The document provides 30 daily writing prompts to help writers strengthen their skills through regular practice. It encourages writing for 10 minutes each day and offers ideas like having a character discover a problem with their new apartment on day 1 or including specific elements like a tombstone and butterfly collection in a story on day 2. Keeping a regular writing schedule is likened to daily exercise that improves one's "writing muscles."
Interactive Fiction and Game Design Using Inform7Douglas Kiang
Designing a good game involves sketching and storyboarding, storytelling and testing. Inform7 is a free tool that allows kids to create text-based adventure games using a programming language that is easy to learn and understand. Discover how we used Inform7 with fourth graders and high schoolers, implementing a game design framework modeled after the real world, to engage them in a rich design process that promoted deep learning and understanding.
#CityMash - ideas for storytelling through interactive fiction / digital gamesGary Green
A session on the value of storytelling in both text based and visual digital games, and their value to libraries & library users.
Screenshots from games and development tools remain the copyright of their respective owners.
This document discusses strategies for engaging reluctant readers, including using interest surveys to learn readers' interests, allowing choice in book selection, and recommending specific authors and book titles across a range of genres that are appealing to reluctant readers such as graphic novels, short chapters, humor, and action. Key sources discussed are The Book Whisperer by Donalyn Miller, When Kids Can't Read by Kylene Beers, and In the Middle by Nancie Atwell.
The Politics of Worldbuilding (AdventureX 2017)Jess Haskins
All art is political, whether or not you intend to "make a statement." If you don't create with a clearly articulated perspective in mind, your work is likely to reinforce a host of tropes and implicit assumptions you hadn't even considered. Especially when you set out to build an entire world!
What values does your world embody? What culture does it create? Who is it for?
Drawing on examples from my work in game writing, design, and teaching, this talk examines the ways that worldbuilders can both draw upon and challenge traditional representations to captivate audiences with original, compelling, immersive worlds, while avoiding damaging tropes and cliches.
Tap into the World of Comics Primary School versionS. Hendy
The document provides strategies for using comics in the classroom. It outlines several online comic creators that allow students to make their own comic strips, including ToonDoo, Read Write Think, and Myths and Legends. The comic making process offers opportunities to develop literacy, design, computer, creativity, problem solving, and storytelling skills. Comics can be used to deliver content, develop characters, explore sequencing, and teach internet safety. They engage students and help develop a variety of skills.
The document provides details about the history and development of books and flipbooks. It discusses how Gutenberg's printing press made books more widely available in the 15th century. The industrial revolution further increased mass media and accessibility in the 19th century. In the 21st century, e-readers like Kindles threatened book sales but nostalgia has kept physical books popular. The document then discusses design elements of books and provides ideas for creating narrative flipbooks, including being inspired by the film Powers of Ten. It outlines the creative process of developing and refining a storyboard and drawing illustrations for an original flipbook narrative.
The document provides 30 daily writing prompts to help writers strengthen their skills through regular practice. It encourages writing for 10 minutes each day and offers ideas like having a character discover a problem with their new apartment on day 1 or including specific elements like a tombstone and butterfly collection in a story on day 2. Keeping a regular writing schedule is likened to daily exercise that improves one's "writing muscles."
Interactive Fiction and Game Design Using Inform7Douglas Kiang
Designing a good game involves sketching and storyboarding, storytelling and testing. Inform7 is a free tool that allows kids to create text-based adventure games using a programming language that is easy to learn and understand. Discover how we used Inform7 with fourth graders and high schoolers, implementing a game design framework modeled after the real world, to engage them in a rich design process that promoted deep learning and understanding.
#CityMash - ideas for storytelling through interactive fiction / digital gamesGary Green
A session on the value of storytelling in both text based and visual digital games, and their value to libraries & library users.
Screenshots from games and development tools remain the copyright of their respective owners.
