Product Ownership can be fun, but it can also drive you to insanity. This talk will cover experiences, tools and tips to be an effective Product Owner when working with a variety of teams and personalities, with some specific focus on distributed teams.
Please see the blog post about this talk at
http://www.elezea.com/2010/11/product-manager-sanity/
Surviving the Enterprise Storm - Designing in Complex OrganizationsRian van der Merwe
Designing for the enterprise is really, really hard. The reason it’s hard is that in most cases the people who buy the software and the people who use the software are completely different, and therefore have completely different needs.
The people who buy enterprise software — IT managers, HR managers, etc. — care about things like configurability, control, more features than a competitor, and most of all: the ability to customize the thing just so, so that it fits in with whatever systems already exist. End users care about none of those things. They care about getting a job done as quickly and with as little pain as possible.
So how do you design in this kind of hostile environment? How do you provide a good end user experience while also catering to the needs of the business of selling to a different audience? That’s what this talk is about. You’ll learn:
* How to balance the needs of different product audiences effectively.
* How to bring user-centered design and Lean UX principles to the slow-moving machine that is the enterprise market.
* How to turn a sales-driven organization into a product-driven organization (or at least how to co-exist peacefully)
Enterprise software has never been this fun.
Minimum Testable Features—A Different Approach to Agile Software DevelopmentDialexa
Go deeper than MVP/MLP and shape your agile software development around minimum testable features. To succeed with digital transformation, business leaders need to get past the mindset that you need a perfect product to go to market. There’s still a place for waterfall processes, but the benefits of agile development are becoming more of a necessity than an option.
http://by.dialexa.com/minimum-testable-features-a-different-approach-to-agile-software-development
DataDreamin presents: A Cup of Data vol 4 - Spilling the Tea on UX Design Principles - November 12th, 2021 by Elena Migunova.
You know how to build recipes and dashboards, got your Tableau CRM skills. But how do you create EFFECTIVE dashboards? This session will teach you how you can become a design hero and give you the right tools to apply UX design principles to your Tableau CRM dashboards.
Your Big Idea: Creating Products for B2B DisruptionDialexa
Success in the digital age is about creating a bigger value chain for your existing business by modifying and adapting business models accordingly. Let’s find out how to make this B2B disruption happen the next time you have a big idea.
Full write-up: https://by.dialexa.com/your-b2b-disruption-digital-product-idea
Rethinking Enterprise UX in the Age of ConsumerizationY Media Labs
The line between personal and professional spheres is blurring; vital business processes can now be handled from smartphones, and workers expect applications to be as intuitive and easy to use as the ones they enjoy outside the office. At the same time, the gap between expectations for business applications and the reality presents an intriguing opportunity for developers. By implementing a mobile-first strategy, enterprises can increase employee satisfaction as well as productivity, all while staying ahead of emerging technology.
In our experience working with Fortune 500 brands, we have seen the importance of considering how the customer wants to feel when using a product, not just the features they want included. Users want apps that feel sexy, but this is achieved by providing an effortless experience that evokes a feeling of skill and aptitude in use.
As well, these apps must be capable of handling critical processes without missing a beat, integrating real time data and on the go capabilities with ease. To achieve the best of both worlds, we follow a user-lead approach, thinking first about how the end-user will interact with an application to preserve engagement and productivity.
Based on our experience working with enterprise clients, we guided session participants through the process of creating effective, intuitive and functional enterprise apps that are seamless and delightful to use. This will include integrating a user-led approach, planning for emerging technology such as wearables, and leading the way to a mobile-first strategy in the enterprise.
How to design enterprise apps that sellInVision App
Your customers expect great UX from your enterprise app. So do you. With gnarly legacy code to wrangle, complex requirements to manage, and results to deliver, you need to have the right process. Arm yourself with techniques and methods to craft successful enterprise apps.
This in-depth webinar from Jessica Tiao of Kissmetrics gives you the tools, advice, and best practices you need to succeed.
Surviving the Enterprise Storm - Designing in Complex OrganizationsRian van der Merwe
Designing for the enterprise is really, really hard. The reason it’s hard is that in most cases the people who buy the software and the people who use the software are completely different, and therefore have completely different needs.
