The document discusses a mayor's meeting agenda for Sister Cities and Friends in SL (SCF). The agenda includes reviewing the SCF concept and strategies, benefits, statistics, and the upcoming European Second Life conference. Directions for 2Q 2009 are also discussed, including continuing to add new members while focusing on increasing current members' success. Real-life visits and ways to support member operations are mentioned as discussion topics.
MOSES is a professional online networking community meeting weekly, researching the ability of 3-D web platforms to provide high-security, high performance access, and conducting bimonthly Avatar Scalability Experiments open to the public.
The presentation is an introductory overview of the project highlighting benefits, opportunities to participate, and resource links
This document discusses sustainable event production in Second Life virtual worlds. It argues that recurring events are necessary for sustainability because they attract recurring attention and lead to cumulative growth in interest and support. Impeccable production logistics are also important, including pre-event publicity, well-trained staff to manage events, and post-event publicity. Case studies of successful virtual events in Dublin in SL and iCommons in SL demonstrate how to conduct audience analysis, use checklists to manage logistics, and implement feedback cycles to continually improve events.
SLIDES & NOTES - VWBPE - Composing in the Hybrid Metaverse 23,24,25-Mar-2023.pdfSiterma The World In 4D
"Composing in the Hybrid Metaverse"
This presentation provides definitions and examples of cross-dimensional thinking, hybrid tech, and metaverse for creative composition in ideas, vision, and sound.
Examples are given for the use of hybrid ideas and technologies in music and visual composition.
Included are individual and collaborative creative compositions taken from a weekly live stream on Twitch.
Participants will:
. See new ways to create, communicate, and collaborate using emergent technologies
. Be inspired to express their own creative ideas in new media.
Extended Metaverse Workshop in Zoom
from the OpenSimulator Community Conference 2022 Series
This presentation gives multiple operational definitions of the metaverse for participants to adapt and build on for their areas of expertise.
4:40 Presentation
34:00 Dialogue
A "mini user case study" was conducted in April 2020 to explore the question, "What’s needed to be attracted to a virtual world and to stay there afterwards?" The results are relevant to virtual presence platform providers moving products from beta through production to broad commercialization, and to their prospective platform users.
MOSES is a professional online networking community meeting weekly, researching the ability of 3-D web platforms to provide high-security, high performance access, and conducting bimonthly Avatar Scalability Experiments open to the public.
The presentation is an introductory overview of the project highlighting benefits, opportunities to participate, and resource links
This document discusses sustainable event production in Second Life virtual worlds. It argues that recurring events are necessary for sustainability because they attract recurring attention and lead to cumulative growth in interest and support. Impeccable production logistics are also important, including pre-event publicity, well-trained staff to manage events, and post-event publicity. Case studies of successful virtual events in Dublin in SL and iCommons in SL demonstrate how to conduct audience analysis, use checklists to manage logistics, and implement feedback cycles to continually improve events.
SLIDES & NOTES - VWBPE - Composing in the Hybrid Metaverse 23,24,25-Mar-2023.pdfSiterma The World In 4D
"Composing in the Hybrid Metaverse"
This presentation provides definitions and examples of cross-dimensional thinking, hybrid tech, and metaverse for creative composition in ideas, vision, and sound.
Examples are given for the use of hybrid ideas and technologies in music and visual composition.
Included are individual and collaborative creative compositions taken from a weekly live stream on Twitch.
Participants will:
. See new ways to create, communicate, and collaborate using emergent technologies
. Be inspired to express their own creative ideas in new media.
Extended Metaverse Workshop in Zoom
from the OpenSimulator Community Conference 2022 Series
This presentation gives multiple operational definitions of the metaverse for participants to adapt and build on for their areas of expertise.
4:40 Presentation
34:00 Dialogue
A "mini user case study" was conducted in April 2020 to explore the question, "What’s needed to be attracted to a virtual world and to stay there afterwards?" The results are relevant to virtual presence platform providers moving products from beta through production to broad commercialization, and to their prospective platform users.
Sitearm Madonna is an independent consultant who provides planning, project management, and operations management services for Second Life virtual worlds projects. She is interested in "living structures" that attract regular visitors through other people and interesting content. Successful projects require ongoing events and communications to prevent them from becoming "ghost sims" that are empty despite their builds. Her current project aims to integrate rounded and straight designs with a feeling of fullness to evoke feelings of nostalgia and reminiscence.
