Regulasi ini mengatur tiga kelas utama balap Vespa Cross Indonesia yaitu kelas Standar, Tune Up, dan FFA. Kelas Standar mengikuti standar teknis Vespa sedangkan Tune Up dan FFA semakin longgar ketentuannya. Sirkuit harus memenuhi persyaratan keselamatan. Pembalap wajib memiliki lisensi dan nomor start didasarkan pada peringkat.
2024 State of Marketing Report – by HubspotMarius Sescu
https://www.hubspot.com/state-of-marketing
· Scaling relationships and proving ROI
· Social media is the place for search, sales, and service
· Authentic influencer partnerships fuel brand growth
· The strongest connections happen via call, click, chat, and camera.
· Time saved with AI leads to more creative work
· Seeking: A single source of truth
· TLDR; Get on social, try AI, and align your systems.
· More human marketing, powered by robots
ChatGPT is a revolutionary addition to the world since its introduction in 2022. A big shift in the sector of information gathering and processing happened because of this chatbot. What is the story of ChatGPT? How is the bot responding to prompts and generating contents? Swipe through these slides prepared by Expeed Software, a web development company regarding the development and technical intricacies of ChatGPT!
Product Design Trends in 2024 | Teenage EngineeringsPixeldarts
The realm of product design is a constantly changing environment where technology and style intersect. Every year introduces fresh challenges and exciting trends that mold the future of this captivating art form. In this piece, we delve into the significant trends set to influence the look and functionality of product design in the year 2024.
How Race, Age and Gender Shape Attitudes Towards Mental HealthThinkNow
Mental health has been in the news quite a bit lately. Dozens of U.S. states are currently suing Meta for contributing to the youth mental health crisis by inserting addictive features into their products, while the U.S. Surgeon General is touring the nation to bring awareness to the growing epidemic of loneliness and isolation. The country has endured periods of low national morale, such as in the 1970s when high inflation and the energy crisis worsened public sentiment following the Vietnam War. The current mood, however, feels different. Gallup recently reported that national mental health is at an all-time low, with few bright spots to lift spirits.
To better understand how Americans are feeling and their attitudes towards mental health in general, ThinkNow conducted a nationally representative quantitative survey of 1,500 respondents and found some interesting differences among ethnic, age and gender groups.
Technology
For example, 52% agree that technology and social media have a negative impact on mental health, but when broken out by race, 61% of Whites felt technology had a negative effect, and only 48% of Hispanics thought it did.
While technology has helped us keep in touch with friends and family in faraway places, it appears to have degraded our ability to connect in person. Staying connected online is a double-edged sword since the same news feed that brings us pictures of the grandkids and fluffy kittens also feeds us news about the wars in Israel and Ukraine, the dysfunction in Washington, the latest mass shooting and the climate crisis.
Hispanics may have a built-in defense against the isolation technology breeds, owing to their large, multigenerational households, strong social support systems, and tendency to use social media to stay connected with relatives abroad.
Age and Gender
When asked how individuals rate their mental health, men rate it higher than women by 11 percentage points, and Baby Boomers rank it highest at 83%, saying it’s good or excellent vs. 57% of Gen Z saying the same.
Gen Z spends the most amount of time on social media, so the notion that social media negatively affects mental health appears to be correlated. Unfortunately, Gen Z is also the generation that’s least comfortable discussing mental health concerns with healthcare professionals. Only 40% of them state they’re comfortable discussing their issues with a professional compared to 60% of Millennials and 65% of Boomers.
Race Affects Attitudes
As seen in previous research conducted by ThinkNow, Asian Americans lag other groups when it comes to awareness of mental health issues. Twenty-four percent of Asian Americans believe that having a mental health issue is a sign of weakness compared to the 16% average for all groups. Asians are also considerably less likely to be aware of mental health services in their communities (42% vs. 55%) and most likely to seek out information on social media (51% vs. 35%).
AI Trends in Creative Operations 2024 by Artwork Flow.pdfmarketingartwork
This article is all about what AI trends will emerge in the field of creative operations in 2024. All the marketers and brand builders should be aware of these trends for their further use and save themselves some time!
2024 State of Marketing Report – by HubspotMarius Sescu
https://www.hubspot.com/state-of-marketing
· Scaling relationships and proving ROI
· Social media is the place for search, sales, and service
· Authentic influencer partnerships fuel brand growth
· The strongest connections happen via call, click, chat, and camera.
· Time saved with AI leads to more creative work
· Seeking: A single source of truth
· TLDR; Get on social, try AI, and align your systems.
· More human marketing, powered by robots
ChatGPT is a revolutionary addition to the world since its introduction in 2022. A big shift in the sector of information gathering and processing happened because of this chatbot. What is the story of ChatGPT? How is the bot responding to prompts and generating contents? Swipe through these slides prepared by Expeed Software, a web development company regarding the development and technical intricacies of ChatGPT!
Product Design Trends in 2024 | Teenage EngineeringsPixeldarts
The realm of product design is a constantly changing environment where technology and style intersect. Every year introduces fresh challenges and exciting trends that mold the future of this captivating art form. In this piece, we delve into the significant trends set to influence the look and functionality of product design in the year 2024.
How Race, Age and Gender Shape Attitudes Towards Mental HealthThinkNow
Mental health has been in the news quite a bit lately. Dozens of U.S. states are currently suing Meta for contributing to the youth mental health crisis by inserting addictive features into their products, while the U.S. Surgeon General is touring the nation to bring awareness to the growing epidemic of loneliness and isolation. The country has endured periods of low national morale, such as in the 1970s when high inflation and the energy crisis worsened public sentiment following the Vietnam War. The current mood, however, feels different. Gallup recently reported that national mental health is at an all-time low, with few bright spots to lift spirits.
To better understand how Americans are feeling and their attitudes towards mental health in general, ThinkNow conducted a nationally representative quantitative survey of 1,500 respondents and found some interesting differences among ethnic, age and gender groups.
Technology
For example, 52% agree that technology and social media have a negative impact on mental health, but when broken out by race, 61% of Whites felt technology had a negative effect, and only 48% of Hispanics thought it did.
While technology has helped us keep in touch with friends and family in faraway places, it appears to have degraded our ability to connect in person. Staying connected online is a double-edged sword since the same news feed that brings us pictures of the grandkids and fluffy kittens also feeds us news about the wars in Israel and Ukraine, the dysfunction in Washington, the latest mass shooting and the climate crisis.
Hispanics may have a built-in defense against the isolation technology breeds, owing to their large, multigenerational households, strong social support systems, and tendency to use social media to stay connected with relatives abroad.
Age and Gender
When asked how individuals rate their mental health, men rate it higher than women by 11 percentage points, and Baby Boomers rank it highest at 83%, saying it’s good or excellent vs. 57% of Gen Z saying the same.
Gen Z spends the most amount of time on social media, so the notion that social media negatively affects mental health appears to be correlated. Unfortunately, Gen Z is also the generation that’s least comfortable discussing mental health concerns with healthcare professionals. Only 40% of them state they’re comfortable discussing their issues with a professional compared to 60% of Millennials and 65% of Boomers.
Race Affects Attitudes
As seen in previous research conducted by ThinkNow, Asian Americans lag other groups when it comes to awareness of mental health issues. Twenty-four percent of Asian Americans believe that having a mental health issue is a sign of weakness compared to the 16% average for all groups. Asians are also considerably less likely to be aware of mental health services in their communities (42% vs. 55%) and most likely to seek out information on social media (51% vs. 35%).
AI Trends in Creative Operations 2024 by Artwork Flow.pdfmarketingartwork
This article is all about what AI trends will emerge in the field of creative operations in 2024. All the marketers and brand builders should be aware of these trends for their further use and save themselves some time!
A report by thenetworkone and Kurio.
