Digital media & service design at Rio 2016 Olympic GamesMarcelo Albagli
Presentation at the London College of Communication / University of the Arts London on digital communications strategy and design thinking for the Olympic Games in Rio. 10th November 2016
The document outlines a legacy framework for the 2014 Commonwealth Games in Glasgow, which aims to leave a lasting legacy through six themes: a prosperous, active, international, greener, accessible, and inclusive Glasgow. It discusses the consultation process, principles of health, inclusion and sustainability, and proposed outcomes under each theme around economic development, physical activity, infrastructure, and community engagement. The framework is intended to maximize long-term social and economic benefits for Glasgow from hosting the 2014 Commonwealth Games.
Unit 301 events organisation in a sport and leisure environmentProdecEducation
This document provides guidance for a unit on organizing events in a sport and leisure environment. It outlines the unit learning outcomes of understanding event types and characteristics, roles and responsibilities of personnel, and how to plan and evaluate events. It provides information on preparing venues, safety plans, checklists, and dealing with unexpected situations. The tutor and student guidance sections provide direction on activities like reviewing standards, participating in discussions, and submitting assessments.
Large-Scale Sport Events and Sport Development OutcomesAlana Thomson
Most recent findings presented on sport development legacies from the 2009 Sydney World Masters Games at the 2012 SMAANZ conference in Sydney, Australia
This document outlines the tasks required for a resource project. It includes analyzing the purpose of resources, evaluating the effectiveness of resources in meeting individual learning needs, analyzing the principles of resource design and sources that inform development, analyzing how theories of inclusive curriculum design inform development, and analyzing ways to adapt resources to enable an inclusive approach.
This document provides guidance for evaluating resources used within a specialist area of education and training. It instructs readers to think of their top three resources and evaluate them using a provided form based on principles of resource design. Readers are also asked to consider if there are any better questions that could be added to the form to make it more relevant to their specific specialist area.
This is the slide deck from my talk at the CHA Megashow 2016. These are predictions about the changes to some digital marketing channels in 2016. Let's see if I am right this year. ;-)
Digital media & service design at Rio 2016 Olympic GamesMarcelo Albagli
Presentation at the London College of Communication / University of the Arts London on digital communications strategy and design thinking for the Olympic Games in Rio. 10th November 2016
The document outlines a legacy framework for the 2014 Commonwealth Games in Glasgow, which aims to leave a lasting legacy through six themes: a prosperous, active, international, greener, accessible, and inclusive Glasgow. It discusses the consultation process, principles of health, inclusion and sustainability, and proposed outcomes under each theme around economic development, physical activity, infrastructure, and community engagement. The framework is intended to maximize long-term social and economic benefits for Glasgow from hosting the 2014 Commonwealth Games.
Unit 301 events organisation in a sport and leisure environmentProdecEducation
This document provides guidance for a unit on organizing events in a sport and leisure environment. It outlines the unit learning outcomes of understanding event types and characteristics, roles and responsibilities of personnel, and how to plan and evaluate events. It provides information on preparing venues, safety plans, checklists, and dealing with unexpected situations. The tutor and student guidance sections provide direction on activities like reviewing standards, participating in discussions, and submitting assessments.
Large-Scale Sport Events and Sport Development OutcomesAlana Thomson
Most recent findings presented on sport development legacies from the 2009 Sydney World Masters Games at the 2012 SMAANZ conference in Sydney, Australia
This document outlines the tasks required for a resource project. It includes analyzing the purpose of resources, evaluating the effectiveness of resources in meeting individual learning needs, analyzing the principles of resource design and sources that inform development, analyzing how theories of inclusive curriculum design inform development, and analyzing ways to adapt resources to enable an inclusive approach.
This document provides guidance for evaluating resources used within a specialist area of education and training. It instructs readers to think of their top three resources and evaluate them using a provided form based on principles of resource design. Readers are also asked to consider if there are any better questions that could be added to the form to make it more relevant to their specific specialist area.