Collaboration is a technology. Knowing how to work with what you can and cannot count on from your self and others will ease the typical headaches of teamwork so much that you may even enjoy it.
As a team member and a team leader.
Now and in the future.
This document provides guidance on presentation tips for virtual collaboration projects. It outlines a five step presentation process: planning, preparing, scripting, presenting, and debriefing. It also discusses how presentation tools can vary in terms of being physical or digital, their functions in consuming, creating and sharing content, and how audience interaction works. The key recommendation is to match the appropriate tools to each step of the presentation process and the specific needs of the project.
"Is One Life Enough" is a university and professional development credit course taught twice yearly in Dublin Institute of Technology Campus in Dublin Virtually Live in Second Life (R)
The presentation is an introductory overview of the course highlighting benefits, opportunities to participate, and resource links
(DSG) Distributed Scene Graph technology for (MOSES) Military Open Simulator ...Siterma The World In 4D
DSG for MOSES
Mic Bowman is a principal engineer in Intel Labs and leads the Virtual World Infrastructure research project. His team develops technologies that enable “order of magnitude” scalability improvements in virtual environments opening the door to new levels of immersiveness and interaction among players.
Douglas Maxwell is Science and Technology Manager for the U.S. Army Research Lab, Simulation and Training Technology Center in Orlando, Florida.
. Discuss - content creation, sharing, value, and protection
. Using - examples from both real life and the creation and management of Dublin Virtually Live as an online space and community
. Able to address with regard to your own career:
+ What is content
+ Content value
+ Examples
+ Challenges
+ Intellectual property protection
. Discuss – challenges of collaborating with people online, project approaches, engaging with outside communities, tools
. Using – project experiences of working in virtual worlds and being a graduate of IOLE
. Able to address with regard to your own career:
+ Team working tips
+ Team presentation tips
+ Community engagement tips
+ Virtual tool tips
The document introduces avatar role play and its uses. Avatar role play involves taking on the identity of an avatar character in a virtual environment. It can be used as an educational technique where learners take on roles to build first-hand experience. When used for education, there needs to be a mediator, characters for students to take on, and pre-agreed learning scenarios. Avatar role play allows for easier separation of one's real identity from their character and provides 3D immersion. Its design needs to consider factors like the subject matter, ages of students, and nature of scenarios. The document discusses how avatar role play can be useful for both adults and teens when used appropriately.
Human: Thank you for the summary. Here
This document discusses supporting teaching in virtual worlds. It provides examples of virtual teaching, including being a tour guide of a city and teaching music lessons. It also outlines virtual teaching tools like notecards, teleporters, and slideshows. The document emphasizes that successful virtual educators understand the virtual medium and optimize both its capabilities and limitations, such as acting as an avatar and artist.
Guest Speaker Presentation, Is One Life Enough class module, Dublin Institute of Technology
Working Together in a Virtual World:
. Experience of working in a virtual world
. Overview of virtual tools
. 3D-Web as a platform for education
. Multiple affiliations and contemporary networking theory
James Neville - Owner, Development One LLC:
. Blog - sitearm.wordpress.com
. Twitter - twitter.com/sitearm
SLCC 2011 - The Future of Commerce in Second Life by Jeff Vogt - SL Vogt LindenSiterma The World In 4D
The document discusses the future of commerce in Second Life. It covers new user registration and growth, the state of the Second Life economy in Q2 including the number of users, exchange rates, and sales volumes. It also outlines upcoming merchant services like direct delivery of virtual goods to a user's inventory and marketplace listings. Business services involving Linden dollars and the Lindex are mentioned as well. The presentation concludes by thanking the audience.
SLCC 2011 - How SL Businesses and Non-Profits Work Together for a Mutually Be...Siterma The World In 4D
Find out how the American Cancer Society's Relay For Life works with SL Businesses for a mutually beneficial relationship. What are the benefits for participating in SL fundraising and how these partnerships can bring positive changes to both parties.
SLCC 2011 - Destination Guide and Beyond New SL Promotional Channels Today - ...Siterma The World In 4D
You've got an amazing SL venue or event -- but how can you let more people know about it? Linden Lab's Managing Editor Brett Atwood (SL: Brett Linden), who oversees editorial for the Destination Guide, discusses new and future changes to the Second Life Viewer and Secondlife.com that can help any venue expand its audience.
SLCC 2011 - Capital Exchange Stock Market Simulation Game by Carmen Dubaldi -...Siterma The World In 4D
Capital Exchange is the largest stock market simulation game operating within Second Life®. Currently 36 companies are listed for trading, with more being added every month. Capital Exchange is a great fun way to become familiar with how a stock exchange operates, while possibly making a Linden profit.
