 Toyah was diagnosed with Freidreichs Ataxia at the age of 13
 Main stream School, College and University
 Gained Post Graduate Certificate in Disability Studies
 Travelled around the world
 Passionate
 Equal Equality
 Removing Barriers
 Prototype – ‘Princes Trust’ and ‘unlimited Awards’
 Copyright
 Registered Trademark
 Fun light hearted game
 Road tested by over 1500 people in Schools. Colleges and Local Authorities
 Originally covering Physical, Hearing and Visual impairments
 Now includes Mental Health and Learning difficulties
 80 Million (15.7%) people in the EU
 Broaden the understanding in a fun and interactive way
 3 Sets of questions
Educate people about the barriers
 Disabled includes :
Physical impairments (including Hidden)
Deaf, deafened and hard of hearing
Mental issues
Visual impairments
Learning difficulties
 Widen peoples knowledge and understanding
 Split into 5 groups of 3
 Choose a centre with a particular impairment
Physical impairments (including Hidden)
Deaf, deafened and hard of hearing
Mental issues
Visual impairments
Learning difficulties
 Object to remove as many barriers as possible
 Competition
 Expensive and time consuming
 Equality training using Removing Barriers
 Effective
 Personal DVD (multi lingual)
 Appealing Educational learning tool
 Reduces Stigma – Improved quality of life
Testamonials
The appearance of the game is
bright, colourful and engages
the audience to play.
Diane Friend
Ataxia Nurse
Imaginatively produced
Very valuable
Diane Ekins
Rotherham & Doncaster NHS
Fun, Informative and Easy
Lecturer Doncaster College
Jo Holt
Since attending ‘Game For Health Europe 2015’ I
have been working with a company named Focus
Games;
“We develop board games for learning and
development. Our games make face-to-face
engagement easy, effective and affordable.
We can:
1. Develop a game you’ve already made
2. Make your game concept a reality
3. Create a new game for a specific project”

Removing Barriers

  • 2.
     Toyah wasdiagnosed with Freidreichs Ataxia at the age of 13  Main stream School, College and University  Gained Post Graduate Certificate in Disability Studies  Travelled around the world  Passionate  Equal Equality
  • 3.
     Removing Barriers Prototype – ‘Princes Trust’ and ‘unlimited Awards’  Copyright  Registered Trademark  Fun light hearted game  Road tested by over 1500 people in Schools. Colleges and Local Authorities  Originally covering Physical, Hearing and Visual impairments  Now includes Mental Health and Learning difficulties  80 Million (15.7%) people in the EU  Broaden the understanding in a fun and interactive way
  • 4.
     3 Setsof questions Educate people about the barriers  Disabled includes : Physical impairments (including Hidden) Deaf, deafened and hard of hearing Mental issues Visual impairments Learning difficulties  Widen peoples knowledge and understanding
  • 5.
     Split into5 groups of 3  Choose a centre with a particular impairment Physical impairments (including Hidden) Deaf, deafened and hard of hearing Mental issues Visual impairments Learning difficulties  Object to remove as many barriers as possible
  • 6.
     Competition  Expensiveand time consuming  Equality training using Removing Barriers  Effective  Personal DVD (multi lingual)  Appealing Educational learning tool  Reduces Stigma – Improved quality of life
  • 7.
    Testamonials The appearance ofthe game is bright, colourful and engages the audience to play. Diane Friend Ataxia Nurse Imaginatively produced Very valuable Diane Ekins Rotherham & Doncaster NHS Fun, Informative and Easy Lecturer Doncaster College Jo Holt
  • 8.
    Since attending ‘GameFor Health Europe 2015’ I have been working with a company named Focus Games; “We develop board games for learning and development. Our games make face-to-face engagement easy, effective and affordable. We can: 1. Develop a game you’ve already made 2. Make your game concept a reality 3. Create a new game for a specific project”