The people who buy enterprise software — IT managers, HR managers, etc. — care about things like configurability, control, more features than a competitor, and most of all: the ability to customize the thing just so, so that it fits in with whatever systems already exist. End users care about none of those things. They care about getting a job done as quickly and with as little pain as possible.
So how do you design in this kind of hostile environment? How do you provide a good end user experience while also catering to the needs of the business of selling to a different audience? That’s what this talk is about. You’ll learn:
* How to balance the needs of different product audiences effectively.
* How to bring user-centered design and Lean UX principles to the slow-moving machine that is the enterprise market.
* How to turn a sales-driven organization into a product-driven organization (or at least how to co-exist peacefully)
Enterprise software has never been this fun.
Minimum Testable Features—A Different Approach to Agile Software DevelopmentDialexa
Go deeper than MVP/MLP and shape your agile software development around minimum testable features. To succeed with digital transformation, business leaders need to get past the mindset that you need a perfect product to go to market. There’s still a place for waterfall processes, but the benefits of agile development are becoming more of a necessity than an option.
http://by.dialexa.com/minimum-testable-features-a-different-approach-to-agile-software-development
DataDreamin presents: A Cup of Data vol 4 - Spilling the Tea on UX Design Principles - November 12th, 2021 by Elena Migunova.
You know how to build recipes and dashboards, got your Tableau CRM skills. But how do you create EFFECTIVE dashboards? This session will teach you how you can become a design hero and give you the right tools to apply UX design principles to your Tableau CRM dashboards.
Your Big Idea: Creating Products for B2B DisruptionDialexa
Success in the digital age is about creating a bigger value chain for your existing business by modifying and adapting business models accordingly. Let’s find out how to make this B2B disruption happen the next time you have a big idea.
Full write-up: https://by.dialexa.com/your-b2b-disruption-digital-product-idea
Rethinking Enterprise UX in the Age of ConsumerizationY Media Labs
The line between personal and professional spheres is blurring; vital business processes can now be handled from smartphones, and workers expect applications to be as intuitive and easy to use as the ones they enjoy outside the office. At the same time, the gap between expectations for business applications and the reality presents an intriguing opportunity for developers. By implementing a mobile-first strategy, enterprises can increase employee satisfaction as well as productivity, all while staying ahead of emerging technology.
In our experience working with Fortune 500 brands, we have seen the importance of considering how the customer wants to feel when using a product, not just the features they want included. Users want apps that feel sexy, but this is achieved by providing an effortless experience that evokes a feeling of skill and aptitude in use.
As well, these apps must be capable of handling critical processes without missing a beat, integrating real time data and on the go capabilities with ease. To achieve the best of both worlds, we follow a user-lead approach, thinking first about how the end-user will interact with an application to preserve engagement and productivity.
Based on our experience working with enterprise clients, we guided session participants through the process of creating effective, intuitive and functional enterprise apps that are seamless and delightful to use. This will include integrating a user-led approach, planning for emerging technology such as wearables, and leading the way to a mobile-first strategy in the enterprise.
How to design enterprise apps that sellInVision App
Your customers expect great UX from your enterprise app. So do you. With gnarly legacy code to wrangle, complex requirements to manage, and results to deliver, you need to have the right process. Arm yourself with techniques and methods to craft successful enterprise apps.
This in-depth webinar from Jessica Tiao of Kissmetrics gives you the tools, advice, and best practices you need to succeed.
Presentation given at the Ottawa Web Meetup in October 2015.
Many small creative services agencies and startups begin hiring the same way: the first employee is often a developer, the next is a designer, and operations quickly scale from there at a mile a minute. End-users sometimes get left at the wayside in the name of artistic vision, efficiency or even - egos.
So, how do you engrain UX best practices in a team that either doesn’t have the time, see the value, or possess the skill set to do so? It’s not always fast or easy, but it is always invaluable to the growth of your business.
We’ll walk through processes and integration of user-centric best practices, skill sets, and shaping priorities in a small agency. Whether you’re a developer, designer, manager or salesperson - you’ll learn why prioritizing UX in your team will breed your best work.
Storytelling: Selling a brilliant idea like a rock starRicardo Luiz
Storytelling in User Experience and in Projects.
The 5 Magic Steps to tell the story you need to sell a project, a solution or an idea.