Sitearm - The Creative Economy in Second Life; of Cyber Mega Regions and the ...Siterma The World In 4D
The document discusses applying theories of real-world creative economies and mega-regions to Second Life. It explores how Second Life exhibits characteristics like large populations, diversity, and dynamic industries that could form cyber mega-regions. The concepts of "the three T's" - technology, talent, and tolerance - that contribute to real-world community success are also relevant to evaluating creativity in Second Life. There are open questions around measuring and supporting talent, access to technology, and tolerance between groups in the Second Life economy.
Sitearm Virtual Reality Design Principles Workshop Slides on Entertainment ...Siterma The World In 4D
This document discusses strategies for virtual world projects and entertainment/relaxation. It notes that novelty, variety in conversations and people, and learning new things can help provide relaxation. An effective theme can unite the design, activities, and experience in a venue. For entertainment and relaxation, venues need to provide novelty, detail, other people, safety, and ways to think about something different to relax people's minds and bodies. When done well with courtesy and logistics, venues can attract regular visitors and create conditions where people relax and grow.
This document provides information about an assignment for a university-level course on virtual environments. Students are divided into five teams and are tasked with producing an infographic to visualize a set of data. The purpose is to make the data more accessible and understandable while also being visually appealing. The document lists the names of the students on each of the five teams.
1. The document summarizes a presentation given to introduce various people to the concept of virtual reality and the fourth dimension.
2. It discusses different perspectives on virtual reality from several guests including a psychiatrist, artist, security manager, and business owners.
3. Common themes that emerged around successful virtual reality applications included their social aspects, ability to exceed normal limitations, and how they are viewed as "cool" technological experiences.
Ibiza, situated in the Balearic Islands, stands out as a destination that encompasses everything: stunning landscapes, hidden gems to explore, a vibrant social scene, rich cultural life, and exceptional gastronomy. Opting for ‘Ibiza Rent A Boat’ to experience an unforgettable vacation on the White Island is certainly worthwhile, prompting a deeper exploration of the unique and fascinating aspects of Ibiza.
Sitearm Madonna is an independent consultant who provides planning, project management, and operations management services for Second Life virtual worlds projects. She is interested in "living structures" that attract regular visitors through other people and interesting content. Successful projects require ongoing events and communications to prevent them from becoming "ghost sims" that are empty despite their builds. Her current project aims to integrate rounded and straight designs with a feeling of fullness to evoke feelings of nostalgia and reminiscence.
Collaboration is a technology. Knowing how to work with what you can and cannot count on from your self and others will ease the typical headaches of teamwork so much that you may even enjoy it.
As a team member and a team leader.
Now and in the future.
This document provides guidance on presentation tips for virtual collaboration projects. It outlines a five step presentation process: planning, preparing, scripting, presenting, and debriefing. It also discusses how presentation tools can vary in terms of being physical or digital, their functions in consuming, creating and sharing content, and how audience interaction works. The key recommendation is to match the appropriate tools to each step of the presentation process and the specific needs of the project.
"Is One Life Enough" is a university and professional development credit course taught twice yearly in Dublin Institute of Technology Campus in Dublin Virtually Live in Second Life (R)
The presentation is an introductory overview of the course highlighting benefits, opportunities to participate, and resource links
(DSG) Distributed Scene Graph technology for (MOSES) Military Open Simulator ...Siterma The World In 4D
DSG for MOSES
Mic Bowman is a principal engineer in Intel Labs and leads the Virtual World Infrastructure research project. His team develops technologies that enable “order of magnitude” scalability improvements in virtual environments opening the door to new levels of immersiveness and interaction among players.
Douglas Maxwell is Science and Technology Manager for the U.S. Army Research Lab, Simulation and Training Technology Center in Orlando, Florida.
. Discuss - content creation, sharing, value, and protection
. Using - examples from both real life and the creation and management of Dublin Virtually Live as an online space and community
. Able to address with regard to your own career:
+ What is content
+ Content value
+ Examples
+ Challenges
+ Intellectual property protection
. Discuss – challenges of collaborating with people online, project approaches, engaging with outside communities, tools
. Using – project experiences of working in virtual worlds and being a graduate of IOLE
. Able to address with regard to your own career:
+ Team working tips
+ Team presentation tips
+ Community engagement tips
+ Virtual tool tips
The document introduces avatar role play and its uses. Avatar role play involves taking on the identity of an avatar character in a virtual environment. It can be used as an educational technique where learners take on roles to build first-hand experience. When used for education, there needs to be a mediator, characters for students to take on, and pre-agreed learning scenarios. Avatar role play allows for easier separation of one's real identity from their character and provides 3D immersion. Its design needs to consider factors like the subject matter, ages of students, and nature of scenarios. The document discusses how avatar role play can be useful for both adults and teens when used appropriately.