This document discusses strategies for engaging reluctant readers, including using interest surveys to learn readers' interests, allowing choice in book selection, and recommending specific authors and book titles across a range of genres that are appealing to reluctant readers such as graphic novels, short chapters, humor, and action. Key sources discussed are The Book Whisperer by Donalyn Miller, When Kids Can't Read by Kylene Beers, and In the Middle by Nancie Atwell.
The Politics of Worldbuilding (AdventureX 2017)Jess Haskins
All art is political, whether or not you intend to "make a statement." If you don't create with a clearly articulated perspective in mind, your work is likely to reinforce a host of tropes and implicit assumptions you hadn't even considered. Especially when you set out to build an entire world!
What values does your world embody? What culture does it create? Who is it for?
Drawing on examples from my work in game writing, design, and teaching, this talk examines the ways that worldbuilders can both draw upon and challenge traditional representations to captivate audiences with original, compelling, immersive worlds, while avoiding damaging tropes and cliches.
Tap into the World of Comics Primary School versionS. Hendy
The document provides strategies for using comics in the classroom. It outlines several online comic creators that allow students to make their own comic strips, including ToonDoo, Read Write Think, and Myths and Legends. The comic making process offers opportunities to develop literacy, design, computer, creativity, problem solving, and storytelling skills. Comics can be used to deliver content, develop characters, explore sequencing, and teach internet safety. They engage students and help develop a variety of skills.
The document provides details about the history and development of books and flipbooks. It discusses how Gutenberg's printing press made books more widely available in the 15th century. The industrial revolution further increased mass media and accessibility in the 19th century. In the 21st century, e-readers like Kindles threatened book sales but nostalgia has kept physical books popular. The document then discusses design elements of books and provides ideas for creating narrative flipbooks, including being inspired by the film Powers of Ten. It outlines the creative process of developing and refining a storyboard and drawing illustrations for an original flipbook narrative.
The document discusses the importance of summer reading to prevent the "summer slump" and encourage students to maintain reading progress over summer vacation. It recommends that students choose an item they have strong feelings about to creatively summarize for others in 3 sentences or less using one side of paper. The summary should share why others should or should not read that item. Students are also encouraged to keep a reading log over the summer to track what they read and share with their teacher in September. Several local summer reading programs and incentives are also listed.
This document provides a summary of the growing popularity of Indian English literature in recent decades. It notes that the number of publications in this genre has increased significantly, with fiction by Indian authors gaining particular popularity. Some of the key factors contributing to this rise include the growth of digital platforms that have encouraged more people to take up writing, as well as socio-economic changes that have expanded the market for published books. However, the document also argues that newer generations of media-savvy writers and publishers, who focus more on marketing, have an advantage over older authors who relied solely on the strength of their writing. It concludes by emphasizing the responsibility of readers, reviewers and organizations like Storizen to actively promote high-quality Indian English
This document provides a curriculum for youth based on the book and film The Lion, The Witch and the Wardrobe. The curriculum aims to help youth ages 9-14 draw comparisons between the source material and adaptations, learn moral lessons, and engage in creative activities. It includes discussion topics, activities and service project ideas related to themes in the story like resisting temptation, personal growth and the power of goodness over evil.
This document provides an overview of different genres within adult fiction and techniques for developing ideas and story titles. It discusses popular genres such as thriller, suspense, horror, fantasy, romance, dystopian, science fiction, supernatural and mystery. It offers psychological reasons why readers are attracted to adult fiction genres. Tips are provided on using one's own fears, childhood fears, dreams, and attitudes towards human behaviors as inspiration for stories. Everyday objects and places are also suggested as sources for ideas. The document encourages keeping a list of titles to help spark creativity.
This document provides 10 tips for becoming a writer from the author's experience. The tips include publishing your writing, setting deadlines, learning storytelling, reading widely, learning constantly while becoming an expert in nothing, stealing or being inspired by other writers, facing difficult realities without looking away, enduring the frustrations of the writing process, surrounding yourself with other creative people, and consistently writing daily. The author shares some challenges and struggles they faced on their writing journey in order to inspire and help others to become writers. They invite the reader to join a program to help transition from aspiring to daily writers.
