Is SCRUM a Good Game? Does SCRUM deliver Happiness?
A new perspective on SCRUM based on positive psychology discoveries and how the games industry was able to powerfully leverage on those ones to deliver happiness.
PM EXPO - Rome - Nov. 2016 - The harder you push the harder the system pushes...Stefano Lucantoni
A speech about change, change management and how effectively helping groups to self-organize is part of the work of a new generation leaders... Host Leaders!
We, at Happiitude, in collaboration with Happiness Research team from the University of California, Berkeley, have turned Happiness research into a systematic curriculum for enhancing overall well-being of the students through a series of games and experiential activities. We have also formulated specialized programs for teachers and parents to empower them become effective partners in contributing to the emotional and academic development of their children and in creating a happy and purposeful future for them.
PM EXPO - Rome - Nov. 2016 - The harder you push the harder the system pushes...Stefano Lucantoni
A speech about change, change management and how effectively helping groups to self-organize is part of the work of a new generation leaders... Host Leaders!
We, at Happiitude, in collaboration with Happiness Research team from the University of California, Berkeley, have turned Happiness research into a systematic curriculum for enhancing overall well-being of the students through a series of games and experiential activities. We have also formulated specialized programs for teachers and parents to empower them become effective partners in contributing to the emotional and academic development of their children and in creating a happy and purposeful future for them.
The Dragonfly Effect - Harnessing Social Media to Build BrandsAndy Smith
Named for the only insect able to move in any direction when its four wings are working in concert, The Dragonfly Effect reveals how everyday people achieve unprecedented results through harnessing the incredible power of social media.
While there are many books teaching the mechanics of Facebook, Twitter, and YouTube to compete in business, The Dragonfly Effect is the first to show how to tap social media and psychological insights to achieve a single, concrete goal – whether that is finding an almost impossible bone marrow match for a friend, raising millions for cancer research, or electing the current president of the United States.
Featuring dynamic, original case studies of global organizations like the Gap, Starbucks, Kiva, Nike, eBay, Facebook, as well as start-ups like Groupon and COOKPAD, The Dragonfly Effect demonstrates how to achieve both social good and customer loyalty by leveraging the power of design thinking with practical strategies.
The Dragonfly Effect proves that you don’t need money or power to inspire seismic change.
Scrum: The art of doing twice the work in half the time by Jeff Sutherland - ...Institut Lean France
At the Lean IT Summit 2014, Jeff Sutherland described how Scrum derives from lean product development at Toyota and what was added to Lean to get software teams agile. Video of the session available soon on Institut Lean France Youtube channel
Techniques for Effective RetrospectivesProwareness
Every month Prowareness organizes a session called “Mastering Scrum”. In these sessions Scrum Masters share their knowledge about a central theme. On January 19 2012 we focused on Retrospectives.
In these slides we share 15 different ways to gather data and create insights. We hope this will inspire you to have Effective Retrospectives!
These slides have been presented at Supereweek conference in October 2012 in Siania, Romania.
They give an overview of what are the different Google penalties : manual penalty, automatic penalty and also the famous Google Panda and Google Penguin.
We present some advice to get out of penalties. If you want more information, don't hesitate to contact us at woptimo.com
The Dragonfly Effect - Harnessing Social Media to Build BrandsAndy Smith
Named for the only insect able to move in any direction when its four wings are working in concert, The Dragonfly Effect reveals how everyday people achieve unprecedented results through harnessing the incredible power of social media.
While there are many books teaching the mechanics of Facebook, Twitter, and YouTube to compete in business, The Dragonfly Effect is the first to show how to tap social media and psychological insights to achieve a single, concrete goal – whether that is finding an almost impossible bone marrow match for a friend, raising millions for cancer research, or electing the current president of the United States.
Featuring dynamic, original case studies of global organizations like the Gap, Starbucks, Kiva, Nike, eBay, Facebook, as well as start-ups like Groupon and COOKPAD, The Dragonfly Effect demonstrates how to achieve both social good and customer loyalty by leveraging the power of design thinking with practical strategies.
