Collecting
               Ideas Debris
                              at
              International Playable City Sprint.
The Playable City Sprint is a Watershed initiative delivered in collaboration with the British Council.
Collector of Ideas Debris
In any project, there are many reasons
why ideas need to be rejected: they are
impractical, expensive, too time
consuming, they don’t fit the
developing aesthetic of the piece, don’t
fit the brief as well as another idea or
simply because the discussion moves
on...

It was my job to collect up some of the
ideas that weren’t within the final
prototypes presented as part of the
Playable City Sprint.

                 Jo Verrent, March 2012
Playable City Sprint?
In February 2012, the British Council
and Watershed brought together artists,
designers and creative entrepreneurs from
across East Asia and the UK, for a five-
day sprint around the theme of The
Playable City, including installation
artist Tine Bech, games designer Julian
Sykes, sound artist Kathy Hinde, visual
artist Mathew Trivett and product
designer Vahakn Matossian.
International guests include Australian
theatre makers Leticia Cáceres and
Angela Betzien of RealTV, Japanese
Product designer/sound artist Yuri
Suzuki, visual artist Megumi Matsubara
also from Japan, Korean duo Bang & Lee,
and Malaysian composer Ng Chor Guan.
Playable City Sprint
The artists were
divided into
            three groups
and had
                five days
to create their
prototype project and
present it to an open
audience at lunchtime
on the Friday.

Gulp.
Group A: love and location
Quick to focus on
  LOVE - where did you fall in love? Have your
  heart broken? Have you first kiss? First met
  your love? Link to Valentine’s day

  LOCATION - mapping Bristol locations,
  geocache style scavenger hunt, using GPS
  navigation - transportable to other cities

  MUSIC AND THE MIX TAPE - remember the
  time and effort people put into creating ‘mix
  tapes’ for loved ones?

  SOME ELEMENT OF LIVE EVENT -
  meeting people, finding objects, interacting

  STYLE - slowness, retro/old fashioned but
  also mashed with new elements too
discussions on...
  Is having your heart broken too ‘sad’ for the
  theme of ‘play’?

  How do we avoid ‘cheese’? Is it ok to focus on
  love? Are we all comfortable with that?

  Use people’s own narratives? But these can be
  crushingly dull and uninteresting...

  Can we say the places are romantic? Do we
  know? They might be dull, sad, sleezy,
  unexpected…

  Is it a one day event? something to build over
  a month, a year, across years but with a new
  focus each Valentines day?
the app...
The app shows a compass, a heart shape off to one side
– turn the phone and follow the heart, the heart
indicates direction of travel. You know what? We’ll
build it using AppFurnace ...

As you get nearer, can the heart get bigger, beat
faster? Will you get a text element as you get closer?
A message, a love note, a line from a song? A tweet,
love poetry, a puzzle, Shakespeare? You don’t get the
whole story. As you get nearer your phone could
blush, can your phone go hot and cold? Can it show
red and blue – nearer and further, or love / loss? Can
it be subtle? Can it be whimsical? Can it show simple
red pulses, getting stronger as you get nearer?

You arrive at the place – how do you know – the app
beeps? A symbol appears? There is a sound – a track?
A mashup of tracks?
the disgarded ideas...
   You get a bag – rose tinted glasses (a red filter
   would mean that we could show images whose
   true content was only visible to those with the
   glasses on - messages, codes?)

Your heart on your sleeve – those who are playing
could wear small hearts on their sleeves – these could
be the tags that play the sound if we use hyperlink?

You find a heart on the wall covered in audio tape
played with a glove, a prod, the head from a
dismantled tape deck. Can you tell what song it is
(after experiment – no, but it looks and sounds cool).
These could ‘mark the spots’.

Retro & modern – playing with switching points.
other thoughts...
   How do you join in? A set number of people targeted? By
   postcode? By demographic? People pick up fliers and join up?