The contributing experts and agencies are (in an alphabetical order): Sylwia Rytel, Social Media Supervisor, 180heartbeats + JUNG v MATT (PL), Sharlene Jenner, Vice President - Director of Engagement Strategy, Abelson Taylor (USA), Alex Casanovas, Digital Director, Atrevia (ES), Dora Beilin, Senior Social Strategist, Barrett Hoffher (USA), Min Seo, Campaign Director, Brand New Agency (KR), Deshé M. Gully, Associate Strategist, Day One Agency (USA), Francesca Trevisan, Strategist, Different (IT), Trevor Crossman, CX and Digital Transformation Director; Olivia Hussey, Strategic Planner; Simi Srinarula, Social Media Manager, The Hallway (AUS), James Hebbert, Managing Director, Hylink (CN / UK), Mundy Álvarez, Planning Director; Pedro Rojas, Social Media Manager; Pancho González, CCO, Inbrax (CH), Oana Oprea, Head of Digital Planning, Jam Session Agency (RO), Amy Bottrill, Social Account Director, Launch (UK), Gaby Arriaga, Founder, Leonardo1452 (MX), Shantesh S Row, Creative Director, Liwa (UAE), Rajesh Mehta, Chief Strategy Officer; Dhruv Gaur, Digital Planning Lead; Leonie Mergulhao, Account Supervisor - Social Media & PR, Medulla (IN), Aurelija Plioplytė, Head of Digital & Social, Not Perfect (LI), Daiana Khaidargaliyeva, Account Manager, Osaka Labs (UK / USA), Stefanie Söhnchen, Vice President Digital, PIABO Communications (DE), Elisabeth Winiartati, Managing Consultant, Head of Global Integrated Communications; Lydia Aprina, Account Manager, Integrated Marketing and Communications; Nita Prabowo, Account Manager, Integrated Marketing and Communications; Okhi, Web Developer, PNTR Group (ID), Kei Obusan, Insights Director; Daffi Ranandi, Insights Manager, Radarr (SG), Gautam Reghunath, Co-founder & CEO, Talented (IN), Donagh Humphreys, Head of Social and Digital Innovation, THINKHOUSE (IRE), Sarah Yim, Strategy Director, Zulu Alpha Kilo (CA).
Trends In Paid Search: Navigating The Digital Landscape In 2024Search Engine Journal
The search marketing landscape is evolving rapidly with new technologies, and professionals, like you, rely on innovative paid search strategies to meet changing demands.
It’s important that you’re ready to implement new strategies in 2024.
Check this out and learn the top trends in paid search advertising that are expected to gain traction, so you can drive higher ROI more efficiently in 2024.
You’ll learn:
- The latest trends in AI and automation, and what this means for an evolving paid search ecosystem.
- New developments in privacy and data regulation.
- Emerging ad formats that are expected to make an impact next year.
Watch Sreekant Lanka from iQuanti and Irina Klein from OneMain Financial as they dive into the future of paid search and explore the trends, strategies, and technologies that will shape the search marketing landscape.
If you’re looking to assess your paid search strategy and design an industry-aligned plan for 2024, then this webinar is for you.
5 Public speaking tips from TED - Visualized summarySpeakerHub
From their humble beginnings in 1984, TED has grown into the world’s most powerful amplifier for speakers and thought-leaders to share their ideas. They have over 2,400 filmed talks (not including the 30,000+ TEDx videos) freely available online, and have hosted over 17,500 events around the world.
With over one billion views in a year, it’s no wonder that so many speakers are looking to TED for ideas on how to share their message more effectively.
The article “5 Public-Speaking Tips TED Gives Its Speakers”, by Carmine Gallo for Forbes, gives speakers five practical ways to connect with their audience, and effectively share their ideas on stage.
Whether you are gearing up to get on a TED stage yourself, or just want to master the skills that so many of their speakers possess, these tips and quotes from Chris Anderson, the TED Talks Curator, will encourage you to make the most impactful impression on your audience.
See the full article and more summaries like this on SpeakerHub here: https://speakerhub.com/blog/5-presentation-tips-ted-gives-its-speakers
See the original article on Forbes here:
http://www.forbes.com/forbes/welcome/?toURL=http://www.forbes.com/sites/carminegallo/2016/05/06/5-public-speaking-tips-ted-gives-its-speakers/&refURL=&referrer=#5c07a8221d9b
ChatGPT and the Future of Work - Clark Boyd Clark Boyd
Everyone is in agreement that ChatGPT (and other generative AI tools) will shape the future of work. Yet there is little consensus on exactly how, when, and to what extent this technology will change our world.
Businesses that extract maximum value from ChatGPT will use it as a collaborative tool for everything from brainstorming to technical maintenance.
For individuals, now is the time to pinpoint the skills the future professional will need to thrive in the AI age.
Check out this presentation to understand what ChatGPT is, how it will shape the future of work, and how you can prepare to take advantage.
A brief introduction to DataScience with explaining of the concepts, algorithms, machine learning, supervised and unsupervised learning, clustering, statistics, data preprocessing, real-world applications etc.
It's part of a Data Science Corner Campaign where I will be discussing the fundamentals of DataScience, AIML, Statistics etc.
Time Management & Productivity - Best PracticesVit Horky
Here's my presentation on by proven best practices how to manage your work time effectively and how to improve your productivity. It includes practical tips and how to use tools such as Slack, Google Apps, Hubspot, Google Calendar, Gmail and others.
The six step guide to practical project managementMindGenius
The six step guide to practical project management
If you think managing projects is too difficult, think again.
We’ve stripped back project management processes to the
basics – to make it quicker and easier, without sacrificing
the vital ingredients for success.
“If you’re looking for some real-world guidance, then The Six Step Guide to Practical Project Management will help.”
Dr Andrew Makar, Tactical Project Management
Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...Applitools
During this webinar, Anand Bagmar demonstrates how AI tools such as ChatGPT can be applied to various stages of the software development life cycle (SDLC) using an eCommerce application case study. Find the on-demand recording and more info at https://applitools.info/b59
Key takeaways:
• Learn how to use ChatGPT to add AI power to your testing and test automation
• Understand the limitations of the technology and where human expertise is crucial
• Gain insight into different AI-based tools
• Adopt AI-based tools to stay relevant and optimize work for developers and testers
* ChatGPT and OpenAI belong to OpenAI, L.L.C.
More than Just Lines on a Map: Best Practices for U.S Bike Routes
This session highlights best practices and lessons learned for U.S. Bike Route System designation, as well as how and why these routes should be integrated into bicycle planning at the local and regional level.
Presenters:
Presenter: Kevin Luecke Toole Design Group
Co-Presenter: Virginia Sullivan Adventure Cycling Association
Ride the Storm: Navigating Through Unstable Periods / Katerina Rudko (Belka G...DevGAMM Conference
Has your project been caught in a storm of deadlines, clashing requirements, and the need to change course halfway through? If yes, then check out how the administration team navigated through all of this, relocating 160 people from 3 countries and opening 2 offices during the most turbulent time in the last 20 years. Belka Games’ Chief Administrative Officer, Katerina Rudko, will share universal approaches and life hacks that can help your project survive unstable periods when there seem to be too many tasks and a lack of time and people.
This presentation was designed to provide strategic recommendations for a brand in decline. The deck also incorporates a situational assessment, including a brand identity, positioning, architecture, and portfolio strategy for the Brand.
Presentation originally created for NYU Stern's Brand Strategy course. Design by Erica Santiago & Chris Alexander.
Good Stuff Happens in 1:1 Meetings: Why you need them and how to do them wellSaba Software
According to the latest State of the American Manager report from Gallup, employees who have regular meetings with their managers are almost three times as likely to be engaged as those who don’t. These regular check-ins keep managers and employees in sync and aligned. Want to see better manager/employee relationships in your organisation? Then make an all-in commitment to 1:1 meetings. Not sure how? You’ve come to the right place.
In this webinar with Jamie Resker, Founder and Practice Leader for Employee Performance Solutions (EPS), and Teala Wilson, Talent Management Consultant at Saba Software, you’ll get the inside track on how to hold effective 1:1 meetings, including tips for getting managers on board.