This is the slide deck from my talk at the CHA Megashow 2016. These are predictions about the changes to some digital marketing channels in 2016. Let's see if I am right this year. ;-)
30 trends that will shape European web & digital media business in 2012Marc Ziegler
In 2011, over 940 web companies in the fields of ecommerce, advertising and digital media have been funded by US investors with a volume of more than 13,6 billion US$. This is the tip of the iceberg of our analysis that investigated most investments by US venture capital companies and business angel in 2011. Beside the data we collected, I wanted to find out, which specific trends in each of the most relevant web business segments can be derived from the identified investment patterns and which impact these trends will have on investment behavior in Europe/Germany.
more on http://www.medien.nrw.de
The document provides guidance on creating effective sponsorship proposals with multiple sections. It discusses including an executive summary, sponsorship benefits, budget details, and metrics to measure the success of the sponsorship. Key aspects that proposals should address are identifying target markets for both the sponsor and sport organization, how the sponsorship will help both parties reach their goals, and methods for evaluating the sponsorship's performance through metrics like sales, media coverage, and changes in consumer perceptions.
This presentation was delivered to the members of the Sports Executives Association. To watch the video recording of this presentation visit http://t3connect.com/sportsexec
Over the past few years, thousands of athletes, teams and leagues have embraced social networks like Facebook and Twitter to provide behind the scenes access and up-to-the minute info to eager sports fans across the globe.
Social media provides an unprecedented opportunity for athletes, teams and leagues to further connect with their fan base. And this connection is creating a tremendous opportunity for sponsors looking to ride the wave of influence these sports entities have over their fan base.
In this presentation, Trevor Turnbull (Founder - T3 CONNECT Sports Marketing) presents real world examples of how sports events are leveraging social media by profiling the Grand Slam tennis tournaments (Australian Open, US Open, Wimbeldon and French Open)
The document discusses 10 game changers in how social media is changing sports marketing: 1) gamification to enhance the fan experience, 2) social TV for second screen experiences, 3) augmented reality for fan immersion, 4) social broadcasting to communicate directly with fans, 5) targeting women sports fans, 6) using Twitter for athlete and journalist communication, 7) high-tech stadiums for fan interaction, 8) engaging super fans as brand advocates, 9) open source approaches that add value for fans, and 10) mobile apps as an alternative to websites. It also discusses key metrics for measuring success in the social media sports league.
The Untamed Hair Tour event sponsorship proposal outlines an event on May 18th, 2013 at S&S Boutique in Los Angeles. The event will feature a pink carpet arrival, gift bags, food and drinks, live music, hair demos and giveaways. Sponsorship opportunities include the Untamed Soul sponsor for $1000, Untamed Mind sponsor for $650, and Untamed Heart sponsor or raffle prize sponsor for $350 or $50. The proposal promotes sponsoring the event to reach over 100 consumers and includes contact information for more details.
Contoh Proposal Sponsorship Event Konser Musikdhechaaditya
Berikut adalah contoh proposal sponsorship untuk keperluan event konser musik. Untuk event selain konser bisa dimodifikasi, secara template sama. Semoga bermanfaat.
The document provides 5 steps to help brands stand out: 1) Have a mission that makes a statement about humanity. 2) Tell a remarkable story that elicits emotions. 3) Create an effective business card that stands out visually and includes a call to action. 4) Develop unique trademarks and language styles. 5) Always look for ways to improve and "plus" your work. The overarching message is to create in the most unique way possible.
UFC is a rapidly growing sport popular among early to middle aged men. The UFC brand offers sponsors tremendous exposure to their target demographic through multi-year sponsorship agreements. Sponsoring the UFC would allow AXE to promote its products to millions of viewers worldwide and fuel significant brand growth by connecting with UFC's largely male, young adult fan base.
Communication is a universal human trait, yet it is also one of the most poorly cultivated traits. The single biggest problem in communication is the illusion that it has taken place. We can cultivate great communication by understanding that it is always "high stakes" and by focusing on the audience, preparing and practicing presentations, empathizing with the audience, and continuously growing communication skills through reading, subscribing to blogs, and following experts.