Invitation – how do we ask, how do we involve? This is the start
of the journey. something handwritten, or from an old
typewriter. Its the frame. Beautiful stationary, scent?
Sentiment, romantic gesture. It’s a contract, you enter into a
contract with the Heart cartographer.

Meet the heart cartographer at the end – the final destination.
Who is he/she? Young? Old? Dance with him. Slow dance with
him – he is old. Meet him at the beginning – he sets the process
off? He is in a bar and has a pen that writes by itself .

How does it fit with the mix tape? Licencing? Maybe you have to
sing the track – karaoke style? You have to record yourself/
video yourself doing so and upload to the site?
Group B: radios and rafts
the initial focus...
    WATER, WATER, WATER...

        LOCATION - mapping Bristol locations, geocache style scavenger
        hunt, using GPS navigation - transportable to other cities links
        to Bristol, Watershed, water and its resonance culturally

        no one uses the waterways much in the winter

        it costs 45p to get a boat licence

        water as a place of no residual culture, a place in flux, a place of
        fluidity.

        projection onto the water, projection onto the sail of a boat, a screen
        on the water,

        sound travelling through water

        Is the behaviour of the water or the behaviour of the boat that is
        interesting?


A desire to be low tech and local.
then...
   A walk on the banks...

a radio station transmitting to different
receivers on the banks – as the radio goes
past it ‘speaks’ from different receivers...

a radio show that is also a tour...

a real record as a takeaway, a turntable
floating downstream...

‘You know when you go to an aquarium
and there is always a tank for the local
crappy fish too - the dull, brown, muddy
ones. I like them, they are my favorite.’
the disgarded ideas...
   items from a living room floating along - an
   extension of images seen after recent global
   disasters - tusnami/flooding... a floating city of
   debris... tables, armchairs, standard lamp, television
   - with the television still working as it floats.

composition using foghorns, using recorded sound,
recorded from under the water (did this - not much
sound, none of it very interesting!).

the raft is a scientific base station - from it each
member of the group performs their own experiments...
Its a billboard - an advertising hoarding... a radio
signal that moves so you have to move too...

create an island on a atoll - an island rising up from
the water... or a waterbed on water - to give the sensation
of being in water, whilst being on water (but being dry)
lost and found...
   HAVE: one raft pulled by boat and a licence to be
   on the water. A transmitter and a number of
   ‘radios’ to pick up the transmission.

WANTED: one narrative arc...

              lost the city, found the sea
           lost everything, find salvation

Two sides, two audiences.
Two groups - alone and yet together - need to get
them to loose sight of each other and then find/
reunite (tried this - lost signal)

‘10 ways to survive a shipwreck’ - to form key
element of the narrative
Group C: lights and bikes
Starting Points
  THEME (water, natural verses
  man-made, site specific...)

  METHOD (graffiti, lights, sound,
  combinations...)

  PURPOSE (got to involve real
  people doing real things,
  participation/presence, wide
  reaching, public awareness, social
  purpose...)

  FEEL (fun, light, real, joker/
  mischieveous/subversive,
  playable...)
maybe...
 NATURAL VERSES MAN-
 MADE (the idea of projecting
 man-made images and constructs
 onto items in nature - trees, rocks,
 surfaces)

 LIGHT INSTALLATION
 (creating an experiential light
 installation where participants
 were able to input their images of
 walking through a space onto the
 space too, perhaps by text)

 WATER (projecting onto running
 water, projecting movement onto
 still water...)
Or (after a walk...)
  CYCLING

  Bristol is a cycling city,
  Cyclists are passionate about
  cycling

  Pimp Up Your Bike (culture of
  avid cyclists customising
  bikes)

  fits values of social purpose,
  physical real activity, needs
  people to become involved, and
  uses light
Choices
 could set up play between ‘tribes’ based on different locations, ‘types’ (ie students), those who like
 certain things - or simple colour choice - show off your membership. I.E. The more reds there are,
 the stronger, the more ‘red’ can infect others...

 mappability - could map the areas cyclists use - the safe(er) spaces, the most popular places/
 routes - website tracks your route and that of others - the streets light up.