• Go beyond discussing the status of everyday work to higher level topics, including recognition, performance, development, and career aspirations
• Learn how to decide meeting frequency, what to cover, as well as roles and responsibilities of the manager and employee
• Understand how managers can build trust and make it comfortable for employees to provide upward feedback
• Unite your organisation with a unified approach to 1:1 meetings
Join us for this 1-hour webinar to get practical tips for building better manager-employee relationships with intention and purpose.
About the Speakers
Jamie Resker - Founder and Practice Leader for Employee Performance Solutions (EPS)
Jamie Resker, Practice Leader and Founder of Employee Performance Solutions, is a recognized innovator in performance management. She is the originator of the-the Performance Continuum Feedback Method® and Conversations to Optimize Employee Performance training program; tools and training that reshape communications between managers and employees to drive and align performance. Jamie is on the faculty for the Northeast Human Resources Association, is a contributor to Halogen Software's Talent Space Blog, and is an editorial advisory board member for HR Examiner.
Teala Wilson - Senior Consultant, Strategic Services, Saba Software
Teala is a Talent Management Consultant at Halogen Software, now a part of Saba Software. She has worked with teams on a national and global level supporting human resources in areas such as performance management, recruitment, employee benefit programs, training and talent development, workforce planning and internal communications. Teala also has a personal passion for visual arts and design.
Want to learn more? Join us for an upcoming Product Tour!
http://bit.ly/2yitfqu
This video by Simplilearn will explain to you Introduction to C Programming Language. Introduction to C Programming Language Tutorial For Beginners will explain to you the C language's history, C's importance, its features, real-world applications, and some of its advantages and disadvantages.
00:00 Introduction to C
1:42-History of C language
Dennis Ritchie, a computer scientist, could identify the gaps and tap out the best features from both B and BCPL languages to invent a new hybrid.
Hence, C was born in 1972 at Bell Laboratories. A remarkably simple and highly readable programming language resulted in groundbreaking advancements in the IT industry.
2:48-Importance and unraveling the powerful capabilities of C,
The widespread use of C started to take over the IT industry. Unraveling the potential of C, the designers began to discover new possibilities that led them to focus on the big picture.
3:56-C's cutting-edge features
The designers at Bell Laboratories ensured that their programming language solved the issues with B and BCPL and the ones they had foreseen.
6:35-The popular real-world applications of C
-UNIX operating system
-google file system
-Mozilla
-Graphical user interface
8:30-The advantages and disadvantages of C
10:34-The popular IT companies and their domains that employ C
· MasterCard
· IBM
· Flipkart
· Dell
· Twitter
· GitHub and twitch
11:09-First c program.
🔥 Explore our FREE courses with completion certificates: https://www.simplilearn.com/skillup-f...
✅Subscribe to our Channel to learn more about the top Technologies: https://bit.ly/2VT4WtH
⏩ Check out the C++ Programming training videos: https://www.youtube.com/playlist?list...
#IntroductiontoCProgrammingLanguage #CLanguage #CProgramming #CProgram #CProgrammingLanguage #LearnCProgramming #HowToCodeInCForBeginners #CTutorialForBeginners #LearnCProgramming #Simplilearn
Dennis Ritchie, a computer scientist, was able to identify the gaps and tap out the best features from both B and BCPL languages to invent a new hybrid.
Hence, C was born in 1972 at Bell Laboratories. A remarkably simple and highly readable programming language resulted in groundbreaking advancements in the IT industry.
✅What is C++ Programming?
C++ is an enhanced and extended version of C programming language, developed by Bjarne Stroustrup in 1979 as part of his Ph.D. project. Bjarne developed what he called ‘C with Classes’ (later renamed C++) because he felt limited by the existing programming languages that were not ideal for large scale projects. He used C to build what he wanted because C was already a general-purpose language that was efficient and fast in its operations.
✅C++ Career Prospects:
With just C++ programming expertise, you will have excellent job opportunities, salaries, and career prospects. However, for a career based on programming languages such as Java and Python (which are in more demand than C++) or for careers based on front-end, back-end, and full-stack
A report by thenetworkone and Kurio.
The contributing experts and agencies are (in an alphabetical order): Sylwia Rytel, Social Media Supervisor, 180heartbeats + JUNG v MATT (PL), Sharlene Jenner, Vice President - Director of Engagement Strategy, Abelson Taylor (USA), Alex Casanovas, Digital Director, Atrevia (ES), Dora Beilin, Senior Social Strategist, Barrett Hoffher (USA), Min Seo, Campaign Director, Brand New Agency (KR), Deshé M. Gully, Associate Strategist, Day One Agency (USA), Francesca Trevisan, Strategist, Different (IT), Trevor Crossman, CX and Digital Transformation Director; Olivia Hussey, Strategic Planner; Simi Srinarula, Social Media Manager, The Hallway (AUS), James Hebbert, Managing Director, Hylink (CN / UK), Mundy Álvarez, Planning Director; Pedro Rojas, Social Media Manager; Pancho González, CCO, Inbrax (CH), Oana Oprea, Head of Digital Planning, Jam Session Agency (RO), Amy Bottrill, Social Account Director, Launch (UK), Gaby Arriaga, Founder, Leonardo1452 (MX), Shantesh S Row, Creative Director, Liwa (UAE), Rajesh Mehta, Chief Strategy Officer; Dhruv Gaur, Digital Planning Lead; Leonie Mergulhao, Account Supervisor - Social Media & PR, Medulla (IN), Aurelija Plioplytė, Head of Digital & Social, Not Perfect (LI), Daiana Khaidargaliyeva, Account Manager, Osaka Labs (UK / USA), Stefanie Söhnchen, Vice President Digital, PIABO Communications (DE), Elisabeth Winiartati, Managing Consultant, Head of Global Integrated Communications; Lydia Aprina, Account Manager, Integrated Marketing and Communications; Nita Prabowo, Account Manager, Integrated Marketing and Communications; Okhi, Web Developer, PNTR Group (ID), Kei Obusan, Insights Director; Daffi Ranandi, Insights Manager, Radarr (SG), Gautam Reghunath, Co-founder & CEO, Talented (IN), Donagh Humphreys, Head of Social and Digital Innovation, THINKHOUSE (IRE), Sarah Yim, Strategy Director, Zulu Alpha Kilo (CA).
Trends In Paid Search: Navigating The Digital Landscape In 2024Search Engine Journal
The search marketing landscape is evolving rapidly with new technologies, and professionals, like you, rely on innovative paid search strategies to meet changing demands.
It’s important that you’re ready to implement new strategies in 2024.
Check this out and learn the top trends in paid search advertising that are expected to gain traction, so you can drive higher ROI more efficiently in 2024.
You’ll learn:
- The latest trends in AI and automation, and what this means for an evolving paid search ecosystem.
- New developments in privacy and data regulation.
- Emerging ad formats that are expected to make an impact next year.
Watch Sreekant Lanka from iQuanti and Irina Klein from OneMain Financial as they dive into the future of paid search and explore the trends, strategies, and technologies that will shape the search marketing landscape.
If you’re looking to assess your paid search strategy and design an industry-aligned plan for 2024, then this webinar is for you.
5 Public speaking tips from TED - Visualized summarySpeakerHub
From their humble beginnings in 1984, TED has grown into the world’s most powerful amplifier for speakers and thought-leaders to share their ideas. They have over 2,400 filmed talks (not including the 30,000+ TEDx videos) freely available online, and have hosted over 17,500 events around the world.
With over one billion views in a year, it’s no wonder that so many speakers are looking to TED for ideas on how to share their message more effectively.
The article “5 Public-Speaking Tips TED Gives Its Speakers”, by Carmine Gallo for Forbes, gives speakers five practical ways to connect with their audience, and effectively share their ideas on stage.
Whether you are gearing up to get on a TED stage yourself, or just want to master the skills that so many of their speakers possess, these tips and quotes from Chris Anderson, the TED Talks Curator, will encourage you to make the most impactful impression on your audience.