Acquia, The Digital Business Optimization CompanyCyril Reinhard
This document discusses how digital transformation is important for businesses in today's connected world. It emphasizes the importance of being agile, mobile, social, and providing unique personalized experiences. It promotes building a digital business platform that combines content, community, and commerce across multiple digital channels. The platform described is the Acquia Digital Business Platform, which allows customers like Warner Music Group, NBC Entertainment, Timex, and hospitals to create flexible centralized digital experiences using Drupal open source software.
The document summarizes the 1001 Stories campaign in Denmark, which created a website for users to share stories about places in Denmark. It discusses the goals of engaging younger users and sharing heritage in a modern way. Statistics show over 30,000 monthly users, 10,000 photos, and traffic increasing on the international site. Elements of the campaign included PR, apps, partnerships, and social media promotion. Advice includes using social media for communication, fundraising, and sharing knowledge, while listening to users.
The document summarizes how NOS, a Dutch news organization, organizes its in-house digital team and adapts to changing media consumption trends. It discusses having an interdisciplinary team of engineers, designers, and journalists. It also describes focusing on new platforms like social media as TV and radio reach declines, using agile development methods, and experimenting with new formats through the NOS Lab to engage audiences on emerging technologies.
Marco Vigano' presented on the future of publishing in the data era. He discussed how Conde Nast Italia is using various media integrative platforms to produce content across multiple channels and engage audiences through social media and events. Data is crucial to Conde Nast's strategy, as they are using tools like machine learning and analytics to improve advertising, create personalized content, and gain insights from their large user base and content. Looking ahead, Vigano' explained that publishers must distribute content wherever audiences are, through platforms like Google and smart speakers using voice data.
This presentation highlights some of the key social media trends that occurred during the summer months of 2016. Topics include: #Brexit, Pew's State of the News Media, Pokemon Go, Milo Yiannopoulo, and #Rio2016. Presented to my Social Media course (#srusm) at Slippery Rock University.
This document discusses opportunities for innovation in intelligent tourism mobility. It notes that new mobility options like high-speed rail and electric vehicles are emerging alongside new technologies that are converging the cyber and physical worlds. This is changing how people travel and experience destinations. Intelligent tourism destinations of the future will need to consider these new mobility trends and technologies to remain competitive by offering seamless physical and digital experiences to visitors.
The document discusses next generation cognitive curriculums and evolving education with cognitive and data sciences. It describes key building blocks for artificial and augmented intelligence including learning, perception, reasoning, interaction and knowledge. It also discusses building blocks for augmented intelligence including science, design, business value, societal impact, and interdisciplinarity. The document presents IBM's cognitive system build approach and types of cognitive system entities. It provides a brief history of AI and discusses challenges in building, understanding and working with cognitive systems.
We talk a lot about Ai as the superpower for process and automation of jobs. But what about creativity? What happens when artists, coders, designers, technologists and industry professionals collaborate to promote creative applications of artificial intelligence in art, music, film, design and beyond? Can Ai ever truly be creative? Or merely just a super-tool for designers and artists to work with.
Curated by the BIMA Ai Think Tank, join BIMA and a panel of industry experts for this very special breakfast briefing on creative Ai and what that truly means for digital.
Speakers:
Luba Elliott, Curator and Researcher
Hooman Sayani, Autodesk Research
Georgia Ward Dyer
Marco Marchesi, Happy Finish
Oded Ben-Tal, Kingston University
Presentation given at AFP Arizona State Conference on Friday, July 24, 2015 with Josh Hirsch: social media platforms, case studies and strategies for fundraising special events.
How Media and Entertainment Companies Succeed with there Digital Transformation!Sam Sepstrup
The document discusses the digital transformation of businesses and the role of Acquia and the Drupal platform. It notes that by 2020 there will be 50 billion connected devices, most internet access will come from mobile, and users expect personalized and unique experiences across channels. Acquia provides a digital business platform that combines content, community, and commerce to deliver these modern digital experiences through Drupal, its open source CMS. The platform allows for agility, mobility, social engagement, and personalization. Acquia has over 4000 customers globally across industries and helps companies transform their digital presence.
