Complementary colours are colours that are opposite each other on the colour wheel. They provide contrast and make each other appear brighter when placed next to each other. Using complementary colours is an effective design technique.
Media Music Video Codes And Conventions Presentationemijean
Codes and conventions are a set of rules and techniques used to construct meaning in media texts like music videos. There are two categories of codes and conventions - technical involving equipment and technology, and symbolic involving meaning beyond the obvious. Codes and conventions allow audiences to become familiar with genres and ensure texts fit their genre. Music video styles include performance, narrative, mixture, and animation. Technical codes and conventions in music videos include different camera shots, editing to match the music, and diegetic and non-diegetic sound. Mise-en-scene elements like props, costumes, locations, and facial expressions also help construct meaning.
The document provides a filming schedule and shot list for day 3 of filming a music video. It details props and equipment needed like a camera, tripod, and gimball. It then lists over 30 shots needed including shots of an alarm clock, putting on slippers, pouring cereal, brushing teeth, getting on a bus with lyrics signs, looking out the bus window, getting off the bus, throwing away a watch, shots with the sun, falling asleep by a tree, waking up by the phone, thinking of home, walking towards a house, and closing the door. Additional filming of paintings is noted after the main shots.
This document provides a shooting schedule and equipment list for a day of filming. It outlines what equipment is needed, who is responsible for each item, and a detailed shot list for filming James playing piano on his phone in the park and interacting with the environment. It also includes potential shots of James looking at paintings in a gallery, on a bus, and using a map at the harbour. A time lapse of the harbour is listed as a possible additional shot.
The document outlines the equipment and filming tasks needed for a one day film shoot, including a camera, tripod, and possible gimbal. It lists time lapses of locations around the harbor, art gallery, and park bench that need to be completed. Additional possible filming includes a time lapse of a house, an Edgar Wright style editing sequence, a piano sequence test, gimbal testing, and a potential map on camera test.
This document discusses logo planning for an indie artist named "Dan B.". Several fonts are considered, with one described as having a fun, informal feel suitable for representing the artist while also feeling indie. The name "Dan B." is explained as being short yet mysterious, and sounding like "Bambi" when said quickly, linking to the artist's rural and woodland themes. Initial logo concepts combining the name with deer antlers are presented, with one draft logo placing antlers above a cityscape to represent both rural and urban influences. The draft logo is said to capture the artist's vision while allowing room for further refinement.
The document discusses the design of promotional materials for a new album, including a poster, digipak, and website. For the poster, there will be vibrant colours and reviews to draw attention and influence purchasing. The digipak will contrast city and rural landscapes to represent the artist's music and youth themes. It will also include extra songs following industry conventions. The website will have simple navigation and design elements like a news feed and social media links to engage audiences and reflect the artist's style. The materials aim to clearly brand and advertise the album across different formats.
Warner Music Group is a global music company founded in 1958 and headquartered in New York City, with over 3,500 employees in 50 countries. It operates several major record labels including Atlantic Records and Warner Bros. Records, and owns the publishing rights to over one million songs. The company is led by CEO Stephen Cooper and Vice Chairman Michael Fleisher, and generated $2.7 billion in revenue in 2012 through its record labels, artist services, and extensive music catalog.
The video for "Gold on the Ceiling" by The Black Keys uses various cinematic techniques to immerse the viewer. Shots include close-ups of the band members, wide shots of crowds to make the band seem popular, and handheld camera work to give the feeling of being at a live show. The editing is quick and "choppy" to capture the energy of real life. Throughout the video, a variety of filters are applied to the footage, including black and white and grain, and locations around Bowery are crosscut. The overall narrative takes the viewer from a busy street scene to entering a club to watch the band's performance, aiming to provide the viewer with a sense of escapism from their daily
Media Music Video Codes And Conventions Presentationemijean
Codes and conventions are a set of rules and techniques used to construct meaning in media texts like music videos. There are two categories of codes and conventions - technical involving equipment and technology, and symbolic involving meaning beyond the obvious. Codes and conventions allow audiences to become familiar with genres and ensure texts fit their genre. Music video styles include performance, narrative, mixture, and animation. Technical codes and conventions in music videos include different camera shots, editing to match the music, and diegetic and non-diegetic sound. Mise-en-scene elements like props, costumes, locations, and facial expressions also help construct meaning.