See the full article and more summaries like this on SpeakerHub here: https://speakerhub.com/blog/5-presentation-tips-ted-gives-its-speakers
See the original article on Forbes here:
http://www.forbes.com/forbes/welcome/?toURL=http://www.forbes.com/sites/carminegallo/2016/05/06/5-public-speaking-tips-ted-gives-its-speakers/&refURL=&referrer=#5c07a8221d9b
ChatGPT and the Future of Work - Clark Boyd Clark Boyd
Everyone is in agreement that ChatGPT (and other generative AI tools) will shape the future of work. Yet there is little consensus on exactly how, when, and to what extent this technology will change our world.
Businesses that extract maximum value from ChatGPT will use it as a collaborative tool for everything from brainstorming to technical maintenance.
For individuals, now is the time to pinpoint the skills the future professional will need to thrive in the AI age.
Check out this presentation to understand what ChatGPT is, how it will shape the future of work, and how you can prepare to take advantage.
A brief introduction to DataScience with explaining of the concepts, algorithms, machine learning, supervised and unsupervised learning, clustering, statistics, data preprocessing, real-world applications etc.
It's part of a Data Science Corner Campaign where I will be discussing the fundamentals of DataScience, AIML, Statistics etc.
Time Management & Productivity - Best PracticesVit Horky
Here's my presentation on by proven best practices how to manage your work time effectively and how to improve your productivity. It includes practical tips and how to use tools such as Slack, Google Apps, Hubspot, Google Calendar, Gmail and others.
The six step guide to practical project managementMindGenius
The six step guide to practical project management
If you think managing projects is too difficult, think again.
We’ve stripped back project management processes to the
basics – to make it quicker and easier, without sacrificing
the vital ingredients for success.
“If you’re looking for some real-world guidance, then The Six Step Guide to Practical Project Management will help.”
Dr Andrew Makar, Tactical Project Management
Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...Applitools
During this webinar, Anand Bagmar demonstrates how AI tools such as ChatGPT can be applied to various stages of the software development life cycle (SDLC) using an eCommerce application case study. Find the on-demand recording and more info at https://applitools.info/b59
Key takeaways:
• Learn how to use ChatGPT to add AI power to your testing and test automation
• Understand the limitations of the technology and where human expertise is crucial
• Gain insight into different AI-based tools
• Adopt AI-based tools to stay relevant and optimize work for developers and testers
* ChatGPT and OpenAI belong to OpenAI, L.L.C.
More than Just Lines on a Map: Best Practices for U.S Bike Routes
This session highlights best practices and lessons learned for U.S. Bike Route System designation, as well as how and why these routes should be integrated into bicycle planning at the local and regional level.
Presenters:
Presenter: Kevin Luecke Toole Design Group
Co-Presenter: Virginia Sullivan Adventure Cycling Association
Ride the Storm: Navigating Through Unstable Periods / Katerina Rudko (Belka G...DevGAMM Conference
Has your project been caught in a storm of deadlines, clashing requirements, and the need to change course halfway through? If yes, then check out how the administration team navigated through all of this, relocating 160 people from 3 countries and opening 2 offices during the most turbulent time in the last 20 years. Belka Games’ Chief Administrative Officer, Katerina Rudko, will share universal approaches and life hacks that can help your project survive unstable periods when there seem to be too many tasks and a lack of time and people.
This presentation was designed to provide strategic recommendations for a brand in decline. The deck also incorporates a situational assessment, including a brand identity, positioning, architecture, and portfolio strategy for the Brand.
Presentation originally created for NYU Stern's Brand Strategy course. Design by Erica Santiago & Chris Alexander.
Good Stuff Happens in 1:1 Meetings: Why you need them and how to do them wellSaba Software
According to the latest State of the American Manager report from Gallup, employees who have regular meetings with their managers are almost three times as likely to be engaged as those who don’t. These regular check-ins keep managers and employees in sync and aligned. Want to see better manager/employee relationships in your organisation? Then make an all-in commitment to 1:1 meetings. Not sure how? You’ve come to the right place.
In this webinar with Jamie Resker, Founder and Practice Leader for Employee Performance Solutions (EPS), and Teala Wilson, Talent Management Consultant at Saba Software, you’ll get the inside track on how to hold effective 1:1 meetings, including tips for getting managers on board.
• Go beyond discussing the status of everyday work to higher level topics, including recognition, performance, development, and career aspirations
• Learn how to decide meeting frequency, what to cover, as well as roles and responsibilities of the manager and employee
• Understand how managers can build trust and make it comfortable for employees to provide upward feedback
• Unite your organisation with a unified approach to 1:1 meetings
Join us for this 1-hour webinar to get practical tips for building better manager-employee relationships with intention and purpose.
About the Speakers
Jamie Resker - Founder and Practice Leader for Employee Performance Solutions (EPS)
Jamie Resker, Practice Leader and Founder of Employee Performance Solutions, is a recognized innovator in performance management. She is the originator of the-the Performance Continuum Feedback Method® and Conversations to Optimize Employee Performance training program; tools and training that reshape communications between managers and employees to drive and align performance. Jamie is on the faculty for the Northeast Human Resources Association, is a contributor to Halogen Software's Talent Space Blog, and is an editorial advisory board member for HR Examiner.
Teala Wilson - Senior Consultant, Strategic Services, Saba Software
Teala is a Talent Management Consultant at Halogen Software, now a part of Saba Software. She has worked with teams on a national and global level supporting human resources in areas such as performance management, recruitment, employee benefit programs, training and talent development, workforce planning and internal communications. Teala also has a personal passion for visual arts and design.
Want to learn more? Join us for an upcoming Product Tour!
http://bit.ly/2yitfqu
This video by Simplilearn will explain to you Introduction to C Programming Language. Introduction to C Programming Language Tutorial For Beginners will explain to you the C language's history, C's importance, its features, real-world applications, and some of its advantages and disadvantages.
00:00 Introduction to C
1:42-History of C language
Dennis Ritchie, a computer scientist, could identify the gaps and tap out the best features from both B and BCPL languages to invent a new hybrid.
Hence, C was born in 1972 at Bell Laboratories. A remarkably simple and highly readable programming language resulted in groundbreaking advancements in the IT industry.
2:48-Importance and unraveling the powerful capabilities of C,
The widespread use of C started to take over the IT industry. Unraveling the potential of C, the designers began to discover new possibilities that led them to focus on the big picture.
3:56-C's cutting-edge features
The designers at Bell Laboratories ensured that their programming language solved the issues with B and BCPL and the ones they had foreseen.
6:35-The popular real-world applications of C
-UNIX operating system
-google file system
-Mozilla
-Graphical user interface
8:30-The advantages and disadvantages of C
10:34-The popular IT companies and their domains that employ C
· MasterCard
· IBM
· Flipkart
· Dell
· Twitter
· GitHub and twitch
11:09-First c program.
🔥 Explore our FREE courses with completion certificates: https://www.simplilearn.com/skillup-f...
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Dennis Ritchie, a computer scientist, was able to identify the gaps and tap out the best features from both B and BCPL languages to invent a new hybrid.
Hence, C was born in 1972 at Bell Laboratories. A remarkably simple and highly readable programming language resulted in groundbreaking advancements in the IT industry.
✅What is C++ Programming?
C++ is an enhanced and extended version of C programming language, developed by Bjarne Stroustrup in 1979 as part of his Ph.D. project. Bjarne developed what he called ‘C with Classes’ (later renamed C++) because he felt limited by the existing programming languages that were not ideal for large scale projects. He used C to build what he wanted because C was already a general-purpose language that was efficient and fast in its operations.
✅C++ Career Prospects:
With just C++ programming expertise, you will have excellent job opportunities, salaries, and career prospects. However, for a career based on programming languages such as Java and Python (which are in more demand than C++) or for careers based on front-end, back-end, and full-stack
2. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
BAB I
PENDAHULUAN
Peraturan-Peraturan berikut ini, merupakan lampiran dan atau tambahan / pelengkap dari
Peraturan Dasar Olahraga balap off road skuter khusus Vespa, atau disebut juga VESPA CROSS
IINDONESIA, berikut Lampiran-lampiran lain yang terkait guna penyelenggaraan dan pelaksanaan
kejuaraanVespa Cross Indonesia.(*) kegiatan balap skutertingkat Internasional, mengikuti regulasi
Internasional.