The Dragonfly Effect proves that you don’t need money or power to inspire seismic change.
Scrum: The art of doing twice the work in half the time by Jeff Sutherland - ...Institut Lean France
At the Lean IT Summit 2014, Jeff Sutherland described how Scrum derives from lean product development at Toyota and what was added to Lean to get software teams agile. Video of the session available soon on Institut Lean France Youtube channel
Techniques for Effective RetrospectivesProwareness
Every month Prowareness organizes a session called “Mastering Scrum”. In these sessions Scrum Masters share their knowledge about a central theme. On January 19 2012 we focused on Retrospectives.
In these slides we share 15 different ways to gather data and create insights. We hope this will inspire you to have Effective Retrospectives!
These slides have been presented at Supereweek conference in October 2012 in Siania, Romania.
They give an overview of what are the different Google penalties : manual penalty, automatic penalty and also the famous Google Panda and Google Penguin.
We present some advice to get out of penalties. If you want more information, don't hesitate to contact us at woptimo.com
11. Framework della felicità1
HAPPINESS
TIME
Pleasure
Rock Star
Puntare al prossimo picco
Passion
Flusso e Coinvolgimento
Il tempo vola
Higher Purpose
Essere parte di qualcosa
più grande di noi stessi
Tratto da «Delivering Happiness» di Tony Hsieh
12. Framework della felicità 2
Perceived Control
Perceived Progress
Connectedness
Vision | Meaning
(Essere parte di qualcosa
più grande di noi stessi)
Tratto da «Delivering Happiness» di Tony Hsieh
15. «A game is a problem-solving activity,
approached with a playful attitude»
(Jesse Schell author of “Art of Game Design”)
16. «Giocare un gioco è il tentativo volontario
di superare ostacoli non necessari»
(Bernard Suits)
17. I quattro pilastri del gioco
Obiettivo
Regole
Feedback
Volontarietà
Tratto da «Reality is Broken» di Jane McGonigal
18. Gli ingegneri della felicità
Regole
(Perceived Control)
Feedback
(Perceived Progress)
Volontarietà
(Connectedness)
Obiettivo
(Vision |Meaning)
Tratto da «Reality is Broken» di Jane McGonigal
21. QUEST: Un’arma di valore
Porta la lama di Drak’Mar a Jaelyne Evensong sul terreno dell’Argent
Tournment. (Questo è l’Obiettivo)
Tra tutti i momenti, proprio adesso dovevo avere questa sfortuna! La mia lama
da torneo è scomparsa e io ne ho bisogno per l ’incontro di questo pomeriggio.
(E questo è il motivo perché l’obiettivo è importante)
Uno dei bardi mi dice che i viaggiatori erano soliti regalare giacinti invernali a
una fanciulla solo in cambio di qualcosa. Questi giacinti crescono solo sul
ghiaccio che scorre dalla Diga Ironwall, sul margine nordoccidentale della
Foresta Crystalsong, verso Icecrown. (Questo è il luogo dove
andare)
Raccogli i fiori e portali al Lago Drak’mar nel DragonBlight
nordoccidentale, vicino al suo confine con Zul ’Drak e le Colline Grizzly.
(Queste sono le vostre istruzioni passo per passo)
Torna da Jaelyne Evensong a Icecrown e porta la Lama.
(Questa è la prova di aver assolto il compito)
32. Controllo
Progresso
Solo il team è autorizzato a decidere
QUALE lavoro fare e COME farlo
Definition of Done usata come
metro di misura del lavoro
33. AppartenenzaSignificato
L’obiettivo del team è mettersi
al servizio della «Product Vision»
I singoli membri identificano
col proprio team cosa li lega
gli uni agli altri
I team si auto-organizzano
I team sono cross-funzionali e
condividono equamente il lavoro
Il team ha la competenza per
affrontare un obiettivo difficoltoso
basandosi su di una
«Product Vision» articolata e chiara