This document provides an overview of the modules in an online course on writing children's stories. The modules cover topics such as choosing age groups and genres, developing characters and plots, writing dialogue and fantasy/science fiction, and getting published. An introductory module discusses the elements of an engaging story, including character, conflict and contrast. It also summarizes J.K. Rowling's path to success with the Harry Potter series, from her initial idea to worldwide publishing deals and film adaptations.
Slides accompanying my upcoming webinar about literature and lit projects with authors!
Bookable here: http://lpm.dzs.lpm/Webinar/index3.php
On 02. 05. 2017 | 19:00h - 20:30h CET
Access link: https://webconf.vc.dfn.de/making/
Info: https://v.gd/making
The document discusses the importance of using strong leads or "hooks" in writing. It provides examples of effective hooks from literature that draw the reader in from the very beginning. Some hooks include starting with dialogue, sounds, actions, questions, or flashbacks. The document encourages writers to experiment with different types of leads and rewrite their own work to incorporate attention-grabbing leads that will engage readers.
This document provides an overview of fiction writing. It defines fiction as a narrative created from the author's imagination rather than being based on real events. It then discusses six key elements of fiction - plot, characters, setting, point of view, theme, and style. The document also outlines different types of fiction such as realistic, historical, fantasy, mysteries, and traditional stories. It concludes with tips for developing fictional plots, creating characters, building living worlds, experimenting with narration, using stories to investigate themes, and experimenting with words.
This document provides tips for submitting manuscripts to publishers via the "slush pile." It recommends that submission letters include three key elements: the cook (information about the author), the hook (what makes the story and author unique), and the book (description of the manuscript). The letter should be personalized for each recipient, highlight the author's qualifications, pitch the story in an engaging way without giving too much away, and maintain a professional yet personable tone. Attention to small details like proofreading is important to stand out among many submissions. While facing rejection is difficult, authors should detach their self-worth from outcomes and perseverance is key to success.
Think Like a Writer: How to Write the Stories You SeeTom Bentley
Excerpts from "Think Like a Writer," which supplies tools to find and cultivate your writer’s voice, that unique combination of attributes—sensitivity to language, storytelling and audience—by which writers see and define the world. (And it’s funny. )
This document lists 8 reasons to write fantasy fiction. It discusses how fantasy writing allows authors to share life lessons through characters, discover uplifting stories, and see characters influence culture. It also explains how fantasy can help authors work through personal issues, test leadership ideas, learn about their creative process, and grow as a person through their characters' development. In the end, the document advocates that fantasy fiction attracts audiences but also brings out the heart and soul of the writer.
The document provides information about artistic expressions and graffiti art. It includes 8 pictures of different art forms like graffiti, sculptures, and murals. It then discusses graffiti artist Banksy, noting that his work was featured in an exhibition at Bristol City Museum, unlike the classical statues and stuffed animals normally found there. Banksy is described as a mysterious figure who rarely gives interviews and likes to remain anonymous, with people speculating about his true identity. The text serves to introduce various art forms, with a focus on graffiti art and the famous artist Banksy.
This document provides an overview of key elements to consider when writing a book, including storyline, characters, character building, plot twists, realism, perspective, environment, fluidity, language, creatures, audience, editing, proofreading, publishing, funding, and marketing. It emphasizes making the story engaging for readers through elements like plot twists and different character perspectives. It also stresses the importance of realism, fluid storytelling, character development, and having multiple people proofread and edit the work before publishing. The document is intended as a guide for an author who is currently writing their own book.
The document discusses different types of fiction and how to analyze literature through close reading. It contrasts commercial fiction, which aims to entertain, with literary fiction, which uses serious artistic techniques to broaden understanding of life. Close reading involves a slower, more thoughtful evaluation of how and why authors use specific structures, characters, language, and other elements to present their stories and convey meaning.