BAB II
PRINSIP DASAR
Peraturan-peraturan Perlombaan beserta Peraturan-peraturan lain, termasuk Peraturan
Dasar Olahraga Nasional dan Lampiran-lampirannya yang terkait, mohon agar dapat diikuti oleh
semua pihak yang berpartisipasi dalam penyelenggaraan balap skuter khusus Vespa, baik Panitia
Penyelenggara, Panitia Pelaksana maupun Peserta. (*)Lihat pasal 80.1 tentang Peraturan Dasar
Nasional.
BAB III
KELAS-KELAS UTAMA VESPA CROSS INDONESIA
Kelas-kelas Utama yang dilombakan untuk Kejuaraan Vespa Cross Indonesia :
a. Kelas Standar (2T)
b. Kelas Tune Up (2T)
c. Kelas FFA (2T)
Adapun kelas-kelas lain yang belum tercantum dalam pembahasan, dikategorikan sebagai
Kelas Pendukung / Supporting Class
BAB IV
SPESIFIKASI TEKNIK VESPA CROSS INDONESIA
Spesifikasi teknis untuk masing-masing Vespa Cross, harus sesuai dengan ketentuan-
ketentuan yang tercantum dalam Peraturan yang merupakan pengembangan dari penggunaan
regulasi Vespa Cross tahun 2013 hingga 2017, sebagai berikut :
1. KELAS VESPA STANDAR (2T)
Bagian Sub Bagian
BODY - Boleh memodifikasi stang tetapi wajib menggunakan standar rancang Vespa
- Boleh memodifikasi sistem mekanik putaran gas
- Bentuk body harus standar pabrik (tidak boleh dipotong/dilubangi)
- Boleh menggunakan segala jenis vespa 2T
- Disarankan memasang palang besi atau besi bajang tengah untuk memperkokoh body
dengan dibaut atau dilas.
- Wajb menggunakan spakbor depan. (model atau bentuk boleh dimodifikasi/bebas)
- Body Vespa tidak boleh memakai body protector tambahan
- Boleh melepas box samping (kiri dan kanan)
- Diwajibkan melepas seluruh lampu
- Boleh menggunakan injakan kaki / footstep tambahan
- Boleh memodifikasi posisi pedal rem belakang
3. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
- Boleh menggunakan segala jenis jok
- Diwajibkan melepas material yang (oleh pihak panitia penyelenggara) dianggap
membahayakan pembalap atau peserta lain
SUSPENSI DAN
REM
- Fork depan wajib menggunakan standar rancang vespa (Fork 2 atau Fork 3)
- Menggunakan segala jenis produk shock absorber (depan dan belakang) selama sesuai
standar rancang Vespa
- Dilarang menggunakan shock absorber dengan tabung eksternal
- sistem pengereman depan dan belakang wajib ada. (boleh dimodifikasi/bebas)
MESIN - Head harus menggunakan standar vespa (boleh dibubut)
- Tidak boleh merubah posisi lubang busi
- Block/boring harus menggunakan standar rancang Vespa MAX lubang 3
- Piston/seher harus menggunakan standar Vespa MAX 12 M (boleh dimodifikasi)
- Tranmisi diperkenankan menggunakan segala jenis gear dengan batas maksimal 4
speed
- Perbandingan gigi / gear ratio bebas,tetapi wajib menggunakan standar rancangVespa
- Diwajibkan menggunakan sistem pengapian sesuai standar rancang Vespa (sistem AC)
- Boleh menggunakan pengapian Platina maupun CDI
- Magnet harus menggunakan standar rancang Vespa (boleh dibubut/dimodifi kasi)
- Karburator diwajibkan menggunakan produk standar rancang Vespa maksimal 20/20
- Knalpot diwajibkan menggunakan knalpot sesuai standar rancang Vespa (boleh
dibobok)
BAN/RODA - Harus menggunakan Ban standar harian (kecuali trek basah boleh mengguna kan ban
pacul/ trail/cross MAX R 10)
- Ban tidak boleh menggunakan Ban baud, Ban rantai, Ban tali tambang atau sejenisnya
2. KELAS VESPA TUNE UP (2T)
Bagian Sub Bagian
BODY - Boleh memodifikasi stang tetapi wajib menggunakan standar rancang Vespa
- Boleh memodifikasi sistem mekanik putaran gas
- Bentuk body harus standar pabrik (tidak boleh dipotong/dilubangi)
- Boleh menggunakan segala jenis vespa 2T
- Disarankan memasang palang besi atau besi bajang tengah untuk memperkokoh body
dengan dibaut atau dilas.
- Wajb menggunakan spakbor depan. (model atau bentuk boleh dimodifikasi/bebas)
- Body Vespa tidak boleh memakai body protector tambahan
- Boleh melepas box samping (kiri dan kanan)
- Diwajibkan melepas seluruh lampu
- Boleh menggunakan injakan kaki / footstep tambahan
- Boleh memodifikasi posisi pedal rem belakang
- Boleh menggunakan segala jenis jok
- Diwajibkan melepas material yang (oleh pihak panitia penyelenggara) dianggap
membahayakan pembalap atau peserta lain
SUSPENSI DAN
REM
- Fork depan wajib menggunakan standar rancang vespa (Fork 2 atau Fork 3)
- Menggunakan segala jenis produk shock absorber (depan dan belakang) selama sesuai
standar rancang Vespa
- Dilarang menggunakan shock absorber dengan tabung eksternal
- sistem pengereman depan dan belakang wajib ada. (boleh dimodifikasi/bebas)
4. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
MESIN - Head harus menggunakan standar vespa (boleh dibubut)
- Tidak boleh merubah posisi lubang busi
- Block/boring harus menggunakan standar rancang Vespa (non block racing) MAX
lubang 3
- Piston/seher diperbolehkan memakai segala jenis bentuk dan material (bebas)
- Tranmisi diperkenankan menggunakan segala jenis gear dengan batas maksimal 4
speed
- Perbandingan gigi / gear ratio bebas,tetapi wajib menggunakan standar rancangVespa
- Diwajibkan menggunakan sistem pengapian sesuai standar rancang Vespa (sistem AC)
- Boleh menggunakan pengapian Platina maupun CDI
- Magnet harus menggunakan standar rancang Vespa (boleh dibubut/dimodifikasi)
- Karburator bebas
- Knalpot bebas
BAN/RODA - Dibolehkan menggunakan ban pacul/ trail/cross MAX R 10
- Ban tidak boleh menggunakan Ban baud, Ban rantai, Ban tali tambang atau sejenisnya
3. KELAS VESPA FFA (2T)
Bagian Sub Bagian
BODY - Penggunaan stang dan sistem mekanik putaran gas bebas (model dan bentuk bebas)
- Boleh menggunakan segala jenis vespa 2T
- Body boleh menggunakan segala jenis Vespa dan bebas dimodifikasi
- Disarankan memasang palang besi atau besi bajang tengah untuk memperkokoh body
dengan dibaut atau dilas.
- Wajb menggunakan spakbor depan. (model atau bentuk boleh dimodifikasi/bebas)
- Body Vespa boleh memakai body protector tambahan
- Boleh melepas box samping (kiri dan kanan)
- Diwajibkan melepas seluruh lampu
- Boleh menggunakan injakan kaki / footstep tambahan
- Boleh memodifikasi posisi pedal rem belakang
- Boleh menggunakan segala jenis jok
- Diwajibkan melepas material yang (oleh pihak panitia penyelenggara) dianggap
membahayakan pembalap atau peserta lain
SUSPENSI DAN
REM
- Shock depan bebas (model atau bentuk dan posisi boleh dirubah/dimodifikasi)
- Shock belakang bebas (model atau bentuk dan posisi boleh dirubah/dimodifikasi)
- sistem pengereman depan dan belakang wajib ada. (boleh dimodifikasi/bebas)
MESIN - Head diperbolehkan memakai segala jenis bentuk dan material (bebas)
- Block/boring diperbolehkan memakai segala jenis bentuk dan material (bebas)
- Piston/seher diperbolehkan memakai segala jenis bentuk dan material (bebas)
- Tranmisi bebas
- Perbandingan gigi / gear ratio bebas
- Pengapian bebas
- Magnet bebas
- Karburator bebas
- Knalpot bebas
BAN/RODA - Ban bebas
- Ukuran bebas
- Ban tidak boleh menggunakan Ban baud, Ban rantai, Ban tali tambang atau sejenisnya
5. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
BAB V
SIRKUIT
5.1. PERSYARATAN SIRKUIT
Perlombaan Vespa Cross Indonesia harus dilaksanakan di sirkuit yang memenuhi semua
persyaratan yang ditentukan dan telah diakui / disahkan atau dinyatakan layak oleh PP IMI atau
Pengda IMI sesuai dengan tingkat perlombaan tersebut.
