The document discusses a new music education platform that uses real-time feedback, gamification, and synesthesia to help reduce the millions of annual music students who drop out. It aims to democratize music education by focusing on teaching music reading, note identification, and playing skills. The business model involves a subscription service with free demos and pricing tiers for unlimited practice with or without MIDI uploads. The platform sees potential in serving the large existing markets of individual musicians, schools, and music educators in the US.