Hi there, budding authors! If you love writing stories, we've got some tips to help you become even better at it. First, start keeping a journal to capture all your thoughts and ideas—it's like a treasure chest for your creativity. Second, read lots of books, comics, and magazines to fuel your imagination. Don't worry about making your first draft perfect; just get your ideas on paper, and you can edit them later. Share your stories with friends, family, and teachers to get helpful feedback. Try to set a regular writing routine, like every day or once a week, to make writing a habit. Explore different types of stories, like adventure, mystery, and fantasy. Make your characters interesting with unique personalities and traits. Use descriptive words to paint pictures with your writing. After finishing a story, revise and rewrite to make it even better. Remember, writing can be tough, but every writer faces challenges—take breaks if you feel stuck. Joining a writing group can help you connect with fellow writers and get support. Believe in yourself and your unique voice, and know that your stories are important. Now, it's your turn to use these tips and start writing your own amazing stories! You can even check out www.bookalooza.com to start writing, publishing, and earning from your stories.
Graphic Novels for Children: What, Why, and How for Public & School LibrariesSophie Brookover
Graphic Novels (or comics, if you prefer) are great for teaching visual and verbal literacies, and are super-fun, to boot. A primer for school and public librarians on what the format has to offer, and resources on how to use them and where to find them.
The document provides homework assignments and prompts for creative writing exercises during the week before half-term. It includes prompts to write a poem, short story, or other piece of writing based on a word or sentence from a previous free-writing exercise. Other assignments include writing the first line of a story based on a fairytale drawing and title, writing one's own life story as a 250-word news report, and free writing while listening to different genres of music over three days. It also prompts analyzing the structure and storytelling elements of films, such as the hero, setup, motivation, and central message. Finally, it lists examples of time-consuming daily activities and estimates the total hours in a week.
The document discusses the importance of summer reading to prevent the "summer slump" and encourage students to maintain reading progress over summer vacation. It recommends that students choose an item they have strong feelings about to creatively summarize for others in 3 sentences or less using one side of paper. The summary should share why others should or should not read that item. Students are also encouraged to keep a reading log over the summer to track what they read and share with their teacher in September. Several local summer reading programs and incentives are also listed.
This document provides a summary of the growing popularity of Indian English literature in recent decades. It notes that the number of publications in this genre has increased significantly, with fiction by Indian authors gaining particular popularity. Some of the key factors contributing to this rise include the growth of digital platforms that have encouraged more people to take up writing, as well as socio-economic changes that have expanded the market for published books. However, the document also argues that newer generations of media-savvy writers and publishers, who focus more on marketing, have an advantage over older authors who relied solely on the strength of their writing. It concludes by emphasizing the responsibility of readers, reviewers and organizations like Storizen to actively promote high-quality Indian English
This document provides a curriculum for youth based on the book and film The Lion, The Witch and the Wardrobe. The curriculum aims to help youth ages 9-14 draw comparisons between the source material and adaptations, learn moral lessons, and engage in creative activities. It includes discussion topics, activities and service project ideas related to themes in the story like resisting temptation, personal growth and the power of goodness over evil.
This document provides an overview of different genres within adult fiction and techniques for developing ideas and story titles. It discusses popular genres such as thriller, suspense, horror, fantasy, romance, dystopian, science fiction, supernatural and mystery. It offers psychological reasons why readers are attracted to adult fiction genres. Tips are provided on using one's own fears, childhood fears, dreams, and attitudes towards human behaviors as inspiration for stories. Everyday objects and places are also suggested as sources for ideas. The document encourages keeping a list of titles to help spark creativity.
This document provides 10 tips for becoming a writer from the author's experience. The tips include publishing your writing, setting deadlines, learning storytelling, reading widely, learning constantly while becoming an expert in nothing, stealing or being inspired by other writers, facing difficult realities without looking away, enduring the frustrations of the writing process, surrounding yourself with other creative people, and consistently writing daily. The author shares some challenges and struggles they faced on their writing journey in order to inspire and help others to become writers. They invite the reader to join a program to help transition from aspiring to daily writers.