Pengecualian terhadap peraturan tersebut diatas, dapat diberikan sepanjang menyangkut
panjanglintasanbalapdanatau infrastrukturpendukungmisalnya paddock,pit dan lain-lain selama
tidak berpengaruh terhadap keselamatan dan keamanan bagi semua pihak yang berada di arena
balap.
Untuk keselamatandiupayakanagarmelengkapi lintasanbalapdenganpembataspengaman
yang berfungsi sebagai pagar antara arena balap dan penonton dengan menggunakan bahan yang
aman bagi pembalap.
BAB VI
KEPANITIAAN
Susunan,anggotadan pengangkatanPanitiaPelaksanadiatursebagaimanatercantumdalam
pasal 40, Peraturan Dasar Olahraga Sepeda Motor Nasional. Diusahakan agar panitia pelaksana
balapVespaCrossIndonesiamelibatkanminimal 3 orang mekanik khusus Vespa atau mekanik yang
mengerti standarmesinVespa,danmelibatkansekurangkurangnya2 daerahpropinsi (asal domisili
mekanik)
BAB VII
PEMBALAP
7.1. LISENSI / KIS (KARTU IZIN START)
Para Pembalap yang mengikuti perlombaan, harus memiliki Kartu Ijin Start yang sesuai
dengan cabang Olahraga Perlombaan tersebut (lihat pasal : 90, Peraturan Dasar Olahraga Sepeda
Motor Nasional).
Jika balapan Vespa Cross Indonesia merupakan balap internal Vespa (tidak diikuti oleh
peserta balap lainnya dari merek yang berbeda), dan sifatnya adalah eksebisi (atau pertandingan
internal persahabatan antara sesama penggemar Vespa), maka Izin Start dikeluarkan khusus oleh
penyelenggara dengan tetap mengacu kepada persyaratan IMI atau persyaratan lainnya yang
tercantum pada buku ini, dengan tetap memperhatikan hal yang sifatnya untuk keselamatan
pembalap, dan penonton.
7.2. JUMLAH
JumlahPembalapyangdiperkenankan mengikuti suatu kelas, ditentukan dan dicantumkan
dalamPeraturanPelengkapPerlombaan.Satukelas,harusdiikuti oleh setidak-tidaknya 10 (sepuluh)
orang Pembalap. Apabila jumlah pembalap yang mengikuti suatu kelas kurang dari 10 (sepuluh)
orang,maka lombakelastersebutdigabungkandengankelas yang diatasnya (atau atas persetujuan
minimal 3 orang pembalap dari kelas yang dibawahnya atau berdasarkan keputusan dari pimpinan
perlombaan). Jika peserta kurang dari 10 (sepuluh) starter, maka hadiah baik piala maupun uang
akan diputuskan oleh pimpinan perlombaan.
7.3. PRIORITAS PENERIMA PENDAFTARAN
Penerimaanpendaftaran untukmengikutinomor-nomorutama,diutamakansecaraberturut
kepada Pembalap atau Pembalap-Pembalap yang :
6. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
a. Masuk dalam peringkat atau posisi 1 s/d 5 dalam Kejuaraan Regional dan Kejurda pada
tahun sebelumnya atau tercantum dalam Daftar Peringkat Nasional atau Daftar Peringkat Daerah
pada balap skuter di kelas lainnya diluar balap skuter khusus Vespa.
b. Kepadapara Pembalaptersebutdi atas,diberikanNomor Start yang tetap, sesuai dengan
nomorurut peringkatnyaatauberdasarkan pesanan dari peserta, dan wajib mengajukan minimal 1
bulan sebelum acara balap dimulai dengan disertai pelunasan biaya pendaftaran.
c. Nomor-nomor start tersebut, tidak boleh diberikan kepada/dipakai oleh Pembalap lain
yang belummendapatkanperingkat, baik di kejuaraan balap Vespa Cross atau balap skuter lainnya
diluar Vespa.
d. Telahmendapat atau memiliki nilai dalam Kejurnas atau Kejurda pada tahun yang sama.
Namanya tercantum dalam Daftar Peringkat Sementara Nasional atau Daerah pada tahun yang
sama.
7.4. DAFTAR PERINGKAT
7.4.1. Nasional
Setiaptahunakan dikeluarkanDaftarPeringkatNasional,berdasarkanhasil/jumlahnilai yang
diperoleh masing-masing Pembalap tersebut dalam seri Kejurnas tahun sebelumnya.
Daftar tersebutdapatdijadikanpedomanolehPanitiaPenyelenggara dalam menerima pendaftaran
dan menentukan Nomor Start para Pembalap yang mengikuti perlombaan yang diselenggarakan
7.4.2. DAERAH
Daftar Peringkat Daerah disusun dan dikeluarkan oleh daerah masing masing, berdasarkan
hasil/jumlah nilai yang diperoleh masing-masing Pembalap dalam seri Kejurda pada tahun
sebelumnya.
Daftar tersebutdapatmenjadi pedomanPanitiaPenyelenggara,dalammenentukanprioritas
penerimaan pendaftaran dan penentuan Nomor Start Pembalap-Pembalap tersebut dalam
perlombaan yang diselenggarakan
Daftar PeringkatDaerahdapat dikirim juga ke perkumpulan Vespa, IVI dan PP. IMI, sebagai
data dan peringkat sementara, sampai ada balap regular khusus Vespa Cross Indonesia.
7.4.3. Perubahan Daftar Peringkat
PP.IMI atau PengdaIMI, berhakuntukmengadakan perubahan atau perubahan-perubahan
pada Daftar Peringkat yang dikeluarkannya. Perubahan-perubahan tersebut beserta tanggal mulai
berlakunya, harus segera diumumkan.
BAB VIII
PEMERIKSAAN TEKNIK UNTUK PEMBALAP DAN KENDARAAN (SCRUTINEERING)
8.1. PEMERIKSAAN YANG DILAKUKAN SEBELUM ACARA LATIHAN
Dilakukan terhadap bagian luar dari skuter dan pembalap serta perlengkapan yang akan
dikenakannya. Pemeriksaan skuter meliputi :
a. Spesifikasi Teknisbagianluarkendaraan sesuai dengan daftar batasan kendaraan Vespa Cross
pada kategori masing masing (Kelas S, Kelas T dan Kelas FFA), sesuai daftar pada Bab 4 tentang
SPESIFIKASI TEKNIK VESPA CROSS INDONESIA
b. Hal-hal yangmenyangkutfaktorpengamanan/keselamatan(safety) pada skuter yang menurut
Panitia Penyelenggara dianggap dapat membahayakan peserta atau penonton, wajib diperiksa
sebelum balapan berlangsung, dan wajib untuk dipatuhi oleh semua pembalap, meliputi :
7. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
PAKAIAN BALAP
Disarankan menggunakan pakaian khusus balap motocross atau Jersey set yang sesuai
dengan standar (safety) minimal balap motocross nasional.
SEPATU BALAP
Disarankanmenggunakansepatuyangmenutupi sampai batas betis dan terbuat dari bahan
yang tidak mudah sobek serta memiliki pengaman pada bagian tumit dan jari kaki, samping luar
sertabagiandepansepatu,yang sesuai dengan standar minimal (safety) balap motocross nasional.