30 trends that will shape European web & digital media business in 2012Marc Ziegler
In 2011, over 940 web companies in the fields of ecommerce, advertising and digital media have been funded by US investors with a volume of more than 13,6 billion US$. This is the tip of the iceberg of our analysis that investigated most investments by US venture capital companies and business angel in 2011. Beside the data we collected, I wanted to find out, which specific trends in each of the most relevant web business segments can be derived from the identified investment patterns and which impact these trends will have on investment behavior in Europe/Germany.
more on http://www.medien.nrw.de
The document provides guidance on creating effective sponsorship proposals with multiple sections. It discusses including an executive summary, sponsorship benefits, budget details, and metrics to measure the success of the sponsorship. Key aspects that proposals should address are identifying target markets for both the sponsor and sport organization, how the sponsorship will help both parties reach their goals, and methods for evaluating the sponsorship's performance through metrics like sales, media coverage, and changes in consumer perceptions.
This presentation was delivered to the members of the Sports Executives Association. To watch the video recording of this presentation visit http://t3connect.com/sportsexec
Over the past few years, thousands of athletes, teams and leagues have embraced social networks like Facebook and Twitter to provide behind the scenes access and up-to-the minute info to eager sports fans across the globe.
Social media provides an unprecedented opportunity for athletes, teams and leagues to further connect with their fan base. And this connection is creating a tremendous opportunity for sponsors looking to ride the wave of influence these sports entities have over their fan base.
In this presentation, Trevor Turnbull (Founder - T3 CONNECT Sports Marketing) presents real world examples of how sports events are leveraging social media by profiling the Grand Slam tennis tournaments (Australian Open, US Open, Wimbeldon and French Open)
The document discusses 10 game changers in how social media is changing sports marketing: 1) gamification to enhance the fan experience, 2) social TV for second screen experiences, 3) augmented reality for fan immersion, 4) social broadcasting to communicate directly with fans, 5) targeting women sports fans, 6) using Twitter for athlete and journalist communication, 7) high-tech stadiums for fan interaction, 8) engaging super fans as brand advocates, 9) open source approaches that add value for fans, and 10) mobile apps as an alternative to websites. It also discusses key metrics for measuring success in the social media sports league.
The Untamed Hair Tour event sponsorship proposal outlines an event on May 18th, 2013 at S&S Boutique in Los Angeles. The event will feature a pink carpet arrival, gift bags, food and drinks, live music, hair demos and giveaways. Sponsorship opportunities include the Untamed Soul sponsor for $1000, Untamed Mind sponsor for $650, and Untamed Heart sponsor or raffle prize sponsor for $350 or $50. The proposal promotes sponsoring the event to reach over 100 consumers and includes contact information for more details.
Contoh Proposal Sponsorship Event Konser Musikdhechaaditya
Berikut adalah contoh proposal sponsorship untuk keperluan event konser musik. Untuk event selain konser bisa dimodifikasi, secara template sama. Semoga bermanfaat.
The document provides 5 steps to help brands stand out: 1) Have a mission that makes a statement about humanity. 2) Tell a remarkable story that elicits emotions. 3) Create an effective business card that stands out visually and includes a call to action. 4) Develop unique trademarks and language styles. 5) Always look for ways to improve and "plus" your work. The overarching message is to create in the most unique way possible.
UFC is a rapidly growing sport popular among early to middle aged men. The UFC brand offers sponsors tremendous exposure to their target demographic through multi-year sponsorship agreements. Sponsoring the UFC would allow AXE to promote its products to millions of viewers worldwide and fuel significant brand growth by connecting with UFC's largely male, young adult fan base.
Communication is a universal human trait, yet it is also one of the most poorly cultivated traits. The single biggest problem in communication is the illusion that it has taken place. We can cultivate great communication by understanding that it is always "high stakes" and by focusing on the audience, preparing and practicing presentations, empathizing with the audience, and continuously growing communication skills through reading, subscribing to blogs, and following experts.