Human: Thank you for the summary. Here
This document discusses supporting teaching in virtual worlds. It provides examples of virtual teaching, including being a tour guide of a city and teaching music lessons. It also outlines virtual teaching tools like notecards, teleporters, and slideshows. The document emphasizes that successful virtual educators understand the virtual medium and optimize both its capabilities and limitations, such as acting as an avatar and artist.
Guest Speaker Presentation, Is One Life Enough class module, Dublin Institute of Technology
Working Together in a Virtual World:
. Experience of working in a virtual world
. Overview of virtual tools
. 3D-Web as a platform for education
. Multiple affiliations and contemporary networking theory
James Neville - Owner, Development One LLC:
. Blog - sitearm.wordpress.com
. Twitter - twitter.com/sitearm
SLCC 2011 - The Future of Commerce in Second Life by Jeff Vogt - SL Vogt LindenSiterma The World In 4D
The document discusses the future of commerce in Second Life. It covers new user registration and growth, the state of the Second Life economy in Q2 including the number of users, exchange rates, and sales volumes. It also outlines upcoming merchant services like direct delivery of virtual goods to a user's inventory and marketplace listings. Business services involving Linden dollars and the Lindex are mentioned as well. The presentation concludes by thanking the audience.
SLCC 2011 - How SL Businesses and Non-Profits Work Together for a Mutually Be...Siterma The World In 4D
Find out how the American Cancer Society's Relay For Life works with SL Businesses for a mutually beneficial relationship. What are the benefits for participating in SL fundraising and how these partnerships can bring positive changes to both parties.
SLCC 2011 - Destination Guide and Beyond New SL Promotional Channels Today - ...Siterma The World In 4D
You've got an amazing SL venue or event -- but how can you let more people know about it? Linden Lab's Managing Editor Brett Atwood (SL: Brett Linden), who oversees editorial for the Destination Guide, discusses new and future changes to the Second Life Viewer and Secondlife.com that can help any venue expand its audience.
SLCC 2011 - Capital Exchange Stock Market Simulation Game by Carmen Dubaldi -...Siterma The World In 4D
Capital Exchange is the largest stock market simulation game operating within Second Life®. Currently 36 companies are listed for trading, with more being added every month. Capital Exchange is a great fun way to become familiar with how a stock exchange operates, while possibly making a Linden profit.
Sitearm - The Creative Economy in Second Life; of Cyber Mega Regions and the ...Siterma The World In 4D
The document discusses applying theories of real-world creative economies and mega-regions to Second Life. It explores how Second Life exhibits characteristics like large populations, diversity, and dynamic industries that could form cyber mega-regions. The concepts of "the three T's" - technology, talent, and tolerance - that contribute to real-world community success are also relevant to evaluating creativity in Second Life. There are open questions around measuring and supporting talent, access to technology, and tolerance between groups in the Second Life economy.
Sitearm Virtual Reality Design Principles Workshop Slides on Entertainment ...Siterma The World In 4D
This document discusses strategies for virtual world projects and entertainment/relaxation. It notes that novelty, variety in conversations and people, and learning new things can help provide relaxation. An effective theme can unite the design, activities, and experience in a venue. For entertainment and relaxation, venues need to provide novelty, detail, other people, safety, and ways to think about something different to relax people's minds and bodies. When done well with courtesy and logistics, venues can attract regular visitors and create conditions where people relax and grow.
This document provides information about an assignment for a university-level course on virtual environments. Students are divided into five teams and are tasked with producing an infographic to visualize a set of data. The purpose is to make the data more accessible and understandable while also being visually appealing. The document lists the names of the students on each of the five teams.
1. The document summarizes a presentation given to introduce various people to the concept of virtual reality and the fourth dimension.
2. It discusses different perspectives on virtual reality from several guests including a psychiatrist, artist, security manager, and business owners.
3. Common themes that emerged around successful virtual reality applications included their social aspects, ability to exceed normal limitations, and how they are viewed as "cool" technological experiences.
