me!?” Tone of voice: Assertive, reasoning Response: Body language: INTOXICATED Individuals who are drunk or otherwise intoxicated and may have diminished self-control or perception of the consequences of their actions. Drinking alcohol and taking some drugs can reduce people’s social anxieties and make the drinker less likely to worry about the consequences of his or her actions . The effects of alcohol on cognitive functioning may reduce the individual’s ability to process or remember even basic instructions or solve simple problems. RESPONSE “ Get your filthy hands off me. My leg hurts and I’m trying to sleep.” Develop Staff Perspective
  • 112. 254 Changes in activity and posture • Increased or prolonged restlessness, body tension, pacing and excitability. • Irritability. • Extreme anxiety. Invasion of personal space • Intrusive demands for attention. • Blocking escape routes. • ‘Eye balling’. You should take immediate precaution when any of these signs are identified. The context Why do visitors become violent or aggressive? Personality Pain/Anxiety Quality of service Environmental factors Violence/Aggression Firstly, there is the individual or potential perpetrator. This person may possess a number of pre-existing characteristics that may make them more likely to commit a violent or aggressive act: for example, heightened stress levels, a tendency to violence, under the influence of drugs or alcohol, impaired reasoning or a short temper. STAFF BOOKLET PAGINATION CMYK 141111.indd 7-8 14/11/2011 18:03:15 524 Warning signs There are several cues that warn of imminent aggression and can help you to be aware of the visitor’s state of mind: Verbal aggression and threats • Facial expressions tense and angry. • Increased volume of speech. • Prolonged eye contact. • Discontentment, refusal to communicate, withdrawal, fear, irritation. • Verbal threats or gestures. • Reporting anger or violent feelings. It is also widely accepted that pain and discomfort increase aggression (e.g. Berkowitz, 1988), which means a patient’s symptoms can increase their likelihood of acting aggressively or violently. Secondly, there are also escalators or triggers of violence and aggression. These are factors that are external to the individual, and could be associated with comfort, service experience or the presence of other people. In any given context, the combination of personal characteristics and experiences, plus the presence of triggers or escalators, creates a ‘breaking point’ at which an individual will diverge from their normal pattern of behaviour. STAFF BOOKLET PAGINATION CMYK 141111.indd 9-10 14/11/2011 18:03:15 Develop Staff Handbook
  • 113. INCIDENT DIARY INTOXICATED CLINICALLY CONFUSED SOCIALLY ISOLATED DISTRESSED FRUSTRATED ANTISOCIAL Mark each time a patient/visitor is aggressive or violent: DATE: SOCIAL Develop Reporting
  • 114. Incidents Reporting The incident reporting system is a good way to Oreri dolupta sunt et quatur, consenem es imenis non paris nus. Isin parciatia cum harumque vel enienis aciatem hilibus expeles tiatur sim dis eturis estiusantiam re preicipic te debisque porrum etur assitatur? Ulpa nem. Nam ratet officimi, tem is aute Odis ducition reritibusant odit magnis voluptur, quam estis eaquidesedi tem quia que volent periorp orporpore vollest, vernatur, sum que exerci ommos arit faci ut. This week Championed by: Staff participating: Variables: Results: Develop Reporting
  • 117. Objectives - Taking product or service to launch. - Ensure customer feedback mechanisms are in place. - Share lessons from development process back into the organisation. Deliver
  • 119. Tools 88% 82% 78% 75% Patients’ perceptions of the Guidance Solution Impact of design solutions on hostility and non-physical aggression -50% -25% -23% -2% Evaluating Deliver Implementation
  • 120. Tools 88% 82% 78% 75% Patients’ perceptions of the Guidance Solution Impact of design solutions on hostility and non-physical aggression -50% -25% -23% -2% Distributing conclusionsEvaluating Deliver Implementation
  • 121. The team created a three-pronged set of design solutions tailored to the different needs of patients and staff. Deliver The solutions
  • 123. An information package that guides patients through A&E, ensuring they have information about the department and how it works. Deliver Guidance Solution