How to understand what you need to do in order to engage like a rock star
Remote / Hybrid Working Models of the Future UXDXConf
In a hybrid-remote scenario, a subset of the company commutes each day, paired with a subset of the company that works remotely. This scenario offers complexity to managing individuals, teams, office dynamics and the product itself.
In this talk Kay will discuss InnoGames’ culture prior to the pandemic, how it developed when transitioning to remote work, and plans for building a hybrid model using an adaptive approach moving forward. All this to achieve InnoGames’ goal of creating the best working model.
Embedding Design Thinking at Sony to accomplish Business StrategyAndrea Picchi
The adoption of design thinking has been widely debated inside the design and business community, but very few groups had approached the process with a human-centric approach that is able to consider both cognitive and social psychological requirements.
This session addresses the issue of defining an empirical framework and a strategy, supported by psychology findings and corroborated by direct experiences, that is able to catalyze and measure the adoption of design thinking emphasizing the human and organizational implications that a change of this magnitude implies.
We will also argue that promoting and supporting organizational change is an adaptive challenge that requires counter-intuitive timings in order to support both designers, and non-designers' minds through an inevitable state of disequilibrium.
Ericsson Review: Crafting UX - designing the user experience beyond the inter...Ericsson
There is more to a good user experience than attractive products and services that solve problems and function according to a given set of requirements. Creating products and services that provide compelling experiences for users requires planning, resources, and processes for monitoring progress and measuring quality – crafting UX.
Modern users are savvy and demanding, and their expectations are high. They want products and services that provide some level of value. They want their products to be aesthetically pleasing, emotionally satisfying, as well as easy to learn, use, install, maintain and upgrade.
Ericsson is shifting from being driven by technology to being driven by needs and experiences. This shift has manifested itself in the development of a design approach that gets close to the user. Crafting UX is a user experience (UX) framework with roles, responsibilities and guidelines to better understand, define and meet users’ needs.
Designing similar – yet not identical – assets that provide comparable functionality, in different ways for different products, is neither financially justifiable nor good in terms of usability. By reusing common assets and code for similar functionalities, design teams can focus on the important task of creating relevant content and functionality; in other words, content that is useful and usable.
By establishing a shared vision across all groups involved in the development of products and services teamwork becomes more effective and coordinated efforts lead to a greater design and a better user experience.
It’s About More than Pixels: Redefining "Designer"Dialexa
Business professionals of a “certain vintage” have a tendency to misunderstand the role of design. They’ve looked at designers as disposable or simply nice to have.
But now, digital transformation is pushing us into a brave new business frontier—one where product expectations, unique business needs, and advancements in technology require a new way of thinking.
Full write-up: https://by.dialexa.com/more-than-pixels-redefining-designer
Mobile App User Experience Myths, DebunkedApteligent
What data science can teach you about app performance & user experience.
Myth #1: Crash Data is All I Need
Myth #2: Release Planning Happens Once
Myth #3: User Behavior & Business Insights are separate from App Performance
Developing Digital Mindsets - Fiona Phillips (ThoughtWorks Live)Thoughtworks
The modern digital era demands a more responsive and insight-driven approach to the way we run our business, with technology becoming more and more at the heart of value creation. It requires technology and business leaders to let go of their job titles and bring their domain expertise together to remain relevant in today's complex adaptive system.
Very few people come ready with the complete package required for digital transformation, so how do you develop the right skills and mindset to develop digital leadership within yourself and across your teams?
Building Products Your Customers Love with Empathy and Human InsightsAggregage
Product teams are continuously under tight deadlines to quickly validate new ideas, features, and offerings to innovate successfully, ensure product-market fit, and avoid rework. Without the customer’s perspective, these teams often end up wasting time and resources building features that customers don’t use. This webinar will highlight the critical areas during the design and development process when reaching out to customers, as understanding their needs, testing hypotheses, and refining your approach are imperative.
Are you ready to build an MVP? Where do you start? How do you know what features to build? How do you know how many people you need to build it? How do you know that they are building a right thing in a right way? This presentation and conversation will explore strategies for assembling effective teams for building and deploying an MVP while incurring minimal Product and Technical Debt. We will also discuss implementing an effective process to make sure that your MVP will be built on time and on target.
Unicorns are considered to be the rare person who can do both design and development. But, why are they considered rare? Because consider design and development to be separate disciplines.