Ibiza, situated in the Balearic Islands, stands out as a destination that encompasses everything: stunning landscapes, hidden gems to explore, a vibrant social scene, rich cultural life, and exceptional gastronomy. Opting for ‘Ibiza Rent A Boat’ to experience an unforgettable vacation on the White Island is certainly worthwhile, prompting a deeper exploration of the unique and fascinating aspects of Ibiza.
Beyond the mountains, a tour in Nepal reveals a vibrant tapestry of cultural heritage. The Kathmandu Valley, a UNESCO World Heritage Site, boasts an array of ancient temples, stupas, and palaces. Durbar Squares in Kathmandu, Bhaktapur, and Patan are treasure troves of medieval art and architecture.
How To Change Your Name On American Airlines Aadvantage.pptxedqour001namechange
American Airlines permits passengers to change/correct names on their AAdvantage account. Also, you can request a name change both online via a web portal and offline over the phone. For further information on how to change your name on American Airlines Advantage, get in touch with the airline’s customer service. Also, you can reach out to a consolidation desk at +1-866-738-0741 for quick assistance.
Golden Gate Bridge: Magnificent Architecture in San Francisco | CIO Women Mag...CIOWomenMagazine
The famous suspension bridge connects the city of San Francisco to Marin County in California. Golden Gate Bridge carries both U.S. Route 101 and California State Route 1 across the strait and is about one mile wide. In this article, we will explore the history and significance that have shaped the iconic monument it is known as today.
You can easily change/correct a name on your flight ticket under the American Airlines name change policy. The airline provides multiple online and offline modes to place a name change request. To learn more about how to change a name on American Airlines ticket, you can directly approach the airline’s customer support. Moreover, you can connect with a flight expert at +1-866-738-0741 for quick assistance.
The Ultimate Travel Guide to Hawaii Island Hopping in 2024adventuressabifn
island hopping in Hawaii. This magical place offers a number of experiences, as each island has its own charm. Do you love adventure? Then, hike through volcanoes or kayak along an amazing coastline. If you want relaxation, then Hawaii is perfect because it has the most amazing beaches. In this blog, I will help you make an itinerary for your Hawaii Island Hopping. Every island offers something special. The Big Island offers some of the most perfect volcanoes as well as stargazing. Maui will pamper you with beaches and luxury. Kauai has some of the most lush rainforests with dramatic cliffs, and Oahu can offer a taste of city life and historical significance.
Prepare for cold weather rafting with proper gear: layering for warmth, insulated headgear, gloves, waterproof footwear, and essential accessories like sunglasses and sunscreen. Prioritize safety with a life jacket and maintain gear for optimal performance. Stay warm, dry, and ready for adventure on the rapids!
Our excursions in tahiti offer stunning lagoon tours, vibrant marine life encounters, and cultural experiences. We ensure unforgettable adventures amidst breathtaking landscapes and serene waters. For more information, mail us at tracey@uniquetahiti.com.
Explore Architectural Wonders and Vibrant Culture With Naples ToursNaples Tours
Discover the historical gems and vivid culture of Naples with our guided tours. From the vivid narrow streets of Spaccanapoli to the ancient ruins of Pompeii, the city offers a mixed bag of adventurous experiences. Book your tickets today https://www.naples.tours/ and experience the best of Naples!
Discovering Egypt A Step-by-Step Guide to Planning Your Trip.pptImperial Egypt
Travelling to Egypt is like stepping into a time capsule where the past and present coexist, offering a unique blend of history, culture, and stunning landscapes.
See more: https://imperialegypt.com/tour-packages/
Un viaje a Buenos Aires y sus alrededoresJudy Hochberg
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Bangalore Metro, also known as Namma Metro, is a rapid transit system serving the city of Bangalore, Karnataka, India. It is the second longest operational metro network in India after the Delhi Metro.
Edutour" is your premier choice for educational travel experiences, offering specialized tours for schools, colleges, universities, and enthusiasts alike. As a comprehensive educational tour operator, we cater to a diverse range of interests and destinations, ensuring unforgettable experiences that combine learning, exploration, and cultural immersion.
What Outdoor Adventures Await Young Adults in Montreal's Surrounding NatureSpade & Palacio Tours
Experience Montreal's vibrant culture and thrilling outdoor adventures. From hiking scenic trails at Mont-Saint-Bruno to kayaking the Saint Lawrence River, there's something for every adventurous young adult. Explore street art, camp under the stars, and immerse yourself in nature's beauty just beyond the city's bustling streets.