This document provides an overview of the modules in an online course on writing children's stories. The modules cover topics such as choosing age groups and genres, developing characters and plots, writing dialogue and fantasy/science fiction, and getting published. An introductory module discusses the elements of an engaging story, including character, conflict and contrast. It also summarizes J.K. Rowling's path to success with the Harry Potter series, from her initial idea to worldwide publishing deals and film adaptations.
Slides accompanying my upcoming webinar about literature and lit projects with authors!
Bookable here: http://lpm.dzs.lpm/Webinar/index3.php
On 02. 05. 2017 | 19:00h - 20:30h CET
Access link: https://webconf.vc.dfn.de/making/
Info: https://v.gd/making
The document discusses the importance of using strong leads or "hooks" in writing. It provides examples of effective hooks from literature that draw the reader in from the very beginning. Some hooks include starting with dialogue, sounds, actions, questions, or flashbacks. The document encourages writers to experiment with different types of leads and rewrite their own work to incorporate attention-grabbing leads that will engage readers.
This document provides an overview of fiction writing. It defines fiction as a narrative created from the author's imagination rather than being based on real events. It then discusses six key elements of fiction - plot, characters, setting, point of view, theme, and style. The document also outlines different types of fiction such as realistic, historical, fantasy, mysteries, and traditional stories. It concludes with tips for developing fictional plots, creating characters, building living worlds, experimenting with narration, using stories to investigate themes, and experimenting with words.
This document provides tips for submitting manuscripts to publishers via the "slush pile." It recommends that submission letters include three key elements: the cook (information about the author), the hook (what makes the story and author unique), and the book (description of the manuscript). The letter should be personalized for each recipient, highlight the author's qualifications, pitch the story in an engaging way without giving too much away, and maintain a professional yet personable tone. Attention to small details like proofreading is important to stand out among many submissions. While facing rejection is difficult, authors should detach their self-worth from outcomes and perseverance is key to success.
Think Like a Writer: How to Write the Stories You SeeTom Bentley
Excerpts from "Think Like a Writer," which supplies tools to find and cultivate your writer’s voice, that unique combination of attributes—sensitivity to language, storytelling and audience—by which writers see and define the world. (And it’s funny. )
This document lists 8 reasons to write fantasy fiction. It discusses how fantasy writing allows authors to share life lessons through characters, discover uplifting stories, and see characters influence culture. It also explains how fantasy can help authors work through personal issues, test leadership ideas, learn about their creative process, and grow as a person through their characters' development. In the end, the document advocates that fantasy fiction attracts audiences but also brings out the heart and soul of the writer.
The document provides information about artistic expressions and graffiti art. It includes 8 pictures of different art forms like graffiti, sculptures, and murals. It then discusses graffiti artist Banksy, noting that his work was featured in an exhibition at Bristol City Museum, unlike the classical statues and stuffed animals normally found there. Banksy is described as a mysterious figure who rarely gives interviews and likes to remain anonymous, with people speculating about his true identity. The text serves to introduce various art forms, with a focus on graffiti art and the famous artist Banksy.
This document provides an overview of key elements to consider when writing a book, including storyline, characters, character building, plot twists, realism, perspective, environment, fluidity, language, creatures, audience, editing, proofreading, publishing, funding, and marketing. It emphasizes making the story engaging for readers through elements like plot twists and different character perspectives. It also stresses the importance of realism, fluid storytelling, character development, and having multiple people proofread and edit the work before publishing. The document is intended as a guide for an author who is currently writing their own book.
The document discusses different types of fiction and how to analyze literature through close reading. It contrasts commercial fiction, which aims to entertain, with literary fiction, which uses serious artistic techniques to broaden understanding of life. Close reading involves a slower, more thoughtful evaluation of how and why authors use specific structures, characters, language, and other elements to present their stories and convey meaning.