The document provides a filming schedule and shot list for day 3 of filming a music video. It details props and equipment needed like a camera, tripod, and gimball. It then lists over 30 shots needed including shots of an alarm clock, putting on slippers, pouring cereal, brushing teeth, getting on a bus with lyrics signs, looking out the bus window, getting off the bus, throwing away a watch, shots with the sun, falling asleep by a tree, waking up by the phone, thinking of home, walking towards a house, and closing the door. Additional filming of paintings is noted after the main shots.
This document provides a shooting schedule and equipment list for a day of filming. It outlines what equipment is needed, who is responsible for each item, and a detailed shot list for filming James playing piano on his phone in the park and interacting with the environment. It also includes potential shots of James looking at paintings in a gallery, on a bus, and using a map at the harbour. A time lapse of the harbour is listed as a possible additional shot.
The document outlines the equipment and filming tasks needed for a one day film shoot, including a camera, tripod, and possible gimbal. It lists time lapses of locations around the harbor, art gallery, and park bench that need to be completed. Additional possible filming includes a time lapse of a house, an Edgar Wright style editing sequence, a piano sequence test, gimbal testing, and a potential map on camera test.
This document discusses logo planning for an indie artist named "Dan B.". Several fonts are considered, with one described as having a fun, informal feel suitable for representing the artist while also feeling indie. The name "Dan B." is explained as being short yet mysterious, and sounding like "Bambi" when said quickly, linking to the artist's rural and woodland themes. Initial logo concepts combining the name with deer antlers are presented, with one draft logo placing antlers above a cityscape to represent both rural and urban influences. The draft logo is said to capture the artist's vision while allowing room for further refinement.
The document discusses the design of promotional materials for a new album, including a poster, digipak, and website. For the poster, there will be vibrant colours and reviews to draw attention and influence purchasing. The digipak will contrast city and rural landscapes to represent the artist's music and youth themes. It will also include extra songs following industry conventions. The website will have simple navigation and design elements like a news feed and social media links to engage audiences and reflect the artist's style. The materials aim to clearly brand and advertise the album across different formats.
Warner Music Group is a global music company founded in 1958 and headquartered in New York City, with over 3,500 employees in 50 countries. It operates several major record labels including Atlantic Records and Warner Bros. Records, and owns the publishing rights to over one million songs. The company is led by CEO Stephen Cooper and Vice Chairman Michael Fleisher, and generated $2.7 billion in revenue in 2012 through its record labels, artist services, and extensive music catalog.
The video for "Gold on the Ceiling" by The Black Keys uses various cinematic techniques to immerse the viewer. Shots include close-ups of the band members, wide shots of crowds to make the band seem popular, and handheld camera work to give the feeling of being at a live show. The editing is quick and "choppy" to capture the energy of real life. Throughout the video, a variety of filters are applied to the footage, including black and white and grain, and locations around Bowery are crosscut. The overall narrative takes the viewer from a busy street scene to entering a club to watch the band's performance, aiming to provide the viewer with a sense of escapism from their daily
This document analyzes and compares the camera angles, mise-en-scene, editing, sound, and film theory used in music videos across different genres including rock, pop, indie rock, rap, and dance. For each genre and music video example, it describes the technical elements as well as references relevant film theorists like Richard Dyer, Rick Altman, and Andrew Goodwin to analyze how the visual components relate to the music and genre conventions.
The document discusses logo experimentation for a music magazine. It examines different design elements for the logo including font, opacity, size, additional shapes and colors. The document provides examples of existing magazine logos. It also shares the results of a mini survey where readers selected their preferred logo designs. Finally, it proposes a 'current' logo using a Droid Serif font with flipped lettering to make it more recognizable as a brand. Minor adjustments may be made to the logo as the magazine is designed.