SARUNG TANGAN KHUSUS BALAP
Disarankan menutupi 1/3 lengan, terbuat dari bahan yang tidak mudah sobek, menutupi
seluruhjari,memiliki pelindungtambahanpadabagianluarjari,yangsesuai denganstandarminimal
balap motor nasional.
8. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
HELMET
Disarankan menggunakan Helmet standar SNI dan wajib menggunakan jenis Full Face yang
lengkapdenganpelindungmata/google dari bahan plastik atau sejenis (minimal standar SNI) yang
sesuai dengan standar (safety) minimal balap motocross nasional.
8.2. PEMERIKSAAN YANG DILAKUKAN SEBELUM ACARA BALAP DIMULAI
Pemeriksaan teknis kendaraan (Scrutineering kendaraan) diusahakan dapat dilaksanakan
sebelum balapan berlangsung, terutama untuk pemeriksaan bagian luar Vespa Cross apakah telah
sesuai atautidakdenganperaturanKelasyangdiikuti (kecuali bagiandalamnya) dengan Ketentuan-
ketentuan atau Peraturan yang ditentukan dan tercantum dalam Peraturan tentang Teknik dan
Peraturan-peraturan lainnya, meliputi pemeriksaan body, pemeriksaan suspensi dan rem,
pemeriksaan mesin bagian luar, termasuk Peraturan Pelengkap Perlombaan.
8.3. PEMERIKSAAN YANG DILAKUKAN SELAMA ACARA BALAPAN BERLANGSUNG
Knalpot setelah lomba harus dalam keadaan utuh tidak boleh patah atau ada bagian yang
hilang. Pelanggaran ini akan di kenakan sanksi diskualifikasi.
Pihak panitia perlombaan, dapat melakukan pemeriksaan ulang menyeluruh terhadap
semua aspek teknik, terhadap Vespa Cross, jika terjadinya kecelakaan, mencakup semua aspek
keamanan dan keselamatan / safety serta sanksi scorsing.
8.4. PEMERIKSAAN YANG DILAKUKAN SETELAH ACARA BALAPAN SELESAI
Pemeriksaan bagian dalam mesin, wajib dilakukan oleh semua kendaraan peserta yang
menjuarai perlombaan,dimanabegitupesertayangmenjuarai perlombaan menyentuh garis finish,
wajib diarahkan oleh panitia ke area / zona pemeriksaan kendaraan, yang telah ditentukan oleh
panitia .
Jika ada salah satu peserta yang mencurigai terjadi kecurangan bagian dalam mesin, dan
dianggaptidaksesuai dengankelasyangdiikuti,makadapat melakukan protes ke Panitia minimal 1
jam sebelumacarapembagianpialaberlangsung,dengan membayar biaya protes sesuai ketentuan
yang berlaku dari pihak panitia penyelenggara atau jika oleh panitia, pelaksanaan pemeriksaan
bagian dalam mesin diserahkan kepada pembalap yang bersangkutan, dapat dilakukan dengan
menghadirkan saksi, sekurang kurangnya 3 orang perwakilan dari 3 bengkel yang berbeda, dan
seluruh biaya pemeriksaan bagian dalam mesin (ditanggung oleh minimal 3 pihak yang protes)
dengan nilai keseluruhan sebesar Rp. 1.500.000,- untuk kategori Vespa 2T
Jika ternyata ternyata tidak ditemukan kecurangan, maka pihak yang protes wajib untuk
membayar denda 2x dari biaya bongkar bagian dalam mesin dan mengganti seluruh material yang
rusak pada saat pembongkaran bagian dalam mesin.
Kendaraan pemenang perlombaan yang tidak bersedia diperiksa bagian dalam mesinnya,
dapat dikanakansanksi diskualifikasi/ pembatalan kejuaraan, dan seberat beratnya sanksi skorsing
dari panitia lomba.
9. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
Pelaksanakan pemeriksaan (Scrutineering bagian dalam mesin), bagi pemenang lomba,
dilakukansetelahlombaselesaimeliputi semua spesifikasi teknik Vespa Cross tersebut, dan hanya
dilakukanuntukbagiandalammesinsaja.(tidakdiperbolehkan melakukan protes untuk bagian luar
kendaraanseperti bagianbody,suspensi atau hal lainnya yang dapat dilihat sebelum pertandingan
dilakukan)
BAB IX
DRAFT JADWAL LATIHAN VESPA CROSS INDONESIA
HARI SABTU
Kode Waktu Maximal Kegiatan
SC 240 menit / 4 jam Scrutineering bagian luar
kendaraan & pemeriksaan
kelengkapan administrasi
SCP 30 menit Pemeriksaan kelengkapan
pembalap :
Helmet, Pakaian, Sepatu,
Sarung Tangan
Brief 30 menit Briefing ke seluruh peserta :
pembalap dan mekanik
Rest 60 menit IstirahatIstirahat/disesuaikan
dengan jadwal Shalat Dzuhur
P1 60 menit Latihan kelas STANDAR
P2 60 menit Latihan kelas TUNE UP
P3 60 menit Latihan kelas FFA
KeseluruhanlatihandiselenggarakandisesuaikandenganPeraturan Umum Balap Motor dan
Peraturan Panitia Penyelenggara.
BAB X
POSISI START PEMBALAP
5.1.PENENTUAN POSISI START
Penentuan posisi start ditentukan berdasarkan undian tiap kelas nya yang dilakukan oleh
pihak penyelenggara.
5.2.SUSUNAN POSISI START
- Berdasarkan posisi grid pada sirkuit, jarak antara pembalap minimal 30cm – diukur dari
bagian samping terluar body Vespa
- Posisi Start disusun berjajar dengan jarak minimal 30cm – diukur dari bagian samping
terluar body Vespa
- Jikapanjangsirkuit/lintasanbalaplebihdari >400Meter, maka jumlahpesertadalam1 kali
balapan adalah 20 peserta
- Jikapanjangsirkuit/ lintasan balap kurang dari < 400 Meter, maka jumlah peserta dalam 1
kali balapan dibatasi hanya untuk 10 Peserta.
10. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
BAB XI
DRAFT JADWAL BALAPAN VESPA CROSS INDONESIA
HARI MINGGU
Kode Minimal Kegiatan
5 menit Persiapankendaraan
kelas Standar masuk
ke sirkuit
PENYISIHAN S 20 Menit atau Jarak 5 Km atau Min
3 Lap (maks 4 Lap) tiap race nya
Penyisihan Kelas
Standar
Rest 5 menit Istirahat
5 menit Persiapankendaraan
kelasTune up masuk
ke sirkuit
PENYISIHAN T 20 Menit atau Jarak 5 Km atau Min
3 Lap (maks 4 Lap) tiap race nya
Penyisihan Kelas
Tune up
Rest 5 menit Istirahat
5 menit Persiapankendaraan
kelas FFA masuk ke
sirkuit
PENYISIHAN FFA 20 Menit atau Jarak 5 Km atau Min
3 Lap (maks 4 Lap) tiap race nya
Penyisihan Kelas
Tune up
Rest 60 menit Istirahat / Dzuhur
5 menit Persiapankendaraan
kelas Standar masuk
ke sirkuit
SEMI FINAL S 20 Menit atau Jarak 5 Km atau Min
3 Lap (maks 4 Lap) tiap race nya
Semi final Kelas
Standar
Rest 5 menit Istirahat
5 menit Persiapankendaraan
kelasTune Up masuk
ke sirkuit
SEMI FINAL T 20 Menit atau Jarak 5 Km atau Min
3 Lap (maks 4 Lap) tiap race nya
Semi final KelasTune
up
Rest 5 menit Istirahat
5 menit Persiapankendaraan
kelas FFA masuk ke
sirkuit
SEMI FINAL FFA 20 Menit atau Jarak 5 Km atau Min
3 Lap (maks 4 Lap) tiap race nya
Semi final Kelas FFA
Rest 45 menit Istirahat
5 menit Persiapankendaraan
kelas Standar masuk
ke sirkuit
FINAL S 20 Menit atau Jarak 5 Km atau Min
3 Lap (maks 5 Lap) tiap race nya
Final Kelas Standar
Rest 5 menit Istirahat
5 menit Persiapankendaraan
kelasTune Up masuk
ke sirkuit
FINAL T 20 Menit atau Jarak 5 Km atau Min Final Kelas Tune Up
11. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
3 Lap (maks 5 Lap) tiap race nya
Rest 5 menit Istirahat
5 menit Persiapankendaraan
kelas FFA masuk ke
sirkuit
FINAL FFA 20 Menit atau Jarak 5 Km atau Min
3 Lap (maks 5 Lap) tiap race nya
Final Kelas FFA
SCE 90 menit Scrutineering bagian
dalam mesin
(khusus pemenang
perlombaan)
Piala 1 10 menit Pembagian piala
Kelas Standar
Piala 2 10 menit Pembagian piala
Kelas Tune Up
Piala 3 10 menit Pembagian piala
Kelas FFA
BAB XII
SISTEM PERLOMBAAN
Dengan mempertimbangkan jumlah Pembalap yang mengikuti perlombaan serta panjang
dan lebarjalurbalap,sertahal-hal lainyangberkaitandenganaspek Safety,makaperlombaan dapat
dilaksanakan dengan sistem-sistem sebagai berikut :
12.1. Sistem Nilai / Point System
Para pembalap yang menyelesaikan tiap race (finisher), memperoleh nilai sesuai dengan
ketentuan yang berlaku (lihat pasal 17 Peraturan Umum Balap Sepeda Motor). Urutan pemenang
perlombaanyangmempergunakansistemini, ditentukan oleh jumlah nilai yang diperoleh masing-
masing pembalap pada kelas yang diikuti.