In this talk, I explore the spectrum of design and development, how designers can be empowered by learning about development, and how developers can be empowered by learning about design.
I gave this talk at the Big Design Conference in Addison, TX on September 6, 2014.
Por qué me encanta ser un Product OwnerVanesa Tejada
En el ScrumDay Oviedo 2014, he querido contar mi experiencia como Product Owner, desde lo que nos dice la guía de Scrum, hasta lo que realmente es vivir día a día trabajando en este rol y todo lo que se requiere para llevar a cabo sus responsabilidades.
Presentation given at the Ottawa Web Meetup in October 2015.
Many small creative services agencies and startups begin hiring the same way: the first employee is often a developer, the next is a designer, and operations quickly scale from there at a mile a minute. End-users sometimes get left at the wayside in the name of artistic vision, efficiency or even - egos.
So, how do you engrain UX best practices in a team that either doesn’t have the time, see the value, or possess the skill set to do so? It’s not always fast or easy, but it is always invaluable to the growth of your business.
We’ll walk through processes and integration of user-centric best practices, skill sets, and shaping priorities in a small agency. Whether you’re a developer, designer, manager or salesperson - you’ll learn why prioritizing UX in your team will breed your best work.
Storytelling: Selling a brilliant idea like a rock starRicardo Luiz
Storytelling in User Experience and in Projects.
The 5 Magic Steps to tell the story you need to sell a project, a solution or an idea.
How to understand what you need to do in order to engage like a rock star
Remote / Hybrid Working Models of the Future UXDXConf
In a hybrid-remote scenario, a subset of the company commutes each day, paired with a subset of the company that works remotely. This scenario offers complexity to managing individuals, teams, office dynamics and the product itself.
In this talk Kay will discuss InnoGames’ culture prior to the pandemic, how it developed when transitioning to remote work, and plans for building a hybrid model using an adaptive approach moving forward. All this to achieve InnoGames’ goal of creating the best working model.
Embedding Design Thinking at Sony to accomplish Business StrategyAndrea Picchi
The adoption of design thinking has been widely debated inside the design and business community, but very few groups had approached the process with a human-centric approach that is able to consider both cognitive and social psychological requirements.
This session addresses the issue of defining an empirical framework and a strategy, supported by psychology findings and corroborated by direct experiences, that is able to catalyze and measure the adoption of design thinking emphasizing the human and organizational implications that a change of this magnitude implies.
We will also argue that promoting and supporting organizational change is an adaptive challenge that requires counter-intuitive timings in order to support both designers, and non-designers' minds through an inevitable state of disequilibrium.
Ericsson Review: Crafting UX - designing the user experience beyond the inter...Ericsson
There is more to a good user experience than attractive products and services that solve problems and function according to a given set of requirements. Creating products and services that provide compelling experiences for users requires planning, resources, and processes for monitoring progress and measuring quality – crafting UX.
Modern users are savvy and demanding, and their expectations are high. They want products and services that provide some level of value. They want their products to be aesthetically pleasing, emotionally satisfying, as well as easy to learn, use, install, maintain and upgrade.
Ericsson is shifting from being driven by technology to being driven by needs and experiences. This shift has manifested itself in the development of a design approach that gets close to the user. Crafting UX is a user experience (UX) framework with roles, responsibilities and guidelines to better understand, define and meet users’ needs.
Designing similar – yet not identical – assets that provide comparable functionality, in different ways for different products, is neither financially justifiable nor good in terms of usability. By reusing common assets and code for similar functionalities, design teams can focus on the important task of creating relevant content and functionality; in other words, content that is useful and usable.
By establishing a shared vision across all groups involved in the development of products and services teamwork becomes more effective and coordinated efforts lead to a greater design and a better user experience.
It’s About More than Pixels: Redefining "Designer"Dialexa
Business professionals of a “certain vintage” have a tendency to misunderstand the role of design. They’ve looked at designers as disposable or simply nice to have.
But now, digital transformation is pushing us into a brave new business frontier—one where product expectations, unique business needs, and advancements in technology require a new way of thinking.
Full write-up: https://by.dialexa.com/more-than-pixels-redefining-designer
Mobile App User Experience Myths, DebunkedApteligent
What data science can teach you about app performance & user experience.