 can play against yourself and/or play against others - best routes from A to B, fastest time to
 cover a route, safest way to make a journey, number of ‘meets’...

 literal proximity - when you meet someone else, the lights change colour

 use your bike to ‘write’ with across the city

 change how people feel about their day - make them happy

 play ‘tag’, score points, play ‘rock, paper, scissors’ - one colour trumps another

 make it green - colour changes to green when you go through a green area - parks and green
 spaces - or safer areas go/glow green?
How?
 Lights - Programmable? Responsive? On the
 wheels, on the handlebars, on the cross bar?
 LEDs? Fibre Optics? Electro-luminesent wire?

 How hackable would it be (would someone be
 able to show themselves ‘cycling’ through
 Debenhams? On the motorway?)

 Is it a phone app or is it something on the
 bike? Bluetooth? GPS? Bikes need to
 communicate with each other and with server
 - in real time or upload later? Power how?

 Is it a bike we customise and hire out? Theft
 risks? Do we go through bike shops? Offer
 customisation classes & encourage viral
 spread of knowledge?
And what did I learn?
Headlines
  PRIVILEGE - the amazing enormity of the project and the sense of responsibility and
  privilege that all involved felt (and that I felt being able to observe it - Thank you).

  KNOWLEDGE - how willingly people share, how excited people are to tell you what they
  know, how no one thinks you are stupid for asking questions, how many perspectives there
  are on just one subject...

  GROUP DYNAMICS - watching how groups form, storm and reform, the ebb and flow of
  dominance, the impact of tiredness, cultural dynamics, numbers-based dynamics,
  expertise - owned and perceived - all fascinating to witness...

  OBSERVER - the role of observer, who gives it power, who doesn’t, how it is used by people
  (confessional, sounding board, way to ‘spy’ on other groups...

  OPENNESS - watching Watershed’s ethos of openness infect others; watching who lets you
  in, when and why; watching agendas play out and become rewritten...

  PROCESS - how best to devise, develop and shape a process, how much to let it run, when to
  intervene and when to stand back - giving away and keeping control...
The End
       by Jo Verrent
      www.joverrent.co.uk



     photos by Jo Verrent &
         Manami Yuasa,
Head of Arts, British Council Japan