Hi there, budding authors! If you love writing stories, we've got some tips to help you become even better at it. First, start keeping a journal to capture all your thoughts and ideas—it's like a treasure chest for your creativity. Second, read lots of books, comics, and magazines to fuel your imagination. Don't worry about making your first draft perfect; just get your ideas on paper, and you can edit them later. Share your stories with friends, family, and teachers to get helpful feedback. Try to set a regular writing routine, like every day or once a week, to make writing a habit. Explore different types of stories, like adventure, mystery, and fantasy. Make your characters interesting with unique personalities and traits. Use descriptive words to paint pictures with your writing. After finishing a story, revise and rewrite to make it even better. Remember, writing can be tough, but every writer faces challenges—take breaks if you feel stuck. Joining a writing group can help you connect with fellow writers and get support. Believe in yourself and your unique voice, and know that your stories are important. Now, it's your turn to use these tips and start writing your own amazing stories! You can even check out www.bookalooza.com to start writing, publishing, and earning from your stories.
Graphic Novels for Children: What, Why, and How for Public & School LibrariesSophie Brookover
Graphic Novels (or comics, if you prefer) are great for teaching visual and verbal literacies, and are super-fun, to boot. A primer for school and public librarians on what the format has to offer, and resources on how to use them and where to find them.
The document provides homework assignments and prompts for creative writing exercises during the week before half-term. It includes prompts to write a poem, short story, or other piece of writing based on a word or sentence from a previous free-writing exercise. Other assignments include writing the first line of a story based on a fairytale drawing and title, writing one's own life story as a 250-word news report, and free writing while listening to different genres of music over three days. It also prompts analyzing the structure and storytelling elements of films, such as the hero, setup, motivation, and central message. Finally, it lists examples of time-consuming daily activities and estimates the total hours in a week.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
-------------------------------------------------------------------------------
Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
-------------------------------------------------------------------------------
For more information about PECB:
Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
2. Introduction
This week is a celebration of reading, writing and publishing
books;
Building your story;
Different ways of getting your book published;
Things I’ve learned along the way.
2
3. Where I began
Queen Edith Primary School, Cambridge;
Writing poetry and short stories – creative
writing;
Composing songs with my guitar aged 9
and performing at the youth club aged 11
30 years later I began to write
Whirl of the Wheel.
3
5. What interests me about writing
What interests me most is the feeling that a pattern of
sentences or collection of words gives you;
Stories, short or long, and poetry are no different to pieces of
music – from Vivaldi to Jessie J and each composed the same
way.
5
6. Stories – where do you start and
what should you write?
Write what you know or what interests you;
Think of a great plot;
Create your characters and their voices;
Show the action, don’t tell it;
Imagine your story as a film – changing
scenes, different atmospheres;
Use Post-its on the wall or in a notebook to
order your scenes or ideas.
6
7. Whirl of the Wheel
A story for 8 to 12-year-olds led by a
heroine who happens to be in a wheelchair;
Light-hearted time-travel adventure into
World War II – time portal is a potter’s
wheel;
Historical account of evacuation;
With goodies and baddies.
7
8. The Switch
Young teens’ thriller about a girl on a
French exchange trip who witnesses a
raid at a bar from an apartment window;
Set in Paris, with some spoken French;
8
9. Building your story
In a children’s book the hero will be a child or animal
that has to overcome a challenge to reach a goal.
HOORAY!
High point of the story
Almost
there Mystery
solved
Challenges or scenes that 3
build the story
2
OH NO!
Tension
1 Rug-pulling moment
Lull
THE QUEST BEGINS
Main event or discovery that starts the story off
Time
9
10. Becoming a good writer
Read lots of different styles of books,
plus you can read books about writing books;
Have a go and see what you like to write!