  • 126. OutcomeTreatmentAssessmentCheck in Your journey through A&E Walk in Ambulance The receptionist will check you in. For people with life-threatening injuries or illnesses. For people whose injuries can be assessed and treated in one step. A nurse will assess the urgency of your injury or illness. Most people will be able to leave A&E after treatment. For people with very urgent injuries or illnesses. We may need to find out more about your injury or illness. People who need further treatment will be admitted to a hospital ward. For people with less urgent injuries or illnesses. You will be treated in order of urgency. You will be seen by a nurse in order of arrival. You may have to wait while we process your test results and decide on the best treatment. Tests Handover Check in Hospital Assessment Leave A&E Major Injuries See & Treat Minor Injuries Resuscitation Deliver
  • 127. 1 - Where am I? 2 - What’s the most important thing I need to know? 3 - Why am I waiting? How long will I wait? 4 - What happens at this stage? 5 - Where am I in the process? Check in Please take a ticket. Reception staff will call you and ask for details like your name, address, date of birth and next of kin. At busy times there may be a short wait before your ticket number is called. People who are very unwell may be taken to a treatment room immediately. In this case, a receptionist will be called to the treatment area to complete their registration. Check-in Assessment Treatment Outcome Deliver
  • 128. Walk in Ambulance The receptionist will check you in. For people whose injuries can be assessed and treated in one step. A nurse will assess the urgency of your injury or illness. Most people will be able to leave A&E after treatment. For people with very urgent injuries or illnesses. We may need to find out more about your injury or illness. People who need further treatment will be admitted to a hospital ward. For people with less urgent injuries or illnesses. You will be treated in order of urgency. You will be seen by a nurse in order of arrival. You may have to wait while we process your test results and decide on the best treatment. Tests Handover Check in Hospital Assessment Leave A&E Major Injuries See & Treat Minor Injuries People in this area may be at different stages of assessment or treatment. A&E Waiting area This A&E Department is often very busy. We aim to treat everyone as quickly as possible, but waiting times can be long. Thank you for waiting patiently. We see the most urgent cases first. This means that people who arrived after you may be called first. Check in Please take a ticket. Reception staff will call you and ask for details like your name, address, date of birth and next of kin. People who are very unwell may be taken to a treatment room immediately. At busy times there may be a short wait before your ticket number is called. When the nurse has assessed your injury or illness, we will have a good idea of how serious it is and what type of treatment you may need. We aim to treat the most urgent injuries and illnesses first. We aim to assess you within 30 minutes after check-in. Please wait for your name to be called. A nurse will assess the urgency of your injury or illness and talk to you about the type of treatment you need. Assessment Within each priority category, we treat the most serious cases first. Patients who arrive by ambulance are assessed in the same way as people who arrive unassisted. A specialist nurse, called the triage nurse, will assess the urgency of your injury or illness. Assessment Categories Priority 1 Priority 2 Priority 4 Priority 5 Priority 3 Everyone is assessed using the same scale of priority categories: from 1 (life-threatening) to 5 (non-urgent) Please wait for your name to be called by one of our technicians. Children will be seen first, whenever possible. During busy periods you may have to wait. This unit takes x-rays for A&E and other departments in the hospital. X-Ray Seating area The Major Injuries area is for people who have a serious injury or illness and who need clinical investigations and advanced nursing care. We aim to treat you as quickly as possible. If you would like an approximate waiting time, please ask. In Major Injuries we treat people who have a serious injury or illness. Major Injuries Resuscitation Deliver
  • 129. People in this area may be at different stages of assessment or treatment. A&E Waiting area This A&E Department is often very busy. We aim to treat everyone as quickly as possible, but waiting times can be long. Thank you for waiting patiently. We see the most urgent cases first. This means that people who arrived after you may be called first. Please ask us if you are worried about waiting times. If you have to leave, please tell us, so that we can update our records. Check in Please take a ticket. Reception staff will call you and ask for details like your name, address, date of birth and next of kin. People who are very unwell may be taken to a treatment room immediately. In this case, a receptionist will