Playable citysprint joverrent

  • 1.
    Collecting Ideas Debris at International Playable City Sprint. The Playable City Sprint is a Watershed initiative delivered in collaboration with the British Council.
  • 2.
    Collector of IdeasDebris In any project, there are many reasons why ideas need to be rejected: they are impractical, expensive, too time consuming, they don’t fit the developing aesthetic of the piece, don’t fit the brief as well as another idea or simply because the discussion moves on... It was my job to collect up some of the ideas that weren’t within the final prototypes presented as part of the Playable City Sprint. Jo Verrent, March 2012
  • 3.
    Playable City Sprint? InFebruary 2012, the British Council and Watershed brought together artists, designers and creative entrepreneurs from across East Asia and the UK, for a five- day sprint around the theme of The Playable City, including installation artist Tine Bech, games designer Julian Sykes, sound artist Kathy Hinde, visual artist Mathew Trivett and product designer Vahakn Matossian. International guests include Australian theatre makers Leticia Cáceres and Angela Betzien of RealTV, Japanese Product designer/sound artist Yuri Suzuki, visual artist Megumi Matsubara also from Japan, Korean duo Bang & Lee, and Malaysian composer Ng Chor Guan.
  • 4.
    Playable City Sprint Theartists were divided into three groups and had five days to create their prototype project and present it to an open audience at lunchtime on the Friday. Gulp.
  • 5.
    Group A: loveand location
  • 6.
    Quick to focuson LOVE - where did you fall in love? Have your heart broken? Have you first kiss? First met your love? Link to Valentine’s day LOCATION - mapping Bristol locations, geocache style scavenger hunt, using GPS navigation - transportable to other cities MUSIC AND THE MIX TAPE - remember the time and effort people put into creating ‘mix tapes’ for loved ones? SOME ELEMENT OF LIVE EVENT - meeting people, finding objects, interacting STYLE - slowness, retro/old fashioned but also mashed with new elements too
  • 7.
    discussions on... Is having your heart broken too ‘sad’ for the theme of ‘play’? How do we avoid ‘cheese’? Is it ok to focus on love? Are we all comfortable with that? Use people’s own narratives? But these can be crushingly dull and uninteresting... Can we say the places are romantic? Do we know? They might be dull, sad, sleezy, unexpected… Is it a one day event? something to build over a month, a year, across years but with a new focus each Valentines day?
  • 8.
    the app... The appshows a compass, a heart shape off to one side – turn the phone and follow the heart, the heart indicates direction of travel. You know what? We’ll build it using AppFurnace ... As you get nearer, can the heart get bigger, beat faster? Will you get a text element as you get closer? A message, a love note, a line from a song? A tweet, love poetry, a puzzle, Shakespeare? You don’t get the whole story. As you get nearer your phone could blush, can your phone go hot and cold? Can it show red and blue – nearer and further, or love / loss? Can it be subtle? Can it be whimsical? Can it show simple red pulses, getting stronger as you get nearer? You arrive at the place – how do you know – the app beeps? A symbol appears? There is a sound – a track? A mashup of tracks?
  • 9.
    the disgarded ideas... You get a bag – rose tinted glasses (a red filter would mean that we could show images whose true content was only visible to those with the glasses on - messages, codes?) Your heart on your sleeve – those who are playing could wear small hearts on their sleeves – these could be the tags that play the sound if we use hyperlink? You find a heart on the wall covered in audio tape played with a glove, a prod, the head from a dismantled tape deck. Can you tell what song it is (after experiment – no, but it looks and sounds cool). These could ‘mark the spots’. Retro & modern – playing with switching points.
  • 10.
    other thoughts... How do you join in? A set number of people targeted? By postcode? By demographic? People pick up fliers and join up? Invitation – how do we ask, how do we involve? This is the start of the journey. something handwritten, or from an old typewriter. Its the frame. Beautiful stationary, scent? Sentiment, romantic gesture. It’s a contract, you enter into a contract with the Heart cartographer. Meet the heart cartographer at the end – the final destination. Who is he/she? Young? Old? Dance with him. Slow dance with him – he is old. Meet him at the beginning – he sets the process off? He is in a bar and has a pen that writes by itself . How does it fit with the mix tape? Licencing? Maybe you have to sing the track – karaoke style? You have to record yourself/ video yourself doing so and upload to the site?
  • 12.
    Group B: radiosand rafts
  • 13.
    the initial focus... WATER, WATER, WATER... LOCATION - mapping Bristol locations, geocache style scavenger hunt, using GPS navigation - transportable to other cities links to Bristol, Watershed, water and its resonance culturally no one uses the waterways much in the winter it costs 45p to get a boat licence water as a place of no residual culture, a place in flux, a place of fluidity. projection onto the water, projection onto the sail of a boat, a screen on the water, sound travelling through water Is the behaviour of the water or the behaviour of the boat that is interesting? A desire to be low tech and local.
  • 14.