Myth #1: Crash Data is All I Need
Myth #2: Release Planning Happens Once
Myth #3: User Behavior & Business Insights are separate from App Performance
Developing Digital Mindsets - Fiona Phillips (ThoughtWorks Live)Thoughtworks
The modern digital era demands a more responsive and insight-driven approach to the way we run our business, with technology becoming more and more at the heart of value creation. It requires technology and business leaders to let go of their job titles and bring their domain expertise together to remain relevant in today's complex adaptive system.
Very few people come ready with the complete package required for digital transformation, so how do you develop the right skills and mindset to develop digital leadership within yourself and across your teams?
Building Products Your Customers Love with Empathy and Human InsightsAggregage
Product teams are continuously under tight deadlines to quickly validate new ideas, features, and offerings to innovate successfully, ensure product-market fit, and avoid rework. Without the customer’s perspective, these teams often end up wasting time and resources building features that customers don’t use. This webinar will highlight the critical areas during the design and development process when reaching out to customers, as understanding their needs, testing hypotheses, and refining your approach are imperative.
Are you ready to build an MVP? Where do you start? How do you know what features to build? How do you know how many people you need to build it? How do you know that they are building a right thing in a right way? This presentation and conversation will explore strategies for assembling effective teams for building and deploying an MVP while incurring minimal Product and Technical Debt. We will also discuss implementing an effective process to make sure that your MVP will be built on time and on target.
Unicorns are considered to be the rare person who can do both design and development. But, why are they considered rare? Because consider design and development to be separate disciplines.
In this talk, I explore the spectrum of design and development, how designers can be empowered by learning about development, and how developers can be empowered by learning about design.
I gave this talk at the Big Design Conference in Addison, TX on September 6, 2014.
Por qué me encanta ser un Product OwnerVanesa Tejada
En el ScrumDay Oviedo 2014, he querido contar mi experiencia como Product Owner, desde lo que nos dice la guía de Scrum, hasta lo que realmente es vivir día a día trabajando en este rol y todo lo que se requiere para llevar a cabo sus responsabilidades.
SVG was first introduced on the web in 2001 and finally came around to being a practical web technology in 2011. Thanks to wide browser support and the popularity of retina screens, SVG is a powerful and flexible technology that everyone should have in their web development toolbox. In this talk, I'll tell you why should be using SVGs now and how to integrate SVGs into responsive websites, use it in iconography for resolution independence, and use JavaScript and CSS to create animations and interactive prototypes.
I gave this talk at Front Porch in Dallas, TX on October 7th. http://frontporch.io/
This talk will explore three key components to creating great products: understanding customer needs, rapidly prototyping and testing ideas, and true cross-team collaboration.
- How to discover customer needs through observation
- Rapidly test and iterate on new ideas without wasting development cycles
- Fostering cross-team collaboration that leads to customer empathy and a unified vision
The Scrum Product Owner needs to bring creative thinking to the team and to the product development. This was presented at the Atlanta Scrum Gathering 2012.
Product Owners need Super Powers to unlock the creative potential to innovate in the context of their organisation. The #PoDojo is the place to get your level up.
The Product owner is the main stakeholder in any agile software development project. The product owner is one of the four roles (scrum master, agile team, Product Owner & stakeholder) of the scrum framework for agile project management.
Jobs to Be Done :: Overview and Interview TechniqueBrian Rhea
Jobs to Be Done (JTBD) is a powerful product design framework that is gaining ground in startup communities across in the US. Companies like Basecamp and Intercom are using JTBD to heavily influence their product and marketing efforts with great success.
If you'd like to go deeper, visit https://hirebrianrhea.com/jobs-to-be-done-course to receive a free email course on Jobs to Be Done.
Who:
Brian Rhea (Product Lead at Revve) and Jason Hall (Chief Revenue Officer at Mocavo) have been actively practicing the JTBD framework and have implemented a number of their findings in their respective roles.
How:
In this workshop, we will present an overview of the JTBD framework, the main tools (forces diagram & timeline) and then conduct a JTBD interview with an audience participant to show you how it's done.
The Product Owner and the Product Manager, are they a single role? a single person?