be called to the treatment area to complete their registration. At busy times there may be a short wait before your ticket number is called. When the nurse has assessed your injury or illness, we will have a good idea of how serious it is and what type of treatment you may need. We aim to treat the most urgent injuries and illnesses first. We aim to assess you within 30 minutes after check-in. Please wait for your name to be called. A nurse will assess the urgency of your injury or illness and talk to you about the type of treatment you need. Assessment Within each priority category, we treat the most serious cases first. Patients who arrive by ambulance are assessed in the same way as people who arrive unassisted. A specialist nurse, called the triage nurse, will assess the urgency of your injury or illness. Assessment Categories Priority 1 Priority 2 Priority 4 Priority 5 Priority 3 Everyone is assessed using the same scale of priority categories: from 1 (life-threatening) to 5 (non-urgent) Please wait for your name to be called by one of our technicians. Children will be seen first, whenever possible. During busy periods you may have to wait. This unit takes x-rays for A&E and other departments in the hospital. X-Ray Seating area The Major Injuries area is for people who have a serious injury or illness and who need clinical investigations and advanced nursing care. We aim to treat you as quickly as possible. If you would like an approximate waiting time, please ask. Please be aware that it can be difficult to predict waiting times accurately, as some patients take longer to assess and treat than others. In Major Injuries we treat people who have a serious injury or illness. Major Injuries Deliver
  • 130. Works with frontline staff through reflective practices to support incidents with frustrated, aggressive and sometimes violent patients. Deliver People Solution
  • 132. An online resource offering free high-level design recommendations to help ensure the built environment is optimised for patient comfort. Deliver Toolkit
  • 134. In 2012, the design solutions were installed and piloted at Southampton General Hospital and St George’s Hospital, London. Deliver Installation
  • 136. Discover DevelopDefine Deliver Distributing conclusions Evaluating Implementation Prototyping User Interviews Customer journey walk through Character Mapping Observing Workshops Staff interviews User testingVisualising
  • 137. Can you identify any service problems or issues within your field? Do you have any ideas how these could be improved using the service design principles? Exercise
  • 139. DAY 2
  • 140. A Better A&E Service Design: Innovation for the employed A project led by PearsonLloyd 26-27 October 2015 Brussels European Social Fund ESF project 4985 Vlaanderen is werk
  • 142. Recap Discover DevelopDefine Deliver Distributing conclusions Evaluating Implementation User testing Prototyping User Interviews Customer journey walk through Character Mapping Observing Workshops Staff interviews Visualising
  • 144. Implementation In 2012, the design solutions were installed and piloted at Southampton General Hospital and St George’s Hospital, London. Deliver
  • 145.
  • 146.
  • 147.
  • 148.
  • 149.
  • 150. Incident Tally This poster is to help you identify the different factors involved in patients and other service users becoming aggressive or violent. The Incident Tally is divided into four sections. Each week you decide what to monitor and write the names in the boxes (refer to the sample tally). When an incident occurs, add it to the tally in the appropriate section.
  • 151.
  • 152. Based on the investment costs it was important that we proved the designs brought value to the Trusts. Deliver Design value
  • 153. An evaluation was carried out at the two pilot Trusts to understand whether the solutions improved the patient experience and reduced tensions. Deliver Evaluation
  • 154. Assumptions Design solutions - Better-informed patient waiting experience - Increased staff capacity to reduce or mitigate aggression and violence - Improved patient experience - Improved staff morale - Reduced staff absenteeism and turnover - Reduced complaints - Improved productivity Reduced incidents Improved outcomes Deliver
  • 155. The evaluation asked if the solutions: 1. Improved patients’ experiences of A&E? Deliver
  • 156. The evaluation asked if the solutions: 1. Improved patients’ experiences of A&E? 2. Reduced the amount of hostility, aggression and violence experienced by staff and patients? Deliver
  • 157. The evaluation asked if the solutions: 1. Improved patients’ experiences of A&E? 2. Reduced the amount of hostility, aggression and violence experienced by staff and patients? 3. Provided good value for money? Deliver