What Outdoor Adventures Await Young Adults in Montreal's Surrounding Nature
SCF Mayor's Meeting 16th Jan 2009
1. Sister Cities and Friends in SL
Mayor’s Meeting 16th January 2009
lf
1
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
2. Agenda
• Welcome and Introductions
• Review SCF Concept
– Strategies
– Benefits
– Statistics
– European Second Life Conference 2009
• 2Q SCF Directions
– Discussion
lf
2
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
3. SCF Strategies
• Our purpose is to help members...
lf
3
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
4. Recognize that virtual worlds are still
in early stages...
Primitive UFOs
lf
4
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
5. Avoid the more obvious virtual worlds
misconceptions...
lf
5
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
6. Avoid mistakes made by others in the
past...
lf
6
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
7. Avoid mistakes likely to come in the
near future...
“Say... what’s a mountain goat doing
lf
way up here in a cloud bank?” 7
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
8. Feel assured that we know exactly
what we are doing...
“Whoa! That was a good one! Try it,
Hobbs – just poke his brain right where
lf
my finger is.” 8
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
9. Clarify typical communication
confusions...
lf
9
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
10. And simplify the complexities of virtual
worlds management...
What the customer How the consultant What operations
really needed described it installed
lf
10
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
11. Sister Cities and Friends in SL have accepted 60% and
rejected 40% of identified candidates so far
8
SCF is a quality project – We
care about who we invite. We
have high standards to give
best results to all.
lf
11
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
12. Sister Cities and Friends in SL complements the
Linden Lab Community Gateway Program
People with a
positive first
experience
COME BACK
to where they
started.
lf
12
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
13. Sister Cities and Friends in SL Increases Member
Visibility to New and Experienced Registrants
SCF TP’s residents to
signs at Members’
central arrival points
SL Web Sites
and REGAPIs
Sister Cities
and Linden
Lab have
overlapping Members provide
interests to residents a
retain New positive first
Registrants. experience to keep
them coming back
lf
13
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
14. SCF Benefits
• Bottom Line
– We TP them from SL Help Islands to the SCF sign at your Region
– You show them around, give them a good time, and keep them coming
back!
• Guests
– Faster access to quality themed social networking sims, home towns
and home languages
– Increased positive first experience for new registrants
• Members
– Increased visibility to new and experienced residents
– Increased visibility to new clients interested in virtual reality presence
• Linden Lab
– Increased retention of new registrants including international
languages
– Increased positive publicity
lf
14
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
15. SCF Statistics
218 sims
• Members
represented by
– 19 Cities (48 Sims)
members so
– 12 Friends (170 Sims)
far!
• Networked Teleport Sign Board Locations
– 31 Member Islands (So Far!) (~1,000,000 USD/YR)
– 30 SL Help and 3 Developer Islands (So Far!)
• Traffic
– 86% of members have reported immediate increases
– Within the first week of being added to the sign boards
– New and experienced registrants
• Home Towns and Languages
– 18 Nationalities
– 10 Languages
• English, Dutch, German, Czech, Romanian, Italian, Portugese, Polish,
Spanish, French, and Luxembourgish. Culture, Arts, Music and History are
highlighted in the themed sims along with International appeal.
lf
15
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
16. European Second Life Conference
2009
• Dates and Location
– 22nd, 23rd, 24th May 2009 in Amsterdam
• Details
– The first European SL Community Conference in Second Life!
– quot;Awareness and Avatars Unitedquot;
– Web Site: www.metameets.com
• Organizers Include
– Joja Dhara (Groningen in SL)
– Ham Rambler (Dublin in SL)
– Debs Regent (London in SL)
• Linden Invitees Include
– Katrin Linden (European Business Programs Specialist)
– Clare Linden (European Marketing Director)
lf
16
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
17. SCF 2Q 2009 Directions
• Directions
– Breadth
• Continue to interview and add new members, and
– Depth
• Focus on increasing
current members’ success
• RL Visits
– European SL Conference 2009
– Individual Member RL Meets
lf
17
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
18. Discussion
• Member operations support
• Monetization of social networks
lf
18
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
19. Thank You!
• SCF Management Team
– Sitearm Madonna
– Annie Milestone
– Cher Harrington
– Eria Ziemia
– Joja Dhara
lf
19
Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!
20. lf Sister Cities and Friends in SL - Top themed social networking sims in Second Life™!