Find out what people like Dean Leffingwell, Henrik Kniberg, Craig Larman, Bas Vodde, Roman Pichler and Marty Cagan have to say about this
An immersive workshop at General Assembly, SF. I typically teach this workshop at General Assembly, San Francisco. To see a list of my upcoming classes, visit https://generalassemb.ly/instructors/seth-familian/4813
I also teach this workshop as a private lunch-and-learn or half-day immersive session for corporate clients. To learn more about pricing and availability, please contact me at http://familian1.com
Including the User: How insights drive business #pswud2017Jeremy Johnson
Design is inclusive by nature. The ability to understand people, their needs, and emotions throughout a journey is what User Experience Designers excel at! That said, many organizations still need that nudge to really get out build true empathy for the people they’re building tools, systems, and apps for. This talk will help you ramp up with modern best practices in insights gathering, while helping you build the case to invest in user understanding through showcasing the value to both your business and your brand.
Lean UX - Applying Lean Principles to improve
User Experience in Agile environment. It accomplishes this by getting out of the deliverables business and instead focusing on successful experiences.
Top 3 Ways to use your UX Team for Product OwnersJeremy Johnson
You have a UX team, now what? Jeremy goes over the top 3 ways you, as a product owner should be using your UX team, along with insights into the User Experience process.
This talk was given at the North Dallas Agile Meetup on 4/12/17
4 Keys to successful project management software implementation in big organ...Kolinger & Associates, LLC
Are you in the process of implementing project management software in your company? This article describes four significant areas of focus to ensure success.
This article reflects my experience leading an implementation in a 3500 member technology division of a Fortune 50 company.
Project management tools on the market are numerous and their sophistication is ever-increasing. While they provide many essential functions, advertise great ease of use, and get many project managers "excited", their implementation can easily become a runaway train. To some the reasons for implementation failure may appear obvious. Yet, due to the frequency of failed implementations I have concluded that it may be obvious only to those with painful hindsight.
'A jelly startup can grow a spine with agile pm' by Stelios SbyrakisCoLab Athens
“Can a Jelly startup grow a spine? Agile PM may just do that” The usual startup story and the need to define, commit and check on the critical 4Ws (Who does What, When and Why)
Why outsource at all, why Scrum and how to find a perfect candidate to do the job?
What are the advantages of reading the e-book?
#Better understanding of basic Scrum, Agile and outsourcing method,
#Understanding of the importance of group work and consequences of that approach,
#Understanding of business value that comes with getting project done in Scrum,
#Better understanding and need of preparedness for making a project in Scrum.
Why outsource at all, why Scrum and how to find a perfect candidate to do the job?
Advantages of reading the e-book:
Better understanding of basic Scrum, Agile and outsourcing method,
Understanding of the importance of group work and consequences of that approach,
Understanding of business value that comes with getting project done in Scrum,
Better understanding and need of preparedness for making a project in Scrum.
STAT4610 Project 5So You Want to be an Entrepreneur”INTROD.docxmckellarhastings
STAT4610 Project 5
“So You Want to be an Entrepreneur?”
INTRODUCTION
Starting a new business can be an exciting adventure! Who doesn’t want to find themselves at the top of the next Microsoft, Apple, Facebook, Myspace, Instagram, Beanie Babies, Pet Rocks, Roto-Rooter, Enron, WorldCom, (OK, you get the point!)?
The problem with starting a new business is it carries an inherent amount of risk. (OK, a considerable amount of risk!) One-third of businesses fail within the first two years, and over half are gone in five years. That’s a waste of a significant amount of toil, sweat, intellectual effort, creativity, and—oh yes—capital! Failed businesses have stripped entrepreneurs of their life savings (and the savings of others) for millennia, but the successes have also lined the pockets of a lot of savvy investors.
Since most people can’t afford to fund their own startups, a popular strategy involves convincing others to get behind your great idea. Venture capital funds are always willing to chase the next big thing, but unfortunately there is a limit to the patience of the world’s check-writers, and most of them didn’t get rich without recognizing when it is time to cut losses.
There is hope, however! Analytics can help every new business set realistic expectations for their investors, and in fact are essential in the formulation of a business plan. Because of the uncertainties involved with startups (in terms of costs, timelines, returns, rates of success, etc.) it is often difficult to forecast the progression of a new venture, but with a sufficient knowledge of the field and the tasks required, a simulation can frequently get an entrepreneur into the right ballpark. Sometimes this is enough to start the money flowing!