Acquia, The Digital Business Optimization CompanyCyril Reinhard
This document discusses how digital transformation is important for businesses in today's connected world. It emphasizes the importance of being agile, mobile, social, and providing unique personalized experiences. It promotes building a digital business platform that combines content, community, and commerce across multiple digital channels. The platform described is the Acquia Digital Business Platform, which allows customers like Warner Music Group, NBC Entertainment, Timex, and hospitals to create flexible centralized digital experiences using Drupal open source software.
The document summarizes the 1001 Stories campaign in Denmark, which created a website for users to share stories about places in Denmark. It discusses the goals of engaging younger users and sharing heritage in a modern way. Statistics show over 30,000 monthly users, 10,000 photos, and traffic increasing on the international site. Elements of the campaign included PR, apps, partnerships, and social media promotion. Advice includes using social media for communication, fundraising, and sharing knowledge, while listening to users.
The document summarizes how NOS, a Dutch news organization, organizes its in-house digital team and adapts to changing media consumption trends. It discusses having an interdisciplinary team of engineers, designers, and journalists. It also describes focusing on new platforms like social media as TV and radio reach declines, using agile development methods, and experimenting with new formats through the NOS Lab to engage audiences on emerging technologies.
Marco Vigano' presented on the future of publishing in the data era. He discussed how Conde Nast Italia is using various media integrative platforms to produce content across multiple channels and engage audiences through social media and events. Data is crucial to Conde Nast's strategy, as they are using tools like machine learning and analytics to improve advertising, create personalized content, and gain insights from their large user base and content. Looking ahead, Vigano' explained that publishers must distribute content wherever audiences are, through platforms like Google and smart speakers using voice data.
This presentation highlights some of the key social media trends that occurred during the summer months of 2016. Topics include: #Brexit, Pew's State of the News Media, Pokemon Go, Milo Yiannopoulo, and #Rio2016. Presented to my Social Media course (#srusm) at Slippery Rock University.
This document discusses opportunities for innovation in intelligent tourism mobility. It notes that new mobility options like high-speed rail and electric vehicles are emerging alongside new technologies that are converging the cyber and physical worlds. This is changing how people travel and experience destinations. Intelligent tourism destinations of the future will need to consider these new mobility trends and technologies to remain competitive by offering seamless physical and digital experiences to visitors.
The document discusses next generation cognitive curriculums and evolving education with cognitive and data sciences. It describes key building blocks for artificial and augmented intelligence including learning, perception, reasoning, interaction and knowledge. It also discusses building blocks for augmented intelligence including science, design, business value, societal impact, and interdisciplinarity. The document presents IBM's cognitive system build approach and types of cognitive system entities. It provides a brief history of AI and discusses challenges in building, understanding and working with cognitive systems.
We talk a lot about Ai as the superpower for process and automation of jobs. But what about creativity? What happens when artists, coders, designers, technologists and industry professionals collaborate to promote creative applications of artificial intelligence in art, music, film, design and beyond? Can Ai ever truly be creative? Or merely just a super-tool for designers and artists to work with.
Curated by the BIMA Ai Think Tank, join BIMA and a panel of industry experts for this very special breakfast briefing on creative Ai and what that truly means for digital.
Speakers:
Luba Elliott, Curator and Researcher
Hooman Sayani, Autodesk Research
Georgia Ward Dyer
Marco Marchesi, Happy Finish
Oded Ben-Tal, Kingston University
Presentation given at AFP Arizona State Conference on Friday, July 24, 2015 with Josh Hirsch: social media platforms, case studies and strategies for fundraising special events.
