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XR and IxD Studio,
School of Design,
UPES (INDIA)
Dr. Anmol Srivastava
E-mail: asrivastava@ddn.upes.ac.in
Core Research Areas
AR/VR/MR/
Emerging
technology
ML and AI
Design for UX
IOT and
Ubiquitous
computing
UX and Design
Research
Practices
Current focus areas in Design research
look into exploring emerging technologies
for improving user experiences and
usability in various contexts. There is also
an emphasis on moving towards
unconventional research areas such as
Human-Drone Interactions.
Primary emphasis on seeking synergies between these areas
at School of Design’s XR and IxD Studio (UPES, INDIA)
Design
Research
• VR/ AR for Education, Health & Well-being
• Fire-safety training in Virtual Reality
• Tangible Interfaces for Education
• Cultural Computing – Aipan VR (Demo booth C23 at ISMAR 2020)
• Human-Drone Interaction for rapid surveillance during COVID19
• Exploring ways to assist Blind People during COVID19 pandemic
Current On-going Research
Aipan VR: A Virtual Reality
Experience for Preserving
Uttarakhand’s Traditional Art Form
Aipan VR – Culture and heritage
preservation.
Interdisciplinary areas – IxD, VR, Culture and
Heritage, Cultural Computing
Demo at C23:
Demo at C23:
Educo – AR/ VR for history textbooks
Interdisciplinary areas – IxD, AR, VR,
Education
Demonstrated at:
Demonstrated at:
Educo:
AR/ VR for learning.
Project presents
a way to show how
UI design can be
extended for all
interaction
modalities.
Pump Fit - AR assisted workouts
Interdisciplinary areas – IxD, AR,
Health and Wellbeing
Demonstrated at:
Pump-Fit Demo:
Using AR for assisted
workouts in gyms.
We will be extending
this exploration
towards Mixed Reality
Interface
Demonstrated at:
Use-case 1: Burpees
Fire-Safety Training in VR
Chukku-Mukku: A tangible interactive setup for improving learning experience of
primary school’s children in the rural India
Project Buzz aims to improve lives of people with
hearing disability.
Interdisciplinary areas – IxD, AI, IoT, Accessibility
uDrive brings together the concept of
intranet of things and AutomotiveUI.
Interdisciplinary areas – IxD, AutomotiveUI
(a) (b)
Course Outcome figures - Product Design students’ explorations resulting from the proposed course. (a) Merging graphic
design and computing. Students explore how posters can be augmented using everyday materials and embedded computing
technologies. (b) Exploring electrical properties of commonly used materials and objects. A series of explorations were carried
out by students to understand how frequently occurring materials can facilitate computing and user interactions. (c) The
creative coding exercise focused on nurturing computational thinking. The image depicts a series of explorations by students
that merge their understanding from elements and principles of design with programming.
View all student projects:
https://theixdstudio.wixsite.com/theixdstudio
Thanks for visiting
XR and IxD Studio,
School of Design,
UPES (INDIA)
Dr. Anmol Srivastava
E-mail: asrivastava@ddn.upes.ac.in

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Pitch Your Lab ISMAR2020 - XR & IxD Studio, UPES (INDIA)

  • 1. XR and IxD Studio, School of Design, UPES (INDIA) Dr. Anmol Srivastava E-mail: asrivastava@ddn.upes.ac.in
  • 2. Core Research Areas AR/VR/MR/ Emerging technology ML and AI Design for UX IOT and Ubiquitous computing UX and Design Research Practices Current focus areas in Design research look into exploring emerging technologies for improving user experiences and usability in various contexts. There is also an emphasis on moving towards unconventional research areas such as Human-Drone Interactions. Primary emphasis on seeking synergies between these areas at School of Design’s XR and IxD Studio (UPES, INDIA) Design Research
  • 3. • VR/ AR for Education, Health & Well-being • Fire-safety training in Virtual Reality • Tangible Interfaces for Education • Cultural Computing – Aipan VR (Demo booth C23 at ISMAR 2020) • Human-Drone Interaction for rapid surveillance during COVID19 • Exploring ways to assist Blind People during COVID19 pandemic Current On-going Research
  • 4. Aipan VR: A Virtual Reality Experience for Preserving Uttarakhand’s Traditional Art Form Aipan VR – Culture and heritage preservation. Interdisciplinary areas – IxD, VR, Culture and Heritage, Cultural Computing Demo at C23:
  • 6. Educo – AR/ VR for history textbooks Interdisciplinary areas – IxD, AR, VR, Education Demonstrated at:
  • 7. Demonstrated at: Educo: AR/ VR for learning. Project presents a way to show how UI design can be extended for all interaction modalities.
  • 8. Pump Fit - AR assisted workouts Interdisciplinary areas – IxD, AR, Health and Wellbeing Demonstrated at:
  • 9. Pump-Fit Demo: Using AR for assisted workouts in gyms. We will be extending this exploration towards Mixed Reality Interface Demonstrated at: Use-case 1: Burpees
  • 11. Chukku-Mukku: A tangible interactive setup for improving learning experience of primary school’s children in the rural India
  • 12. Project Buzz aims to improve lives of people with hearing disability. Interdisciplinary areas – IxD, AI, IoT, Accessibility
  • 13. uDrive brings together the concept of intranet of things and AutomotiveUI. Interdisciplinary areas – IxD, AutomotiveUI
  • 14. (a) (b) Course Outcome figures - Product Design students’ explorations resulting from the proposed course. (a) Merging graphic design and computing. Students explore how posters can be augmented using everyday materials and embedded computing technologies. (b) Exploring electrical properties of commonly used materials and objects. A series of explorations were carried out by students to understand how frequently occurring materials can facilitate computing and user interactions. (c) The creative coding exercise focused on nurturing computational thinking. The image depicts a series of explorations by students that merge their understanding from elements and principles of design with programming.
  • 15. View all student projects: https://theixdstudio.wixsite.com/theixdstudio
  • 16. Thanks for visiting XR and IxD Studio, School of Design, UPES (INDIA) Dr. Anmol Srivastava E-mail: asrivastava@ddn.upes.ac.in