Ask your English teacher’s or your parents’ advice;
Start up or become part of a writing group in or outside school;
Find out about local writing workshops or courses (you might
consider scbwi.com);
Enter a competition.
10
11. My story is complete!
Fantastic, take a break and celebrate!
Ask friends, family, teachers to read and comment;
You could send it to a literary consultancy for comment but
there is a cost www.cornerstones.co.uk;
Think about posting it online via critique sites like www.
authononomy.com or www.youwriteon.com;
Look again at your story in the light of what you have learned.
11
14. I’ve finished . . . what next?
Editing – read and re-read, making notes by
hand or by making changes as you go, on-
screen. Go through your writing a final time –
line by line to look for mistakes, or ask
someone to help;
Think about publishing – you could show
your work to a recognised agent or publisher
to see if they are interested in taking you on
as an author . . . or you could self publish.
publish
14
15. Traditional publishing
Look through the Writers’ and Artists’
Yearbook (published by A&C Black);
Choose agents and publishing companies
suitable for your genre of writing;
Each agent or publishing company has a
different set of submission guidelines.
Most ask for a few chapters by post;
Check for errors in your work,
send off your chapters and wait . . .
15
16. What is self publishing?
Using reputable online sites to produce any
number of printed books or e-books via your
netbook or home computer.
16
17. Why self publish?
‘I have always disliked writing to order;
I write to please myself.’
Beatrix Potter
Creativity is a personal thing –
self publishing is one answer to keeping
it that way.
17
18. Seeing my book in print
You can take an electronic copy of your
work to a local printer where you pay up
front, for example, for the print of 250
copies;
Or start a free account with one of the
major online suppliers of printed books
(print on demand) : www.lulu.com or www.
createspace.com.
Order one or two copies – they cover costs
by taking a percentage of each book.
18
19. Print on demand
Lay out your pages using the guide at Lulu or CreateSpace;
Upload the document and use the cover wizard to create front
and back covers;
These companies will put your book on their websites and
distribute to Amazon.com and selected online shops for free;
Think about a selling price for your book.
19
20. Seeing my book as an e-book
You can do this via Lulu or Createspace or
independent sites e.g. Freado/Bookbuzzr ,
Bibliotastic and Feedbooks;
Kidpub (American organisation)
or set up a free account with
Kindle Direct Publishing. Note that e-books are
laid out in a different way to printed books;
KDP makes its money by taking a percentage of
each book you or others buy. It sends your
e-book for free to 5 international Amazon sites.
20
21. Spreading the word
I’m published!
Friends and family, school
fetes or your local
bookshop – Waterstones
and Heffers;
Facebook author page;
Blog/blog interviews;
Twitter;
Goodreads
www.goodreads.com;
Free online press
releases prlog.org;
Make a book trailer;
Printed leaflets/postcards.
21
23. and finally. . .
. . . there is no hurry;
so have fun!
and enjoy forming your plot and creating
characters;
practise writing a few chapters and see where
your story goes;
if or when you finish, you might now have a plan
for what you can do next.
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24. Any questions?
This presentation Publish Your Book
for the Linton Children’s Book Festival
2012 is available at Slideshare.net or
via
www.catherinecondie.wordpress.com
24
Editor's Notes
Remember how proud I was if I was lucky enough to see my poetry pinned to the classroom wall. 3. S till try to be poetic in the patterns of my writing.
In children’s books the hero will be a child who has to overcome a challenge in order to reach a goal.
A. Show Microscope.. READ . . .
Most writers construct their stories to a formula. CLICK
1. Jon Mayhew – Mortlock, The Demon Collector.
CLICK FOR GRAPHIC AND CLAPPING!
1. US based society for children’s authors and illustrators. British Isles section meets socially. 2. Local writers’ networks or writing groups. 3. Most colleges run creative writing courses as evening classes.
The important bit
1. Author Profile for Amazon. 2. Downside – Postage.
eBook formatting is different to formatting for a printed book as page breaks are deleted.