    then... A walk on the banks... a radio station transmitting to different receivers on the banks – as the radio goes past it ‘speaks’ from different receivers... a radio show that is also a tour... a real record as a takeaway, a turntable floating downstream... ‘You know when you go to an aquarium and there is always a tank for the local crappy fish too - the dull, brown, muddy ones. I like them, they are my favorite.’
  • 15.
    the disgarded ideas... items from a living room floating along - an extension of images seen after recent global disasters - tusnami/flooding... a floating city of debris... tables, armchairs, standard lamp, television - with the television still working as it floats. composition using foghorns, using recorded sound, recorded from under the water (did this - not much sound, none of it very interesting!). the raft is a scientific base station - from it each member of the group performs their own experiments... Its a billboard - an advertising hoarding... a radio signal that moves so you have to move too... create an island on a atoll - an island rising up from the water... or a waterbed on water - to give the sensation of being in water, whilst being on water (but being dry)
  • 17.
    lost and found... HAVE: one raft pulled by boat and a licence to be on the water. A transmitter and a number of ‘radios’ to pick up the transmission. WANTED: one narrative arc... lost the city, found the sea lost everything, find salvation Two sides, two audiences. Two groups - alone and yet together - need to get them to loose sight of each other and then find/ reunite (tried this - lost signal) ‘10 ways to survive a shipwreck’ - to form key element of the narrative
  • 20.
    Group C: lightsand bikes
  • 21.
    Starting Points THEME (water, natural verses man-made, site specific...) METHOD (graffiti, lights, sound, combinations...) PURPOSE (got to involve real people doing real things, participation/presence, wide reaching, public awareness, social purpose...) FEEL (fun, light, real, joker/ mischieveous/subversive, playable...)
  • 22.
    maybe... NATURAL VERSESMAN- MADE (the idea of projecting man-made images and constructs onto items in nature - trees, rocks, surfaces) LIGHT INSTALLATION (creating an experiential light installation where participants were able to input their images of walking through a space onto the space too, perhaps by text) WATER (projecting onto running water, projecting movement onto still water...)
  • 23.
    Or (after awalk...) CYCLING Bristol is a cycling city, Cyclists are passionate about cycling Pimp Up Your Bike (culture of avid cyclists customising bikes) fits values of social purpose, physical real activity, needs people to become involved, and uses light
  • 24.
    Choices could setup play between ‘tribes’ based on different locations, ‘types’ (ie students), those who like certain things - or simple colour choice - show off your membership. I.E. The more reds there are, the stronger, the more ‘red’ can infect others... mappability - could map the areas cyclists use - the safe(er) spaces, the most popular places/ routes - website tracks your route and that of others - the streets light up. can play against yourself and/or play against others - best routes from A to B, fastest time to cover a route, safest way to make a journey, number of ‘meets’... literal proximity - when you meet someone else, the lights change colour use your bike to ‘write’ with across the city change how people feel about their day - make them happy play ‘tag’, score points, play ‘rock, paper, scissors’ - one colour trumps another make it green - colour changes to green when you go through a green area - parks and green spaces - or safer areas go/glow green?
  • 25.
    How? Lights -Programmable? Responsive? On the wheels, on the handlebars, on the cross bar? LEDs? Fibre Optics? Electro-luminesent wire? How hackable would it be (would someone be able to show themselves ‘cycling’ through Debenhams? On the motorway?) Is it a phone app or is it something on the bike? Bluetooth? GPS? Bikes need to communicate with each other and with server - in real time or upload later? Power how? Is it a bike we customise and hire out? Theft risks? Do we go through bike shops? Offer customisation classes & encourage viral spread of knowledge?
  • 28.
    And what didI learn?
  • 29.
    Headlines PRIVILEGE- the amazing enormity of the project and the sense of responsibility and privilege that all involved felt (and that I felt being able to observe it - Thank you). KNOWLEDGE - how willingly people share, how excited people are to tell you what they know, how no one thinks you are stupid for asking questions, how many perspectives there are on just one subject... GROUP DYNAMICS - watching how groups form, storm and reform, the ebb and flow of dominance, the impact of tiredness, cultural dynamics, numbers-based dynamics, expertise - owned and perceived - all fascinating to witness... OBSERVER - the role of observer, who gives it power, who doesn’t, how it is used by people (confessional, sounding board, way to ‘spy’ on other groups... OPENNESS - watching Watershed’s ethos of openness infect others; watching who lets you in, when and why; watching agendas play out and become rewritten... PROCESS - how best to devise, develop and shape a process, how much to let it run, when to intervene and when to stand back - giving away and keeping control...
  • 30.
    The End by Jo Verrent www.joverrent.co.uk photos by Jo Verrent & Manami Yuasa, Head of Arts, British Council Japan