Apabilaterdapatlebih dari seorang Pembalap yang memperoleh nilai sama, maka urutan /
peringkatnyaditentukansesuai peraturanyangberlaku(lihatpasal 17Peraturan Umum Balap Motor
Indonesia). Dimana pembalap yang mengikuti kejuaraan seri yang diselenggarakan oleh
VespaCross.Com, wajib mengikuti seluruh seri kejuaraan atau berdasarkan keputusan panitia
penyelenggara.
12.2. Sistem Penyisihan
Dilakukan khusus untuk balapan yang satu kelasnya diikuti lebih dari 30 peserta. Dalam
sistemini perlombaandibagi menjadi BabakPenyisihan dan Babak Final. Pembalap yang mengikuti
perlombaan ini dibagi menjadi beberapa kelompok untuk mengikuti Babak Penyisihan.
12.2.1 Babak Penyisihan
Dilakukansecarakelompokdemikelompok.JumlahPembalapyangberhakmengikuti Babak
Semi Final, ditentukan berdasarkan urutan finish pada saat babak penyisihan. Peserta yang
mengikuti babak penyisihan diumumkan pada saat Briefing Peserta.
12.2.2 Babak Semi Final
Dilakukansecarakelompokdemikelompok.JumlahPembalapyangberhakmengikuti Babak
Final, ditentukan berdasarkan urutan finish pada saat babak Semi Final. Peserta yang mengikuti
babak Semi Final diumumkan pada saat Briefing Peserta.
12. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
12.2.3 Babak Final
Jumlah Pembalap yang berhak mengikuti ke Babak Final, ditentukan dan tercantum dalam
Peraturan Pelengkap. Tenggang waktu (interval) antara start Babak Final dengan start Babak Semi
Final, setidak-tidaknya 20 menit.
BAB XIII
START
Dilakukan dalam keadaan mesin hidup/menyala. Tata cara start tercantum dalam pasal
7.1.1. Peraturan Umum Balap Motor. Berdasarkan keputusan pemimpin perlombaan dengan tetap
memperhatikanfaktorkeamananpembalap,untukstartdibatasi sampai 20peserta.Balapandimulai
dengan tanda dikibarkannya bendera start atau Grid Star terbuka.
XIV
PADA SAAT PERLOMBAAN
Start ditandai dengan pengibaran bendera start atau Grid Star terbuka
Melakukan jump start dikenakan sanksi hukuman masuk pit
Dilarang menyusul pada saat terjadi kecelakaan atau gangguan di lintasan balap, ditandai
dengandikibarkannyabenderakuning,dimanapesertadilaranguntukmendahului peserta yang
didepannya.
Peserta yang dioverlap wajib member jalan kepada peserta yang dibelakangnya maksimal 3
tikungan, ditandai dengan pengibaran bendera berwarna biru (sanksi hukuman masuk pit).
Junjung tinggi sportivitas selama balapan.
XV
TATA CARA PEMBAGIAN KELAS DAN HADIAH
Apabila peserta pada 1 kelas kurang banyak (tidak mencapai minimal 5 peserta, maka digunakan
sistembalap VespaCross kelascampuranmengikuti kelasyanglebihtinggi, dimana kelas kelas yang
dapat digabungkan adalah sebagai berikut :
a. Kelas Standar (Kelas S) digabungkan dengan kelas Tune Up (Kelas T)
b. Kelas Tune Up (Kelas T) digabungkan dengan Kelas FFA (Kelas Bebas)
Tata cara pembagian hadiah
a. Untuk starter dengan jumlah minimal 5 starter, hadiah uang (jika ada) hanya diberikan
kepada juara 1 saja, dan hadiah piala diberikan kepada juara 1 sampai juara 3
b. Untuk starter dengan jumlah 6 sampai 15 starter, hadiahuang (jika ada) hanya diberikan
kepada juara 1 sampai 3 saja, dan hadiah piala diberikan kepada juara 1 sampai juara 5
c. Untuk starter dengan jumlah 16 starter keatas, hadiah uang (jika ada) diberikan kepada
juara 1 s/d 5 saja, dan hadiah piala diberikan kepada juara 1 sampai juara 5
Setiap pembalap hanya diijinkan mendaftar satu kali di kelas yang sama.
13. Regulasi Vespa Cross indonesiadibukukan pada bulan Maret 2017
XVI
PROTES DAN BANDING
Hak dan tatacara pengajuanprotes dan atau banding diatur dalam Peraturan Dasar tentang
Disiplin dan Peradilan (Peraturan Dasar Olahraga Sepeda Motor Nasional) atau berdasarkan
sepekatan penyelenggara balap motor khusus Vespa atau mengacu pada peraturan no 8 tentang
Pemeriksaan Teknik (Scrutineering)
Protesharusdilakukandenganmengajukansecaratertulisdi ataskertasdanditandatangani
oleh pihak yang melakukan protes. Dokumen protes wajib menuliskan nama / team yang
melakukan protes, hal yang ingin diprotes maksimum 3 hal yang dicurigai / dugaan
kecurangan. Protes tidak dapat diterima jika hanya bersifat lisan.
Protes(khususuntuk Vespa 2T) hanya dapat dilakukan jika ada protes minimal 3 pembalap
dan atau 3 team balap, dan harus mewakili 3 bengkel yang berbeda, dan masing masing
pihak yang protes memberikan uang jaminan Rp. 500.000,- /pembalap kepada panitia
penyelenggara. Dana digunakan untuk keperluan penggantian biaya bongkar mesin dan
kerusakan parts akibat pembongkaran.
Jikatidakterjadi titiktemu,makakeputusanterakhirdiambilberdasarkanmusyawarah3 org
saja, yaitu ketua umum VBI, ketua bidang balap VBI / Ketua panitia perlombaan dan RC
Balap. Keputusan yang diambil berdasarkan :
- Asas musyawarah dan mufakat
- Asas kekeluargaan sesama pencinta Vespa
- Asas kekeluargaan sesama pecinta olahraga balap
- KepentingankemajuanpengembanganmesinVespa:modifikasi denganbiaya lebih murah
yang diutamakan
- Kepentingan pengembangan bengkel modifikasi : bengkel kelas kecil lebih diutamakan
Mengetahui dan Disetujui :
KETUA
VESPA CROSS INDONESIA
PP IKATAN MOTOR INDONESIA