How Media and Entertainment Companies Succeed with there Digital Transformation!Sam Sepstrup
The document discusses the digital transformation of businesses and the role of Acquia and the Drupal platform. It notes that by 2020 there will be 50 billion connected devices, most internet access will come from mobile, and users expect personalized and unique experiences across channels. Acquia provides a digital business platform that combines content, community, and commerce to deliver these modern digital experiences through Drupal, its open source CMS. The platform allows for agility, mobility, social engagement, and personalization. Acquia has over 4000 customers globally across industries and helps companies transform their digital presence.
Digital City Project & the psychology of jobs of the futureMarc Canter
The document discusses how jobs are changing and will increasingly be project-based, virtual, and independent. It outlines new types of digital jobs like event planning, video editing, and social media marketing. These jobs will value skills like self-motivation, creativity, and accountability. The document proposes creating a "Digital City" through open source software and standards, citizen dashboards, multimedia projects to train workers, and digital bureaus to produce content and offer internships. The goal is a virtuous cycle providing jobs, training, and engaging digital experiences for citizens.
The Future of Travel Technology - Welcoming Our New Computer OverlordsRobert Cole
The Future of Travel Technology - Welcoming Our New Computer Overlords was presented by Robert Cole, Founder-CEO of RockCheetah at the Annual Wisconsin Hotel and Lodging Association Conference and Tradeshow held November 8, 2016 at the Oshkosh Convention Center in Oshkosh, Wisconsin.
Covering big data, artificial intelligence, the presentation suggests the hotel industry should expect to see rapid changes in the coming years, driven my mobile computing, voice and messaging services, as well as smart assistants and autonomous vehicles. Hoteliers that embrace the changing technology will help their staffs work smarter and dramatically improve guest experiences through a high degree of personalization.
This document summarizes Parsons Brinckerhoff's work developing mobile apps and using social media and mobile technologies for project outreach. It notes that mobile use and older adults' adoption of social media are growing rapidly. It provides examples of mobile apps developed by Parsons Brinckerhoff for various projects and organizations to engage the public. These apps allow sharing information and gathering public comments through interactive maps. The document discusses partnerships and opportunities to expand the use of these technologies for additional projects.
1) New media can be defined as digital media that are interactive, networked, and integrated into daily life via devices like computers, mobile phones, and game consoles.
2) Key concepts of new media include user participation, openness, conversation, community, and connected networks.
3) Characteristics of Web 2.0 include user publication and broadcasting, dialogue and collaboration, networking, sharing, using tags and RSS, and combining content through mash-ups.
The Digital City Project aims to innovate workforce development through three main areas of focus: workforce development, online multimedia content and services, and a digital city open platform software infrastructure. The project will connect online and offline worlds by using social media and interactive multimedia content to train and intern people in a wide range of skills. It will establish digital bureaus across Northeast Ohio cities supported by a sustainable business model of funding, content creation, and platform maintenance. The goal is to pilot the project in Youngstown and expand across the region.
Design de Serviço e Design Thinking: conceitos, métodos e processosMarcelo Albagli
O documento discute os conceitos e processos de design de serviço e design thinking. Apresenta cinco preocupações do design (forma, função, valor, contexto e tempo) e cinco princípios do design de serviço (centrado no usuário, co-criativo, sequencial, evidente e holístico). Também descreve características do design como empatia, colaboração, visualização e iteração.
Service design thinking: Concepts, methods, and processesMarcelo Albagli
Talk at Open D'Or Healthcare Innovation Hub (Rio de Janeiro, May 3rd).
In the last 30 years, design has redefined itself. Departing from a brief historical perspective, this talk promoted the debate on the role of design in the management of business innovation initiatives management and the creation of new and better services.
Este documento descreve o projeto de mídia digital para os Jogos Olímpicos Rio 2016, que visa fornecer a experiência dos Jogos para 100 milhões de pessoas. A equipe multidisciplinar de 2.000 pessoas, incluindo 10% de estrangeiros, trabalharam por 30 meses para criar vários sites, aplicativos e serviços digitais para fornecer informações esportivas, resultados ao vivo e uma experiência imersiva dos Jogos para audiências ao redor do mundo.
Apresentação sobre design e inovação social para alunos de mestrado e doutorado do Instituto Brasileiro de Informação em Ciência e Tecnologia (3 jul 2013).