After their recent successful sell-out tour of Bristol, Cardiff, London, Birmingham, Newcastle and Liverpool, the band "A Band & A Banjo" provides insights into their experience. They discuss meeting and forming as a band in a small pub in Kent, then gaining success with their tour and first album "An Unknown Journey". They describe their tour bus being equipped with the latest technology gadgets and playing virtual board games to pass the time between gigs.
The document provides a psychographic, demographic, and geographic profile of the target audience for a music magazine:
1) The target audience is aged 16-24, with an equal split of male and female readers.
2) They live on the outskirts of a city in a modern house near a train station for easy commuting to work or college in the city.
3) They enjoy an active social life both online and offline, keeping up with the latest technology, music, and pop culture trends.
The document appears to be a mock magazine layout showing various sections like articles, advertisements, images, and page numbers. It includes article headers, interviews, reviews, notes from the editor, and ads for clothing brands, movies, technology products and more. The layout demonstrates how different elements could be arranged on magazine pages.
This document provides a summary of the layout and sections of a music magazine called 'Current'. It includes standard sections like masthead, articles, advertisements, and page numbers. Articles are about bands and their music. The magazine also features reviews of music, movies, games and technology. Interactive services and the magazine's website are noted.
The document appears to be a mock layout for a magazine called 'Current' showing the placement of various sections such as masthead, articles, advertisements, and extras. Key sections include spots for selling points, cover image, issue details, articles, reviews in areas like music and gaming, and interactive extras. Advertisements are interspersed throughout the layout alongside contributor notes and previews of future content.
The document appears to be a mock layout for a magazine called 'Current' showing the placement of various sections such as masthead, articles, advertisements, and extras. Key sections include spots for selling points, cover image, issue details, articles, reviews in areas like music and gaming, and interactive extras. Advertisements are interspersed throughout the layout alongside contributor notes and previews of future content.
The lead singer of the band "A Band & A Banjo" discusses their recent successful tour of several UK cities. Originally starting as a four-piece band playing small pub gigs, they are now a trio who have released a CD, gained radio play, and toured extensively. The singer recounts how the band formed casually among old school friends looking to pursue their musical dreams. Their big break came when they were offered a month-long tour of the UK last year, which they eagerly accepted. Though the tour destinations were sold out, their first London gig involved a rushed radio interview and shopping trip where one band member was lost, making for a hectic lead-up to showtime.
The document layout includes various sections such as articles, interviews, advertisements, images, and reviews spread across multiple pages. There are articles on topics like music, fashion, and careers alongside advertisements for brands like Lacoste, Dr. Martens, and Havana Club. The format incorporates different fonts, section headers, and interactive elements to engage the reader.
NME Magazine is a British music publication that has been covering popular music and culture for over 70 years. It started as a music newspaper and has evolved to include online and video content. The magazine focuses on reviewing new albums, reporting on concerts, and profiling popular artists and bands.
The document contains 3 graphs showing different types of data: 1) a pie chart showing the percentage of people who chose different fonts, 2) a bar graph showing the percentage of people who correctly identified magazine conventions, and 3) a bar graph rating school meals on a scale of 1 to 10.
Complementary colours are colours that are opposite each other on the colour wheel. They are considered opposite because when placed next to each other they create the strongest contrast and most vibrant effect. Using complementary colours is a popular technique for creating visual interest and emphasis.
Complementary colours are colours that are opposite each other on the colour wheel. Using complementary colours creates a high contrast and can make each colour appear brighter. Complementary colours are red/green, blue/orange, and yellow/purple.
This document analyzes and compares the camera angles, mise-en-scene, editing, sound, and film theory used in music videos across different genres including rock, pop, indie rock, rap, and dance. For each genre and music video example, it describes the technical elements as well as references relevant film theorists like Richard Dyer, Rick Altman, and Andrew Goodwin to analyze how the visual components relate to the music and genre conventions.