PROJECT OVERVIEW
In this project you will develop a business plan for an Angel Investor in order to secure funding for your new startup. You will require funding until the point that your company generates a profit and is actually able to return capital (or positive equity) to its investors. Expenses may include payroll for developers or designers, facilities and infrastructure, marketing and sales, purchasing or collecting data, research, and a variety of other costs that you may want to identify. Obviously, you will have to identify a viable product around which to build your company, and if you’re stuck without an idea, feel free to go back to your Gateway Course and build a business around app development. Finally, you will need to determine the cost of executing your business plan across this timeline in order to secure sufficient funding.
[As an aside, the particular product or service is not essential to this project—you may use something developed in another course, some cool idea that you might have in mind, or something entirely fictional.]
You may make any assumptions you want concerning the availability of personnel (whether you will be required to hire them or if they are already onboard as part .
In this article I will explore what I believe is a good foundation for building high quality software. I will cover a wide array of different topics which have in common that I believe they all contribute to this goal.
It used to be that marketing was top down: big ideas thought up in the C-suite and executed
downwards, designed to ‘touch’ the lives of prospects and customers. How the tables have turned!
Marketing is now clearly bottom-up: the ideas come from multiple micro interactions with real
customers and the execution happens almost simultaneously in multiple playing fields.
Sanjib Sahoo, CTO of tradeMONSTER, tells the the story of his startup rising to become Barron's #1 ranked trading platform by using effective leadership, fearless organization culture, recruiting the right people agile development and open source technology.
Introduction to design thinking and it's reference to (innovation) management. A presentation handout for my fellow students at Zeppelin University in 2009. The presentation can be found here: http://www.slideshare.net/janschmiedgen/design-thinking-7804533.
I feel a little bad for the static wireframe. It's had a bad year. In fact, UX deliverables in general have had a bad couple of years. There's a growing skepticism about the value of Personas and other traditional UX artefacts, as well as an onslaught of "get out of the deliverables business" refrains from Lean methodologies.
All of this led me to lots of introspection about deliverables, and if it’s actually possible to create deliverables that are useful to help create better products.
In this talk I’ll tell our story. How we stripped down all our deliverables to almost nothing, and then started building it all up again slowly by asking ourselves, “What is absolutely necessary for us to do a great job?” I’ll discuss some of the deliverables we’ve since created (such as Expanded Journey Maps and Content Slice Diagrams), how they’re useful to us, and how you might be able to use them in your design process as well.
We’ve come to realise that not all UX deliverables are bad. Only bad deliverables are bad.
Please see http://uxdesign.smashingmagazine.com/2012/09/14/make-better-internet-story-three-acts/ for the accompanying article.
In this talk I weave together a story about the current state of Internet discourse. At the end I'll tell you how I think we can make it better. And then we'll most likely all go back to what we were doing and forget about it. Despite the likely futility of this exercise I'm going to do it anyway. Because I love the web and I really don't want us to destroy it.
In this talk I give an overview of the elements of User Experience Design, and more importantly, why you should care about it. The goal is to provide some baseline knowledge of the user-centered design process to equip anyone to take those skills back to their desks and start applying it immediately. I discuss user experience research, content strategy, interaction design, and visual design, and how those elements work together to build great experiences.
A proposal for measuring the effectiveness of web content. Includes a case study from eBay. This is more of a voice-over type presentation - the corresponding blog post is at http://www.elezea.com/2010/09/content-strategy-measurement/
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
4. The Product Owner represents the voice of the
customer. He/she ensures that the Scrum Team works
with the right things from a business perspective. The
Product Owner writes customer-centric items (typically
user stories), prioritizes them and then places them in
the product backlog.
“
The Product Manager is
responsible for delivering
measurable business
results through product
solutions that meet both
market needs and
company goals.
“
8. These have their feet firmly planted in the
mud of the practical world, and yet stretch far
enough to stick their head in the clouds when
they need to. Furthermore, they
simultaneously span all of the space in
between.
…rise above the specifics of a particular
problem to think about them in a more
abstract, and in some ways, more general
way.