The Business of Innovation: creativity in the workplaceMarcelo Albagli
The document discusses creativity in the workplace and how businesses can foster innovation. It emphasizes that creativity comes from collaboration between individuals with different backgrounds, expertise, and perspectives. It also stresses the importance of visual literacy, playful exploration, and trusting your instincts to discover new values and solutions through an original approach that overcomes habitual thinking. The overall message is that businesses should encourage collaboration, diversity of thought, and playfulness to inspire creative innovation.
Apresentação da Canvas Webhouse para formandos das áreas de TI, Marketing Digital e Design Interativo do Instituto INFNET na 1a Feira da Empregabilidade.
O documento discute a importância da simplicidade na World Wide Web. Ele descreve como a Web começou como uma vasta área de informação para fornecer acesso a conteúdo hipermídia e como ela evoluiu para uma plataforma onde usuários podem participar através de wikis, tags e blogs. A simplicidade é destacada como essencial para a adaptabilidade e usabilidade da Web.
O documento discute brevemente a evolução da World Wide Web, citando sua criação para prover acesso a conteúdo hipermídia e a famosa frase de Bill Gates sobre memória de computadores. Também menciona conceitos-chave da Web 2.0 como participação social e compartilhamento de conteúdo.
Marketing na Web Ações virais e outras estratégias de sucessoMarcelo Albagli
O documento discute estratégias de marketing online, incluindo ações virais, publicidade online e promoções online. Apresenta quatro estratégias básicas para ações virais: entreter, ser útil, recompensar e ser inédita. Também discute os objetivos e formatos de promoções online, dando o exemplo da Era do Gelo, e fatores a serem considerados no planejamento de uma campanha de marketing de mídia mista na internet.
TELEVISÃO, HOLLYWOOD E ROCK ’N’ ROLL: A Indústria do Entretenimento na Inter...Marcelo Albagli
O documento discute o surgimento da pirataria digital e as respostas da indústria do entretenimento. A popularização do formato MP3 e do Napster levaram à disseminação da troca de arquivos entre usuários na internet. Isso ameaçou os lucros de Hollywood e da indústria fonográfica, que então promulgaram leis mais rígidas e lançaram suas próprias plataformas de streaming para distribuição digital de mídia. A batalha entre a indústria do entretenimento e empresas de tecnologia pela dominação do merc
O documento discute as tendências da web 2.0 e mídias sociais, incluindo o aumento do uso de redes sociais no Brasil e EUA, desafios do mercado editorial digital, privacidade de dados, e a importância da participação e colaboração em plataformas abertas versus sistemas fechados.
Apresentação no Web Expo Forum 2010 (17/mar) sobre Mídias Sociais e reposicionamento do Comitê Olímpico Brasileiro. TimeBrasil.Com.Br, o site da torcida olímpica brasileira.
Tendências da Comunicação Online: Social Media e Web 2.0Marcelo Albagli
O documento discute as tendências da comunicação online e mídias sociais. Aborda o que são mídias sociais e Web 2.0, apresenta exemplos como Facebook, Twitter e blogs. Fornece estatísticas sobre o uso da internet no Brasil e no mundo, com dados sobre penetração, usuários e redes sociais.
Comunicação Web 2.0 - sua empresa esta preparada?Marcelo Albagli
Cases e planejamento estratégico para campanhas e posicionamento em mídias sociais. Apresentação em parceria com Germana Moura, sócia da Approach, Tools e Direta!. Rio e São Paulo - dez/2008 e jan/2009.
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
14. IOC
Olympics fans
Olympics super fans
Sports super fans
Journalists/Bloggers/Media
General interest
personas
Rio 2016
Cariocas
Rio
Brazilians
South americans
Beyond the continent
15.
16. • Games authority
• “sense of live” (second screen)
• acessible to all
• spreadibility
briefing
17. games time: the 3 principles
credits: clipartpanda.com .
schedule
& results
services and
experience
real time
data