  • 158. The evaluation entailed patient surveys, staff surveys, ethnographic observations and management interviews. These were designed and conducted by ESRO and Frontier Economics. Deliver Evaluation
  • 159. of patients said the improved signage reduced their frustration during waiting times. of patients felt the Guidance Solution clarified the A&E process. For every £1 spent on the design solutions, £3 was generated in benefits. Patients’ complaints relating to information and communication fell dramatically post- implementation. Threatening body language and aggressive behaviour fell by 50% post- implementation. Key findings show: Deliver
  • 160. 88% 82% 78% 75% Patients’ perceptions of the Guidance Solution The signs clarified the A&E process The signs displayed the steps I actually followed during my time in A&E The signs made me feel I could trust that the hospital staff knew what they were doing The signs made the wait less frustrating Deliver
  • 161. Impact of design solutions on hostility and non-physical aggression Threatening body language or behaviour Raised voice or being shouted at (including hostile or aggressive tone) Offensive language or swearing Uncooperative behaviour -50% -25% -23% -2% Deliver
  • 162. Primary data collection Pre-implementation Sites Staff survey Patient survey Ethnographic observations Post-implementation Pilot sites (Aug-Sept 2012) Pilot sites (July 2013) Sample size: 120 across both sites Sample size: 143 across both sites Sample size: 93 across both sites Sample size: 107 across both sites Sample size: 593 across both sites Sample size: 553 across both sites yes yes yesno yesno Control sites (Sept & Dec 2012) Control sites (July 2013) Deliver
  • 163. Cost : Benefit Ratio For every £1 spent on the design solutions was generated in benefits £3 Deliver
  • 164. Average programme costs Deliver Costs Project Planning £7,000 £12,500 £5,500 £20,000 £11,000 £4,000 Total £60,000 Guidance Solution Expenses People Solution Development Development Implementation Implementation
  • 165. Average costs and lifespan CostLifespan (years)Equipment Signage 2 Digital Equipment 3 Leaflets 1 £15,000 £2,000 £3,000 Deliver
  • 166. Secondary data collection August 2011 - August 2012 August 2012 - August 2013 Monthly attendances Monthly attendances Monthly attendances Staff numbers Staff numbers Staff numbers PALS complaints PALS complaints PALS complaints Violence & aggression records Violence & aggression records Violence & aggression records Pilot sites Pilot sites Control sites Deliver
  • 167. Value For Money framework The framework solely measures the reductions in incidents of psychological stress disorders from reduced aggression. Deliver
  • 170. Next steps 1. Develop a master plan
  • 171. Next steps 1. Develop a master plan 2. Get senior management to buy in
  • 172. Next steps 1. Develop a master plan 2. Get senior management to buy in 3. Engage the workforce
  • 173. Next steps 1. Develop a master plan 2. Get senior management to buy in 3. Engage the workforce 4. Review current situation
  • 174. Next steps 1. Develop a master plan 2. Get senior management to buy in 3. Engage the workforce 4. Review current situation 5. Adjust and reinforce
  • 175. Further implementations have taken place at four Trusts. After initial success in A&E, Southampton implemented the People Solution every department. Implementations
  • 179. Norwich and Norfolk Hospital, Norwich
  • 181. In 2014, the Guidance Solution was launched as a template version allowing Trust to purchase the designs and manage the implementation process themselves. Implementations
  • 185. South West Acute Trust, Enniskillen
  • 187. Our designs are now implemented in twelve Trusts. The project has garnered interest from more than thirty Trusts from around the world.
  • 189. 1: Frontline research is crucial
  • 190. 2: Other industries can unlock new ideas
  • 191. 3: Some big issues need to be put to one side
  • 193. 5: Know how it will benefit you
  • 194. 6: Embrace the design process
  • 195. 7: Develop a local response to a universal issue
  • 196. 8: Link to existing initiatives
  • 197. 9: Prototyping instead of piloting can help remove barriers to change
  • 198. 10: Measure the broader impact
  • 200. Risks
  • 204. Credits: Client: Design Council, Department of Health (UK) Design Team: PearsonLloyd, Tavistock Consulting, Helen Hamlyn Centre for Design, University of the West of England, University of Bath Evaluation Team: Frontier Economics, ESRO Pilot Trusts: St George’s Healthcare NHS Trust, London; University Hospital Southampton NHS Foundation Trust