“
http://www.businessweek.com/innovate/content/jul2009/id20090713_332802.htm
9. Head in the clouds
Communicate a vision
Show how you plan to get there
And I do mean SHOW (yes, use pictures)
Remain flexible
Be in the details
Communicate clear expectations, then trust
Don’t hover!
Learn what you don’t know
Feet on the ground
10.
11.
12.
13.
14. For creative thinkers, [there are] three key motivators:
autonomy (self-directed work), mastery (getting better at
stuff), and purpose (serving a greater vision). All three are
intrinsic motivators.
As creative thinkers, we want to make progress, and we
want to move big ideas forward. So, it's no surprise that the
best motivator is being empowered to take action.
When it comes to recommendations for creative leaders,
[authors of a recent study] don’t mince words: “Scrupulously
avoid impeding progress by changing goals autocratically,
being indecisive, or holding up resources.” In short, give
your team members what they need to thrive, and then get
out of the way.
http://the99percent.com/articles/6943/what-motivates-us-to-do-great-work
“
26. Design by committee
In a hierarchy every
employee tends to rise to
their level of
incompetence
“
{The Peter Principle}
27. Design by committee
The Dunning–Kruger effect is a cognitive bias in which an
unskilled person makes poor decisions and reaches
erroneous conclusions, but their incompetence denies them
the metacognitive ability to realize their mistakes. The
unskilled therefore suffer from illusory superiority, rating their
own ability as above average, much higher than it actually is,
while the highly skilled underrate their abilities, suffering from
illusory inferiority.
This leads to the situation in which less competent people
rate their own ability higher than more competent people. It
also explains why actual competence may weaken self-
confidence: because competent individuals falsely assume
that others have an equivalent understanding.
“
28. Product should be a dictatorship, not
consensus-driven. There are casualties,
hurt feelings, angry users. But all of those
things are necessary if you’re going to
create something unique. The iPhone is
clearly a vision of a single core team, or
maybe even one man. It happened to be
a good dream, and that device now
dominates mobile culture. But it’s
extremely unlikely Apple would have ever
built it if they conducted lots of focus
groups and customer outreach first. No
keyboard? Please.
-- Michael Arrington
“
29. Design by committee
The sensible
answer is to
listen, absorb,
discuss, be able
to defend any
design decision
with clarity and
reason, know
when to pick your
battles and know
when to let go.
“
Respond to every piece of feedback
Note what feedback is being incorporated
Explain why feedback is not being taken
Use the UX validation stack
30. The user experience validation stack
http://www.uxbooth.com/blog/winning-a-user-experience-debate/
38. It’s important to know the business
inside and out and have a clear
trajectory where we’re headed. But
there is a point where planning
becomes overplanning. All that time
spent planning is time spent not
doing.
http://tomfishburne.com/2010/10/waterfall-planning.html
“
39. I’ve been working on a way to balance the
benefits of Gantt charts (ability to input
dependencies and adjust an entire schedule with
the push of a button) with the best way to
communicate project schedules to clients. Most
people can’t read a Gantt chart, and no client
should have to. Gantt charts are more useful for
planning next steps than providing an at-a-glance
project status anyway.
“
http://weblog.muledesign.com/2010/10/project_managers_not_calendar.php
40. Meetings may be toxic, but calendars are the
superfund sites that allow that toxicity to thrive. All
calendars suck. And they all suck in the same
way. Calendars are a record of interruptions. And
quite often they’re a battlefield over who owns
whose time.
“
http://weblog.muledesign.com/2010/10/the_chokehold_of_calendars.php
41. Sell a team driven by:
Priorities
Action
Timelines
Meetings
42. A few notes on distributed teams
Meet in person. Now.
Be respectful of time zones.
Use the right technology.
43.
44. A few notes on distributed teams
Meet in person. Now.
Be respectful of time zones.
Use the right technology.
Keep it human.
45.
46. A few notes on distributed teams
Meet in person. Now.
Be respectful of time zones.
Use the right technology.
Keep it human.
Trust each other.
47. A few notes on distributed teams
Meet in person. Now.
Be respectful of time zones.
Use the right technology.
Keep it human.
Trust each other.
Don’t stop talking, especially if you disagree.
48. A roadmap to serenity
How to stay sane as a Product Owner
Rian van der Merwe
@RianVDM
rian@elezea.com