The document discusses logo experimentation for a music magazine. It examines different design elements for the logo including font, opacity, size, additional shapes and colors. The document provides examples of existing magazine logos. It also shares the results of a mini survey where readers selected their preferred logo designs. Finally, it proposes a 'current' logo using a Droid Serif font with flipped lettering to make it more recognizable as a brand. Minor adjustments may be made to the logo as the magazine is designed.
After their recent successful sell-out tour of Bristol, Cardiff, London, Birmingham, Newcastle and Liverpool, the band "A Band & A Banjo" provides insights into their experience. They discuss meeting and forming as a band in a small pub in Kent, then gaining success with their tour and first album "An Unknown Journey". They describe their tour bus being equipped with the latest technology gadgets and playing virtual board games to pass the time between gigs.
The document provides a psychographic, demographic, and geographic profile of the target audience for a music magazine:
1) The target audience is aged 16-24, with an equal split of male and female readers.
2) They live on the outskirts of a city in a modern house near a train station for easy commuting to work or college in the city.
3) They enjoy an active social life both online and offline, keeping up with the latest technology, music, and pop culture trends.
The document appears to be a mock magazine layout showing various sections like articles, advertisements, images, and page numbers. It includes article headers, interviews, reviews, notes from the editor, and ads for clothing brands, movies, technology products and more. The layout demonstrates how different elements could be arranged on magazine pages.
This document provides a summary of the layout and sections of a music magazine called 'Current'. It includes standard sections like masthead, articles, advertisements, and page numbers. Articles are about bands and their music. The magazine also features reviews of music, movies, games and technology. Interactive services and the magazine's website are noted.
The document appears to be a mock layout for a magazine called 'Current' showing the placement of various sections such as masthead, articles, advertisements, and extras. Key sections include spots for selling points, cover image, issue details, articles, reviews in areas like music and gaming, and interactive extras. Advertisements are interspersed throughout the layout alongside contributor notes and previews of future content.
The document appears to be a mock layout for a magazine called 'Current' showing the placement of various sections such as masthead, articles, advertisements, and extras. Key sections include spots for selling points, cover image, issue details, articles, reviews in areas like music and gaming, and interactive extras. Advertisements are interspersed throughout the layout alongside contributor notes and previews of future content.
The lead singer of the band "A Band & A Banjo" discusses their recent successful tour of several UK cities. Originally starting as a four-piece band playing small pub gigs, they are now a trio who have released a CD, gained radio play, and toured extensively. The singer recounts how the band formed casually among old school friends looking to pursue their musical dreams. Their big break came when they were offered a month-long tour of the UK last year, which they eagerly accepted. Though the tour destinations were sold out, their first London gig involved a rushed radio interview and shopping trip where one band member was lost, making for a hectic lead-up to showtime.
The document layout includes various sections such as articles, interviews, advertisements, images, and reviews spread across multiple pages. There are articles on topics like music, fashion, and careers alongside advertisements for brands like Lacoste, Dr. Martens, and Havana Club. The format incorporates different fonts, section headers, and interactive elements to engage the reader.
NME Magazine is a British music publication that has been covering popular music and culture for over 70 years. It started as a music newspaper and has evolved to include online and video content. The magazine focuses on reviewing new albums, reporting on concerts, and profiling popular artists and bands.
The document contains 3 graphs showing different types of data: 1) a pie chart showing the percentage of people who chose different fonts, 2) a bar graph showing the percentage of people who correctly identified magazine conventions, and 3) a bar graph rating school meals on a scale of 1 to 10.
Complementary colours are colours that are opposite each other on the colour wheel. They are considered opposite because when placed next to each other they create the strongest contrast and most vibrant effect. Using complementary colours is a popular technique for creating visual interest and emphasis.
Complementary colours are colours that are opposite each other on the colour wheel. Using complementary colours creates a high contrast and can make each colour appear brighter. Complementary colours are red/green, blue/orange, and yellow/purple.